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Comment History  (210 - 240 of 878)
Betelgeuze Jan 2 2010, 7:40pm replied:

As you say we have evidence of raptors hunting together, theres no fossil finds that suggest they lived alone and it wouldn't be very logic for a hunter of its size. To hunt in a pack you need to be 'smart' and raptors where one of the smartest dinosaurs (unlike the trex with its very small brain). There is evidence of small theropod dinosaurs eating from giant dinosaurs, and unless they scavenged those couldn't have been killed by one raptor. Also, raptors nested together.
I think they where a lot like lions.

+2 votes   game: Primal Carnage
Betelgeuze Jan 2 2010, 7:29pm replied:

A lot of paleontologist claim that the Trex wasn’t build to hunt, and I agree with that. With it’s small forelimbs and its size I just can’t see it hunt for big animals or small fast dinosaurs. You talk about the big amount of energy it needed, I just can’t see it spending a lot of energy in hunting. It’s only real weapon was its jaw, that was clearly designed to crush bones, its not practical for hunting. When you are a hunter, big size works against you, that’s why most theropodes seamed to evolve into small streamlined animals with strong forelimbs and huge claws. Animals build for speed and clearly build to kill, Trex doesn’t represent anything like that.

You know, I would love to say Trex was hunter, I just don’t see it happen!
So far we have no evidence at all of Trex killing something.

0 votes   game: Primal Carnage
Betelgeuze Jan 2 2010, 7:18pm replied:

*the following is not to claim dinosaurs SHOULD have feathers/colors in your game*

I remember an article on the National Geographic website claiming they discovered Trex had feathers on his forelimbs. This probably also the only reason why Trex still had its forelimbs, that seemed complete useless before the discovery. One thing is sure; he wasn’t covered in feathers/proto-feathers completely since they found scale impressions of Trex.
You are correct about the elephants not having hair, still it is believed that dinosaurs not only used feathers to control body temperature but also to attract mates and scare enemies with colors, like a lot of birds do. In this case feathers wouldn’t disappear completely because they would play a big role in the sexual selection of those animal. Of course those are still speculations.

Still while feathers for Trex might still be questionable, feathers for raptors are almost 100% sure. Still, even featherless dinosaurs probably used colors skin as a display (for example: triceratops and stegosaurus).
I think Dinosaurs where very colorful, unlike you see in most movies, and we clearly see that with birds today who are actually dinosaurs, as you know.

0 votes   game: Primal Carnage
Betelgeuze Jan 2 2010, 12:33pm replied:

That sounds great! Thanks for taking the time to answer my question and good luck with the develpment of this game!

+1 vote   game: Primal Carnage
Betelgeuze Jan 2 2010, 12:23pm replied:

and I don't understand why. It makes hissmall forelimbs (where the feathers were) less pathetic and it's a nice way to add some subtile (agressive) color. Trex was an ugly motherf*cker, like most scavengers, a couple of feahers are not going to make him look cute.

But I can understand your point about not being able to make everyone happy, notheless I will be happy with any dinosaur game, so I'm sure with this one too. As I said, I love Jurassic Park, thats what got me hyped about dinosaurs, and the hype never went over with me.

One last question: I'm sometimes getting tired of seeing the same kind of dinosaurs over and over again. There are many species that almost never get used but look at least as bad-*** as the over-the-top remakes you see most of the time; dinosaurs like Masiakasaurus, Therizinosaurus and Megaraptor.
Any plans of adding 'non-traditional' species?

0 votes   game: Primal Carnage
Betelgeuze Jan 2 2010, 11:38am replied:

We have a pretty good idea nowadays. We know more about the T-rex than we do about the blue whale. We know for example that Trex would never go into forest/jungles like most dinosaurs of its size. We know that he was probably a scavenger and not a hunter. We know that T-rex lived alone, while small raptors lived and hunted in pacs. Furthermore we know that T-rex and many other theropods (probaby all of them) had feathers, likely with agressive colors to scare enemies and attract mates.

So I guess you are going for the Hollywood remakes, since most people know them like that? Does that include Deinonychus that are named 'Velociraptor' (= dog-sized)?

Thats not a bad think, I love Jurrassic Park, just hope one day a game will have more realistic dinosaurs :)

+1 vote   game: Primal Carnage
Betelgeuze Jan 2 2010, 10:18am says:

I already asked this a couple of times, but are you guys aiming for 'realististic' dinosaurs or the hollywood remakes (also behavior)?
Also, who traveled in time? The dinosaurs or the humans?

0 votes   game: Primal Carnage
Betelgeuze Jan 20 2008, 4:51am buried:


Well I don't care whos right or wrong. I'm 'clueless' and 'utterly deluded', just like everyone else on moddb and I won't download your mod.

My problem solved, yours not!

-5 votes   article: Firearms 2 Media Update! 01/18/2008
Betelgeuze Jan 2 2010, 1:01pm says:

Looks great, its a shame the url on the concept doesn't work (yet)

+1 vote   media: Primal Carnage-Concept Art
Betelgeuze Jan 2 2010, 12:59pm says:

looking perfect!

+1 vote   media: Primal Carnage - Concept Art
Betelgeuze Jan 2 2010, 10:28am replied:

ofcourse! easy as hell! xD

+1 vote   mod: Lost World Returns
Betelgeuze Dec 30 2009, 8:28pm says:

What impresses me most is your motivation and dedication!

+1 vote   article: The absolutely definitely wrong end of the dimension gate.
Betelgeuze Dec 29 2009, 9:53am says:

No feathers on the dinosaurs?

-3 votes   article: Primal Carnage -Media Teaser 4
Betelgeuze Dec 28 2009, 11:31am says:

great animations!

+2 votes   article: Primal Carnage -Media Teaser 3
Betelgeuze Dec 27 2009, 10:03am says:

get me on the MAC version invitation list (in the future ;))

+1 vote   article: Desura Invites
Betelgeuze Dec 26 2009, 6:29am says:

looking great as always!

+5 votes   article: 0 A.D. 2009 Winter Update
Betelgeuze Dec 25 2009, 6:33am replied:

its not textured yet

+2 votes   media: Shuttle
Betelgeuze Dec 24 2009, 4:06pm says:

nice work!

+1 vote   article: A Christmas Present from RPG Magic!
Betelgeuze Dec 23 2009, 1:23pm says:

Sounds interesting!

so they make all the dinosaurs found in Jurassic Park and even make them look the same?

-1 votes   article: Lukewarm Media Goes Indie
Betelgeuze Dec 21 2009, 2:21pm replied:

Well thats what I've done for Infinity for 4 years now, I've never asked for votes on moddb, yet Infinity won a couple of MOTY awards. ;)

0 votes   article: MOTY Begins - TNM Characters Urge You To Vote!
Betelgeuze Dec 21 2009, 1:21pm says:

I have nothing against extra newsposts, hell I agree with the fact that it might be handy to make a newpost right now during the MOTY awards, but making it the topic of the news is just not done imo. Imagine every project on this website starting a newspost just to ask for a votes.

If your mod is good and the news about your mod is good, people will vote anyway without having to ask for it.

If you just make a newspost to be able to ask for votes, something is wrong! But thats just me being jealous, right?! ;)

+2 votes   article: MOTY Begins - TNM Characters Urge You To Vote!
Betelgeuze Dec 21 2009, 12:11pm replied:

Yeah sure thing, not sure what's to be jealous about, but thats probably it!

-2 votes   article: MOTY Begins - TNM Characters Urge You To Vote!
Betelgeuze Dec 21 2009, 12:08pm replied:

Yeah but it feels a bit arrogant, to me.
I can understand projects making newsposts during this period especially to get some extra votes (I've done it too). But actually asking for it in the newpost and making it the newspost title is just not done imo (it's even in the thumbnail image!), those projects never get my vote.

-1 votes   article: MOTY Begins - TNM Characters Urge You To Vote!
Betelgeuze Dec 21 2009, 11:42am says:

So, now every moddb project has to make a newspost to ask for votes?

+1 vote   article: MOTY Begins - TNM Characters Urge You To Vote!
Betelgeuze Dec 21 2009, 9:29am replied:

I think you know the answer ;)

+2 votes   article: Mod of the Year Sponsor Intro
Betelgeuze Dec 21 2009, 6:57am says:

Looks great! Do we get the girl with those bags too? ;) ^^

+2 votes   article: Mod of the Year Sponsor Intro
Betelgeuze Dec 16 2009, 1:53pm replied:

Sure I understand ;)

+2 votes   article: Introducing Desura
Betelgeuze Dec 16 2009, 1:44pm replied:

In that case I won't be able to test the beta, since I only have a Mac atm. What if you not only support Mac in the future, but also dedicate a part of your service to Mac-games? Again something that’s never been done, and a way to differentiate from the other platforms. You would get the attention of the whole Mac community.

+2 votes   article: Introducing Desura
Betelgeuze Dec 16 2009, 1:34pm says:

As a long time moddb member I would love to enter the beta. I really like what you guys are doing here!

Does this work on mac?

+3 votes   article: Introducing Desura
Betelgeuze Dec 16 2009, 5:04am says:

looking good! ^^

+3 votes   media: A Celtic house
Betelgeuze Dec 14 2009, 6:01am says:

so its still alive... great! ^^

+1 vote   article: Zombies ? We want Vampires !
Betelgeuze Jan 2 2011, 11:28am replied:

nope ;) but nice try! :)

+1 vote   game: Project Growth
Betelgeuze Dec 17 2010, 9:15am says:

Not sure what its about, but the first concepts got me interested +watch

+1 vote   mod: life
Betelgeuze Nov 21 2010, 8:13am says:

and also because I was able to see the photoshopping on that version and posted about it? Just like my other comments where deleted? (lucky I took screenshots)

+1 vote   media: Faith Omega, places of destruction
Betelgeuze Oct 16 2010, 7:04am says:

Looks fantastic, as always! :)

+2 votes   article: October 15th Road to the Future
Betelgeuze Oct 13 2010, 8:09am says:


+1 vote   media: Restaurants and underpass
Betelgeuze Oct 13 2010, 5:44am says:

impressive! A crane for the core on the contstrution site would be cool.

+1 vote   article: Off Limits - construction site development video
Betelgeuze Sep 6 2010, 1:29pm says:

the flora in this game has always been amazing!!! Most of the time I'm not impressed by RTS graphics, but this one does!

+2 votes   media: Marsh
Betelgeuze Aug 9 2010, 9:55am says:

omg dinoboat! ^^

Welcome back!

+1 vote   media: Very short teaser
Betelgeuze Apr 6 2010, 8:33am says:

So, it's like Infinity: The Quest for Earth?
Space exploration with lots of planets, seamless space/terrain transition, you can do what you want, no walking feature but vehicles are in, and it has a name with "The Quest For" in it, and you accept contribution work?
(not claiming it's a copy)

How will the Unreal Engine3 be able to generate those planets?

+1 vote   article: Welcome to DeepSpace
Betelgeuze Nov 29 2009, 12:28pm replied:

its works now, great!

+1 vote   article: OpenGL 3, Holo-Comps and Demo-World
Betelgeuze Nov 29 2009, 10:08am replied:

Maybe you could upload it to youtube and add a link to your newspost :)

+1 vote   article: OpenGL 3, Holo-Comps and Demo-World
Betelgeuze Oct 24 2009, 12:43pm says:

This looks really great, nice work guys! Only thing I think looks wrong are the animations, they are lacking a bit. Make the animations look smooth and you have a winner (on graphics atleast)

+1 vote   article: Fps Terminator Beta demo in progress
Betelgeuze Oct 7 2009, 5:53pm says:

Ill make a newspost about this soon.

+1 vote   media: ASEToBin 1.0 release
Betelgeuze Jun 5 2009, 6:48am says:

I hope your creatures get colors like this ingame too.

+1 vote   media: June Update
Betelgeuze Jun 4 2009, 5:39pm replied:

So haven't you seen the gameplay vids? I'm not someone who complains a lot about games, and never have about Valve games but those gameplay vids look bad. The map looked bad and too right (daytime), characters look bland indeed. This looks more like an expantion or something, Hell, Im sure modders would come up with better stuff from what I've seen so far.

And just the short development time... you know that can't be good!

Also, I wa expecting a lot more content for the first one. I played L4D one week(maybe 2) because I got bored with the maps. I expected to get some more content like we get with every Vave game. If this is the amount of content they planned for the first it wasn't worth the money I payed for it!
I'm not going to buy the new one, probably not even if they make it better than the first.

-3 votes   article: L4D Community on the rise
Betelgeuze Jun 2 2009, 6:46am says:

you guys should get a section on with those videos

+3 votes   article: Mod Video Spotlight - May 2009
Betelgeuze Apr 3 2009, 3:47pm replied:

Newspost comming soon ;)

+2 votes   media: Hangar
Betelgeuze Jan 4 2009, 7:52am replied:

You should be able to play Infinity on a medium-range computer when it gets released. Also, it's a game not a mod ;)

+1 vote   article: New planetary features
Betelgeuze Jan 4 2009, 7:39am says:

I hope this gets on steam! ;)

+2 votes   article: Empires 2.21 Update Released
Betelgeuze Jul 9 2008, 12:42am says:

No, we are not going to release any demos with planet exploration.

+1 vote   media: Lava experiments
Betelgeuze Jun 21 2008, 6:51am replied:

Yes it will have some effect on your ship, Im sure lava will damage your ship if you get too close and your ship can get dirty when flying in an atmosphere of a planet.

We are not going for underwater environments so submarines are out, subterranean bases(tunnels, caves, bunkers, sewers,...) on the other hand will be in the game. We are aiming to get some Descent-like gameplay in Infinity.

+1 vote   article: Lava experiments and more
Betelgeuze May 9 2008, 11:18am says:

Looks good! :)

+2 votes   article: Media update
Betelgeuze Mar 27 2008, 8:44pm says:

So this is a game made by blind people to make everyone experience what it is to be blind?
Now thats original and very interesting, I'll be playing this!

I have a lot of respect for projects like this!

+5 votes   article: Have you ever wanted to be blind?
Betelgeuze Mar 27 2008, 9:31am says:

Also not a star trek fan but Ill definitely play this mod, looks great!

+1 vote   article: Media Update 20
Betelgeuze Nov 20 2007, 1:33am says:

Never seen this before, looks very good but strange at the same time.

Not sure what to think of this but I'll defenetly try it!

+1 vote   article: E.Y.E video
Betelgeuze Jun 10 2007, 8:10am says:

Yes it's work in progress concept art.

+1 vote   media: Infinity Artwork - 48
Betelgeuze Jan 17 2007, 10:49am says:

I had a lot of fun with the demo, but didn't play it very long. Im defenetly going to download the 1.0 version, but Im not a big fan of the dystopia mapping.

+1 vote   article: Dystopia Version 1 Features
Betelgeuze Dec 29 2006, 6:30am says:

Yeah it looks like it lags, still nice(and funny) trailer!

+1 vote   article: PVKII Teaser Released
Betelgeuze Nov 16 2006, 9:21am says:

Piuneer, some things should be left for the full game ;)

+1 vote   media: ICP 2.0b screenshot 1
Betelgeuze Sep 13 2006, 4:44pm says:

Keep in mind this is a work in progress. Yes, it's not perfect. There are tons of little problems, parameters to adjust. Things will improve over time. And keep in mind it's yet another "tech" demo: even if it looks nice, it's far, extremely far from being more than a rendering prototype.

+1 vote   media: Infinity63
Betelgeuze Aug 19 2006, 2:21pm says:

Very nice guys. First I didnt like this mod a lot, but now I do. Its looking very good!

+1 vote   article: Less Talk, More Treats
Betelgeuze Aug 15 2006, 3:23pm says:

Also, be carefull with the lightning on your textures, if the light is comming from the other side it would look strange.

+1 vote   article: Qexpo media!
Betelgeuze Jul 17 2006, 6:16am says:

Nice work, looks fun!

+1 vote   article: July Iron Grip: The Oppression updates!
Betelgeuze Apr 24 2006, 12:41am says:

This is amazing! Maybe I can make a hud for you guys, but I have a lot of work already so Ill have to think about it.

+1 vote   article: Media Update!
Betelgeuze Apr 15 2006, 5:43pm says:

They are lasers, they bounce off on reflective surfaces. Bullets dont bounce that way.

+1 vote   download: Space combat prototype video
Betelgeuze Apr 9 2006, 11:50am says:

Ah cmon, its a great mod why cant they use it? After all its not about the music but about the mod!
People always have to be so negative :s

+1 vote   article: Off Limits Alpha Trailer
Betelgeuze Mar 28 2006, 11:44pm says:

A lot of real stars like the sun will be in Infinity, Betelgeuze probably to.

+2 votes   member: Betelgeuze
Betelgeuze Mar 4 2006, 7:15am says:

Thx everyone!

The model is 7200 triangles, which means the scene weights a total of 7.2 MTris. Thanks to LOD, the per-frame polycount is closer to half a million polys.

+1 vote   media: Infinity28
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