Hello Everybody! I'm a student of Mechanical Engineering at his 3rd year. I love creating videogames: I begun this as a hobby at 12 years old. Currently I partecipated at last MSFUC with Doll Carnage and I received a Special encomy from judges. Now with a team of 2 peoples I'm trying to create an Indie game called Western Saloon. If you want to ask me something don't hesitate to do that!

Comment History  (0 - 30 of 31)
Bl_Cervian
Bl_Cervian - - 31 comments @ CLARC

I don't understand if the game is called CLARC or CLARK!

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ 3D Models Freakshow 2 + Hardcode Physics Simulation

Happy to be appreciated!

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Western Saloon

Thanks for your comment. If you will notice other weird stuff, please tell me where I am wrong. Actually barrel polycount is very high only on "open case" options (probably you have seen an old version of barrels of 10k triangles due to meshsmooth modifier). When I want a simple closed barrel, I use a very clean version of an hundred of triangles. Thanks again!

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Noire

What is the point of making a sales schedule???

Good karma+3 votes
Bl_Cervian
Bl_Cervian - - 31 comments @ Italian Group - La Taverna dei Modder

Ciao a tutti dal Piemonte! Potete vedere i miei Doll Carnage e Western Saloon sul mio profilo ModDB!

Good karma+2 votes
Bl_Cervian
Bl_Cervian - - 31 comments @ BlackSoul

A game really promising! I hope we'll still hear a lot about your game and that Italy will redeem on international gaming scenario!

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ 07 - GP - Concept Texture

Thank you Sir!

Good karma+2 votes
Bl_Cervian
Bl_Cervian - - 31 comments @ Let's talk 'bout work!

Thank you for your comment! It is very important for me nottice that there is someone that keep in touch tihi topic.
First, our team is composed of 2 peoples and what I manage with this workflow is MY part of the work. Currently this approach really helps me to manage all my duties.
Second, as you said before this approach is useless only if your worker are not payed: perhaps if you do not do your work in an indie game this does not change anything in your life because yor work is considered voluntary service. Obviously this approach cannot work if half than your 100 people team is called "What-so-ever-game-fanboy-97"...nothing new man^_^!

Good karma+3 votes
Bl_Cervian
Bl_Cervian - - 31 comments @ Weapons

Actually this is not a rendering but only a simple screenshot! thank you for your support!

Good karma+2 votes
Bl_Cervian
Bl_Cervian - - 31 comments @ Dr.Goupyl

Thank you for visiting "Western Saloon" page! There will be other news next week.

Good karma+2 votes
Bl_Cervian
Bl_Cervian - - 31 comments @ RKotern

Thank you for your support to Western Saloon! We will add more contents next week.

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Thunderchicken

Thank you for your support to Western Saloon! We will add more contents next week.

Good karma+2 votes
Bl_Cervian
Bl_Cervian - - 31 comments @ Darkmicael

Thank you for your support to Western Saloon! We will add more contents next week.

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ maceman

Thank you for your support to Western Saloon! We will add more contents next week.

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Gilgamessiah

Thank you for your support to Western Saloon! We will add more contents next week.

Good karma+2 votes
Bl_Cervian
Bl_Cervian - - 31 comments @ Mr.Walrus

Thank you for your support to Western Saloon! We will add more contents next week.

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Do you know Visemes?

Yes you will be able to understand cards of enemies depending on their "Poker face" ability. Otherwise in multiplayer games this ability will be defined by a level up system.

Good karma+2 votes
Bl_Cervian
Bl_Cervian - - 31 comments @ Doll Carnage

The ingame customization isn't implemented yet. About Rotoblade melee attack, the problem is into a forceRagdoll() function that I don't modify.
This is a very primitive version of the game, infact there aren't powerups (there are ammo!).

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Doll Carnage

Did you install UT3 patch 2.1?
Please send me a image of the problem with a private message

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Doll Carnage

Most probably localized damages and in-game customization will be released in another time...Now the goal is MSUC

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Doll Carnage

I know that arms are in dual welding pose but I can't find a solution for this...If you know what I can repair this, teach me.
For the awesomeness I can't do anything XD!, I think you talk about the song in the video. For the 6th question, I want to use an escamotage for spare parts with power-up code and 2nd firing mode of Impact Hammer.

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Doll Carnage

I'm completely alone in the development and deadline of MSUC is 31st of August...I'm in late on localized damages so I need more time. Sorry for bad english XD.

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ TeslaRifle Final Animation

Oh tnks! I didn't know of this possibility! tnks a lot!

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ TeslaRifle Final Animation

First of all, I'm using 3DSmax. I use fraps because I haven't a good knowledge of render system of 3d studio max, for this reason I use a very simple program like fraps!^^

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Doll Carnage

"Spare parts" are simply objects that robots use to repair themself: for this reason between my drawings you can see very different objects that compose spare parts. An example: the first body in the picture is a very simlified v8 engine, while between legs you can see a leg composed by a engine of a motorboat!^^
My style choice concerns in these little details!

Good karma+3 votes
Bl_Cervian
Bl_Cervian - - 31 comments @ Doll Carnage

There will be only a beta release between 13 and 21 of August. In this moment I'm testing alone with UnrealFrontend^^.

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Flamethrower Weapon Model

yes...intially they must be simple tubes but I decided for this color style for distinguish this weapon from other 2.

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ ZteelMan

Tnx for watching!^^

Good karma+1 vote
Bl_Cervian
Bl_Cervian - - 31 comments @ Emr19

Tnx for watching!^^

Good karma+1 vote