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Comment History  (30 - 60 of 490)
BFRHYS
BFRHYS Jun 10 2012, 4:43am says:

This is fun and works great :D

+1 vote   media: Alpha Project Laser Designation W.I.P.
BFRHYS
BFRHYS Jun 5 2011, 5:50pm says:

Love the description, from "Menu.desc" haha, nice one!

+1 vote   media: M9 Phrobis III Bayonet Skin
BFRHYS
BFRHYS Apr 27 2011, 3:24am replied:

I thought about that, but it looks pretty gross, i've done some tests with cars in 3p where you can see the full body, its a nice feature but its too unstable i'd say and there are only 2 bones per hand pretty much

+1 vote   media: Arms/Hands
BFRHYS
BFRHYS Feb 10 2011, 6:53am replied:

Haha, sounds like an intresting gamemode, any thoughts shamrok?

+2 votes   mod: AirOne Racing
BFRHYS
BFRHYS Feb 9 2011, 3:20am replied:

like the gallardo i did a few years ago?

Youtube.com

+2 votes   mod: AirOne Racing
BFRHYS
BFRHYS Jan 6 2011, 11:20pm says:

Look at "read-more" for download links again (offsite)

+3 votes   download: 1ON1 2.5 Beta - Core (English-Only)
BFRHYS
BFRHYS Jan 7 2010, 9:00pm replied:

Thank you im glad the mod is doing its purpose. and the new one was released 2010, Janurary 1st so that one is better. :)

+2 votes   mod: 1on1
BFRHYS
BFRHYS Jun 1 2012, 11:41am says:

haha nice skin, though i'd recommend on darkening the alpha channel just a tad :P

+1 vote   media: Vodnik ,,Spec Ops Camo"
BFRHYS
BFRHYS May 19 2012, 9:22am says:

Very cool idea, you should get the unused statics from Armoured fury (subway, ect) and see if you can UVW map and texture them :)

+2 votes   media: Battle for New York. Pre Alpha
BFRHYS
BFRHYS May 17 2012, 10:31am says:

It basically means we can generate a list of kit combinations at will :)

+2 votes   media: Kit List .con files
BFRHYS
BFRHYS May 13 2012, 6:11am says:

Are these using custom shaders? Or is it drastically different light settings on the map?

+1 vote   media: Spec Ops Warfare: Gulf of Oman
BFRHYS
BFRHYS May 8 2012, 12:39am says:

Keen to start this up again :) adding in a more lol-factor

+2 votes   mod: 1on1
BFRHYS
BFRHYS May 2 2012, 6:32am says:

Name sounds familiar, is it from bf2 MC?

+2 votes   media: Backstab work in progress
BFRHYS
BFRHYS May 1 2012, 3:37am replied:

This issue i ran into when running windowed mode, and anti aliasing. Try running fullscreen or disabling aliasing

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Apr 26 2012, 7:51am replied:

hopefully some python wizardry could do the trick

If magsize > 0:
>>>load geometry (bulletmodelmag)
Else
>>>load geometry(emptybulletmodelmag)

Again this is completely out of context to bf2 ^^, just a thought :D

+4 votes   mod: Alpha Project
BFRHYS
BFRHYS Mar 22 2012, 11:32am replied:

Haha, I think we'll need an FAQ because that question is asked the most around here.

It'll come out when it's ready :)

+3 votes   mod: Alpha Project
BFRHYS
BFRHYS Mar 22 2012, 3:16am says:

Great work on the texture!

+1 vote   media: Scar-L Acog
BFRHYS
BFRHYS Mar 21 2012, 11:04am says:

Haha, I remember this thing! :D

+2 votes   media: AK47 Rail mount
BFRHYS
BFRHYS Mar 16 2012, 11:05am replied:

Plus isn't it it only works on 1.41?

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Mar 7 2012, 10:08am says:

Looking good!

+3 votes   media: RG-6 WIP
BFRHYS
BFRHYS Feb 21 2012, 11:47pm says:

That's nice :)

+2 votes   media: Karkand with sunshine
BFRHYS
BFRHYS Jan 23 2012, 10:39am says:

If you add

"Vars.Set phy-soldier-skydiveat-speed -99"

The soldier won't even use skydive animations :P

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS Jan 21 2012, 7:48pm replied:

That would be your resolution, I had the same problem in Bad Company 2 lol.

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS Jan 21 2012, 5:32am replied:

Yeah, really got to fix that! Lol

+4 votes   mod: 1on1
BFRHYS
BFRHYS Dec 29 2011, 10:31am says:

MEC Acog, love it ! :D

+2 votes   media: AK74U PK-A Scope
BFRHYS
BFRHYS Dec 1 2011, 8:22pm replied:

yayaya yep

+2 votes   mod: 1on1
BFRHYS
BFRHYS Nov 29 2011, 7:31pm replied:

1p legs aren't hard, it's all about changing the ladder camera, and moving the chase distance. I still think they're fairly low-res, compared to 1p arms.

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Nov 29 2011, 1:48am replied:

I've tried to do that for the lader, but made the chase camera slightly further back, which showed the soldier's 3p hands climbing the ladder, but that looks discustingly low-res. It may be possible to do later on, but ladders are tricky bastards :P

+3 votes   mod: Alpha Project
BFRHYS
BFRHYS Nov 27 2011, 5:57am says:

Sounds like 1984 :D

Ignorance is Strength
War is Peace
Freedom is Slavery

+2 votes   media: Which Is Your Favourite Faction?
BFRHYS
BFRHYS Oct 22 2011, 8:37am says:

Congrats on actively updating, you're doing well! :D

+3 votes   media: Chinese Tundra Camo
BFRHYS
BFRHYS Oct 17 2011, 4:19am says:

@Sgt. Dann it was one of the first videos out for BC2 :P. Good work though, yellow blood :P haha

+2 votes   media: Intro test 1
BFRHYS
BFRHYS Oct 5 2011, 5:27am replied:

I'm sure Hjid can work a sort of timer in python or something?

+2 votes   mod: Alpha Project
BFRHYS
BFRHYS Oct 1 2011, 7:28am says:

Shoot it! Shoot it! :D

+1 vote   media: Modern Warfare 2 in Alpha Project Mod
BFRHYS
BFRHYS Sep 28 2011, 3:38am replied:

Interesting idea, but there's a reason why we made them 1p only, i can't remember why though, could be to save memory? something on the network? i dunno haha

+1 vote   mod: Alpha Project
BFRHYS
BFRHYS Sep 24 2011, 3:23am says:

Excellent work Hjid, we just need to get those effects working :)

+1 vote   media: Misc Updates
BFRHYS
BFRHYS Sep 24 2011, 3:21am replied:

Hardcoded unfortunately

Bfeditor.org

+1 vote   mod: Alpha Project
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