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Comment History  (180 - 210 of 487)
BFRHYS
BFRHYS Apr 29 2011, 2:54am says:

Love it!

+1 vote     media: Type 95 Assault Rifle
BFRHYS
BFRHYS Apr 28 2011, 6:21am says:

Likes this. :)

+1 vote     media: new eotech
BFRHYS
BFRHYS Apr 28 2011, 4:30am replied:

You've given me an interesting idea. Perhaps adding a 3p chase camera to the "duck" cam could work! It won't look perfect, but it's a nice concept.

+1 vote     media: Arms/Hands
BFRHYS
BFRHYS Apr 27 2011, 5:00am replied:

Thanks

+1 vote     media: Updated Acog Lod
BFRHYS
BFRHYS Apr 27 2011, 3:30am replied:

Nah, we'll stick with unlimited ammo for now lol, but it isn't using an animated system, its all just a trick, 1p hands attatched to the weapon's 1p model. The HMG turned out to have a 3p model, which saved lots of effort there, however it didn't have an ironsight, so I got the ironsight i made for the M249 SAW and placed it on there so it would line up correctly, then attatched the hands after weighting them to the 1p hands setup.

+1 vote     media: Arms/Hands
BFRHYS
BFRHYS Apr 27 2011, 3:28am replied:

Oooo, i wasn't aware what that was, thanks for the info i'll look into that!

+6 votes     media: Arms/Hands
BFRHYS
BFRHYS Apr 27 2011, 3:25am replied:

Thank you, believe it or not it's just hands attached to the HMG 1p model, then the Hmmwv model edited so that it has a 1p. Nothing animated here, but at least the hands move with the 'recoil'.

+1 vote     media: Arms/Hands
BFRHYS
BFRHYS Apr 27 2011, 3:24am replied:

I thought about that, but it looks pretty gross, i've done some tests with cars in 3p where you can see the full body, its a nice feature but its too unstable i'd say and there are only 2 bones per hand pretty much

+1 vote     media: Arms/Hands
BFRHYS
BFRHYS Apr 26 2011, 5:03am replied:

correct

+3 votes     mod: Alpha Project
BFRHYS
BFRHYS Apr 22 2011, 11:16pm replied:

I just hope they go the way Unreal and Crysis are going with their mod tools. Releasing the engine for public education

+1 vote     game: Battlefield 3
BFRHYS
BFRHYS Apr 22 2011, 8:36pm says:

It might be more clearer than the first one, but you can see the soldier finger in the bottom left corner, i'll try extend the scope so you can't see that, or we'll have to fix with animations.

+1 vote     media: Updated Acog Lod
BFRHYS
BFRHYS Apr 22 2011, 10:54am says:

Mods are not as confined to the legalities of full-production games :)

+1 vote     media: Vending Machines
BFRHYS
BFRHYS Apr 18 2011, 11:44am replied:

I've been thinking of that, and if the zoom time is short, i don't think it will be too noticable. It could also give more freedom for moving it about (sort of)

+1 vote     media: M4A1 Carbine Acog
BFRHYS
BFRHYS Apr 18 2011, 7:22am says:

Haha airone website was done yesterday, got scared! :O

+2 votes     mod: AirOne Racing
BFRHYS
BFRHYS Apr 18 2011, 4:15am says:

Hmmm the aiming still doesn't look as straight, do you think we should move it more forward/back until it lines up Jones?

+1 vote     media: M4A1 Carbine Acog
BFRHYS
BFRHYS Apr 17 2011, 8:45pm says:

Ohhh sorry to say, gravity should be adjusted, and jump height higher instead of gravity reduced. Also, it seems crash takes a while to get up to speed, perhaps make his 'acceleration' higher and 'top speed' lower (lol)

+1 vote     media: Update April 2011 - New Crates and Tornado mode
BFRHYS
BFRHYS Apr 16 2011, 8:20am says:

Yea, don't worry got some cool stuff comming your way :)

+1 vote     mod: Alpha Project
BFRHYS
BFRHYS Apr 15 2011, 5:09am says:

Comparison:

I.ehow.com

I definitely like this HD recreation! Good job with everything done here!

+1 vote     media: Some screens of N.Sanity Island and others...
BFRHYS
BFRHYS Apr 12 2011, 9:13am says:

Close! Just need to change the materials to the same model, its currently using the texture of the sa80.

+1 vote     media: L85 Mesh edits
BFRHYS
BFRHYS Apr 11 2011, 10:03pm says:

Love it, see your reloads are good! Sounds are always good too!

+1 vote     media: M9 Animation Reel
BFRHYS
BFRHYS Apr 10 2011, 12:28am says:

Great job, really like all the effect improvements. Checkpoint effect, so brilliant! I can see the resemblence with the old level as well, so well done on that! The Hud is very nice, good job coding it correct, can't wait to see more progress!

+2 votes     media: Update April 2011 - New Crates and Tornado mode
BFRHYS
BFRHYS Apr 7 2011, 10:08am says:

Very very very cool! I'm most enthusiastic about this mod. Few suggetions (sorry if they're obvious)

- Shadows on Hud is a nice concept, but it looks sort of glitchy when it colides through rocks, ect
- I know you're using bones/animations from another crysis character, but at least the running animation should look a little less hunched :P
- Original music please, the snow music should suit the snow level (haha)
- Spin effects
- Less buggy wampa harvesting.

Then, its pretty much perfected!

+5 votes     media: Crash Bandicoot Return - Preview 2
BFRHYS
BFRHYS Mar 26 2011, 8:12pm says:

Looks very nice, i found two possible colour combinatins see if you like em.

I267.photobucket.com
Tamparacing.com

+4 votes     media: M4A1 Tan Skin Ingame
BFRHYS
BFRHYS Mar 26 2011, 6:57am says:

So good to see the fun brought back into bf2, excellent work so far ;)

+2 votes     mod: Blackforest Hunt
BFRHYS
BFRHYS Mar 26 2011, 6:54am says:

Had some fun on the beta, no online servers i can see of but i like the concept of a vehicle-only mod. Could be intresting.

+2 votes     mod: OffWorld: fall of Mars
BFRHYS
BFRHYS Mar 24 2011, 5:19am replied:

Yes do what you wish, don't just don't release as your own. 3.0 is being developped slowly, menus should be fixed then.

+1 vote     mod: 1on1
BFRHYS
BFRHYS Mar 23 2011, 7:39pm says:

Love it! reminds me of my M4 Drum mag :D

+1 vote     media: AKS-74U Drum Magazine
BFRHYS
BFRHYS Mar 20 2011, 8:19am says:

Yay he has been skinned!

+1 vote     media: Gameplay: Hidden Airbase
BFRHYS
BFRHYS Mar 20 2011, 8:16am says:

You can change gravity using gamelogic of a map, i tried to make a moon map but failed this, however, seems much more promising!

+1 vote     mod: OffWorld: fall of Mars
BFRHYS
BFRHYS Mar 18 2011, 7:50pm says:

Yay they all worked :D

+2 votes     media: Magazines and Stationary PKM
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