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Second video blog  and avatars!
Game

Second video blog and avatars!

Nov 10, 2010 Indie Devs 2 comments

We've put in some serious effort, and give you a serious look at our audio design process. So, enjoy the second installment of the Adam's Venture video...

New Episode 2 screenshots!
Game

New Episode 2 screenshots!

Oct 15, 2010 Indie Devs 3 comments

New in-game screenshots have been released for Adam's Venture Episode2: Solomon's Secret

First video blog  + wallpapers
Game

First video blog + wallpapers

Oct 12, 2010 Indie Devs 7 comments

After some very serious recording sessions, we finished the first episode of our video blog. In this first episode we introduce our dedicated team, and...

 Episode 2 - Solomon's Secret
Game

Episode 2 - Solomon's Secret

Sep 3, 2010 Indie Devs 1 comment

After secretly developing for many months, episode 2 of the Adam's Venture series was announced recently. Carrying the subtitle, "Solomon's Secret", this...

Adam's Venture
Adam's Venture: The Search for the Lost Garden

Adam's Venture

Sep 1, 2010 Adam's Venture: The Search for the Lost Garden 6 comments

Vertigo Games strives to create an exciting 3D adventure game, with striking visuals and truly stunning environments that breathe life into the rich and...

Community  videos
Infinity: The Quest for Earth

Community videos

Jan 11, 2010 Infinity: The Quest for Earth 8 comments

Many people, including moddb members have requested more videos from Infinity. Unfortunately, as we mentioned already the development of Infinity is in...

2009 Retrospective and progress
Infinity: The Quest for Earth

2009 Retrospective and progress

Jan 9, 2010 Infinity: The Quest for Earth 8 comments

Happy New Year 2010 to everybody ! Yes, this is this time of the year again. In this update, I will come back on what happened in 2009 and about the recent...

ASEToBin 1.0 release and more!
Infinity: The Quest for Earth

ASEToBin 1.0 release and more!

Oct 10, 2009 Infinity: The Quest for Earth 26 comments

As always a lot of work has been done, but as you noticed we haven’t posted a lot on moddb in the last months. Many of the new features could be described...

Procedural galaxy generator
Infinity: The Quest for Earth

Procedural galaxy generator

May 22, 2009 Infinity: The Quest for Earth 37 comments

In the past weeks, InfinityAdmin has been focusing his efforts on the server side. A lot of things are going on, especially on the cluster architecture...

Deferred lighting and more
Infinity: The Quest for Earth

Deferred lighting and more

Apr 4, 2009 Infinity: The Quest for Earth 7 comments

Many people have been worried by the lack of updates recently. No, we haven't got lazy, in fact quite the contrary :) We've been awfully busy at work...

Concept art timelapse & music compilation
Infinity: The Quest for Earth

Concept art timelapse & music compilation

Jan 5, 2009 Infinity: The Quest for Earth 14 comments

One of our main contributors Jan Van Der Weg (also know as Stannum) has made a nice video for us. In this 29 minutes timelaps video he shows tree of his...

New planetary features
Infinity: The Quest for Earth

New planetary features

Jan 3, 2009 Infinity: The Quest for Earth 17 comments

On behalve of the Infinity team I want to wish you all a happy new year! 2008 Has been a great year for Infinity with a lot of progress on every department...

Brand new Infinity website!
Infinity: The Quest for Earth

Brand new Infinity website!

Aug 15, 2008 Infinity: The Quest for Earth 8 comments

We are happy to announce that we finally have a brand new Infinity website! Not only a new design, but a lot of new content and an updated forum.

Lava experiments and more
Infinity: The Quest for Earth

Lava experiments and more

Jun 20, 2008 Infinity: The Quest for Earth 19 comments

Update on the engine, modelling challenges and 'lava'!

Terrain engine
Infinity: The Quest for Earth

Terrain engine

Mar 18, 2008 Infinity: The Quest for Earth 33 comments

As promised in the last dev update, we are here with a big update related to the terrain engine.

Infinity update
Infinity: The Quest for Earth

Infinity update

Mar 17, 2008 Infinity: The Quest for Earth 7 comments

We haven't posted a lot of updates in the past 3 months, it's not because we've been inactive, quite the contrary.

Multimonitor support
Infinity: The Quest for Earth

Multimonitor support

Dec 4, 2007 Infinity: The Quest for Earth 5 comments

We recently added support for multiple screens into the I-Novae engine; the game engine we use for Infinity: The quest for Earth.

Shadows
Infinity: The Quest for Earth

Shadows

Oct 28, 2007 Infinity: The Quest for Earth 7 comments

As you probably noticed Flavien (InfinityAdmin) has been experimenting with different shadow techniques in the past, in this news post we show you yet...

Off Limits Playtesting
Half-Life 2

Off Limits Playtesting

Sep 4, 2007 Off Limits 20 comments

Just a quick update to announce that we are still at work! We did a small playtest again just now, and here are some screenshots of it. As you can see...

Terrain, planet rings, physics and motion blur  video
Infinity: The Quest for Earth

Terrain, planet rings, physics and motion blur video

Aug 27, 2007 Infinity: The Quest for Earth 11 comments

We've posted a lot of new development updates lately and we got a lot of great responses but also a lot of questions related to the motion blur and...

Terrain engine and motion blur
Infinity: The Quest for Earth

Terrain engine and motion blur

Aug 24, 2007 Infinity: The Quest for Earth 12 comments

No it's not Christmas yet but here we are again with some updates related to the development of our upcoming Space-MMO game Infinity: The Quest for...

New terrain engine
Infinity: The Quest for Earth

New terrain engine

Aug 18, 2007 Infinity: The Quest for Earth 15 comments

In the past two weeks Flavien Brebion (also known as infinityAdmin) has been working intensively on a new terrain engine for Infinity. The previous terrain...

Gas giant rings
Infinity: The Quest for Earth

Gas giant rings

Jul 15, 2007 Infinity: The Quest for Earth 14 comments

It's been a couple of months since we last posted a news-update on moddb, that doesn’t mean the development of Infinity has stopped. We are making...

4 years !
Half-Life 2

4 years !

Jun 5, 2007 Off Limits 9 comments

After being accepted a few months back to playtest Off Limits I had the opportunity to help out the team and I was accepted as the PR manager. As a playtester...

Timeline and Exegesis + contest!
Infinity: The Quest for Earth

Timeline and Exegesis + contest!

Apr 29, 2007 Infinity: The Quest for Earth 1 comment

Timeline and Exegesis: "It was decided in turn that those individuals whose body and mind most exemplified the fundaments of Harmony would be elated...

Silverbow and rain.
Infinity: The Quest for Earth

Silverbow and rain.

Apr 15, 2007 Infinity: The Quest for Earth 11 comments

Silverbow: ResourceCollector has finished to model the Silverbow ( with a full set of modules, wings and fins ); while Juan has finished the texture for...

Infinity AseToBin
Infinity: The Quest for Earth

Infinity AseToBin

Mar 26, 2007 Infinity: The Quest for Earth 6 comments

While developing a game it’s important to use the right tools, in most cases home-made tools are the best choice if you are using your own engine. Infinity...

Gas Giants!
Infinity: The Quest for Earth

Gas Giants!

Feb 25, 2007 Infinity: The Quest for Earth 12 comments

Terrestrial planets are always nice, but will Infinity have gas giants too? Ofcourse! For the first time we release screenshot of a gas giant using procedural...

Shadows part2 / Planetary textures
Infinity: The Quest for Earth

Shadows part2 / Planetary textures

Feb 8, 2007 Infinity: The Quest for Earth 6 comments

In a previous news post about Shadowing, we showed and explained the basic implementation of Shadow maps. InfinityAdmin has been improving the shadowing...

From concept to 3D
Infinity: The Quest for Earth

From concept to 3D

Feb 4, 2007 Infinity: The Quest for Earth 8 comments

In our last news update we said that teamwork and good communication is very important in our dev and contributors team. Getting objects, like a ship...

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