Every time I see that suit I think Earthworm Jim.
It'll be fine. It's Source.
Only five puzzles in and it's already doing my head in. I feel dumb.
Narrator of The Promise sounds like Kiefer Sutherland in Dark City (I love Kiefer in that movie).
Brilliant game is brilliant.
I'm not sure why there is separate 'jump-activate' key. I would suggest that the normal jump key handle this (w, up, or whatever key a player maps) and that you hold the key to jump higher on these blocks.
Captain Nemo? Nautilus? Arronax?
I've always wanted to see a film of From The Earth To The Moon with great attention paid to the latest in men's facial hair fashion.
Teaser theme music is wicked fun.
I love these textures. And that centerpiece structure and dome look great. The rugs over the cables are odd though... I can't imagine they'd make the workplace any safer!
More Ed Harrison music! Woo!
What advantage do you gain from seeing the player model? Will interactions with items remain conventional? e.g. walk over item = pick up item OR press <e> to pick up item.
Great to hear :) Good luck!
Ace art direction. Aiming to use watercolours all the way through development?
Not sure if you have done so elsewhere but you really should mention there is a demo on your site Anodynegame.com Not sure how much content is in it. I think I completed the first dungeon and then that's it?
What's the controller like? It looks huge.
I'm a bit squeamish. That looks nasty. Oh... %&@#! Now I'm going have to read it to find out. EDIT: Ugh it only comes with the game which I don't even own. OK so maybe that's not a bad thing. I can barely handle watching the Russian dashboard compilations. And they're not even that bad!
"The project has had a good start, but since I bought so many games in the Steam sales, I won’t have time to work on it. So, we need people to help while I go through all my new acquisitions."
Classic. So far I'm intrigued. Reminds me I've yet to play Water. I'd not heard of Last Zombie. Why was it hated?
Voting on Greenlight right this minute. Glad to hear pre-orders are coming. I think this will be a bit of a sleeper hit.
******* wasps man. Get into everything. Even your trailer. I very much like the look and sound of this. Oh you have other amazing projects. Eye candy!
No need for sassy posing. Thehawkeyeinitiative.tumblr.com has you covered for that. ****, so glad some you put a beret on her. Who goes into battle with their hair out? OH&S people!
Great trailer. Patch is definitely my cup of tea. Checking out demo now.
Is this the same build that's available from your website (May 22)?
Does Fray include 'play by email' for multiplayer?
I should add that Desura was developed to know the default directory that mods should be installed to, so for Source mods, Desura will install the mod to the correct path by default and the game will show up the next time you start Steam. If your Steam directory is in a different path you can choose to install it there. So you don't even have to bother adding the game manually to Steam like I mentioned above.
You only have to use the client for installation and patches. It doesn't need to run in order for you to play the game. It uses your ModDB account as it is run and developed by the same group of people. If you're so inclined you can add the game to your Steam library and launch it from there. Desura is less obtrusive then Steam as it doesn't require any background process or services to be active for you to play your games. So i'm not sure what your issue is with using a great service that comes in at about a whopping 35MB or so installation.
Why did I not pick this up when it was bundled with Overgrowth. Pity the fool.
Is widescreen implementation out of the question? The reason I ask is because you mention controller compatibility which sounds great but I tend to only use controller when playing on the htpc and when you're on the couch those black bars a lot more obvious and I avoid using stretch.
Anyway, I just wanted to say I enjoy your updates because they're very informative.
I took a drawing class at uni once (totally by accident - the unit description got all mixed up by admin). It literally hurt the front of my head to try and draw. Just something my brain refuses to do.
I asked this because Valve have stated that their traditional game submission process has been suspended for the time being in favour of Greenlight. As far as I'm aware this means all indie and mod devs have to use it (including teams that have had previous business relationships with Valve).
Will you have to use Greenlight or is there an existing arrangement?
Get back to work!