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Blue Shift: Reassignment looks great so far.
Are you going to do the same sort of thing with Opposing Force and Decay?
Out of curiousity, what is the weapon at 0:23?
And... bored silly.
Why do the crosshairs have black boxes around them? How can I fix this?
Well... GoldSrc, Half-Life's engine, is easier to mod with than Source. All that aside, you can still have some incredibly detailed textures and weapons.
I'd love to hear updates, no matter how small.
Can't wait for this.
Will there be...
a single player option?
There ARE metal mops out there that wouldn't break easily. Go figure. :)
You are the hero of my Half-Life games.
Thanks for the best experience with the best games in the world.
Love this. Possibility of doing a pack of these with Adrian's and/or Barney's hands?
For the WON version: Extract the files to C:\SIERRA\Half-Life\ or whatever your directory is.
Some issues: The sound disappears for some reason at the Lambda Core when you reach the armory towards the end. It lasts until you jump through the teleportor. Since there is no sound, you have to spawn at "map c4a1" with "give item_suit" and "give item_longjump"
The Vortigaunts big red eye has a black box around it.
These are only in the WON version.
Possible fixes in a patch? I know this is meant for Steam...