Only 50% more awesome? Amazing trailer. Please find a way to add your voice to the game (or at least make sure you keep up the dev blogs). It's hilarious. Also your daughter would totally make a craptonne of monies panhandling. New form of indie crowd-funding?
I have to get a smartphone one of these days. Everyone seems to be developing something for them. Also when I get drunk people never call me back. Sadface.
I tend to avoid browser/flash games so if there are many people like me then you would be increasing your audience and customer base. Whether you go with crowdfunding or pre-order I think a demo would come in handy (or at least video).
On the game itself I love the idea of a written clue (or misleading clue if you're thinking of adding something like that) and the artistic direction looks great from those few screenshots.
What difficulty are you playing on?
Whatever you choose just be sure you don't have all your sales gobbled up by merchant fees etc by setting your price point to low. Good luck.
BTTF vs SW 2012 FTW
Snob. EDIT: Reply fail to TruthKing. Congrats to all.
If you do go indie allow yourself more time for spit and polish. Epic firing range btw.
mmmmmm naked zombies!
I don't mind but what's with Tracey's waistline?
Love it. The walking in the first video looks a bit floaty though.
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I get the picture. Good luck with coder hunting.
The guy in red looks like Jim Cavievel.
Did you place the files in the HL2 or the Ep2 directory? If you use the Ep2 directory you wont be missing the floor and ceiling textures.
As for the performance at the beginning of the map we will have to wait for Mrksmt9 to optimise it when he returns.
The ModInformer interview played automatically when I opened this page. Is it possible to embed without that occurring?
Edit: I guess posting this comment counted as a refresh and it auto played again. I use Chrome and it tends auto refresh pages often so that kind of thing could get annoying.
I appreciate having ironsights. Although as TotalBiscuit said recently in a review of Dino D-Day not every FPS really needs them, but hey I guess it makes sense in a game called Firearms :p (in no way am I comparing these two games btw).
Also the website is great. Not usually a fan of sites with a dark contrast but your designers did a nice job.
Looking forward to 2.0
That was great. The dynamic NPCs took a lot of fire though. Can you make them switch to hostile earlier so that they appear to understand you're no longer trustworthy in a quicker timeframe?
That's a good idea but I'm a huge fan of minimalism so if you're going to have text at all then I think all you would need is the status of the players health displayed e.g. Healthy.
But who will be the first to pull the trigger, and will the shot be true?
+Infinity to Vino for an entertaining read. Funny stuff.
Yes apologies meant to post similar report. Getting about 9fps at start. Wasn't sure if the problem was at my end so I decided to wait for other feedback.
Awesome stuff. Will reinstall with new release.
Please please please add reverse thrusters.
I'd never have noticed :)
Looking forward to giving this a spin.
OK. Have a nice holiday or whatever!
Not odd at all. Remember that idiom about eggs and baskets? I think it applies here.
I feel woozy