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Comment History  (90 - 120 of 873)
Betelgeuze
Betelgeuze Feb 19 2011, 11:55am says:

Looking good, great variation between the maps!

+1 vote   article: Off Limits - maps done + guide update
Betelgeuze
Betelgeuze Dec 11 2010, 1:31pm replied:

probably not enough ;)

+1 vote   media: Off Limits - juggernaut HUD
Betelgeuze
Betelgeuze Dec 9 2010, 2:20pm replied:

How much? ;D

+1 vote   media: Off Limits - juggernaut HUD
Betelgeuze
Betelgeuze Nov 21 2010, 12:26pm replied:

.

+1 vote   media: Faith Omega, places of destruction
Betelgeuze
Betelgeuze Nov 21 2010, 11:42am replied:

Only keeping comments you like, and deleting all the others is not going to give you a lot of fans. It's called "freedom of speech", what you do is "censoring". Have you ever seen any other serious developer do this? Deleting comments from people, just because you don't like them, will make people angry, you feed the trolls! If you don't want comments on your work, just don't show it to the public or don't use an open-community like moddb!
Start closed-development and when you are ready sart closed testing to get your feedback. In concept stage thats not needed anyway.

Yes this is my "feedback", but since its probably feedback you don't like its going to be deleted I guess?

+1 vote   media: Faith Omega, places of destruction
Betelgeuze
Betelgeuze Oct 16 2010, 6:34am says:

Amazing, great to see the 'duvel' sign hasn't been changed! :D

+1 vote   media: Styx exterior shots
Betelgeuze
Betelgeuze Aug 29 2010, 1:27pm says:

so what about Sven co-op source? what happened to that?

+2 votes   article: Sven Co-op 4.5 Release Countdown 3
Betelgeuze
Betelgeuze May 30 2010, 8:04pm replied:

I have both MAC and PC, and I don't feel "owned" by anyone.

+1 vote   article: Dystopia: May 2010 Update - 1.30 Released to Supporters!
Betelgeuze
Betelgeuze May 29 2010, 7:40pm says:

any plans for a mac version?

+1 vote   article: Dystopia: May 2010 Update - 1.30 Released to Supporters!
Betelgeuze
Betelgeuze Jan 17 2010, 6:47pm replied:

Well since you plan to promote your puzzle mod by making us "think" I hope you can make the regular teasers/updates interesting enough to keep us puzzling with them. The first one looks very cool and intriguing already!
You've got my attention! ^^

Good luck with the project!

+1 vote   article: Introducing Dual Reality.
Betelgeuze
Betelgeuze Jan 17 2010, 4:15pm says:

Interesting! Should we expect to see teasers on a regular basis, or will it take time?

+1 vote   article: Introducing Dual Reality.
Betelgeuze
Betelgeuze Jan 9 2010, 8:50am replied:

It's not a mod. And no, no new videos.
Most of the work being done now is less eye-candy related

+2 votes   media: Shuttle
Betelgeuze
Betelgeuze Dec 21 2009, 12:11pm replied:

Yeah sure thing, not sure what's to be jealous about, but thats probably it!
;)

-2 votes   article: MOTY Begins - TNM Characters Urge You To Vote!
Betelgeuze
Betelgeuze Dec 21 2009, 12:08pm replied:

Yeah but it feels a bit arrogant, to me.
I can understand projects making newsposts during this period especially to get some extra votes (I've done it too). But actually asking for it in the newpost and making it the newspost title is just not done imo (it's even in the thumbnail image!), those projects never get my vote.

-1 votes   article: MOTY Begins - TNM Characters Urge You To Vote!
Betelgeuze
Betelgeuze Dec 21 2009, 11:42am says:

So, now every moddb project has to make a newspost to ask for votes?

+1 vote   article: MOTY Begins - TNM Characters Urge You To Vote!
Betelgeuze
Betelgeuze Oct 10 2009, 5:17pm replied:

'walk' no, 'driving ground vehicles' probably :)
Thanks!

+1 vote   article: ASEToBin 1.0 release and more!
Betelgeuze
Betelgeuze Jul 20 2009, 7:38pm replied:

also, will you release a mac version too?

+1 vote   article: PokeWorld Online PokeCast #2
Betelgeuze
Betelgeuze Jun 10 2009, 7:10pm replied:

Not all the ships that get made for infinity will make it into the game. Also we have a lack of good texturers to give all those ships a nice texture, This is becoming a bit of a problem!

So we don't have that many finished ships for the game.

+1 vote   media: Deltan Talon Fighter
Betelgeuze
Betelgeuze Jun 5 2009, 6:46am says:

I have some teeth of this guy.

Looks very good!

+1 vote   media: June Update
Betelgeuze
Betelgeuze Jan 6 2009, 4:28pm replied:

Just like any unreleased mod/indie game on this website, like for example 'A Galaxy of War', isn't it?

+3 votes   article: Concept art timelapse & music compilation
Betelgeuze
Betelgeuze Jan 2 2009, 1:21pm replied:

ok sounds good :)

+1 vote   article: Let the Awards BEGIN!
Betelgeuze
Betelgeuze Jan 2 2009, 10:37am says:

Great! :)

What about Top 5 Upcomming Indie Games?

+1 vote   article: Let the Awards BEGIN!
Betelgeuze
Betelgeuze Oct 26 2008, 6:00pm says:

Amazing what you are doing, it looks original, I love the setting and its so different from any other mod I've seen so far (both gameplay and visuals)

+1 vote   article: What's behind the secret door?
Betelgeuze
Betelgeuze Jun 21 2008, 6:59am says:

Very handy!

+1 vote   article: New URLS!
Betelgeuze
Betelgeuze Jun 20 2008, 5:31am says:

Well it’s still a tool just like the tools we modders have been using for years. The difference is this tool is so easy use that everyone can work with it. Does that make it less 'modding'? Where do we draw the line exactly? Is modding based on how difficult the tools are to use?

I see that you make a link with character creation you see in lots of games but it’s different. It’s a lot more complex and flexible and the creations are used in other people’s games and not restricted to your own game.

It’s funny but interesting to see that the line between modding and character creation is becoming very vague

+1 vote   article: Spore - Gateway to Modding?
Betelgeuze
Betelgeuze Mar 21 2008, 6:38am says:

looks amazing, so are those real animations or just static atm?

+1 vote   media: Shot 1
Betelgeuze
Betelgeuze Mar 18 2008, 7:38pm says:

I study gamedesign (conceptial and game art)

+1 vote   poll: I'm currently attending school in order to obtain a career in interactive media.
Betelgeuze
Betelgeuze Feb 9 2008, 5:39pm replied:

Yeah I'll probably try it

+1 vote   article: A bit of Space
Betelgeuze
Betelgeuze Feb 8 2008, 6:43pm replied:

Everyone is still trying all the new things, play some more; the mod is pretty balanced.

+1 vote   article: PVKII Beta 2.0 Released!
Betelgeuze
Betelgeuze Feb 8 2008, 6:36am replied:

Well those are core parts of PVK (the original and PVK2), you can't just delete those from the mod. I guess you are new to PVK? ;)

+1 vote   article: PVKII Beta 2.0 Released!
Betelgeuze
Betelgeuze Dec 15 2007, 9:30am says:

Maybe when the ship is finished and has a real texture ;)

+1 vote   media: Bellerophon
Betelgeuze
Betelgeuze Oct 18 2007, 3:17am says:

A great map for a great mod! :D

+1 vote   article: New MAp: pvk_forgotten
Betelgeuze
Betelgeuze Aug 28 2007, 7:18pm says:

Geo-morphing isn't implemented yet, thats why you see the 'object popping'.

+1 vote   download: Terrain, physics, rings and motion blur.
Betelgeuze
Betelgeuze Jun 10 2007, 7:53pm says:

wow, this must be the most original mod for hl2!

+2 votes   article: FLIPSIDE Finally Online
Betelgeuze
Betelgeuze Apr 12 2007, 6:15am says:

Looks very good!

+1 vote   article: NightFall Media Update #2 of 4!
Betelgeuze
Betelgeuze Jan 18 2007, 6:25am says:

And this baby has been modeled already too!
Thats what I call great teamwork ;)

Fl-tw.com

+1 vote   media: Infinity Artwork - 38
Betelgeuze
Betelgeuze Dec 30 2006, 6:53pm says:

I would love to see a vid of this, I wonder what the velociraptor looks like in action.

+2 votes   article: Jurassic Rage: Evolution II released !
Betelgeuze
Betelgeuze Oct 18 2006, 4:59pm says:
Quote:But wot are the aims of land going to be in ur mainly space game may i ask??

You will spend a large amount of time on the planets so ofcourse there will be a lot to do.
ex: You will be able to explore the surface of all the planets(minus gas giants) and it will be possible to find cities, ruins, primitive alien lifeforms,...
Space ships will be able to fight on the planets and we might add some ground vehicles too.

Quote:Very nice, there are a few touchups to be made I am sure so great job.

Thanks and yes its all work-in-progress. The rendering of water is extremely basic at this point, we've only created a simple shader that generates a per-pixel water normal by blending together 4 normal maps coming from perlin noise fBm.

+1 vote   media: Infinity73
Betelgeuze
Betelgeuze Oct 14 2006, 8:12pm says:

nice :)

+1 vote   article: Get A Life : Gameplay demonstration & alpha 6.2
Betelgeuze
Betelgeuze Sep 20 2006, 10:00am says:

As I said on the ES forums, amazing stuff!

+1 vote   article: Trailer & Release Date
Betelgeuze
Betelgeuze Sep 2 2006, 4:28pm says:

thats amazing, It looks like COD2.

+1 vote   article: RnL Animator Require and Media Update
Betelgeuze
Betelgeuze Aug 25 2006, 12:43pm says:

Yes this is what it looks like in-game

+1 vote   media: Infinity58
Betelgeuze
Betelgeuze Mar 26 2006, 8:59am says:

It will work, trust me

+1 vote   media: Infinity28
Betelgeuze
Betelgeuze Jan 15 2006, 8:17am says:

lol PanFrie those are not real lvl, just renders but it still looks very good!

+1 vote   article: Release date delay, and new screenshots
Betelgeuze
Betelgeuze Dec 6 2005, 1:11am says:

great work, looks pro!

+1 vote   article: Satan
Betelgeuze
Betelgeuze Dec 11 2010, 6:50am says:

looking good so far

+2 votes   article: Primal Carnage - Alpha Gameplay Teaser!
Betelgeuze
Betelgeuze Dec 5 2010, 7:22am says:

very nice work!

+2 votes   article: Jeklynn Heights Character Video (Pre-Alpha Game Footage)
Betelgeuze
Betelgeuze Dec 1 2010, 7:41pm says:

a lot better!!!

-1 votes   media: Off Limits - weapon cleanup
Betelgeuze
Betelgeuze Dec 1 2010, 6:38am replied:

oh thats why I didn't find it when I wanted to vote for it... :s

+1 vote   game: Natural Selection 2
Betelgeuze
Betelgeuze Nov 30 2010, 11:53am says:

I love it!

+4 votes   media: Celtic Flotilla
Betelgeuze
Betelgeuze Nov 25 2010, 11:38am replied:

You know, Valve is an indie developer too they sell at full price too sometimes ;D same for ID-software until they joined Bethesda.

-3 votes   article: NS2 closed beta released...and how we got here
Betelgeuze
Betelgeuze Nov 25 2010, 11:25am says:

Interesting game concept!

+1 vote   article: Animation begins, 2D art coming along, code monkey needed
Betelgeuze
Betelgeuze Nov 21 2010, 11:34am says:

Well he clearly stated "only text was added" with the previous screenshot, that clearly isn't the fact as you admit now. Furthermore, my question about the concepts around the center "screenshot" where never answered. Are these made for this project?

+1 vote   media: Faith Omega, places of destruction
Betelgeuze
Betelgeuze Nov 21 2010, 8:13am says:

and also because I was able to see the photoshopping on that version and posted about it? Just like my other comments where deleted? (lucky I took screenshots)

+1 vote   media: Faith Omega, places of destruction
Betelgeuze
Betelgeuze Nov 18 2010, 11:54am says:

The old version of this map was impressive already, but wow this looks amazing! Will your other maps get a remake too?

+1 vote   media: Off Limits - level presentation video
Betelgeuze
Betelgeuze Nov 18 2010, 11:44am replied:

"You realize the Utahraptor"... Uhm Utahraptor was discovered just after the first JP movie (the same year), so you can say its a Utahraptor in the movies but it was never meant to be!

+1 vote   media: Commando Ambushed by Raptors
Betelgeuze
Betelgeuze Nov 15 2010, 7:52pm says:

IOTY vote! ;)

+4 votes   game: Jeklynn Heights
Betelgeuze
Betelgeuze Nov 15 2010, 4:49pm says:

How did you get nominated if the voting just started?

+1 vote   article: Vizati competing for Indie of the Year 2010. Vote for us!!!
Betelgeuze
Betelgeuze Nov 15 2010, 9:56am says:

Good luck everyone!

+2 votes   article: Welcome to the IOTY 2010!
Betelgeuze
Betelgeuze Nov 15 2010, 4:23am says:

IOTY vote!

+1 vote   game: Minecraft
Betelgeuze
Betelgeuze Nov 15 2010, 4:19am says:

MOTY vote! ;)

+6 votes   game: 0 A.D. Empires Ascendant
Betelgeuze
Betelgeuze Nov 15 2010, 4:18am says:

MOTY vote ;)

+1 vote   mod: Off Limits
Betelgeuze
Betelgeuze Nov 12 2010, 6:46pm says:

nice!

+1 vote   media: Styx final area done
Betelgeuze
Betelgeuze Nov 12 2010, 9:08am says:

I still wonder why there are no good WW1 shooters... Show them!

+4 votes   media: Ingame Verdun Screenshots November 11th 2010
Betelgeuze
Betelgeuze Nov 12 2010, 9:07am says:

looks really great for Unity! :D

+3 votes   media: Ingame Verdun Screenshots November 11th 2010
Betelgeuze
Betelgeuze Nov 12 2010, 9:05am says:

Fantastic, finally a good looking WW1 shooter! Great graphics on Unity too! :D *tracking*

+2 votes   article: Announcing Verdun
Betelgeuze
Betelgeuze Nov 10 2010, 7:11pm says:

looks fantastic, nice artstyle!

+1 vote   article: Woah, Snapshot is back!
Betelgeuze
Betelgeuze Nov 7 2010, 5:58am says:

great!

+1 vote   media: Level art polish tutorial
Betelgeuze
Betelgeuze Nov 6 2010, 7:18am says:

great!

+2 votes   article: Demo! Box! Reviews!
Betelgeuze
Betelgeuze Nov 3 2010, 7:29am says:

Looking great! :D

+1 vote   article: Off Limits - construction site and hotel
Betelgeuze
Betelgeuze Nov 3 2010, 7:29am replied:

Oh me too! :O

I visit Skyscrapercity.com almost every day! I was never into architecture but somehow its fascinating to see those big projects grow, especially in Dubai and New York!

If you ever do a new map for Off-Limits and need some inspiration for a new iconic building, you should have a look at the Ryugyong Hotel from North Korea ;) I'm sure it would fit the Off-Limits universe and had a 'post-apocalyptic' look for decades, until they started construction again in 2008.

+1 vote   media: Off Limits - construction site and hotel
Betelgeuze
Betelgeuze 21hours 5mins ago says:

First free promo code for the iOS version, These can only be used once, so be quick! ;)

37R7KRWNTHFN

Enjoy!

+1 vote   game: Pinball Planet
Betelgeuze
Betelgeuze May 28 2012, 4:36am says:

Looks like this is for the US only, worth mentioning on an international website imo!

+1 vote   article: Intel's Superstars Competition
Betelgeuze
Betelgeuze Mar 27 2011, 5:04pm says:

Congrats! :D

+1 vote   article: Off Limits - Closed Beta started
Betelgeuze
Betelgeuze Mar 3 2011, 3:52pm replied:

I don't know, you should contact the moddb crew for problems related to the website.

+1 vote   media: Episode2 - Solomon's Secret
Betelgeuze
Betelgeuze Feb 4 2011, 12:44pm says:

I love the dinosaur animations and sounds!

+4 votes   article: Primal Carnage - Evga partnership, T-Rex Development Footage
Betelgeuze
Betelgeuze Feb 2 2011, 1:52pm replied:

I like.

+1 vote   article: Off Limits - closing in on beta!
Betelgeuze
Betelgeuze Feb 2 2011, 8:40am says:

cool new skybox

+2 votes   media: Off Limits - closing in on beta!
Betelgeuze
Betelgeuze Jan 30 2011, 1:23pm says:

Congrats on the release!

+1 vote   article: The Astroslugs have arrived on Desura!
Betelgeuze
Betelgeuze Jan 4 2011, 10:31am says:

So, was it worth it, the lightmapping? Ive played with it a little myself but the results where not what I was hoping for.

+2 votes   media: Picture of the Week 0010 - Week 49 November 2010
Betelgeuze
Betelgeuze Jan 3 2011, 8:02am says:

looking very good, nice artstyle!

+1 vote   article: Animation Videos 2!
Betelgeuze
Betelgeuze Dec 31 2010, 9:27pm replied:

I've never seen a pregnant Alvergast, so I can't tell ;)

+1 vote   media: Alvergast Concept
Betelgeuze
Betelgeuze Dec 30 2010, 10:13am says:

looking great, very nice artstyle!

+1 vote   media: Screenshots
Betelgeuze
Betelgeuze Dec 30 2010, 8:14am replied:

Yes, we are using the latest Unity version.

+1 vote   game: Project Growth
Betelgeuze
Betelgeuze Dec 19 2010, 6:17am says:

great!

+1 vote   article: Off Limits - drivable vehicles guide
Betelgeuze
Betelgeuze Dec 17 2010, 9:13am says:

Really interesting art-style you guys are going for. Good luck!!!

+1 vote   article: Environment Concepts
Betelgeuze
Betelgeuze Dec 17 2010, 7:07am says:

some very interesting concept art, original!

+2 votes   media: Preliminary Environment Ideation
Betelgeuze
Betelgeuze Nov 2 2010, 6:35pm says:

Great, reminds me of the Freedom Tower construction!

+1 vote   media: Off Limits - construction site and hotel
Betelgeuze
Betelgeuze Oct 28 2010, 11:44am says:

Looks very good!

+5 votes   media: New boats for the Greeks.
Betelgeuze
Betelgeuze Oct 20 2010, 9:03am says:

Great! :D

My suggestion for the next release: "Camulos" Celtic god of war.

+2 votes   article: New Release: 0 A.D. Alpha 2 Bellerophon
Betelgeuze
Betelgeuze Sep 11 2010, 8:44am says:

I clearly see the influence from Mirror's Edge, and thats nto a bad thing! :D It reminds me of some of the ME pictures I've seen on your blog, amazing work!

+1 vote   media: lobby
Betelgeuze
Betelgeuze Sep 1 2010, 10:22am replied:

the weapon is from the leaked HL2 beta right?

+2 votes   media: Old weapons
Betelgeuze
Betelgeuze Apr 30 2010, 11:55am replied:

Be carefull saying that, before you know it they contact your project leader!

+1 vote   article: Angular and linear keyframe blending
Betelgeuze
Betelgeuze Jan 12 2010, 3:16pm says:

I think it looks a lot better ingame than in the renders!

+3 votes   media: Primal Carnage - Ingame Testing
Betelgeuze
Betelgeuze Jan 12 2010, 3:16pm says:

Nice pose! I hope to see them navigate like that in the eventual game too (jumping on objects,...)

+3 votes   media: Primal Carnage - Ingame Testing
Betelgeuze
Betelgeuze Jan 12 2010, 3:14pm says:

Looking great, nice lighting and depth of field effect. In what way will depth of field be used in the gameplay?

+3 votes   media: Primal Carnage - Ingame Testing
Betelgeuze
Betelgeuze Jan 9 2010, 4:31pm says:

One of my favorite concepts so far for this game. Really good!

+4 votes   media: Primal Carnage - Concept WIP
Betelgeuze
Betelgeuze Jan 2 2010, 12:59pm says:

looking perfect!

+1 vote   media: Primal Carnage - Concept Art
Betelgeuze
Betelgeuze Dec 26 2009, 6:29am says:

looking great as always!

+5 votes   article: 0 A.D. 2009 Winter Update
Betelgeuze
Betelgeuze Dec 11 2009, 7:09am says:

looks great, maybe add some phong shading to the car?

+1 vote   article: In Game Video and Screenshots: Bosozoku 240SX
Betelgeuze
Betelgeuze Oct 30 2009, 11:42am replied:

Ive just downloaded from moddb, didn't get any options or registration forms before the download started. (mac version)

+1 vote   article: Unity engine goes free for Indie developers
Betelgeuze
Betelgeuze Oct 30 2009, 11:04am replied:

Also special because it works on Mac too.

So Ive downloaded this version, it says I can only use it for 30 days for free :s

+1 vote   article: Unity engine goes free for Indie developers
Betelgeuze
Betelgeuze Oct 10 2009, 5:18pm replied:

It's the same ship ;)

+2 votes   media: ASEToBin 1.0 release
Betelgeuze
Betelgeuze Jun 8 2009, 1:46am replied:

what valve has given us in ""firts release" is not what we would expect from other companies

+3 votes   article: L4D2 Boycott Group emails Valve with their demands
Betelgeuze
Betelgeuze Jun 5 2009, 11:59am replied:

Thats more than 7000 people you are talking about...

everyone has its own opinion, and if people didnt have something to complain about they wouldnt!

+3 votes   article: L4D Community on the rise
Betelgeuze
Betelgeuze May 23 2009, 4:41am replied:

I just had to quote your loveletter on our forum :D

oh and its been less than a month since our previous dev update ;)

+1 vote   article: Procedural galaxy generator
Betelgeuze
Betelgeuze Apr 5 2009, 8:16pm says:

reminds me of stalker and thats not a bad thing :)

nice screenshots!

+6 votes   article: Forest and apartment blocks
Betelgeuze
Betelgeuze Jan 24 2009, 6:12am replied:

Yes they will

+1 vote   media: Sunset
Betelgeuze
Betelgeuze Jan 7 2009, 4:04pm replied:

Why not ask them to pay for it next time?
The real point is, you post news or you don't...

anyway; nice characters, a shame I can't see the rest!

+1 vote   article: RenegadeX New year update!
Betelgeuze
Betelgeuze Jan 4 2009, 11:42am replied:

high quality version: Fl-tw.com

;)

+1 vote   media: Concept art timelapse & music compilation
Betelgeuze
Betelgeuze Jan 3 2009, 6:27am replied:

They are not going to let you make this game, but good luck 'playing with the odds' :p

+2 votes   article: Jurassic Park - Dr. Grant, Cattle Prod, DiloSign
Betelgeuze
Betelgeuze Oct 31 2008, 1:02pm says:

looks very realistic!

+3 votes   media: Rocky Savanna
Betelgeuze
Betelgeuze Aug 27 2008, 7:05pm replied:

Ofcourse :)

En.wikipedia.org

+1 vote   media: Hot jupiter
Betelgeuze
Betelgeuze Jun 4 2008, 6:34pm says:

looks cool :)

+1 vote   article: Project Berimbau Playtest 2 Update
Betelgeuze
Betelgeuze Jun 2 2008, 5:25am says:

great video on that german website, but why are those asteroids white? :s

+1 vote   article: Eternal Silence: Server Out
Betelgeuze
Betelgeuze May 31 2008, 5:24am says:

so now moddb gets the screenshots before the official website?

Looks good as always :)

+2 votes   media: Archers' Duel
Betelgeuze
Betelgeuze May 11 2008, 10:56am says:

oh boy, I remember this screenshot, I loved it. It still looks great even if its an old screenshot.

+1 vote   media: Eve
Betelgeuze
Betelgeuze May 11 2008, 10:54am says:

Amazing!

I love this setting.

+1 vote   media: Breakneck Escape
Betelgeuze
Betelgeuze May 11 2008, 10:53am says:

One of my favo screens, the flora looks so realistic!

+2 votes   media: The Vale of Tempe
Betelgeuze
Betelgeuze Apr 8 2008, 7:30am says:

the thumbnails are not linked to an image

+2 votes   article: Press Release #2
Betelgeuze
Betelgeuze Mar 27 2008, 2:21pm replied:

and see how many play them...

+1 vote   article: Media Update 20
Betelgeuze
Betelgeuze Mar 27 2008, 11:40am replied:

So you are going to start one next year, or it will be done next year?

The source engine is getting a little old so starting a mod in 2009 is a bit late considering it takes years to complete it.

+1 vote   article: Media Update 20
Betelgeuze
Betelgeuze Mar 25 2008, 8:46am replied:

It showed an indie logo next to the newspost instead of a hl2 logo. :)

+1 vote   article: Dystopia: March Update - Dustoff!
Betelgeuze
Betelgeuze Mar 24 2008, 7:58pm says:

Looking good!

So why are you guys listed as a standalone game?

+1 vote   article: Dystopia: March Update - Dustoff!
Betelgeuze
Betelgeuze Mar 19 2008, 2:37am replied:

Yes, it is :)

+1 vote   media: Terrain engine
Betelgeuze
Betelgeuze Mar 17 2008, 3:43pm replied:

no that not a 'huge' ship.

Infinity won't have planet destroyers

+2 votes   media: Bellerophon
Betelgeuze
Betelgeuze Jan 17 2008, 5:41pm says:

Hehe Asskicked, nice one! ;)

+1 vote   media: The new Combine SMG!
Betelgeuze
Betelgeuze Jan 11 2008, 8:00am says:

It looks nice as always, but I see some some influence from Japanese art-style(manga) in some of the concepts. Personally I would stick to Western designs.

0 votes   article: Concept Art Showcase
Betelgeuze
Betelgeuze Jan 7 2008, 5:15pm replied:

FRAPS is to blame for the slowdowns ;)

+1 vote   download: Infinity Space Fly-by video
Betelgeuze
Betelgeuze Jan 4 2008, 9:15am says:

blingbling!

+1 vote   media: In-Game Shot 2
Betelgeuze
Betelgeuze Dec 8 2007, 6:14pm says:

Sounds very good!

+1 vote   article: Bunch of updates for you
Betelgeuze
Betelgeuze Nov 22 2007, 6:25pm says:

They got me hyped again :D

+3 votes   article: Empires Mod 2.0 Interview
Betelgeuze
Betelgeuze Aug 28 2007, 7:39am says:

Looks a lot like this:
Crysis-france.com

+1 vote   article: We're back and ready to mod!
Betelgeuze
Betelgeuze Feb 5 2007, 3:26pm says:

SinKing, all I can say is; thank you for your honest opinion. Personaly I like the end result a lot altought I agree that it could use some work. It's hard to say if this ship will make it in the final game(as with every other ship) but always keep in mind that those renders never represend what it will look like in the final game, its all WIP ;)

I want to add that contributors get constant feedback from Koshime and the other devs, I think Koshime even helped texturing this one.

+1 vote   media: From concept to render2
Betelgeuze
Betelgeuze Nov 16 2006, 5:17am says:

Nice screenshots Koshime :)

+1 vote   media: ICP 2.0b screenshot 2
Betelgeuze
Betelgeuze Nov 12 2006, 12:08pm says:

Looks very good

+1 vote   media: Test of the Ceremon Engine
Betelgeuze
Betelgeuze Nov 5 2006, 6:27am says:

original, nice skin!

+1 vote   media: Brek - Model Render
Betelgeuze
Betelgeuze Nov 5 2006, 6:25am says:

Looks good, nice rocks

+1 vote   media: Rauminsel 2
Betelgeuze
Betelgeuze Sep 5 2006, 4:04pm says:

Nice one!

+1 vote   media: Sewers
Betelgeuze
Betelgeuze Aug 27 2006, 5:38am says:

Ive seen this news post before, exactly the same screenshots!

+1 vote   article: OpenArena 0.5.1 released
Betelgeuze
Betelgeuze Jul 28 2006, 6:05pm says:

@Sonic_Valley
The first time it doesn't matter what username and pass you use, just remember to use the same one next time ;)

+1 vote   article: Combat prototype 1.0 release + trailer!
Betelgeuze
Betelgeuze Aug 10 2006, 1:38pm says:

hmm... wait a sec ive seen that banner before!
Solarvoyager.com

what about copyright guys?

+1 vote   article: Discovery 4.80 Final Released
Betelgeuze
Betelgeuze Feb 16 2007, 2:26pm says:

I never had lag while playing this mod.

+1 vote   article: Pirates Vikings and Knights II
Betelgeuze
Betelgeuze Apr 9 2006, 3:10pm says:

Amazing screenshots, cant recognise anything from hl2(textures, props,...)

+1 vote   article: No More Room in Hell Media!
Betelgeuze
Betelgeuze Apr 16 2007, 2:30am says:

For rain :P

+1 vote   article: Silverbow and rain.
Betelgeuze
Betelgeuze Jul 21 2006, 6:31pm says:

@starwarsfan11:
Those are made by the Infinity concept artist Koshime.
Koshime.com

+1 vote   media: Infinity art14
Betelgeuze
Betelgeuze Dec 29 2005, 8:22am says:

looks very good for HL engine!

+1 vote   article: New Master Sword Continued Media!
Betelgeuze
Betelgeuze Dec 22 2005, 7:10am says:

Looks great!

+1 vote   article: Darsana Media and First Alpha Shots
Betelgeuze
Betelgeuze Dec 7 2005, 3:02pm says:

looks good! :)

+1 vote   article: Heating Up
Betelgeuze
Betelgeuze Mar 29 2006, 2:27am says:

Its not mod, its a standalone game.
Great work as always!

+1 vote   article: More Playermodels
Betelgeuze
Betelgeuze Dec 21 2005, 11:08am says:

I love this!

+1 vote   article: Skills and New Map
Betelgeuze
Betelgeuze Aug 24 2007, 10:59am says:

For a moment I hoped this was a WW1 mod but this is nice anyway!
Good stuff!

+1 vote   article: British Infantry rolling out...
Betelgeuze
Betelgeuze Aug 24 2007, 9:07am says:

A Linux port might come later after release, if there are enough requests. A Macintosh port is unlikely.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Oct 3 2006, 1:19am says:

Amazing!

+1 vote   media: PadLibrary by ENTE
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