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Comment History  (90 - 120 of 490)
BFRHYS
BFRHYS Mar 21 2013, 6:32am says:

That's awesome!

+1 vote   media: Pokeball
BFRHYS
BFRHYS Oct 17 2011, 4:19am says:

@Sgt. Dann it was one of the first videos out for BC2 :P. Good work though, yellow blood :P haha

+2 votes   media: Intro test 1
BFRHYS
BFRHYS Aug 12 2011, 9:36pm says:

Haha Crash 3 had Egyptians and Chinese, Crash Returns has Greeks :P

+1 vote   media: Mount Olympus
BFRHYS
BFRHYS Aug 9 2011, 10:06pm replied:

It is indeed, 2 new face textures for US if you haven't noticed :)

+4 votes   media: Updated M4A1 Desert Tan Skin
BFRHYS
BFRHYS Aug 6 2011, 4:52am replied:

Its either that, or his editor preview window is at a low resolution haha.

+1 vote   media: Johnny w/ M203
BFRHYS
BFRHYS Aug 4 2011, 10:01am says:

The German server has ranks :O I love it!

+1 vote   download: Alpha Project V0.1 Serverfiles
BFRHYS
BFRHYS Aug 1 2011, 8:29am says:

Lol I haven't tested this ingame, just in bfeditor... looks awesome! :D

+2 votes   media: 3D Sniper Scopes
BFRHYS
BFRHYS May 7 2011, 11:07am replied:

xD thanks

+2 votes   media: MI-17 Attack Variant
BFRHYS
BFRHYS May 6 2011, 9:10pm says:

New sights?

+1 vote   media: RPK-74 New
BFRHYS
BFRHYS May 1 2011, 8:33pm says:

Nice looks like the USP with that thing! :D

+1 vote   media: M9 LAM
BFRHYS
BFRHYS Apr 29 2011, 7:42pm says:

Your reloads are definitely getting better!

+2 votes   media: Akimbo Pistols Animations Reel
BFRHYS
BFRHYS Mar 4 2011, 2:43am says:

HD soldier textures anyone :DD

+3 votes   media: Alpha Project Gameplay Footage
BFRHYS
BFRHYS Feb 17 2011, 3:26am says:

Good weapon compared to bf2 original

Bf2-inside.de

:D

+2 votes   media: Colt M16A2 HD Skin
BFRHYS
BFRHYS Jan 22 2011, 10:57pm says:

I took onboard your and Dteneter's suggestion of dropable mags, what do you think?

Youtube.com

+4 votes   member: Lt.Dann
BFRHYS
BFRHYS Jan 22 2011, 9:10pm replied:

Doubt it's legit. I saw similar packaging here, still very lol and at least an update now.

Ssl199.chi.us.siteprotect.com

+1 vote   media: Star Wars First Strike Sandtrooper Action Figure
BFRHYS
BFRHYS Jan 7 2011, 10:29pm says:

Hey did you get the M249 SAW (with rounded bullets) from Combat or SOF mod?

+1 vote   media: New Alpha Project Footage
BFRHYS
BFRHYS Dec 29 2010, 8:00am replied:

yes EXE is the installer, not exef. But if there are still error,s i guess .rar will work

+2 votes   article: Download links (2.5 Beta)
BFRHYS
BFRHYS Oct 12 2010, 4:36am says:

Is that a custom texture to go with M4?

+1 vote   media: M4 Iron Sight + Front Grip
BFRHYS
BFRHYS Sep 27 2010, 2:15am says:

FIXED!

This will definetly be in 1on1 3.0!!!

+1 vote   media: Jet pack [FIXED!] In-Editor shot
BFRHYS
BFRHYS Aug 20 2010, 10:09pm says:

Hmmm, is this using my version? My ironsight one has a reconstructed hole (to little polygones) and removes the square behind the hole so u can see through it.

+1 vote   media: M4 Iron Sight
BFRHYS
BFRHYS Jul 4 2010, 11:59pm says:

I would like to see the reconstructed zoom :P

I have only seen my "smoothed" scope in the editor, i wonder how it would look ingame

+1 vote   media: SCAR-L 3D Zoom Preview
BFRHYS
BFRHYS Jun 8 2010, 6:18pm replied:

Import, delete, copy rails, fix up the iron sights. DONE! Unfortunetly the soldier does look though the "SCOPE" (geom0, lod1). So iron sights are needed, i might import the m16 ones but if you want it, i would assume you guys would be all over the 3d zoom :P. Just youtube me @ BFRHYS if you want it. Its really fun :)

+1 vote   media: M4
BFRHYS
BFRHYS Jun 8 2010, 12:09pm says:

OOOOOH 7game I got an ironsighted M4 working !!!! It looks really cool! really different to what im used to. Here are some images (renders and in-editor ones). It works excatly the same. (Same animations and everything). I just had to weld some verticies that were making blank holes and copy the railing

Img139.imageshack.us
Img340.imageshack.us
Img155.imageshack.us
Img692.imageshack.us
Img97.imageshack.us

+2 votes   media: M4
BFRHYS
BFRHYS Jun 6 2010, 5:45am says:

I noticed something, the m24 is also called the R700, the rifle from COD4. THe m24 is just the military standard one so bf2 uses that one.

Looks really similar eh?
Bulletproof-underwear.org

0 votes   media: M24 Stand Anim
BFRHYS
BFRHYS May 1 2010, 7:24am replied:

Platform:PC why does this mod show up on PSP, gamecube and DS?

+2 votes   download: 1on1 Version 2.0
BFRHYS
BFRHYS Mar 16 2010, 4:48am says:

Flickering is great! true zombie lights!

+1 vote   media: Mod Beta Release Pictures
BFRHYS
BFRHYS Jan 27 2010, 4:58pm replied:

Well expect some new stuff :) I might do a video of the brera when i get home.

+2 votes   mod: BondMod
BFRHYS
BFRHYS Dec 11 2009, 8:14am says:

This is from the very early release video I saw on the BF Vietnam CD bonus. Lol, of coarse the real intro was made ingame, just the way i like it :)

+2 votes   media: Battlefield 2
BFRHYS
BFRHYS Aug 4 2011, 6:36am says:

Got to fix that flicker though

+1 vote   media: 3D Sniper Scopes
BFRHYS
BFRHYS Aug 3 2011, 2:40am replied:

AUS Server too :).

+3 votes   mod: Alpha Project
BFRHYS
BFRHYS Aug 2 2011, 3:44am replied:

Would you prefer to be looking at floating arms? It's either that or a static camera

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Aug 1 2011, 7:28am says:

Thanks for your feedback, its important for remembering stuff!!! :)

- Simrad is meant to be locked on by AA
- No 1p hands on vodnik because it doesn't need it
- No 1p hands on M249, KORD or PKM because you can't see the hands (behind camera)
- The minigun on the blackhawk is weird online, for some reason it goes up by itself
- Cars are meant to be destroyable, and used for cover
- Currently, the mags on a gun are using the vehicle col mesh, i'll have to edit that cause if you kill someone on a stair case you'll notice the helmet is offset too

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Aug 1 2011, 7:07am replied:

It seems certain graphics cards cannot accept non-square images, we'll make the Atlas files and fix this ASAP

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Jul 31 2011, 2:31am replied:

Not even I'm doing that :P

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Jul 22 2011, 5:05pm replied:

disagree ;)

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Jul 22 2011, 5:05pm replied:

disagree ;)

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Jul 22 2011, 5:04pm says:

Besides, it's a drop kit weapon, so don't think the bots will be using this against you

+3 votes   media: M82A1 Barret Desert Tan Skin
BFRHYS
BFRHYS Jul 20 2011, 5:31am says:

Kinda applies to this mod,

Moddb.com

:)

+5 votes   mod: Alpha Project
BFRHYS
BFRHYS Jul 17 2011, 2:34am says:

Question Mark???

+2 votes   media: youre welcome
BFRHYS
BFRHYS Jul 12 2011, 3:46am replied:

Yes, you'll find that almost every mod requires 1.5 patch...

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Jul 11 2011, 9:19pm says:

Awesome video Jones! It's a really cool showcase of all our features, I especially like those 2d scopes ;)

+1 vote   media: Alpha Project 0.1 Teaser
BFRHYS
BFRHYS Jul 10 2011, 7:26am replied:

Yes I think if you include like 20 maps, the mod gets boring quick. So for first release, we're just going to include these base 3 maps because they work well with the mod ;)

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Jul 9 2011, 10:29am says:

I'm back, hello! :D

+3 votes   mod: Alpha Project
BFRHYS
BFRHYS Jul 1 2011, 4:06am replied:

default classes

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Jun 29 2011, 11:52pm replied:

You'll find the varient versions at the main bases, eg M4 eotech, M4 Acog but on the main menu it will just be M4 red dot.

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Jun 29 2011, 10:51pm replied:

M.Combat's actually

+4 votes   media: Weapons/Animations Update
BFRHYS
BFRHYS Jun 29 2011, 10:12pm says:

Lets just hope it will work as good as the M16A4 ;)

+1 vote   media: M4 Masterkey
BFRHYS
BFRHYS Jun 28 2011, 8:21pm says:

Awesome, but make sure you don't apply the material to the eotech and silencer :| Use material ID's

+1 vote   media: Magpul Masda
BFRHYS
BFRHYS Jun 28 2011, 6:00am says:

No need to guess guys, you can find out for yourselves soon ;)

+2 votes   media: First Online Playtest Scenes
BFRHYS
BFRHYS Jun 27 2011, 11:43am replied:

I'd say typically BF2 requirements, but more because of the higher resolution textures, effects and lack of ugly 3p gun meshes, it will require some more processing power.

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Jun 26 2011, 12:30pm replied:

We have our ways *muhahaha*

+3 votes   media: First Online Playtest Scenes
BFRHYS
BFRHYS Jun 26 2011, 11:58am says:

New collision meshes by moi :)

+2 votes   media: First Online Playtest Scenes
BFRHYS
BFRHYS Jun 24 2011, 10:00am replied:

Approximately 300MBs, maps are usually what makes a mod big though.

+4 votes   mod: Alpha Project
BFRHYS
BFRHYS Jun 24 2011, 9:58am replied:

It got him fooled, so i'm glad ;)

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS Jun 23 2011, 3:35am replied:

Hmmmm, depends if JONES likes it :)

+3 votes   mod: Alpha Project
BFRHYS
BFRHYS Jun 9 2011, 12:27am replied:

Well, "Alpha Project is a battlefield 2 modification which goals are to recreate all features that were left out of the retail game, beside that the mod is about innovation and new ideas that add to the sandbox experience!" So I guess this could be classed as "innovation and new ideas" haha.

+4 votes   media: M4A1 EoTech Version
BFRHYS
BFRHYS Nov 27 2011, 5:57am says:

Sounds like 1984 :D

Ignorance is Strength
War is Peace
Freedom is Slavery

+2 votes   media: Which Is Your Favourite Faction?
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