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Comment History  (120 - 150 of 490)
BFRHYS
BFRHYS Jun 8 2011, 10:26am replied:

The majority of computers these days can take these car models without lag, even I was using a pretty old laptop to begin modding. The majority of the lag, apparently, is from the collisions, so keeping them at a low level works to be great.

+1 vote   mod: AirOne Racing
BFRHYS
BFRHYS Jun 8 2011, 8:09am replied:

I should ask Spartan about that, obviously i can't confirm anything, but it sounds like a cool idea!

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS Jun 8 2011, 6:20am says:

French?

+2 votes   media: BF3
BFRHYS
BFRHYS Jun 6 2011, 8:52am replied:

Hmmm I can't give much details, cause i don't know for sure. But we may try and mount it onto something given the chance, at the moment it's just the standard knife.

+1 vote   media: M9 Phrobis III Bayonet Skin
BFRHYS
BFRHYS Jun 5 2011, 5:50pm says:

Love the description, from "Menu.desc" haha, nice one!

+1 vote   media: M9 Phrobis III Bayonet Skin
BFRHYS
BFRHYS Jun 4 2011, 12:36pm replied:

Benny Hill ftw! :DDDDD

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS Jun 3 2011, 11:45pm says:

So far, 2 votes for leaving it how it is, 2 votes for adding the back rear flip sight.

+2 votes   media: M4A1 EoTech Version
BFRHYS
BFRHYS Jun 2 2011, 8:14am replied:

Or an AA vehicle perhaps? :P

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Jun 2 2011, 4:19am replied:

Yea Hans Zimmer is the top-notch modern-day mozart of music!

+3 votes   mod: Alpha Project
BFRHYS
BFRHYS Jun 1 2011, 11:34am replied:

Sigh, this isn't the Sir. mod

+2 votes   media: M4A1 Suppressed Variant / Updated Ironsights
BFRHYS
BFRHYS Jun 1 2011, 10:03am says:

If anyone's interested i made a short gameplay video of a run i did, playing as a Heli gunner on Zatar. Youtube.com

+3 votes   mod: Alpha Project
BFRHYS
BFRHYS Jun 1 2011, 12:15am says:

Cool stance there! I'd love to see the "fire" animation

+1 vote   media: New Knife Anims
BFRHYS
BFRHYS May 31 2011, 3:29am says:

NOM NOM!

+2 votes   media: Early Cloud City WIP Images
BFRHYS
BFRHYS May 27 2011, 9:44pm says:

"I think explosions are pretty!"

+4 votes   media: Battlefield 3
BFRHYS
BFRHYS May 27 2011, 10:51am replied:

A good side-effect of editing the hmmwv to have 1p hands came along, i could edit the collisions. So you can now knife the driver of the hmmwv if you go prone :P

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS May 27 2011, 9:17am replied:

It would be interesting to get some new posters haha :P

+2 votes   media: M4A1 Suppressed Variant / Updated Ironsights
BFRHYS
BFRHYS May 27 2011, 9:16am says:

The updated ironsights fix the hexagon-looking ones that bf2. Obviously, the bf2 model m16 ironsights are a 2d texture, and 3d ironsights weren't really meant for this, so that is why i fixed it up :P

+1 vote   media: M4A1 Suppressed Variant / Updated Ironsights
BFRHYS
BFRHYS May 26 2011, 7:19am replied:

The blue civ1 car is dynamic, so it can be moved around and destructable. The white "civ2" is drivable!

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS May 25 2011, 3:19am says:

BRILLIANT HAHAHAHA

+2 votes   media: *EPIC* team kill
BFRHYS
BFRHYS May 25 2011, 2:47am replied:

Indeed More sunshine preferable! Its just concept art though :P

+4 votes   media: Battlefield 3
BFRHYS
BFRHYS May 24 2011, 9:08am replied:

Sounds interesting, i'm not entirely sure how how though, or if is an engine feature?

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS May 24 2011, 2:15am replied:

Here:
Moddb.com
Here:
Moddb.com

Those are currently the maps added.

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS May 23 2011, 5:41pm replied:

Yes, for graphics that's what we're aiming for. The high resolution textures Jones made are an example of this. Interesting idea about the HMMWV's

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS May 22 2011, 7:24am says:

I do like the stand animation thats for sure!

+1 vote   media: SCAR-L
BFRHYS
BFRHYS May 22 2011, 7:23am replied:

With the exception of making the force of C4/Grenades lower, there isn't much you can do as Jones said. Personally, I do enjoy seeing soldier fly above palm trees from being Grenade'd or C4'd. It certainly brings a lol aspect to the game, that most others don't have :)

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS May 17 2011, 5:44pm says:

Oooh i forgot to give you the updated one, check Alpha project - that's how it's meant to look like

+1 vote   media: M4 ACOG
BFRHYS
BFRHYS May 13 2011, 11:40pm replied:

Yes so far the maximum destruction we can probably get is bridges lol

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS May 13 2011, 9:53pm says:

Yay, Acog's been skinned! :)

+2 votes   media: M4A1 ACOG Tan Skin Update
BFRHYS
BFRHYS May 13 2011, 11:05am replied:

Apart from 1p hands on vehicles, there isn't much to combine with PR. Besides this mod is meant to restore the features lost in bf2 displayed as shown in the promo alpha media. So yes, althought it may be realistic on the visual side, gameplay wise its quite fun a more arcade-styled mod.

+6 votes   mod: Alpha Project
BFRHYS
BFRHYS May 13 2011, 2:30am says:

Very awesome! I do love it

+4 votes   media: Finish Map : Service Tunnel
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