All good! Was being a little facetious. Need an upgrade mostly for other stuff anyway. Really like the reasoning behind including superstructures like Dyson Spheres/Rings.
This + Limit Theory + Star Citizen. I need a new computer.
Big plans?!? What's going on in the video?
Do you have tutorials for AudioTree?
I read the post and I'm not sure this is what you're aiming for so I'm going to ask. Would this allow you to run multiple servers, each running different maps, allowing you to teleport between them, meanwhile keeping persistent player stats etc?
Read the description! It's in the second and third sentences!
Still a crowd for sure. Even if it does look a little rough around the edges. Just add something akin to raising chocobos and it'll be as addictive as crack to twelve year olds.
The concrete wall textures need variation. I felt like I was looking at a magic eye picture after a while. The ambient noise music at the start was overbearing. Other then that. YAY! FPS puzzles! Pretty funny idea for a game.
I should add this was while zooming within the battle planning hub (bottom right?)
I just installed the demo. When zooming in and out with mouse wheel there was a period in between where the camera would 'scoll' up or down.
Ships look great and the new UI is a great improvement from the little I've seen.
I still don't understand what that movie was about or why it got such rave reviews.
I know the tree avatar is already larger then the human but I think you should make it larger, along with slowing down it's walking pace. It should resemble a lumbering giant, crashing through the undergrowth. Even if it was like one footstep every 3 or 4 seconds. Just to add some emphasis to how big it is.
Would be much appreciated if earlier testers of Day One could seed!
What are you on about?
From the looks of things... doesn't look like it needs reclaiming :p irl.
You killed Fidel! Tsk tsk tsk... Concept art is amazing.
Please rework the UI. Even if it's just increasing the text size for readability. I'd like to continue playing, I just get fed up squinting at my screen. And playing at a lower resolution is not a solution.
Other then that I'm pretty happy to have recently picked this up.
Will this project be on the same scale as your other projects, or is this going to be more ambitious?
Unless you have a Source license it has to be free.
Great trailer. Going to try the demo again. Got a bit frustrated last time.
I almost don't want to spoil the fun by mentioning what's so funny. Really people. 14 serious comments + replies before anyone with half a brain decides to pipe up.
Logo is awesome.
Chill out. The world's not going to end because a link or file is broken or missing.
Someone posted a link in the downloads section for this update Hl2wars.com
Had no idea this was coming. Hey at least now I'll finish the game!
Not on WebOS?! Pfft
You have my support. Up-voting on GL right now. Pro trailer. How do you pronounce the new studio name?
Grrrr Cosmopolis grrr. Such an annoying film.
The link for Space Disorder is broken.
I like how Amanita Design use symbols/pictures to convey conversation and characterisation. Though, I guess that's more a function of puzzle design then what're you're going for, which seems to be more focused on characterisation and storytelling? If anything I would like to see the speech bubbles redesigned to fit into the overall aesthetic of the world you've created.
Will you also add it to the game menu for people to find without having to know the console commands?