This member has provided a bio about himself...
the illegality is strong in this one
yeah that's probably what kills 'em, probably lack of air. you're doin' it right, then
i've heard that putting like a blanket over their cage for the night can kill them. weird.
this would be fun as hell, especially once there start being snipers. great idea!
or you could just grab the files from the "decay" mod
wow good job :))
you should've made sure the textures were aligned on the weapons too, see the black lines behind the charging handle of the M4 and the grip? those aren't good.
either the sleeve is at a weird angle or you didn't rig it to L_Arm_Bone. Either way it looks a bit off. fix that and you've got a solid
Not a very good recreation. You need to work on texture scaling on the ceiling, and you made the room much larger. Also those doors and windows aren't proper. You used the wrong textures too. Hate to tell you this but this was a poor remake, but still not bad for a first map. Read up as much as you can about mapping on sites like TWHL, you'll learn a lot. Good luck.
"YOU'RE TAKING THE CHRIST OUT OF CHRISTMAS"
Christians started using "xmas" in the 1300s.
nice smoothing on the glock.
yeah but it's not glowing
my thoughts exactly.
it's a cool effect from software mode. it'd be interesting to see in opengl. coded ofc
wow u so pro maek more pls!!!1!
thanks! hopefully it'll bring back memories :]
..! yeah. you're right, thanks! i'll get on that right away.
in v1.1 you'll get a classic styled SPAS-12, and also an M4.
HD-er style? you mean, have it fit with the rest of the head? .. nah. not enough bones used for that to be efficient. if i ever reanimate it, sure, i will.
he put on a lot of makeup.
yeah i need to alter the hands. and the noise you're seeing is because i didn't have anisotropic filtering on, that happens when textures are high resolution and have any sort of distance.
use a chrome overlay of the original texture.
looks pretty nice!
citadel walls but no citadel.
what a shame! must be neat seeing how he was.
looks like the chrome texture needs to be additive too.
the gloves are the original gloves, putting that texture on is...backwards and it looks awful.
export as an MS3D, i'll properly smooth it for ya.
set some smoothing groups dawg.
&& valve autosmooths...AFTER setting smoothing groups. :U
the headcrab is indeed nice, it could use a new skin though. AI's does the job well enough.
not the crowbar! I love Quad's. it looks great since i fattened up the model.
i've already done this rig! better than yours because there's proper proportions and the slide is correctly mirrored. want it, just ask :p
I use bullet_head's glock on IIopn's anims also, lol.
hl2 headcrab, lolwat?
did you chrome the tip and the space between the barrel, like on the LD one?
Yeah I'm definitely going to tweak the cross some more.
thanks. it's a 1911 compact with a laser sight. will likely use a different model later.
never noticed that. maybe could get that fixed.
D3ads is right tho.
Geez, no wonder he's got the bar set so low. Thanks.
You seem to be a damn good modeller. This is great!
I only reskinned the model. The crosshairs are from DiamonD's original SD pack. All I made was the sprite.
What mods are these for?
you'd think that since the roof had collapsed and it's abandoned, those windows wouldn't be intact.
не разговариваю по русски
The entitlement mindset so many seem to have these days is ******* idiocy. Don't let them bring you down! Good luck with everything.
moddb tends to not take notice when you report things, haha.
non-organics modelling, whaaat. hehe. looks nice, keep going!
use FN SLP
yeah i doubt you've ever been high :V
Everybody get the **** out, you smell terrible.
why doesn't it fit? it's fine tbh.
yeah, basically, the same style as the original. besides, you can't really expect people who spend most of their time underground to be tan, can you?
i'm not really a modeller, much less an organics modeller; either way, it would be useless to create new face models, unless the scientists were reanimated as well. a new mesh would more or less look the same.
lol nobody works on quiver anymore.
theuaredead, if you're not part of the team, don't upload media.
your aggression admits your defeat.
what are the plans as far as custom models go? i'd be glad to put some things together for this if you want.
you should have the HEV arms use separate skins--tan and red, for the different characters. it's quite easy to set up on the model using skingroups.
significant improvement, well done.
christians once used the pentagram to symbolize the five wounds of jesus.
looks pretty nice. what are your plans for texture work? something like the original perhaps, or maybe a dull, not so design-centric piece (to reflect that it's still new technology)?
They sure showed me!