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Comment History  (120 - 150 of 490)
BFRHYS
BFRHYS Jun 8 2011, 10:26am replied:

The majority of computers these days can take these car models without lag, even I was using a pretty old laptop to begin modding. The majority of the lag, apparently, is from the collisions, so keeping them at a low level works to be great.

+1 vote   mod: AirOne Racing
BFRHYS
BFRHYS Apr 22 2011, 11:16pm replied:

I just hope they go the way Unreal and Crysis are going with their mod tools. Releasing the engine for public education

+1 vote   game: Battlefield 3
BFRHYS
BFRHYS Apr 17 2011, 8:45pm says:

Ohhh sorry to say, gravity should be adjusted, and jump height higher instead of gravity reduced. Also, it seems crash takes a while to get up to speed, perhaps make his 'acceleration' higher and 'top speed' lower (lol)

+1 vote   media: Update April 2011 - New Crates and Tornado mode
BFRHYS
BFRHYS Nov 9 2010, 3:11am replied:

hehe thanks, least this mod is nice advertising :D

+1 vote   mod: 1on1
BFRHYS
BFRHYS Jun 8 2011, 8:09am replied:

I should ask Spartan about that, obviously i can't confirm anything, but it sounds like a cool idea!

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS Jun 8 2011, 6:20am says:

French?

+2 votes   media: BF3
BFRHYS
BFRHYS Jun 6 2011, 8:52am replied:

Hmmm I can't give much details, cause i don't know for sure. But we may try and mount it onto something given the chance, at the moment it's just the standard knife.

+1 vote   media: M9 Phrobis III Bayonet Skin
BFRHYS
BFRHYS Jun 5 2011, 5:50pm says:

Love the description, from "Menu.desc" haha, nice one!

+1 vote   media: M9 Phrobis III Bayonet Skin
BFRHYS
BFRHYS Jun 4 2011, 12:36pm replied:

Benny Hill ftw! :DDDDD

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS Jun 3 2011, 11:45pm says:

So far, 2 votes for leaving it how it is, 2 votes for adding the back rear flip sight.

+2 votes   media: M4A1 EoTech Version
BFRHYS
BFRHYS Jun 2 2011, 8:14am replied:

Or an AA vehicle perhaps? :P

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Jun 2 2011, 4:19am replied:

Yea Hans Zimmer is the top-notch modern-day mozart of music!

+3 votes   mod: Alpha Project
BFRHYS
BFRHYS Jun 1 2011, 11:34am replied:

Sigh, this isn't the Sir. mod

+2 votes   media: M4A1 Suppressed Variant / Updated Ironsights
BFRHYS
BFRHYS Jun 1 2011, 10:03am says:

If anyone's interested i made a short gameplay video of a run i did, playing as a Heli gunner on Zatar. Youtube.com

+3 votes   mod: Alpha Project
BFRHYS
BFRHYS Jun 1 2011, 12:15am says:

Cool stance there! I'd love to see the "fire" animation

+1 vote   media: New Knife Anims
BFRHYS
BFRHYS May 31 2011, 3:29am says:

NOM NOM!

+2 votes   media: Early Cloud City WIP Images
BFRHYS
BFRHYS May 27 2011, 9:44pm says:

"I think explosions are pretty!"

+4 votes   media: Battlefield 3
BFRHYS
BFRHYS May 27 2011, 10:51am replied:

A good side-effect of editing the hmmwv to have 1p hands came along, i could edit the collisions. So you can now knife the driver of the hmmwv if you go prone :P

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS May 27 2011, 9:17am replied:

It would be interesting to get some new posters haha :P

+2 votes   media: M4A1 Suppressed Variant / Updated Ironsights
BFRHYS
BFRHYS May 27 2011, 9:16am says:

The updated ironsights fix the hexagon-looking ones that bf2. Obviously, the bf2 model m16 ironsights are a 2d texture, and 3d ironsights weren't really meant for this, so that is why i fixed it up :P

+1 vote   media: M4A1 Suppressed Variant / Updated Ironsights
BFRHYS
BFRHYS May 26 2011, 7:19am replied:

The blue civ1 car is dynamic, so it can be moved around and destructable. The white "civ2" is drivable!

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS May 25 2011, 3:19am says:

BRILLIANT HAHAHAHA

+2 votes   media: *EPIC* team kill
BFRHYS
BFRHYS May 25 2011, 2:47am replied:

Indeed More sunshine preferable! Its just concept art though :P

+4 votes   media: Battlefield 3
BFRHYS
BFRHYS May 24 2011, 9:08am replied:

Sounds interesting, i'm not entirely sure how how though, or if is an engine feature?

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS May 24 2011, 2:15am replied:

Here:
Moddb.com
Here:
Moddb.com

Those are currently the maps added.

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS May 23 2011, 5:41pm replied:

Yes, for graphics that's what we're aiming for. The high resolution textures Jones made are an example of this. Interesting idea about the HMMWV's

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS May 22 2011, 7:24am says:

I do like the stand animation thats for sure!

+1 vote   media: SCAR-L
BFRHYS
BFRHYS May 22 2011, 7:23am replied:

With the exception of making the force of C4/Grenades lower, there isn't much you can do as Jones said. Personally, I do enjoy seeing soldier fly above palm trees from being Grenade'd or C4'd. It certainly brings a lol aspect to the game, that most others don't have :)

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS May 17 2011, 5:44pm says:

Oooh i forgot to give you the updated one, check Alpha project - that's how it's meant to look like

+1 vote   media: M4 ACOG
BFRHYS
BFRHYS May 13 2011, 11:40pm replied:

Yes so far the maximum destruction we can probably get is bridges lol

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS May 13 2011, 9:53pm says:

Yay, Acog's been skinned! :)

+2 votes   media: M4A1 ACOG Tan Skin Update
BFRHYS
BFRHYS May 13 2011, 11:05am replied:

Apart from 1p hands on vehicles, there isn't much to combine with PR. Besides this mod is meant to restore the features lost in bf2 displayed as shown in the promo alpha media. So yes, althought it may be realistic on the visual side, gameplay wise its quite fun a more arcade-styled mod.

+6 votes   mod: Alpha Project
BFRHYS
BFRHYS May 13 2011, 2:30am says:

Very awesome! I do love it

+4 votes   media: Finish Map : Service Tunnel
BFRHYS
BFRHYS Nov 5 2012, 6:03am says:

DAM! that's really good dodek, excellent job!!

+1 vote   media: Muzzleflash Improvement
BFRHYS
BFRHYS Oct 20 2012, 11:01pm says:

Get Temuera Morrison he's looking for work :P

+1 vote   article: We need you!
BFRHYS
BFRHYS May 2 2012, 6:32am says:

Name sounds familiar, is it from bf2 MC?

+2 votes   media: Backstab work in progress
BFRHYS
BFRHYS Mar 21 2012, 11:04am says:

Haha, I remember this thing! :D

+2 votes   media: AK47 Rail mount
BFRHYS
BFRHYS Feb 21 2012, 11:47pm says:

That's nice :)

+2 votes   media: Karkand with sunshine
BFRHYS
BFRHYS Aug 12 2011, 9:39pm says:

Keep back you weak-minded fool! Avert your gaze, or you'll go cryyystal craaazy!

+4 votes   media: The village of indigenous
BFRHYS
BFRHYS Aug 12 2011, 9:36pm says:

I love it, think it suits the game very well.

+1 vote   media: Mount Olympus
BFRHYS
BFRHYS Aug 5 2011, 10:55pm says:

HKM4-L w/ M203 :)

+1 vote   media: Johnny w/ M203
BFRHYS
BFRHYS Jun 26 2011, 12:30pm replied:

We have our ways *muhahaha*

+3 votes   media: First Online Playtest Scenes
BFRHYS
BFRHYS Jun 26 2011, 11:58am says:

New collision meshes by moi :)

+2 votes   media: First Online Playtest Scenes
BFRHYS
BFRHYS May 12 2011, 2:04am says:

Interesting! you've gotten rid of the sights without it looking ugly

+2 votes   media: F2000
BFRHYS
BFRHYS May 7 2011, 10:40am says:

Best mod for Jedi Knight Jedi Academy, though i do suggest some new sounds! :P

+1 vote   game: Movie Battles III
BFRHYS
BFRHYS May 7 2011, 10:07am says:

Very cool idea there! I think in Crash Bandicoot 2: Cortex Boss you actually chase him with a Jetpack, so racing against bosses is certainly something unheard of!

+2 votes   media: The MotorSpeed - Prototype
BFRHYS
BFRHYS May 1 2011, 8:43am replied:

yea, they're just placeholders i assume

+3 votes   media: M240 Early Concept
BFRHYS
BFRHYS May 1 2011, 8:43am says:

It looks more like the original good work!

+4 votes   media: Modification of the colors and of the rendering
BFRHYS
BFRHYS Apr 29 2011, 2:54am says:

Love it!

+1 vote   media: Type 95 Assault Rifle
BFRHYS
BFRHYS Apr 12 2011, 9:13am says:

Close! Just need to change the materials to the same model, its currently using the texture of the sa80.

+1 vote   media: L85 Mesh edits
BFRHYS
BFRHYS Mar 10 2011, 4:07am says:

I should look into clothes modeling :D Make some 3d clothes

+2 votes   media: Alpha Project
BFRHYS
BFRHYS Mar 7 2011, 7:34pm says:

Many memories, i look forward to this!

+1 vote   media: Artisans world
BFRHYS
BFRHYS Feb 24 2011, 4:48am replied:

Haters, what haters? :PP

+3 votes   media: AirOne Title
BFRHYS
BFRHYS Feb 22 2011, 2:13am says:

Love this mod project, campaign is so unique!

+1 vote   media: Feb. 20th. 2011 Playtest
BFRHYS
BFRHYS Feb 9 2011, 3:36am says:

Nope, you need to get a computer! :D

I gave you the fix for it though.

+1 vote   download: 1ON1 2.5 Beta - Server Files (English-Only)
BFRHYS
BFRHYS Feb 6 2011, 5:17pm replied:

Its in 1on1

Moddb.com

But, skull needs to decide if it would suit SOF.

+1 vote   media: M4/XM320 Preview
BFRHYS
BFRHYS Jan 25 2011, 10:23am replied:

its going to be to-scale, the soldier fit in the sink :D cause it was scaled incorrectly. The house level will be 1 storey and if it turns out succesful, i'll make a sequel map :P

+2 votes   media: House level test
BFRHYS
BFRHYS Jan 16 2011, 1:28am says:

Haha thats great!

+3 votes   media: 1on1 - Sharqi Peninsula
BFRHYS
BFRHYS Jan 7 2011, 10:21pm says:

Hmmm i have to agree, the other 2 look nice and artistic, but as stated before don't suit the mod as much. Thanks anyway!

+3 votes   media: A request
BFRHYS
BFRHYS Jan 2 2011, 11:56pm replied:

I did make a lightsaber ages ago, but i didn't place it on any of the maps. 2.0 didn't have the lightsaber so i have no idea how you got that :D

It's just a test and incredibly buggy, have fun with it anyway haha.

+4 votes   download: 1ON1 2.5 Beta - Core (English-Only)
BFRHYS
BFRHYS Dec 28 2010, 8:08am says:

I just think of band of brothers when i see this, good work!

Perhaps, someone should do a band of brothers machinima using FH2?

+2 votes   media: German winter player models
BFRHYS
BFRHYS Dec 27 2010, 9:20pm replied:

thanks

+2 votes   media: M249Saw
BFRHYS
BFRHYS Dec 24 2010, 6:12pm replied:

It's ok, this is just a test project and an intresting one as well. I think this mod should be labeled as "Non-Release" for obvious reasons.

+1 vote   mod: Special Ops
BFRHYS
BFRHYS Dec 23 2010, 10:24am says:

Finally, this goes so well with the animation. Default M4 reload, so overused haha :)

+5 votes   media: M4 Front Grip Reload with Sounds
BFRHYS
BFRHYS Dec 1 2010, 9:07pm replied:

Almost the same gun

M110:
Upload.wikimedia.org

SR-25:
Upload.wikimedia.org

+3 votes   media: New Updates
BFRHYS
BFRHYS Dec 1 2010, 6:16am replied:

FH2 and PR are still updating though, not as fast.

+3 votes   article: 2.5 and much needed graphic update.
BFRHYS
BFRHYS Nov 30 2010, 9:37pm says:

2 Pictures to compare

COD4: Farm4.static.flickr.com
Real Life??: 50magnum.com

+3 votes   media: G36K EoTech 3D Zoom
BFRHYS
BFRHYS Nov 30 2010, 8:13pm says:

Well, this mod has been, by the most of it, created by me. I have had Skull help out with a couple of animations and Shamrok, doing music and graphics. We have tried recruiting a number of times, but it seems bf2 modders are just to busy now.

+4 votes   article: 2.5 and much needed graphic update.
BFRHYS
BFRHYS Nov 26 2010, 7:18pm replied:

tritium sights i'm fairly sure.

+3 votes   media: Improved M9
BFRHYS
BFRHYS Nov 22 2010, 7:05am says:

Nice work Shamrok3, i agree the current logo is a glitch i had with bfeditor and took a screenshot of :P, this is getting much nicer!

Soon, a new menu!!

+2 votes   media: Possible New 1ON1 Logos
BFRHYS
BFRHYS Nov 11 2010, 8:49pm replied:

I like "recycling" parts from other guns, but on this instance the only "fold-stock" i could find was from the AK74U, G36 and PP-19 Bizon. Each stock did not suit this gun and just didn't look right, so i just placed the MP5 knob thing at the back.

+1 vote   media: KAC PDW Concept
BFRHYS
BFRHYS Nov 11 2010, 8:45pm replied:

:P Thanks, supprisingly it worked with default animations too :D

+1 vote   media: MasterKey Shotgun
BFRHYS
BFRHYS Nov 11 2010, 9:07am says:

Thanks, will be added :)

+2 votes   media: New Updates
BFRHYS
BFRHYS Oct 26 2010, 10:04pm says:

Amazing! Is that new soldiers? That would have taken lots of skinning work :S

+2 votes   media: 6
BFRHYS
BFRHYS Sep 28 2010, 2:58am replied:

Yep, live in Brisbane :D

+2 votes   media: New Guns Part 2
BFRHYS
BFRHYS Sep 8 2010, 5:27am says:

Wow awesome!

+2 votes   media: M4 Reflex
BFRHYS
BFRHYS Sep 3 2010, 10:06pm replied:

It will be a hidden vehicle...

But im trying to find air physics coders cause it difficult to control.

+2 votes   media: Jet pack [FIXED!] In-Editor shot
BFRHYS
BFRHYS Sep 1 2010, 7:04am replied:

Never was lol, only Ghillie in 3p.

-4 votes   media: Spot the difference... M24
BFRHYS
BFRHYS Aug 20 2010, 10:27pm replied:

I think 7game should make the sights look similar to BC2's AUG.

Gamereplays.org

+1 vote   media: M4 Iron Sight
BFRHYS
BFRHYS Aug 19 2010, 3:34am replied:

I don't think zmoderler is good for bf2, gmax would be a better free version. I am using 3ds max and imported the bf2 scar l. No photoshop was needed for this one, no BF editor either. Just import, recreate the scope using more polygones on the cylinder. Then UVW mapped it to the original SCAR texture.

+2 votes   media: SCAR-L Smoothed 3D Scope In-game
BFRHYS
BFRHYS Aug 6 2010, 8:32pm replied:

I have the time. Plenty of time lol

+1 vote   media: SCAR-L Smoothed 3D Scope In-game
BFRHYS
BFRHYS Aug 6 2010, 12:12pm replied:

Thanks. Sorry about low quality graphics though lol

Uhm if you want to see what the difference is, check out the Scar Video and you will see what the scope used to look like before it had to be reconstructed.

+2 votes   media: SCAR-L Smoothed 3D Scope In-game
BFRHYS
BFRHYS Jul 14 2010, 7:27am says:

That is fantastic! Glad this mod is active, can't wait for release

+1 vote   media: The Crater
BFRHYS
BFRHYS Jul 13 2010, 9:55pm says:

DOH! we got to get back onto this! How did you do the M9? looks nice

+2 votes   media: BondMod Wallpaper
BFRHYS
BFRHYS Jun 14 2010, 1:06am replied:

Yeah it is a WIP but just edit the last part cause its a little jerky

+3 votes   media: New M82 Reload animation
BFRHYS
BFRHYS Apr 25 2010, 5:26am says:

I like it. How do u do filters, is it just a hud blend node? Looks hd-like :)

+1 vote   media: New in game filter
BFRHYS
BFRHYS Feb 2 2010, 3:54am replied:

Thats only if we release the mod which we are only using to make the film. If we did release the mod u would have to download bf xpack to play. That would be perfectly legal

+1 vote   media: Traffic Pack (Including Gallardo Polizia)
BFRHYS
BFRHYS Jan 25 2010, 5:30am says:

You do great at camos Very well done!

+2 votes   download: Woodland Camo Skin
BFRHYS
BFRHYS Jan 19 2010, 7:55am replied:

DID U MAKE THAT YOURSELF!? not airone!?

+1 vote   media: CLIO Rally Car WIP
BFRHYS
BFRHYS Jan 13 2010, 8:42pm says:

Well it is the magazine from the M4 Carbine, retextured to be white. If you look close enough you will see the reciver is actually a barrel :) Im going to hopefully animate it today and record a vid

+1 vote   article: New Weapon Wiimote Rifle
BFRHYS
BFRHYS Jan 11 2010, 2:41am replied:

PSP? its for PC look at the platform. 1on1 would be cool for psp though :)

+1 vote   download: 1on1 Version 2.0
BFRHYS
BFRHYS Dec 13 2009, 12:36am says:

Yeah, I would love to like Print it off and give it to a friend!

+1 vote   media: box art
BFRHYS
BFRHYS Dec 11 2009, 8:10am says:

Wait, thats the nanjing XD

+1 vote   media: Monster Truck
BFRHYS
BFRHYS Oct 16 2009, 7:07pm says:

I usually put them at 0.1 cause then its more fun when they are stupid :D, besides i tried 1.0 and they just spawn camp, those noobs :O

Thanks for comment please submit feedback i would like to know about how downloaders think of the mod. any changes ect. Oh I forgot about forums any suggestions you can post on the new forums

+3 votes   mod: 1on1
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