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DAM! that's really good dodek, excellent job!!
Get Temuera Morrison he's looking for work :P
Name sounds familiar, is it from bf2 MC?
Haha, I remember this thing! :D
That's nice :)
Keep back you weak-minded fool! Avert your gaze, or you'll go cryyystal craaazy!
I love it, think it suits the game very well.
HKM4-L w/ M203 :)
We have our ways *muhahaha*
New collision meshes by moi :)
Indeed More sunshine preferable! Its just concept art though :P
Very awesome! I do love it
Interesting! you've gotten rid of the sights without it looking ugly
Best mod for Jedi Knight Jedi Academy, though i do suggest some new sounds! :P
Very cool idea there! I think in Crash Bandicoot 2: Cortex Boss you actually chase him with a Jetpack, so racing against bosses is certainly something unheard of!
yea, they're just placeholders i assume
It looks more like the original good work!
Close! Just need to change the materials to the same model, its currently using the texture of the sa80.
I should look into clothes modeling :D Make some 3d clothes
Many memories, i look forward to this!
Haters, what haters? :PP
Love this mod project, campaign is so unique!
Nope, you need to get a computer! :D
I gave you the fix for it though.
Its in 1on1
But, skull needs to decide if it would suit SOF.
its going to be to-scale, the soldier fit in the sink :D cause it was scaled incorrectly. The house level will be 1 storey and if it turns out succesful, i'll make a sequel map :P
Haha thats great!
Hmmm i have to agree, the other 2 look nice and artistic, but as stated before don't suit the mod as much. Thanks anyway!
I did make a lightsaber ages ago, but i didn't place it on any of the maps. 2.0 didn't have the lightsaber so i have no idea how you got that :D
It's just a test and incredibly buggy, have fun with it anyway haha.
I just think of band of brothers when i see this, good work!
Perhaps, someone should do a band of brothers machinima using FH2?
It's ok, this is just a test project and an intresting one as well. I think this mod should be labeled as "Non-Release" for obvious reasons.
Finally, this goes so well with the animation. Default M4 reload, so overused haha :)
Almost the same gun
FH2 and PR are still updating though, not as fast.
2 Pictures to compare
Real Life??: 50magnum.com
Well, this mod has been, by the most of it, created by me. I have had Skull help out with a couple of animations and Shamrok, doing music and graphics. We have tried recruiting a number of times, but it seems bf2 modders are just to busy now.
tritium sights i'm fairly sure.
Nice work Shamrok3, i agree the current logo is a glitch i had with bfeditor and took a screenshot of :P, this is getting much nicer!
Soon, a new menu!!
I like "recycling" parts from other guns, but on this instance the only "fold-stock" i could find was from the AK74U, G36 and PP-19 Bizon. Each stock did not suit this gun and just didn't look right, so i just placed the MP5 knob thing at the back.
:P Thanks, supprisingly it worked with default animations too :D
Thanks, will be added :)
Amazing! Is that new soldiers? That would have taken lots of skinning work :S
Yep, live in Brisbane :D
It will be a hidden vehicle...
But im trying to find air physics coders cause it difficult to control.
Never was lol, only Ghillie in 3p.
I think 7game should make the sights look similar to BC2's AUG.
I don't think zmoderler is good for bf2, gmax would be a better free version. I am using 3ds max and imported the bf2 scar l. No photoshop was needed for this one, no BF editor either. Just import, recreate the scope using more polygones on the cylinder. Then UVW mapped it to the original SCAR texture.
I have the time. Plenty of time lol
Thanks. Sorry about low quality graphics though lol
Uhm if you want to see what the difference is, check out the Scar Video and you will see what the scope used to look like before it had to be reconstructed.
That is fantastic! Glad this mod is active, can't wait for release
DOH! we got to get back onto this! How did you do the M9? looks nice
Yeah it is a WIP but just edit the last part cause its a little jerky
I like it. How do u do filters, is it just a hud blend node? Looks hd-like :)
Thats only if we release the mod which we are only using to make the film. If we did release the mod u would have to download bf xpack to play. That would be perfectly legal
You do great at camos Very well done!
DID U MAKE THAT YOURSELF!? not airone!?
Well it is the magazine from the M4 Carbine, retextured to be white. If you look close enough you will see the reciver is actually a barrel :) Im going to hopefully animate it today and record a vid
PSP? its for PC look at the platform. 1on1 would be cool for psp though :)
Yeah, I would love to like Print it off and give it to a friend!
Wait, thats the nanjing XD
I usually put them at 0.1 cause then its more fun when they are stupid :D, besides i tried 1.0 and they just spawn camp, those noobs :O
Thanks for comment please submit feedback i would like to know about how downloaders think of the mod. any changes ect. Oh I forgot about forums any suggestions you can post on the new forums
I like the concept of it. Well done with that! I hope this project will be do-able by recycling bf2 parts!
Your reloads are definitely getting better!
Likes this. :)
You've given me an interesting idea. Perhaps adding a 3p chase camera to the "duck" cam could work! It won't look perfect, but it's a nice concept.
Nah, we'll stick with unlimited ammo for now lol, but it isn't using an animated system, its all just a trick, 1p hands attatched to the weapon's 1p model. The HMG turned out to have a 3p model, which saved lots of effort there, however it didn't have an ironsight, so I got the ironsight i made for the M249 SAW and placed it on there so it would line up correctly, then attatched the hands after weighting them to the 1p hands setup.
Oooo, i wasn't aware what that was, thanks for the info i'll look into that!
Thank you, believe it or not it's just hands attached to the HMG 1p model, then the Hmmwv model edited so that it has a 1p. Nothing animated here, but at least the hands move with the 'recoil'.
I thought about that, but it looks pretty gross, i've done some tests with cars in 3p where you can see the full body, its a nice feature but its too unstable i'd say and there are only 2 bones per hand pretty much
I just hope they go the way Unreal and Crysis are going with their mod tools. Releasing the engine for public education
It might be more clearer than the first one, but you can see the soldier finger in the bottom left corner, i'll try extend the scope so you can't see that, or we'll have to fix with animations.
Mods are not as confined to the legalities of full-production games :)
I've been thinking of that, and if the zoom time is short, i don't think it will be too noticable. It could also give more freedom for moving it about (sort of)
Haha airone website was done yesterday, got scared! :O
Hmmm the aiming still doesn't look as straight, do you think we should move it more forward/back until it lines up Jones?
Ohhh sorry to say, gravity should be adjusted, and jump height higher instead of gravity reduced. Also, it seems crash takes a while to get up to speed, perhaps make his 'acceleration' higher and 'top speed' lower (lol)
Yea, don't worry got some cool stuff comming your way :)
I definitely like this HD recreation! Good job with everything done here!
Love it, see your reloads are good! Sounds are always good too!
Great job, really like all the effect improvements. Checkpoint effect, so brilliant! I can see the resemblence with the old level as well, so well done on that! The Hud is very nice, good job coding it correct, can't wait to see more progress!
Very very very cool! I'm most enthusiastic about this mod. Few suggetions (sorry if they're obvious)
- Shadows on Hud is a nice concept, but it looks sort of glitchy when it colides through rocks, ect
- I know you're using bones/animations from another crysis character, but at least the running animation should look a little less hunched :P
- Original music please, the snow music should suit the snow level (haha)
- Spin effects
- Less buggy wampa harvesting.
Then, its pretty much perfected!
Looks very nice, i found two possible colour combinatins see if you like em.
So good to see the fun brought back into bf2, excellent work so far ;)
Had some fun on the beta, no online servers i can see of but i like the concept of a vehicle-only mod. Could be intresting.
Yes do what you wish, don't just don't release as your own. 3.0 is being developped slowly, menus should be fixed then.
Love it! reminds me of my M4 Drum mag :D
Yeah yeah, I'm getting to the last few weeks until my classes are finally finished :D
Awesome! Good to see how Alpha Project is progressing. Can't wait to get back on the scene and join the team again :)
I like it, a scary map is a good map :)
Loving the UFO's!!
Lets just hope it will work as good as the M16A4 ;)
Sigh, this isn't the Sir. mod
It would be interesting to get some new posters haha :P
More or less inspired by this
Oh no i spot a texture issue! On the handguard one of the "lines" is black, should fix asap before it irritates me too much!
Need for Speed Karkand anyone?
Silencer, M16A4 HandGuard (m203), M4 Stock, Eotech
I sure do think this will be the best mod ever, I will buy crysis just for this mod!
Woah woah woah! Brings back the memories of paying the old games. New ones can never ever beat the originals!
Google Translate :\
wow wow wow! Ramène les souvenirs de payer les anciens jeux. De nouveaux ne peuvent jamais battu les originaux!
woah woah woah slow down, this mod is getting to awesome!