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Comment History  (150 - 180 of 433)
bikkebakke
bikkebakke Jan 20 2012, 8:00am says:

whiii fallout 2 enclave song :D
Youtube.com

But it looks very nice to stay on topic.

+1 vote   article: Foliage update
bikkebakke
bikkebakke Mar 3 2011, 10:36am says:

Well one of those are audience award at least :P

+1 vote   media: GDCA/IGF awards
bikkebakke
bikkebakke Nov 26 2010, 6:42pm replied:

iiiiii'm not going to say anything.... >_>

+2 votes   media: Uruk-Hai head
bikkebakke
bikkebakke Sep 30 2010, 7:00pm replied:

but the leaves are SUPER LEAVES! its super safe!

+4 votes   media: Super Duper Tree
bikkebakke
bikkebakke Jul 27 2010, 12:31pm says:

Hrm, well it should make you invisible and make you look at everything in a limbostyle worldperspective :/ and when you take it on you get the ringwraiths after you :P

+1 vote   media: Ring fire promo 2
bikkebakke
bikkebakke Jul 12 2010, 5:01am says:

nice, when you make an update you make it big :P

+2 votes   article: 0 A.D. Pre Alpha 3 Released
bikkebakke
bikkebakke Jun 21 2010, 12:19pm says:

tldr

its beta, no need to review it yet.

+1 vote   article: Fallout Online
bikkebakke
bikkebakke May 13 2010, 5:03am says:

isn't it spelled Christophsis? - looking good anyway :P

+2 votes   media: Christophis
bikkebakke
bikkebakke Jan 5 2010, 9:34am says:

this is the show... right? :/

+1 vote   media: Intro - screenshot
bikkebakke
bikkebakke Nov 26 2010, 6:05pm says:

wheres the greenish light from minas morgul (dunno if there are greenish lights at minas morgul in the books, been so long time since I read them).

Anyway, should be scary walking around there :P The mainroad could use some torches (its really hard to see, but thats a bridge in the middle right?).

+1 vote   media: Minas Morgul
bikkebakke
bikkebakke Nov 26 2010, 6:02pm replied:

Think the mouth is good, hmm maybe let him show a few teeth :P
/*Image*/
2.bp.blogspot.com

pretty humanlike mouth (apart from the teeth.

+1 vote   media: Uruk-Hai head
bikkebakke
bikkebakke Nov 26 2010, 2:19pm says:

nice ;) this was the pic i was waiting for :P

+7 votes   media: Uruk-Hai head
bikkebakke
bikkebakke Nov 26 2010, 7:24am says:

sweet, can't wait for those few weeks to pass ^^

+2 votes   article: Late-November MERP Update
bikkebakke
bikkebakke Nov 18 2010, 10:47am says:

bigass cannons :D

+3 votes   media: Goauld Experimental Ha'tak
bikkebakke
bikkebakke Nov 16 2010, 7:03pm says:

want.... to... see... STUFF >_< Still great that you are being nominated.

+1 vote   article: Game of the Year?
bikkebakke
bikkebakke Nov 16 2010, 3:28pm says:

... ill just redirect my thoughts of being a game designer into a web designer or something... still great to see some updates :D

+1 vote   article: Programming News
bikkebakke
bikkebakke Nov 12 2010, 11:13am says:

Think the left one is perfect

+1 vote   media: More tough choices
bikkebakke
bikkebakke Nov 8 2010, 12:30pm says:

awesome

+3 votes   media: BSG mod intro colonial render WIP
bikkebakke
bikkebakke Nov 7 2010, 7:23am says:

Truly awesome :D

+1 vote   media: Bespin (Cloud City)
bikkebakke
bikkebakke Nov 6 2010, 12:05pm says:

i want to see some ingame screens (dunno how far you are with this) :P

+1 vote   media: Black spotted grunts
bikkebakke
bikkebakke Nov 5 2010, 4:26am replied:

**destroys the cactus and re-plants the new parts**

"Soon, soon our army will cover this wasteland."

+6 votes   media: Crazy Biomes
bikkebakke
bikkebakke Nov 2 2010, 7:59pm says:

Can't wait for a graphical update, Junkboy better get to work!

0 votes   media: Natural Waterfall
bikkebakke
bikkebakke Nov 2 2010, 7:23pm replied:

cobble, takes so long time to make smooth -.-'... well unless i build like 30 ovens and place 64 pieces in each... but meh...

+1 vote   media: Never build with flamables...
bikkebakke
bikkebakke Nov 2 2010, 7:22pm replied:

+1

:( iv traveled VAST distances... no pumpkins... how can one live in a world without pumpkins! TELL ME!

+2 votes   media: Soooooo many Pumpkins!
bikkebakke
bikkebakke Nov 1 2010, 9:53am says:

gold for watches <3 finally gold is useful for something :P

+1 vote   download: InvCheck alpha 4
bikkebakke
bikkebakke Nov 1 2010, 9:41am replied:

>_> would be fun if you would fall into a room full of videoscreens and they all showed a rick roll video :D

and there would be no way out...

+1 vote   media: End of the world
bikkebakke
bikkebakke Oct 30 2010, 6:10am says:

I was kinda surprised when I found this hole... (first time I found it I was standing right on top of it, luckily enough for me i didn't carry anything special :P (sorry about the window borders)

+1 vote   media: End of the world
bikkebakke
bikkebakke Oct 30 2010, 6:08am says:

Ehm.. after I jumped down... soz for the window borders, but it would have taken me extra 15 seconds to remove them!

+2 votes   media: End of the world
bikkebakke
bikkebakke Oct 29 2010, 9:24am replied:

ops, I slipped :P

+1 vote   media: Building a Slip gate
bikkebakke
bikkebakke Oct 29 2010, 9:23am says:

holy sh*t those ghasts where big O.o thought they would be like.. a flying headcrab or something :P

+2 votes   media: IndieGames Halloween Preview Video
bikkebakke
bikkebakke Oct 29 2010, 9:19am says:

Hmm, read that notch didn't feel like "the slip" was a good name for hell (didn't feel related to minecraft)

Why not call it "The Chasm", got a minecrafty feeling too it i think :P

+2 votes   media: Slip Cavern
bikkebakke
bikkebakke Oct 28 2010, 3:28am replied:

*8 i think it was.

+3 votes   media: Biomes
bikkebakke
bikkebakke Oct 27 2010, 7:00pm replied:

It feels like 0.01% for me >_>

+2 votes   media: Biomes
bikkebakke
bikkebakke Oct 27 2010, 6:55pm says:

im giving up on the idea to find the end of blockworld...

+2 votes   media: Biomes
bikkebakke
bikkebakke Oct 27 2010, 5:23pm replied:

how the heck did i double post...

+1 vote   media: Halloween update (FAKE)
bikkebakke
bikkebakke Oct 27 2010, 3:48pm replied:

noooo, if it was a lie then it would be the actual hell dimension, but since he has written (FAKE) in the description then it is accurate :P

+1 vote   media: Halloween update (FAKE)
bikkebakke
bikkebakke Oct 27 2010, 3:48pm replied:

noooo, if it was a lie then it would be the actual hell dimension, but since he has written (FAKE) in the description then it is accurate :P

+1 vote   media: Halloween update (FAKE)
bikkebakke
bikkebakke Oct 25 2010, 6:41pm says:

should make a ship from independence day too :D

The water fits with the laser ^^ then just put ruined/burning houses everywhere :D

hmm... why dont I do that >_>

+5 votes   media: More Star Wars Ish?
bikkebakke
bikkebakke Jan 13 2014, 1:00pm replied:

The picture is also extremely small.

-1 votes   media: Siege WiP
bikkebakke
bikkebakke Oct 12 2013, 5:51pm replied:

Stargate did it!

+7 votes   media: Han's worst idea ever!
bikkebakke
bikkebakke Sep 8 2012, 3:20am says:

Some news are better than no news and that I'm glad of, good to see that you are working on it.

+3 votes   article: September News
bikkebakke
bikkebakke Sep 7 2012, 8:56pm says:

hope they are as dangerous as they are in the series :P

+1 vote   media: AG-3 Satellites (Re-textured)
bikkebakke
bikkebakke Aug 27 2012, 4:43am says:

That's a really nice armour system.

+11 votes   article: New Overgrowth a191 video devlog
bikkebakke
bikkebakke Jul 18 2012, 4:09pm replied:

can't see why not, did a quick search and found this:

Bulbapedia.bulbagarden.net

+1 vote   media: timed events
bikkebakke
bikkebakke Jul 18 2012, 3:19pm says:

I'm swedish and it pains me every time someone writes "A" like "Å" in a Stargate related matter :P

Though I like it, subtle and mysterious, just make it sound good with what comes afterwards.

+3 votes   media: Intro Sound : LOGO Preview
bikkebakke
bikkebakke Jul 16 2012, 8:33am says:

Throw rare candy - hnnnnnng
1-media-cdn.foolz.us

+1 vote   media: Bag/Pack WIP
bikkebakke
bikkebakke Jul 12 2012, 10:39am says:

quick note, on the text it says:
"can house up to 7 Families. I
supports an Oxygen Filter... etc etc"

guess it should be "It supports", other than that, nice :)

+1 vote   media: World Map - Vault Entrance
bikkebakke
bikkebakke May 2 2012, 3:39pm replied:

i am hungry for MORE!

//edit: sorry, I was simply hungry for food. But I'd still like some more awesome pictures

+3 votes   media: Hornburg (WIP)
bikkebakke
bikkebakke Apr 15 2012, 1:17pm says:

nice, didn't think you would go so far as to actually take direct references from the anime

*to this extent that is

+3 votes   media: pallet map
bikkebakke
bikkebakke Feb 2 2012, 2:23am replied:

No I mean 1 min into this video: Youtube.com

okay :P Maybe you'll get some help by someone if you're lucky >_<

+1 vote   media: Mako Dawn WIP 1
bikkebakke
bikkebakke Jan 31 2012, 10:18am says:

looks really good, great textures and all. And looks really cool when looking down over midgar
(bug that I saw)
the door in the first video @ 01:00 goes over the wall when opened

And finally a question: Will you be remaking some of the animations? Because I don't like the pistol aiming in fallout3 at all... you don't shoot from the hip...

Anyway, great videos

0 votes   media: Mako Dawn WIP 1
bikkebakke
bikkebakke Jan 29 2012, 10:10am says:

oh god, the stairs...

+2 votes   media: Upper Stairwell
bikkebakke
bikkebakke Jan 22 2012, 5:03pm replied:

nice :D

+1 vote   media: kakashi wip
bikkebakke
bikkebakke Jan 22 2012, 11:16am says:

Could you upload a side view as well?

+1 vote   media: kakashi wip
bikkebakke
bikkebakke Jan 12 2012, 5:39am says:

It's a great mix imho, would fit one of those time when something big is about to happen :P

+1 vote   media: Mako Dawn
bikkebakke
bikkebakke Dec 28 2011, 1:12pm says:

Really nice picture... i mean reaaally nice

+1 vote   media: Harbour Kingston
bikkebakke
bikkebakke Dec 22 2011, 7:42pm says:

I'm so impressed by your work. I love aoe(1) but I really can't play it nowadays since it feels soooo slow (to the point it's actually just annoying >_<) and this reminds me very much of aoe (and aom) very much, the artwork in the game is really amazing.

So with that said I wish you all a merry, merry christmas :)

+6 votes   media: 0 A.D. Alpha 8 Haxāmaniš - New features
bikkebakke
bikkebakke Nov 23 2011, 5:48pm says:

Let there be hair!

+2 votes   media: Wood Elves 2 (2.0)
bikkebakke
bikkebakke Aug 28 2011, 8:25am replied:

they say until they get close

+1 vote   media: updated Slaanesh (1.5)
bikkebakke
bikkebakke Aug 26 2011, 12:35pm says:

thats a big booty

+1 vote   media: Queen Anne's Revenge
bikkebakke
bikkebakke Jul 10 2011, 6:02pm replied:

yea, the progress is really looking good, but there is some animations there in between that is missing, to make it look more fluent.

+1 vote   media: Naruto-Walking on water WIP test 2
bikkebakke
bikkebakke Jul 2 2011, 4:27pm says:

hehe, now you just need the hand-seals and then a little bit of "innocent girl" animation for the she-Naruto :P

Also, will you be giving them the correct hand-seals for the jutsus, I mean, to make sexy no jutsu you would need to do the "Ram" sign IIRC.

Naruto.wikia.com

+1 vote   media: Sexy no Jutsu WIP
bikkebakke
bikkebakke Jun 27 2011, 11:43am says:

Can't wait to play 1.5 :P

+1 vote   media: Hobgoblin Sneaky Gits (1.5)
bikkebakke
bikkebakke Jun 11 2011, 5:47pm says:

damn you are working quite fast, how many different characters do you intend to make?

+1 vote   media: Sarutobi
bikkebakke
bikkebakke Jun 7 2011, 9:50am says:

dat ***

+6 votes   media: San Felipe
bikkebakke
bikkebakke Jun 6 2011, 9:57am replied:

ty ty

+1 vote   media: Le Soleil Royal
bikkebakke
bikkebakke Jun 5 2011, 6:56pm says:

gzaaaah i want to play this :( only lags when I play but I got a good computer (yes I will whine about it here too in hope someone knows a solution).

anyways, that ship looks really amazing.

+1 vote   media: Le Soleil Royal
bikkebakke
bikkebakke May 27 2011, 5:27pm says:

neato, look forward to see further work on animations and game mechanics.

+2 votes   media: Map WIP Training camp Naruto Shadow "影子"
bikkebakke
bikkebakke May 25 2011, 6:27pm replied:

yeah, I agree, should be completely flat on the ground, but I don't complain :P

+1 vote   media: Trap doors and fire! - Minecraft 1.6
bikkebakke
bikkebakke May 19 2011, 6:45am says:

gotta suck to live underneath that lavafall >_>

+11 votes   media: Sky Dimension Concept
bikkebakke
bikkebakke May 5 2011, 4:59am replied:

That also is from Scotland!

+4 votes   media: Some units ingame (WIP's)
bikkebakke
bikkebakke Apr 29 2011, 9:03pm replied:

//or they have a very sharp fog edge, yours is very smooth and the natural shadow on the building improves the look very much.

+8 votes   media: Found it! (The enemy base)
bikkebakke
bikkebakke Apr 29 2011, 8:19pm says:

ah thats nice, that the building is also covered by the shadow, unlike many games were the entire building is visible even if only have taken away a bit of the shadow from it.

+12 votes   media: Found it! (The enemy base)
bikkebakke
bikkebakke Apr 25 2011, 6:07am says:

we seem to have a problem with our navigation system...

+3 votes   media: Borg fleet
bikkebakke
bikkebakke Apr 12 2011, 3:48am replied:

read the latest news here, it clearly says that if people upload maps that does not contain anything special they will be deleted, due to many people (me included) is not very happy about logging into moddb and become happy about seeing lots of updates on minecraft just to later see that they are uploads of some small houses or something...

+8 votes   download: zukzz
bikkebakke
bikkebakke Apr 1 2011, 6:33pm replied:

ofc it must be!
Those cat pillars... catpillars... caterpillars >_> anyway would be great sentries, anytime anyone walks on them they would start to 'mjau' and warn everyone :D

+1 vote   article: New Art Asset Overview Video
bikkebakke
bikkebakke Apr 1 2011, 12:10pm says:

sweet, finally some real screenshots of the engine :P

+1 vote   media: Ocean level alpha v0.5
bikkebakke
bikkebakke Mar 26 2011, 6:05am says:

gah I really want to play >_< had problem with start-up so couldn't :(

Vid is really good :P

+1 vote   media: Krom
bikkebakke
bikkebakke Mar 17 2011, 8:04pm says:

well that sure looks awesome, keep up the work! I really want to play this >_<

+2 votes   media: Demo of a brutix in Sins
bikkebakke
bikkebakke Mar 10 2011, 2:54pm says:

gief me that hive-ship and ill smush the others up o_o

-1 votes   media: Ship sizes
bikkebakke
bikkebakke Feb 12 2011, 2:09pm says:

garrr, how far away are you from making a little release >_<

+2 votes   media: Clothes for the citizens of Bree-land
bikkebakke
bikkebakke Jan 24 2011, 3:23am says:

-.- doublepost

+2 votes   article: Jaws of Evolution January development update!
bikkebakke
bikkebakke Jan 24 2011, 3:22am says:

Menu, fresh penguins off the ice.

+2 votes   article: Jaws of Evolution January development update!
bikkebakke
bikkebakke Jan 23 2011, 5:01am replied:

more fun to create your own stuff :P

+8 votes   download: Floating castle, what else can it be called?
bikkebakke
bikkebakke Jan 22 2011, 11:22am says:

so apart from being able to fly through space, enter atmosphere and fly anywhere on the planet you will also be able to dive under water :P nice

+2 votes   media: Underwater scene in Outerra
bikkebakke
bikkebakke Jan 21 2011, 4:19pm replied:

I have an old keyboard myself >_> from pre-2000

Actually, I had a new one but it sucke.. so I changed back to the old one that I use now :D somehow.. I just love it xD

Think mine is almost identical to his >_>

+4 votes   media: Mojang HQ in the making
bikkebakke
bikkebakke Jan 18 2011, 8:51am replied:

ye, other companies really need to learn from this .D

+10 votes   article: New Overgrowth a114 video devlog (gross leg breakage)
bikkebakke
bikkebakke Jan 5 2011, 8:53pm says:

You've done some awesome things ;) Impressive work.

lulls @slow-motion explosions :D

0 votes   media: City 17: Episode One - Part 2 | Tech Demo Video
bikkebakke
bikkebakke Dec 26 2010, 5:02am says:

Good for you ;) Ninth place ain't bad at all.

+4 votes   article: 9th Place in MOTY 2010 Player's Choice!
bikkebakke
bikkebakke Dec 25 2010, 4:34pm says:

Nice, looks authentic (fallout 1-2 ish :P)

+3 votes   media: Classic Vault Door WIP 2
bikkebakke
bikkebakke Dec 22 2010, 7:58am replied:

I like your cimbining idea :P

+1 vote   article: Evolution
bikkebakke
bikkebakke Dec 18 2010, 5:46am says:

guess he don't like clowns >_> or mcdonalds :D

+2 votes   article: Update and a new video by Cryofluid
bikkebakke
bikkebakke Dec 9 2010, 2:51pm replied:

Vics power armor >_>

+6 votes   media: Power Armor T51-B (by Cobra)
bikkebakke
bikkebakke Dec 7 2010, 7:41pm replied:

ill just go over here.... and **** in my pants by myself >_>

+14 votes   media: Minas Tirith
bikkebakke
bikkebakke Nov 29 2010, 9:50am says:

aaaaawesome pic :P

+2 votes   media: Mega Pic Update
bikkebakke
bikkebakke Nov 28 2010, 6:25pm says:

Have you constructed the Seat of Seeing or is it on a to-do list?

I hope you are not skipping it :P

+1 vote   media: Amon Hen
bikkebakke
bikkebakke Nov 27 2010, 7:07am replied:

<_<... second note to self, pack weapons... and good runningshoes...

there's a solution for everything :D

+8 votes   media: the stairs
bikkebakke
bikkebakke Nov 27 2010, 6:48am says:

note to self: pack torches... lots of them.

+8 votes   media: the stairs
bikkebakke
bikkebakke Oct 24 2010, 9:16pm says:

PS: It would be nice with some furnitures, Notch, like a bed. Or maybe some chairs, kitchen stuff... You know. So we can fill out our houses execpt paintings, torches and lava

+++

I'd really like to have useless stuff to put out in a house :P Like beds, chairs, tables, just to fill out the voids

+6 votes   media: Wooden house with lava
bikkebakke
bikkebakke Oct 20 2010, 11:11am says:

welcome to mario minecraft, making blocks blockier.

+10 votes   download: [Outdated] Minecraft 8 Bit Mario Texture
bikkebakke
bikkebakke Oct 20 2010, 5:58am says:

looks really nice, they buildings blend in very well.

+6 votes   media: Alpha II Preview
bikkebakke
bikkebakke Oct 19 2010, 3:53pm replied:

Hot
(get it? lol)

ftfy

-1 votes   media: Characters Arts
bikkebakke
bikkebakke Oct 18 2010, 7:06pm says:

very nice, one of my favorite heroes when I played dota ;)
(but I dont like that they didn't go by D&D Drow characteristics...)

+3 votes   media: Characters Arts
bikkebakke
bikkebakke Oct 18 2010, 7:05pm says:

of the current character arts that are out, this is easily my fav ;)

+7 votes   media: Characters Arts
bikkebakke
bikkebakke Oct 16 2010, 4:14am says:

no changelog?

I just want to know if this project is dead and you are just giving us the remains, haven't been much updates for a while :/

-1 votes   download: Call of Warhammer 1.31 torrent RAR
bikkebakke
bikkebakke Oct 16 2010, 4:13am says:

finally some news :) was afraid this proj was dead. Hope you get some good animators then ^^

+1 vote   article: October News
bikkebakke
bikkebakke Oct 14 2010, 1:26am says:

combat animation looks cool, hope you make it even more smoother

+4 votes   article: First fighting test [HD video]
bikkebakke
bikkebakke Oct 8 2010, 3:32pm says:

misspelling there:
"NO THERE MUST BE ANOTHER WAY."
you only have "no there must an other way" :P
or it just looks like an other, might be another, still you miss "be"

+3 votes   media: Self-Destruction command
bikkebakke
bikkebakke Oct 4 2010, 4:56am replied:

and if that would fail... kill it with more fire?

0 votes   article: The Flamethrower - Gameplay Video
bikkebakke
bikkebakke Sep 25 2010, 10:10pm says:

1. Who will we play as in the mod?

2. If we get a megaüber level will we always be inferior to people like sauron, Gandalf etc (I assume they will be in the game).

3. How will you handle population? -One thing I don't like about vanilla oblivion is that you see a huge town but when you walk inside there are like 15 citizens, will it be the same or have you boosted population a bit so cities might actually feel big.

+1 vote   article: Q&A
bikkebakke
bikkebakke Sep 12 2010, 10:25am says:

thaaaaaank yoooouuuuuu

+12 votes   download: Nehrim - At Fate's Edge English vers.
bikkebakke
bikkebakke Aug 17 2010, 6:52pm says:

Nice, looks really good.

+5 votes   media: men of the east fortress ingame
bikkebakke
bikkebakke Aug 14 2010, 7:38am says:

and now you need the arms grabbing for your soul :D

+1 vote   media: shinigami "god of death"
bikkebakke
bikkebakke Aug 9 2010, 3:49pm says:

whiiii

think that sums it up

+1 vote   media: water tank
bikkebakke
bikkebakke Aug 6 2010, 12:08pm says:

nice, might that fenced area be where naruto and sasuke fought? It doesn't have 2 water tanks, thats why im wondering :P

+1 vote   media: part1konoha
bikkebakke
bikkebakke Jul 29 2010, 3:58am says:

sweeeeet

+2 votes   media: Panic over Picon
bikkebakke
bikkebakke Jul 27 2010, 5:04am replied:

I knew I should have skipped the sardines.

+2 votes   media: Minas Morgul Gate
bikkebakke
bikkebakke Jul 27 2010, 3:59am says:

**knock knock**
pizza delivery!
..
...
..
...
didn't work, eh.

+8 votes   media: Minas Morgul Gate
bikkebakke
bikkebakke Jul 26 2010, 1:06pm says:

wth is wrong with the hmm star destroyer?, in the middle, is he on crack?!

+1 vote   media: ISD construction
bikkebakke
bikkebakke Jul 26 2010, 4:47am replied:

just wait 'til mommy gets back

+6 votes   media: Mirkwood Spider
bikkebakke
bikkebakke Jul 20 2010, 10:41am replied:

lame joke is still fun joke

+5 votes   media: PotW: Freeza Ice Sculpture
bikkebakke
bikkebakke Jul 19 2010, 6:40am says:

this be my tree trunk bitch!

+4 votes   media: Mirkwood Spiders 8
bikkebakke
bikkebakke Jul 12 2010, 1:59pm replied:

sweet, never liked the bundle :P

+4 votes   media: Nod laser cannon
bikkebakke
bikkebakke Jul 9 2010, 7:55pm says:

nice :D

+2 votes   media: testgame naruto
bikkebakke
bikkebakke Jul 9 2010, 10:28am says:

Looks interesting, will be keeping an eye out for more videos :)

+2 votes   media: E3 Gameplay trailer
bikkebakke
bikkebakke Jul 5 2010, 1:54pm says:

MOOOAAAR!

+1 vote   media: citypart1
bikkebakke
bikkebakke Jun 24 2010, 12:03pm says:

whii, iv been there... but not under those conditions xD

+1 vote   media: Wallpaper
bikkebakke
bikkebakke Jun 24 2010, 11:51am says:

Why so srs?

+18 votes   media: Go ahead,
bikkebakke
bikkebakke Jun 18 2010, 8:08pm says:

Hrm.... its not the witch king, his crown is different.. so... damn xD and sauron have a full cover helmet... hmm.. King of the dead?, but then hes supposed to be a ghost :( iunno :/

0 votes   media: Scary Figure
bikkebakke
bikkebakke Jun 18 2010, 12:44pm says:

:D neato, looking awesome. Can't wait for the august update. If i remember correctly you said there will be a big update then :D

+1 vote   article: The new trailer along with some work done during this spring
bikkebakke
bikkebakke Jun 18 2010, 11:17am says:

oooh nice, really really nice. :D

+2 votes   media: Central Ithilien
bikkebakke
bikkebakke Jun 6 2010, 3:44pm says:

these bfme1 forts are awesome :D

+5 votes   media: BFME 1 Gondor fort
bikkebakke
bikkebakke Jun 6 2010, 4:10am says:

I can see youuuu

+1 vote   media: Sonic Vision
bikkebakke
bikkebakke Jun 2 2010, 11:22am replied:

well, it never played a major role in battles in the old games. It's a support craft, maybe giving a major LoS, being able to see invis units and giving it some light armaments. I think high LoS is enough :P it gives major benefits in battle.

+1 vote   media: 3A 2G Kodiak
bikkebakke
bikkebakke May 23 2010, 4:19pm says:

you need to put a hello kitty sign on it!

+4 votes   media: HEV World Model
bikkebakke
bikkebakke May 17 2010, 11:11am says:

sweet ^^ (voted for new design)

+1 vote   article: New story board concept and the poll results!
bikkebakke
bikkebakke May 12 2010, 11:05am says:

whats your average polycount on weapons? or what is the max polycount for your weapons.

+1 vote   media: Naginatas
bikkebakke
bikkebakke May 9 2010, 4:35am says:

STARFISH REALLY LOVES YOU! (charlie the unicorn, you'll understand if you have seen it >,>)

-1 votes   media: Starfish2
bikkebakke
bikkebakke May 8 2010, 7:04pm says:

hmm, the old scouts expression looks like: WTF?! >.< and the new one looks more sneaky :P I'd vote for the new one but I would like just a bit more details on the front, it looks a bit naked there.

+4 votes   article: New concept's & New look for the Scout
bikkebakke
bikkebakke May 8 2010, 6:24pm says:

looks really good, really nice texture

+1 vote   media: Clownfish
bikkebakke
bikkebakke May 5 2010, 3:19pm replied:

either visa or paypal - for me either works fine.

+3 votes   poll: When I buy stuff online, I prefer
bikkebakke
bikkebakke May 4 2010, 10:53am says:

hope you guys get what you need :P I really want this mod to be accomplished, wished I could help but I think that I actually need to finish(start) programing school first xD

+1 vote   article: May news
bikkebakke
bikkebakke Apr 10 2010, 12:44pm says:

That is awesome :P

"Furthermore we have added several effects like eruptions to it, which will not effect the structures of ships."

It would have been fun if there is like 0.001%/map that a solarflare can erupt and destroy all ships on the map xD

+1 vote   media: Corona of a sun (new background)
bikkebakke
bikkebakke Mar 27 2010, 5:42am says:

aw man, you make the best videos xD

+5 votes   media: Overgrowth Rap
bikkebakke
bikkebakke Mar 27 2010, 5:37am says:

hahahaha rofl awesome xD A NEW CONTEST! WHO CAN DO THE BEST ANIMATION WITH THE WHALEMAN!

+3 votes   media: Rigging and Animation Editor for Overgrowth
bikkebakke
bikkebakke Mar 27 2010, 5:33am says:

RAGDOLL! what else is there to be said

+1 vote   media: Improved Ragdoll Physics for Overgrowth
bikkebakke
bikkebakke Mar 27 2010, 5:19am buried:

(buried)

Video not found :/

-11 votes   media: Animation and Scripting (Initial) for Overgrowth
bikkebakke
bikkebakke Mar 24 2010, 4:48am replied:

ah super :D I feared that the game would somewhat bad ai but now those fears are gone.

+1 vote   article: Lukewarm Media and EKI One join forces!
bikkebakke
bikkebakke Mar 19 2010, 8:14am says:

just drinking and waiting for a carnivor to show up

+1 vote   media: Primal Carnage GDC Demo Screenshot 03
bikkebakke
bikkebakke Mar 19 2010, 8:14am replied:

idd, looks great

+1 vote   media: Primal Carnage GDC Demo Screenshot 05
bikkebakke
bikkebakke Mar 19 2010, 8:13am says:

aaaw is that really ingame, it looks really nice

+1 vote   media: Primal Carnage GDC Demo Screenshot 02
bikkebakke
bikkebakke Mar 15 2010, 12:14pm replied:

pefect :D

and another question -.-'

Do you have a max count for houses and stuff like in aoe3. Just wondering becouse I like to build big cities :D

+3 votes   media: Sleepy Village
bikkebakke
bikkebakke Mar 15 2010, 9:16am says:

wiii you heard my cries for a pic :P

one question: Can you rotate buildings, or are they set to one place?

+4 votes   media: Sleepy Village
bikkebakke
bikkebakke Mar 6 2010, 6:41am says:

That was actually really nice, closeup they were not so nice but they worked really fine in the isometric view, atleast thats what i think :/

And the animations are really smooth with these 3d models

+2 votes   media: FOnline: 2238 Developers Video #3
bikkebakke
bikkebakke Mar 4 2010, 12:05pm says:

ooh thats my new background

+2 votes   media: Concept Art #6
bikkebakke
bikkebakke Mar 2 2010, 7:11am says:

that kinda looks like half life 2 gunship :P

+1 vote   media: In-game screens
bikkebakke
bikkebakke Feb 16 2010, 12:52pm says:

Nice work on his bankai

+1 vote   media: work in progress
bikkebakke
bikkebakke Feb 2 2010, 7:06pm replied:

aha :P

+1 vote   media: Converted Armour from Fallout 1&2.
bikkebakke
bikkebakke Jan 26 2010, 4:50pm replied:

who is these days a robot

+1 vote   media: Gameplay screenshots
bikkebakke
bikkebakke Jan 26 2010, 2:44pm says:

I HAZ DA COMPUTAH

+1 vote   media: Rhen Var Research Facility
bikkebakke
bikkebakke Jan 26 2010, 6:36am says:

Whats that on the right, 4th place to the top. The thing that looks like a shield or something :P

+1 vote   media: Converted Armour from Fallout 1&2.
bikkebakke
bikkebakke Jan 25 2010, 5:31am replied:

NO! we cannot fire on them, they would only absorb its power and grow stronger.

+1 vote   media: Mako Dawn, Mako Dusk
bikkebakke
bikkebakke Jan 13 2010, 8:30am replied:

ye really impressive

+1 vote   media: Primal Carnage - Ingame Testing
bikkebakke
bikkebakke Jan 12 2010, 7:34pm replied:

no actually he is the normal one, hes actually looking at the enemy while the other pose for the camera.

+4 votes   media: Spartans #1
bikkebakke
bikkebakke Jan 12 2010, 2:32pm replied:

f*ck off this is ingame :O its looks so.... damn

+1 vote   media: Prometheus & Basestar
bikkebakke
bikkebakke Jan 12 2010, 2:29pm says:

wow, that looks like it is cut directly from the series

+1 vote   media: Shiny new Basestar
bikkebakke
bikkebakke Jan 12 2010, 2:28pm says:

nice

+3 votes   media: Some More Eye Candy
bikkebakke
bikkebakke Jan 12 2010, 12:55pm replied:

those goblins are so dead...

+1 vote   media: CALL OF WARHAMMER
bikkebakke
bikkebakke Jan 12 2010, 12:53pm replied:

well these soldiers belong to slaneesh and we all know that they are some fancy pancy girls, real soldiers belong to Khorne.

+3 votes   media: Call Of Warhammer
bikkebakke
bikkebakke Jan 12 2010, 12:51pm replied:

thats probably whay they think too.

+3 votes   media: Call Of Warhammer
bikkebakke
bikkebakke Jan 6 2010, 6:10am replied:

well there are aliens in hl and in halo AND Half Life starts with an H wich Halo does aswell, THERES THE CONNECTION >,>

... and gordon would kick masterchiefs *** :D

0 votes   media: Gargantua render
bikkebakke
bikkebakke Jan 6 2010, 6:04am replied:

I do not believe a scientific researchstation of this proportions had leaking tanks with hazardous materials inside of them.

+5 votes   media: Residue Processing Ingame Shot
bikkebakke
bikkebakke Jan 5 2010, 10:04am replied:

nah, i think 18k works for fighters, but it shouldnt be more :/

and ofcourse it depends on the computer

+1 vote   media: Gateglider
bikkebakke
bikkebakke Jan 5 2010, 9:58am says:

why replace a model that already exists in the game.

0 votes   media: Half-Life:Source Gman
bikkebakke
bikkebakke Dec 27 2009, 7:20am replied:

Well nukes aint that impressive in outer space, they dont really do as much damage as they do on earth.

+2 votes   media: Jedi v Basestar
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