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Comment History  (150 - 180 of 869)
Betelgeuze
Betelgeuze May 29 2010, 7:43pm says:

Hey, any plans for a mac version?

+2 votes     mod: Resistance & Liberation
Betelgeuze
Betelgeuze May 29 2010, 7:40pm says:

any plans for a mac version?

+1 vote     article: Dystopia: May 2010 Update - 1.30 Released to Supporters!
Betelgeuze
Betelgeuze May 14 2010, 6:25am says:

Great, any plans for a mac version?

+1 vote     article: Introducing Iron Grip: Marauders
Betelgeuze
Betelgeuze May 8 2010, 3:43pm replied:

Haha :D well I'm sure InfinityAdmin would love to trade his zero-budget game technology with NASA's multi-billion dollar space technology!

+1 vote     article: Tech Demo Video 2010
Betelgeuze
Betelgeuze May 7 2010, 5:51am replied:

No point in spreading rumors that its going to be free. People will expect it to be free and it probably wont!

+1 vote     game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze May 6 2010, 2:23pm replied:

Feel free to let you imagination(and creations) go wild on the contribution forum where the art for this game is being created by gamers lke you: Infinity-universe.com

+1 vote     game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze May 6 2010, 7:17am replied:

so with every new shooter game you say "but there is Doom, why would we need this?" ?

Have you actually seen any of the main features from this video in EVE?

+5 votes     article: Tech Demo Video 2010
Betelgeuze
Betelgeuze Apr 30 2010, 11:55am replied:

Be carefull saying that, before you know it they contact your project leader!

+1 vote     article: Angular and linear keyframe blending
Betelgeuze
Betelgeuze Apr 17 2010, 1:43pm replied:

For updates you should check the Infinity forums. I'm not updating this profile anymore and I'm not sure anyone else is going to do it.

+1 vote     game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Apr 6 2010, 8:36am replied:

It was already possible and done in 1984 with the Elite games. Procedural techniques enable you to do this without needing a hi-tech computer. I have no idea why no game studio has done this in the last decades with 'modern' game technology, it's a shame.

En.wikipedia.org(video_game)

+1 vote     article: Welcome to DeepSpace
Betelgeuze
Betelgeuze Apr 6 2010, 8:33am says:

So, it's like Infinity: The Quest for Earth?
Space exploration with lots of planets, seamless space/terrain transition, you can do what you want, no walking feature but vehicles are in, and it has a name with "The Quest For" in it, and you accept contribution work?
(not claiming it's a copy)

How will the Unreal Engine3 be able to generate those planets?

+1 vote     article: Welcome to DeepSpace
Betelgeuze
Betelgeuze Mar 19 2010, 9:49am says:

looks fantastic, I love the open-map style

+1 vote     media: Primal Carnage GDC Demo Screenshot 05
Betelgeuze
Betelgeuze Jan 23 2010, 6:14pm replied:

I'm not the only one who had a complaint about the news post and I stated my opinion as a moddb visitor never as an Infinity member. It's sad to see you see my opinion about the news post as an act of jealousy and boycott from Infinity. I clearly stated multiple times that I like the project and am always happy to read news post about the development of the game. Never did I mention Infinity in all of this, and its not because Im managing the Infinity profile on moddb that I shouldnt be able to state my honest opinion about things on moddb.
Instead of discussion it in a mature manner with me you take it on a personal level and say I’m someone who don’t follows his "promises”, call me "jealous" and "angry" and feel you have to contact the Infinity team instead of me. Therefore I take this as a personal attack on me.
I've decided to resign from the Infinity moddb team(im not even part of the dev team), to make clear that this has nothing to do about them, and I don't want to get them involved in it further. I will talk to the moddb crew about this and I will contact you in private about this too!
I accept nothing less than your apologies to me and to the Infinity team, not for disagreeing with what I said about the newspost but for getting Infinity involved in this, which has clearly nothing to do with this!

Thats all I have to say about this in public, If you feel the need to insult me even more and or just want to have a normal discussion, you can always contact me: alphaorionis01(at)gmail.com

-2 votes     article: How to make pixel art in Photoshop [mini tutorial]
Betelgeuze
Betelgeuze Jan 23 2010, 10:29am replied:

They made the promise to the people who care, that’s why there's an option to show the news post for people who "watch" your project on moddb. For other gamer’s modders and developers this is not interesting or relevant to what they hope to find on moddb.
And because I don’t like to see relevant news being bumped down by pinkbeard news you conclude I don’t hold promises? I do, I just don’t post them on a website about mods and game development. Its not because I feel it’s a good idea to make a promise about something that this makes it relevant to be front-page news.

So making a complete news post for every web comic page that gets released is front-page worthy in your opinion? For me its not, but I'm sure its great for the people who "watch" the project (again use that option) In the ends its also possible to make a news post about it when the full comic is finished, instead of doing it for every page.

And yes I would rather have it the Black Mesa Source way who don’t try to get in the spotlight every single day and still manage to get a large fan base and win awards on this website. At least they don’t bump down all the other news and still manage to impress people.

There is no way any project manages to have something front-page news worthy every day, yet you guys manage to get on top of the news almost every day, and you clearly start to notice that in the news subjects. I don’t really care if there’s a news post about a web comic, or one about pixel art, its just that it all starts building up with more and more of those kind of news posts and its starting to annoy me a bit. Still the news post about the actual development of the game are always very interesting and great to read/see.

+3 votes     article: How to make pixel art in Photoshop [mini tutorial]
Betelgeuze
Betelgeuze Jan 23 2010, 6:27am replied:

I did, still don’t see why it has to be posted on the front-page of moddb as Overgrowth news.
As someone already mentioned a couple of news posts ago, I also start to get the feeling they try to get on top of the newspage every day! I wouldn't care if it was actual real news about the game, but news so far have been about a pink beard, pixel art, web comics and 4 or 5 news post about the same 'organic' game pack you could buy. For those things there’s an option to post news for people who watch the game only, this shouldn’t be on the front-page. I see no other game or mod do this and I hardly see any other game or mod on the top of the front-page everyday!

I think Overgrowth is an amazing project but I rather not have the other mod/indie news get bumped down every day by stuff like this.
@ moddb crew: is there a way I could filter out Overgrowth news or something?

+1 vote     article: How to make pixel art in Photoshop [mini tutorial]
Betelgeuze
Betelgeuze Jan 23 2010, 5:51am says:

So what does this have to do with Overgrowth?

-2 votes     article: How to make pixel art in Photoshop [mini tutorial]
Betelgeuze
Betelgeuze Jan 21 2010, 6:22am says:

Looks fantastic! Hope it plays the way it looks ;)

+1 vote     article: Teaser time!
Betelgeuze
Betelgeuze Jan 20 2010, 6:04pm says:

very natural looking

+3 votes     media: Mediterranean Terrains
Betelgeuze
Betelgeuze Jan 19 2010, 11:50am replied:

yay for jelly! ^^

+1 vote     article: How not to be crushed.
Betelgeuze
Betelgeuze Jan 19 2010, 7:29am says:

looks complicated :)

+2 votes     article: How not to be crushed.
Betelgeuze
Betelgeuze Jan 17 2010, 6:47pm replied:

Well since you plan to promote your puzzle mod by making us "think" I hope you can make the regular teasers/updates interesting enough to keep us puzzling with them. The first one looks very cool and intriguing already!
You've got my attention! ^^

Good luck with the project!

+1 vote     article: Introducing Dual Reality.
Betelgeuze
Betelgeuze Jan 17 2010, 4:15pm says:

Interesting! Should we expect to see teasers on a regular basis, or will it take time?

+1 vote     article: Introducing Dual Reality.
Betelgeuze
Betelgeuze Jan 16 2010, 6:50pm replied:

so you would hate paying for a game?

+1 vote     game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Jan 16 2010, 7:47am says:

congrats everyone!

+2 votes     article: MSUC Phase 4 Winners
Betelgeuze
Betelgeuze Jan 16 2010, 6:19am says:

congrats! ^^

+1 vote     article: Best FPS Mod in Phase 4 of MSU
Betelgeuze
Betelgeuze Jan 15 2010, 4:30pm says:

sry-double post

+2 votes     article: Overgrowth comic update pages 22-24
Betelgeuze
Betelgeuze Jan 15 2010, 4:30pm says:

Ok great game-project and nice comic, but are you going to make a newspost for every comic page that gets released?

Don't get me wrong, I really like the work you guys do, and you deserve some media attention
but newsposts about comics is not mod/indie game related. I'd rather not have all the mod related news get bumped down for webcomic news and 5 newspost about the same "organic indie pack" was not needed either.

It's not getting me more excited about the game and the development of it, on the contrary.
Please keep things like this for profile news, so that people who really care and "watch" the game see it, but not for the front-page.

+4 votes     article: Overgrowth comic update pages 22-24
Betelgeuze
Betelgeuze Jan 15 2010, 9:02am replied:

Yeah, wings are useless in space and shouldn't be on spaceships, they only have some use when you enter an atmosphere. We aim to make spaceship designs that not only look cool, but are also believable and functional for it's environment.

+1 vote     media: The Ferox
Betelgeuze
Betelgeuze Jan 12 2010, 5:54pm replied:

sounds great! :) Impressive engine you guys are using

+2 votes     media: Primal Carnage - Ingame Testing
Betelgeuze
Betelgeuze Jan 12 2010, 4:56pm replied:

But I mean the depth of field effect (aka blurry background), how will that be used in the game? :)

+1 vote     media: Primal Carnage - Ingame Testing
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