I should add that Desura was developed to know the default directory that mods should be installed to, so for Source mods, Desura will install the mod to the correct path by default and the game will show up the next time you start Steam. If your Steam directory is in a different path you can choose to install it there. So you don't even have to bother adding the game manually to Steam like I mentioned above.
You only have to use the client for installation and patches. It doesn't need to run in order for you to play the game. It uses your ModDB account as it is run and developed by the same group of people. If you're so inclined you can add the game to your Steam library and launch it from there. Desura is less obtrusive then Steam as it doesn't require any background process or services to be active for you to play your games. So i'm not sure what your issue is with using a great service that comes in at about a whopping 35MB or so installation.
Why did I not pick this up when it was bundled with Overgrowth. Pity the fool.
Is widescreen implementation out of the question? The reason I ask is because you mention controller compatibility which sounds great but I tend to only use controller when playing on the htpc and when you're on the couch those black bars a lot more obvious and I avoid using stretch.
Anyway, I just wanted to say I enjoy your updates because they're very informative.
I took a drawing class at uni once (totally by accident - the unit description got all mixed up by admin). It literally hurt the front of my head to try and draw. Just something my brain refuses to do.
I asked this because Valve have stated that their traditional game submission process has been suspended for the time being in favour of Greenlight. As far as I'm aware this means all indie and mod devs have to use it (including teams that have had previous business relationships with Valve).
Will you have to use Greenlight or is there an existing arrangement?
Get back to work!
Ok well I ran through it again. And I worked out it out. Enjoyed it. Train was fun (I can see why people get into train sims now). I'll PM some other questions/feedback.
I'll have another go and see if I can work it out :)
I don't think you need to make hutman mandatory unless he's providing some sort of clue for latter parts of the game. I was happy listening to him and just wanted to point out that choosing to go out the back would load the next area, cutting him off, which I hadn't expected.
You're meant to die. Does the demo include sandbox mode?
Also Projectzomboid.wikia.com (tutorial). First things first, give Kate a pillow...
I got stuck trying to start the train. Also, L is mapped to some lighting option I suspect you were using in development?
When I met the first guy in the shack, I kept exploring while he was talking and I opened the back door which cut off all his dialogue.
Can't be sexual equality until you include asexual characters and zombies too. What? Just sayin...
As cupogoodness said the art direction was the number one reason why many people purportedly didn't buy the game. Q.E.D. Change to a more appealing art style = more sales (and hopefully keep everyone employed).
Indie Royale and Humble Bundle have hundreds of applicants. I'm sure they've thought of it.
Good luck on the do-over!
there is still a month or so to go (Indiegogo). Follow the link :)
Hey just saw from your comment in previous posts your reason for choosing indiegogo. Bummer about KS being only available for peeps from the US (and soon the UK sometime during the Autumn up there).
Well that's not so great news. I'd be interested to know the success rate of gaming projects on indiegogo compared to kickstarter. If it doesn't come through perhaps a switch of crowdfunding sites and relaunch of the appeal?
Also, I'm a bit confused about the 4th part of the funding goals - Making it DRM free. Is it possible to release Source engine games without the need for Steam (considering that is a form of DRM)?
Good luck with your endeavours guys. What we've seen so far looks pretty sweet.
Just a heads up for anyone for whom the game is not launching properly in fullscreen - press F4. Can switch between small window or fullscreen this way. Tested this with 1.2/1.3 portable and installer versions. Could be that I'm running Win 8 con prev.
Congrats on the release btw. Also digging the music right now.
Well that sucks. I gotta hit the sack, being an old man and all. I guess the sooner I fall asleep the sooner I shall wake and get to play. That's got to be a law of physics right? Maybe one of those laws written in fine print, one that nobody really takes notice of. Got to be...
Have been waiting all afternoon for this release! Looks brilliant. Congrats on the accomplishment.
Purchased through your site. I'm supposed to be building a house. Not paying games!
Love the launch trailer.
So are you the same devs who are making Insurgency 2?
Because I gather letting the 2000 people who track this mod know that you've got a kickstarter going would be a good idea. Don't be scared off by the rabid 'omg you can't be making a commercial product that just makes you evil' crowd.
Do you have anyone doing PR for you? Because if you do, they need a kick up the bum.
Good luck !!!
I'm pretty sure that was Arma's attempt at sarcasm. We all fail at making others laugh sometimes. No need to downvote here... move along.
Updated my drivers. Same error. I'll keep testing.
Getting error at launch.
Sound system error
alcOpenDevice failed - device 'Generic Software' could not be opened
Do you want to continue without sound?
Selecting No sends me to the game without sound when I was expecting it to terminate.
I like it so far. Transition of headlamp when switching to right or left facing character model is a bit annoying. Could be smoother. Good luck!
The hipsterism is strong in this one. Although the complete lack of a dull colour palette and cover system is baffling. Looks like fun!
All over this.
Had no idea you were redoing this. Brilliant.
Will test it out in the morning. Looks interesting. Lots of stuff going on. Did you see Souvenir? Souvenirgame.com (OMG no html formatting makes me sadface).
Only 50% more awesome? Amazing trailer. Please find a way to add your voice to the game (or at least make sure you keep up the dev blogs). It's hilarious. Also your daughter would totally make a craptonne of monies panhandling. New form of indie crowd-funding?