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Comment History  (180 - 210 of 490)
BFRHYS
BFRHYS @ Modification of the colors and of the rendering

It looks more like the original good work!

Good karma+4 votes
BFRHYS
BFRHYS @ M240 Early Concept

I like the concept of it. Well done with that! I hope this project will be do-able by recycling bf2 parts!

Good karma+1 vote
BFRHYS
BFRHYS @ Akimbo Pistols Animations Reel

Your reloads are definitely getting better!

Good karma+2 votes
BFRHYS
BFRHYS @ Type 95 Assault Rifle

Love it!

Good karma+1 vote
BFRHYS
BFRHYS @ new eotech

Likes this. :)

Good karma+1 vote
BFRHYS
BFRHYS @ Arms/Hands

You've given me an interesting idea. Perhaps adding a 3p chase camera to the "duck" cam could work! It won't look perfect, but it's a nice concept.

Good karma+1 vote
BFRHYS
BFRHYS @ Updated Acog Lod

Thanks

Good karma+1 vote
BFRHYS
BFRHYS @ Arms/Hands

Nah, we'll stick with unlimited ammo for now lol, but it isn't using an animated system, its all just a trick, 1p hands attatched to the weapon's 1p model. The HMG turned out to have a 3p model, which saved lots of effort there, however it didn't have an ironsight, so I got the ironsight i made for the M249 SAW and placed it on there so it would line up correctly, then attatched the hands after weighting them to the 1p hands setup.

Good karma+1 vote
BFRHYS
BFRHYS @ Arms/Hands

Oooo, i wasn't aware what that was, thanks for the info i'll look into that!

Good karma+6 votes
BFRHYS
BFRHYS @ Arms/Hands

Thank you, believe it or not it's just hands attached to the HMG 1p model, then the Hmmwv model edited so that it has a 1p. Nothing animated here, but at least the hands move with the 'recoil'.

Good karma+1 vote
BFRHYS
BFRHYS @ Arms/Hands

I thought about that, but it looks pretty gross, i've done some tests with cars in 3p where you can see the full body, its a nice feature but its too unstable i'd say and there are only 2 bones per hand pretty much

Good karma+1 vote
BFRHYS
BFRHYS @ Alpha Project

correct

Good karma+3 votes
BFRHYS
BFRHYS @ Battlefield 3

I just hope they go the way Unreal and Crysis are going with their mod tools. Releasing the engine for public education

Good karma+1 vote
BFRHYS
BFRHYS @ Updated Acog Lod

It might be more clearer than the first one, but you can see the soldier finger in the bottom left corner, i'll try extend the scope so you can't see that, or we'll have to fix with animations.

Good karma+1 vote
BFRHYS
BFRHYS @ Vending Machines

Mods are not as confined to the legalities of full-production games :)

Good karma+1 vote
BFRHYS
BFRHYS @ M4A1 Carbine Acog

I've been thinking of that, and if the zoom time is short, i don't think it will be too noticable. It could also give more freedom for moving it about (sort of)

Good karma+1 vote
BFRHYS
BFRHYS @ AirOne Racing

Haha airone website was done yesterday, got scared! :O

Good karma+2 votes
BFRHYS
BFRHYS @ M4A1 Carbine Acog

Hmmm the aiming still doesn't look as straight, do you think we should move it more forward/back until it lines up Jones?

Good karma+1 vote
BFRHYS
BFRHYS @ Update April 2011 - New Crates and Tornado mode

Ohhh sorry to say, gravity should be adjusted, and jump height higher instead of gravity reduced. Also, it seems crash takes a while to get up to speed, perhaps make his 'acceleration' higher and 'top speed' lower (lol)

Good karma+1 vote
BFRHYS
BFRHYS @ Alpha Project

Yea, don't worry got some cool stuff comming your way :)

Good karma+1 vote
BFRHYS
BFRHYS @ Some screens of N.Sanity Island and others...

Comparison:

I.ehow.com

I definitely like this HD recreation! Good job with everything done here!

Good karma+1 vote
BFRHYS
BFRHYS @ L85 Mesh edits

Close! Just need to change the materials to the same model, its currently using the texture of the sa80.

Good karma+1 vote
BFRHYS
BFRHYS @ M9 Animation Reel

Love it, see your reloads are good! Sounds are always good too!

Good karma+1 vote
BFRHYS
BFRHYS @ Update April 2011 - New Crates and Tornado mode

Great job, really like all the effect improvements. Checkpoint effect, so brilliant! I can see the resemblence with the old level as well, so well done on that! The Hud is very nice, good job coding it correct, can't wait to see more progress!

Good karma+2 votes
BFRHYS
BFRHYS @ Crash Bandicoot Return - Preview 2

Very very very cool! I'm most enthusiastic about this mod. Few suggetions (sorry if they're obvious)

- Shadows on Hud is a nice concept, but it looks sort of glitchy when it colides through rocks, ect
- I know you're using bones/animations from another crysis character, but at least the running animation should look a little less hunched :P
- Original music please, the snow music should suit the snow level (haha)
- Spin effects
- Less buggy wampa harvesting.

Then, its pretty much perfected!

Good karma+5 votes
BFRHYS
BFRHYS @ M4A1 Tan Skin Ingame

Looks very nice, i found two possible colour combinatins see if you like em.

I267.photobucket.com
Tamparacing.com

Good karma+4 votes
BFRHYS
BFRHYS @ Blackforest Hunt

So good to see the fun brought back into bf2, excellent work so far ;)

Good karma+2 votes
BFRHYS
BFRHYS @ OffWorld: fall of Mars

Had some fun on the beta, no online servers i can see of but i like the concept of a vehicle-only mod. Could be intresting.

Good karma+2 votes
BFRHYS
BFRHYS @ 1on1

Yes do what you wish, don't just don't release as your own. 3.0 is being developped slowly, menus should be fixed then.

Good karma+1 vote
BFRHYS
BFRHYS @ AKS-74U Drum Magazine

Love it! reminds me of my M4 Drum mag :D

Good karma+1 vote
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