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Comment History  (840 - 870 of 873)
Betelgeuze
Betelgeuze Feb 24 2011, 5:42am says:

Good luck guys, looking great already!

+1 vote   article: BIG ANNOUNCEMENTS FROM TEAM CHIVALRY
Betelgeuze
Betelgeuze Nov 21 2010, 11:34am says:

Well he clearly stated "only text was added" with the previous screenshot, that clearly isn't the fact as you admit now. Furthermore, my question about the concepts around the center "screenshot" where never answered. Are these made for this project?

+1 vote   media: Faith Omega, places of destruction
Betelgeuze
Betelgeuze Oct 22 2010, 12:18pm replied:

Yes thats really hard, why do you think most mods are MP?

+1 vote   media: Styx exterior shots
Betelgeuze
Betelgeuze Dec 21 2009, 2:21pm replied:

Well thats what I've done for Infinity for 4 years now, I've never asked for votes on moddb, yet Infinity won a couple of MOTY awards. ;)

0 votes   article: MOTY Begins - TNM Characters Urge You To Vote!
Betelgeuze
Betelgeuze Dec 21 2009, 1:21pm says:

I have nothing against extra newsposts, hell I agree with the fact that it might be handy to make a newpost right now during the MOTY awards, but making it the topic of the news is just not done imo. Imagine every project on this website starting a newspost just to ask for a votes.

If your mod is good and the news about your mod is good, people will vote anyway without having to ask for it.

If you just make a newspost to be able to ask for votes, something is wrong! But thats just me being jealous, right?! ;)

+2 votes   article: MOTY Begins - TNM Characters Urge You To Vote!
Betelgeuze
Betelgeuze Aug 13 2009, 5:52pm says:

best animations?

+1 vote   article: Trailer, exciting...
Betelgeuze
Betelgeuze Jul 15 2009, 12:12pm says:

Nice video indeed! :)

+1 vote   article: Summer of Mods & Indies IS LIVE!
Betelgeuze
Betelgeuze Jul 13 2009, 11:49am says:

good luck to you guys, this is a big step!

+3 votes   article: 0 A.D. Goes Open Source
Betelgeuze
Betelgeuze Jan 24 2009, 9:56pm replied:

Amen to that!

+1 vote   article: Attention all Moddb-ers!
Betelgeuze
Betelgeuze Jan 24 2009, 12:24pm replied:

So all the time we spend updating our profile, writing newspost, uploading images and videos and getting our fan informed is not appreciated because the url of the website says 'mod'?

If thats how people think, Im going to stop wasting my time on this, because I DO spend a lot of time on it. I hope you are an exception!

+1 vote   article: Attention all Moddb-ers!
Betelgeuze
Betelgeuze Jan 24 2009, 6:11am replied:

if thats so, why do they have an indie-game section?

+1 vote   article: Attention all Moddb-ers!
Betelgeuze
Betelgeuze Jan 10 2009, 6:26am says:

Reminds me a bit of killzone2,I like that! great style, amazing media.

You guys should hype it a bit more, this mod hardly gets attention.

+2 votes   article: Announcing Boulevard – New Decadence Map
Betelgeuze
Betelgeuze Jan 5 2009, 6:19am replied:

It's not a texture, and theres no water.

+1 vote   article: New planetary features
Betelgeuze
Betelgeuze May 12 2008, 3:35pm replied:

they didn't invent those concepts either

+2 votes   article: Wildfire Games introduces itself to ModDB!
Betelgeuze
Betelgeuze May 12 2008, 5:13am replied:

It's not like AOE invented the setting :P

+2 votes   article: Wildfire Games introduces itself to ModDB!
Betelgeuze
Betelgeuze Jan 2 2007, 5:24am says:

Looks very good! What makes it different from CSS?

+1 vote   article: Firearms: Source - More weapons plus map screenshots
Betelgeuze
Betelgeuze Oct 16 2006, 11:37am says:

Moddb is doing great, way to go! :)

+1 vote   article: Mod Newsletter!
Betelgeuze
Betelgeuze Aug 4 2006, 12:39am says:

I played it and I like it! I dont think Im going to buy it... or maybe I will.

It was good but not Uber.

+2 votes   article: RO Free Game Trial
Betelgeuze
Betelgeuze Jan 3 2006, 8:37am says:

Thx moddb crew! :D

+1 vote   article: Welcome to Mod DB v3.1
Betelgeuze
Betelgeuze Dec 21 2005, 2:29pm says:

The game will have more than 100 billion planets, we are going to do everything we can to make every planet exciting to visit and explore.
You will be able to find citys, forests, primitive alien life forms, volumetric clouds, weather and storm effects,...

An early test for example shows its possible to generate hundrets of trees:
Fl-tw.com
This screenshot is very old and was only a test, its nothing compaired of what the final version of Infinity will like like!

+1 vote   article: Infinity update.
Betelgeuze
Betelgeuze Dec 4 2005, 11:50am says:

Your comments, suggestions and questions are always welcome!

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Dec 21 2005, 2:09pm says:

Looks like a great start, good luck! :)

+1 vote   game: Darsana
Betelgeuze
Betelgeuze Dec 21 2005, 12:35pm says:

The game is called Infinity: The quest for earth, when we say 'Infinity engine' we are referring to the 'engine of the game Infinity'.
The engine will probably get a real name after some time.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Dec 21 2005, 12:29pm says:

Thanks!

The size of the planet is possible in real-life and everything is scaled as realistic as possible.
Keep in mind those things are still WIP and we still have to work atleast 2 years on Infinity.

+1 vote   article: Infinity update.
Betelgeuze
Betelgeuze Jan 8 2006, 1:16pm says:

With all respect but maybe you released the demo a little to fast. Ok I know its only a demo, but its still not a good idea to release a mod with only one map. Its a shame because the work you people have done is great and it has good gameplay, but playing the same map over and over again gets booring after some time. A lot of gamers who played Dystopia got bored and a lot of those players are not going to play Dystopia anymor. Releasing a demo and releasing the full-version months later doesnt have the same effect as only releasing a finished version with all the features and 10-15maps. Its a shame, but thats how gamers are.

I have to be honest and tell you that I was realy exited about Dystopia and I loved it for a couple of days, but now im not excited anymore and I dont know if Im going to download the full-version when its released. If you released it with 5-10 maps I would probably still play it.

+1 vote   article: Dystopia Demo Update 4 Released!
Betelgeuze
Betelgeuze Dec 19 2005, 1:45am says:

I cant wait to see the first media ;)

+1 vote   mod: Qiro
Betelgeuze
Betelgeuze Dec 18 2005, 4:05am says:

Wait till your stuff is finished, with 3 days of work its to early to release anything.
It gives a bad impression.. trust me ;)

Good luck!

+1 vote   article: TwoTylenol
Betelgeuze
Betelgeuze Dec 18 2005, 4:01am says:

so... they are back?

+1 vote   article: Small Media Update
Betelgeuze
Betelgeuze Dec 26 2005, 7:48am says:

If you play very long you will be able to own a lot of ships and they can be controlled by NPC you hire. You can order them to do a lot of things for you like trading, exploring,...
When you decide to start a war you can send all your ships to the 'battlefield' to start a big war. You need a lot of time, money and skills to do something like this but it will be possible if you really want.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Dec 15 2005, 7:16am says:

I cant say anything about possible vehicles yet.
In space you will be able to go faster than light.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Dec 15 2005, 12:43am says:

The most original looking HL2 mod so far! MOTY!

+1 vote   article: Return to Mana - New Homepage & Christmas Update
Betelgeuze
Betelgeuze Dec 15 2005, 12:40am says:

low graphics

Remember its a next-gen game ;) those requirments will be standard in 2 years.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Dec 14 2005, 3:26pm says:

Im only a texture artist for Infinity ;) , 99% has been made by Flavien Brebion(aka InfinityAdmin).
The Infinity team has 4 members atm, but we are always looking for new talented artists.
Trust me, Infinity will stay alive ;) the people who work on infinity are mature and very professional.

+2 votes   media: Infinity15
Betelgeuze
Betelgeuze Dec 14 2005, 1:50pm says:

The features are all posten on the fininity site: Fl-tw.com
If you have a lot of question you can always join or community forum ;)

Yes infinity has a plot, but only the basic plot line has been released:
Fl-tw.com

We are not planning to add player models to Infinity, walking in your ship and on planets will probably not be possible. Walking on a planet wouldnt be fun, the size of planets are be realistic so it would take hours to go from mountain to mounten, vehicles are faster and more fun.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Dec 14 2005, 10:36am says:

google earth rip? Every mod or game is ripped if you say that. :P
Trust me >google earth is nothing compaired to Infinity.

Screenshots of ships, and other stuff will be released when they are ready. Making a game like this is a lot of work, first we want to finish the terrain engine. We still have to work atleast 2 years on infinity so please be patient.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Dec 14 2005, 8:49am says:

Like every other MMORPG Infinity will need a good server. Thx for your vote, it would be great if we get an award!

@ cpuman:
Landing on more than 100 billion planets in real-time(!) is the most important feature of Infinity.
The new screenshots you see in the gallery are from a random place on a random planet.

atm Im making texture packs for almost every type of planet you can imagine

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Dec 14 2005, 8:39am says:

Yes Elite has a lot of influenced on Infinity, and all the cool features like landing on planets in real-time and open ended gameplay will be in Infinity to.

You can always ask questions on the Infinity forums, almoste every day Infinityadmin posts new info and screenshots in the developent journal on the forums.

+2 votes   member: Betelgeuze
Betelgeuze
Betelgeuze Dec 10 2005, 8:57am says:

The combat in Infinity will be unique, Infinity uses newtonian physics so fast combat like in freelancer will be difficult to do. I think its will be something between freelancer and simulation.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Dec 10 2005, 3:24am says:

what about standalone games? Can they win a 'mod' award?

+1 vote   article: 2005 Mod of the Year Awards!
Betelgeuze
Betelgeuze Dec 8 2005, 1:05am says:

Sorry, I dont have permission to release anything.

99'% of all this is made by one person; Flavien Brebion. Its amazing what he can do and how fast he works.
Recently some other talented people joined him to form a small team, trust me you aint seen nothing yet!

If one team can to this, its the Infinity team!

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Dec 7 2005, 3:42pm says:

Its possible, we use a lot of smart techniques(LOD's for example), it looks 'havy' but it isnt. ;)

Minimum system requirements:
CPU speed: Intel Pentium IV 2 Ghz or AMD Athlon 1500+ or equivalent
RAM size: 512 MB
Video card: a graphics card supporting pixel shader 2.0 (ATI Radeon 9500+, NVidia Geforce FX+)
Disk space: at least 2 GB
Internet connection: 56k modem
Operating system: Windows 2000 or later

*These minimum requirements are only estimated and will probably change to something
more accurate as the development progresses.

Infinity is a next-gen game and will be in development for at least 2 extra years.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Dec 7 2005, 3:02pm says:

looks good! :)

+1 vote   article: Heating Up
Betelgeuze
Betelgeuze Dec 6 2005, 1:11am says:

great work, looks pro!

+1 vote   article: Satan
Betelgeuze
Betelgeuze Dec 14 2005, 4:40pm says:

No, you can do whatever you want.
Quote from the 'about' section:

Quote:The game mechanics do not emphasize any particular gameplay style. Combat, trade, exploration, social relationships.. you are free to choose your own carrier path and goals. The only limit is your own imagination

Infinity is like a modern mmo version of Elite.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Mar 26 2006, 2:02pm says:

Why do you think its exaclty like EVE-online?
They only way you can compaire them is because they are both MMO space games, but that would be the same as compairing Hald-Life and Doom.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Mar 29 2006, 2:27am says:

Its not mod, its a standalone game.
Great work as always!

+1 vote   article: More Playermodels
Betelgeuze
Betelgeuze Oct 9 2005, 4:08am says:

Its still one of the best hl mods.:D Its a shame HL2 was on the way when they released, otherwise they would have got a lot of attention!

We need more WW1 games!

+1 vote   article: New Media from TT 1.1
Betelgeuze
Betelgeuze Jan 8 2006, 11:17am says:

yes thx and good work, but for the good of community you should have released some new maps faster.

+1 vote   article: Dystopia Demo Update 4 Released!
Betelgeuze
Betelgeuze Dec 21 2005, 11:08am says:

I love this!

+1 vote   article: Skills and New Map
Betelgeuze
Betelgeuze Dec 18 2014, 2:09pm says:

First free promo code for the iOS version, These can only be used once, so be quick! ;)

37R7KRWNTHFN

Enjoy!

+1 vote   game: Pinball Planet
Betelgeuze
Betelgeuze May 28 2012, 4:36am says:

Looks like this is for the US only, worth mentioning on an international website imo!

+1 vote   article: Intel's Superstars Competition
Betelgeuze
Betelgeuze Mar 27 2011, 5:04pm says:

Congrats! :D

+1 vote   article: Off Limits - Closed Beta started
Betelgeuze
Betelgeuze Mar 3 2011, 3:52pm replied:

I don't know, you should contact the moddb crew for problems related to the website.

+1 vote   media: Episode2 - Solomon's Secret
Betelgeuze
Betelgeuze Feb 4 2011, 12:44pm says:

I love the dinosaur animations and sounds!

+4 votes   article: Primal Carnage - Evga partnership, T-Rex Development Footage
Betelgeuze
Betelgeuze Feb 2 2011, 1:52pm replied:

I like.

+1 vote   article: Off Limits - closing in on beta!
Betelgeuze
Betelgeuze Feb 2 2011, 8:40am says:

cool new skybox

+2 votes   media: Off Limits - closing in on beta!
Betelgeuze
Betelgeuze Jan 30 2011, 1:23pm says:

Congrats on the release!

+1 vote   article: The Astroslugs have arrived on Desura!
Betelgeuze
Betelgeuze Jan 4 2011, 10:31am says:

So, was it worth it, the lightmapping? Ive played with it a little myself but the results where not what I was hoping for.

+2 votes   media: Picture of the Week 0010 - Week 49 November 2010
Betelgeuze
Betelgeuze Jan 3 2011, 8:02am says:

looking very good, nice artstyle!

+1 vote   article: Animation Videos 2!
Betelgeuze
Betelgeuze Dec 31 2010, 9:27pm replied:

I've never seen a pregnant Alvergast, so I can't tell ;)

+1 vote   media: Alvergast Concept
Betelgeuze
Betelgeuze Dec 30 2010, 10:13am says:

looking great, very nice artstyle!

+1 vote   media: Screenshots
Betelgeuze
Betelgeuze Dec 30 2010, 8:14am replied:

Yes, we are using the latest Unity version.

+1 vote   game: Project Growth
Betelgeuze
Betelgeuze Dec 19 2010, 6:17am says:

great!

+1 vote   article: Off Limits - drivable vehicles guide
Betelgeuze
Betelgeuze Dec 17 2010, 9:13am says:

Really interesting art-style you guys are going for. Good luck!!!

+1 vote   article: Environment Concepts
Betelgeuze
Betelgeuze Dec 17 2010, 7:07am says:

some very interesting concept art, original!

+2 votes   media: Preliminary Environment Ideation
Betelgeuze
Betelgeuze Dec 1 2010, 7:41pm says:

a lot better!!!

-1 votes   media: Off Limits - weapon cleanup
Betelgeuze
Betelgeuze Nov 30 2010, 11:53am says:

I love it!

+4 votes   media: Celtic Flotilla
Betelgeuze
Betelgeuze Nov 25 2010, 11:38am replied:

You know, Valve is an indie developer too they sell at full price too sometimes ;D same for ID-software until they joined Bethesda.

-3 votes   article: NS2 closed beta released...and how we got here
Betelgeuze
Betelgeuze Nov 25 2010, 11:25am says:

Interesting game concept!

+1 vote   article: Animation begins, 2D art coming along, code monkey needed
Betelgeuze
Betelgeuze Nov 15 2010, 4:49pm says:

How did you get nominated if the voting just started?

+1 vote   article: Vizati competing for Indie of the Year 2010. Vote for us!!!
Betelgeuze
Betelgeuze Nov 12 2010, 6:46pm says:

nice!

+1 vote   media: Styx final area done
Betelgeuze
Betelgeuze Nov 12 2010, 9:07am says:

looks really great for Unity! :D

+3 votes   media: Ingame Verdun Screenshots November 11th 2010
Betelgeuze
Betelgeuze Nov 12 2010, 9:05am says:

Fantastic, finally a good looking WW1 shooter! Great graphics on Unity too! :D *tracking*

+2 votes   article: Announcing Verdun
Betelgeuze
Betelgeuze Nov 3 2010, 7:29am replied:

Oh me too! :O

I visit Skyscrapercity.com almost every day! I was never into architecture but somehow its fascinating to see those big projects grow, especially in Dubai and New York!

If you ever do a new map for Off-Limits and need some inspiration for a new iconic building, you should have a look at the Ryugyong Hotel from North Korea ;) I'm sure it would fit the Off-Limits universe and had a 'post-apocalyptic' look for decades, until they started construction again in 2008.

+1 vote   media: Off Limits - construction site and hotel
Betelgeuze
Betelgeuze Nov 2 2010, 6:35pm says:

Great, reminds me of the Freedom Tower construction!

+1 vote   media: Off Limits - construction site and hotel
Betelgeuze
Betelgeuze Oct 28 2010, 11:44am says:

Looks very good!

+5 votes   media: New boats for the Greeks.
Betelgeuze
Betelgeuze Oct 20 2010, 9:03am says:

Great! :D

My suggestion for the next release: "Camulos" Celtic god of war.

+2 votes   article: New Release: 0 A.D. Alpha 2 Bellerophon
Betelgeuze
Betelgeuze Sep 11 2010, 8:44am says:

I clearly see the influence from Mirror's Edge, and thats nto a bad thing! :D It reminds me of some of the ME pictures I've seen on your blog, amazing work!

+1 vote   media: lobby
Betelgeuze
Betelgeuze Sep 1 2010, 10:22am replied:

the weapon is from the leaked HL2 beta right?

+2 votes   media: Old weapons
Betelgeuze
Betelgeuze Apr 30 2010, 11:55am replied:

Be carefull saying that, before you know it they contact your project leader!

+1 vote   article: Angular and linear keyframe blending
Betelgeuze
Betelgeuze Jan 12 2010, 3:16pm says:

I think it looks a lot better ingame than in the renders!

+3 votes   media: Primal Carnage - Ingame Testing
Betelgeuze
Betelgeuze Jan 12 2010, 3:16pm says:

Nice pose! I hope to see them navigate like that in the eventual game too (jumping on objects,...)

+3 votes   media: Primal Carnage - Ingame Testing
Betelgeuze
Betelgeuze Jan 12 2010, 3:14pm says:

Looking great, nice lighting and depth of field effect. In what way will depth of field be used in the gameplay?

+3 votes   media: Primal Carnage - Ingame Testing
Betelgeuze
Betelgeuze Jan 9 2010, 4:31pm says:

One of my favorite concepts so far for this game. Really good!

+4 votes   media: Primal Carnage - Concept WIP
Betelgeuze
Betelgeuze Jan 2 2010, 12:59pm says:

looking perfect!

+1 vote   media: Primal Carnage - Concept Art
Betelgeuze
Betelgeuze Dec 26 2009, 6:29am says:

looking great as always!

+5 votes   article: 0 A.D. 2009 Winter Update
Betelgeuze
Betelgeuze Dec 11 2009, 7:09am says:

looks great, maybe add some phong shading to the car?

+1 vote   article: In Game Video and Screenshots: Bosozoku 240SX
Betelgeuze
Betelgeuze Oct 30 2009, 11:42am replied:

Ive just downloaded from moddb, didn't get any options or registration forms before the download started. (mac version)

+1 vote   article: Unity engine goes free for Indie developers
Betelgeuze
Betelgeuze Oct 30 2009, 11:04am replied:

Also special because it works on Mac too.

So Ive downloaded this version, it says I can only use it for 30 days for free :s

+1 vote   article: Unity engine goes free for Indie developers
Betelgeuze
Betelgeuze Oct 10 2009, 5:18pm replied:

It's the same ship ;)

+2 votes   media: ASEToBin 1.0 release
Betelgeuze
Betelgeuze Jun 8 2009, 1:46am replied:

what valve has given us in ""firts release" is not what we would expect from other companies

+3 votes   article: L4D2 Boycott Group emails Valve with their demands
Betelgeuze
Betelgeuze Jun 5 2009, 11:59am replied:

Thats more than 7000 people you are talking about...

everyone has its own opinion, and if people didnt have something to complain about they wouldnt!

+3 votes   article: L4D Community on the rise
Betelgeuze
Betelgeuze May 23 2009, 4:41am replied:

I just had to quote your loveletter on our forum :D

oh and its been less than a month since our previous dev update ;)

+1 vote   article: Procedural galaxy generator
Betelgeuze
Betelgeuze Apr 5 2009, 8:16pm says:

reminds me of stalker and thats not a bad thing :)

nice screenshots!

+6 votes   article: Forest and apartment blocks
Betelgeuze
Betelgeuze Jan 24 2009, 6:12am replied:

Yes they will

+1 vote   media: Sunset
Betelgeuze
Betelgeuze Jan 7 2009, 4:04pm replied:

Why not ask them to pay for it next time?
The real point is, you post news or you don't...

anyway; nice characters, a shame I can't see the rest!

+1 vote   article: RenegadeX New year update!
Betelgeuze
Betelgeuze Jan 4 2009, 11:42am replied:

high quality version: Fl-tw.com

;)

+1 vote   media: Concept art timelapse & music compilation
Betelgeuze
Betelgeuze Jan 3 2009, 6:27am replied:

They are not going to let you make this game, but good luck 'playing with the odds' :p

+2 votes   article: Jurassic Park - Dr. Grant, Cattle Prod, DiloSign
Betelgeuze
Betelgeuze Oct 31 2008, 1:02pm says:

looks very realistic!

+3 votes   media: Rocky Savanna
Betelgeuze
Betelgeuze Aug 27 2008, 7:05pm replied:

Ofcourse :)

En.wikipedia.org

+1 vote   media: Hot jupiter
Betelgeuze
Betelgeuze Jun 4 2008, 6:34pm says:

looks cool :)

+1 vote   article: Project Berimbau Playtest 2 Update
Betelgeuze
Betelgeuze Jun 2 2008, 5:25am says:

great video on that german website, but why are those asteroids white? :s

+1 vote   article: Eternal Silence: Server Out
Betelgeuze
Betelgeuze May 31 2008, 5:24am says:

so now moddb gets the screenshots before the official website?

Looks good as always :)

+2 votes   media: Archers' Duel
Betelgeuze
Betelgeuze May 11 2008, 10:56am says:

oh boy, I remember this screenshot, I loved it. It still looks great even if its an old screenshot.

+1 vote   media: Eve
Betelgeuze
Betelgeuze May 11 2008, 10:54am says:

Amazing!

I love this setting.

+1 vote   media: Breakneck Escape
Betelgeuze
Betelgeuze May 11 2008, 10:53am says:

One of my favo screens, the flora looks so realistic!

+2 votes   media: The Vale of Tempe
Betelgeuze
Betelgeuze Apr 8 2008, 7:30am says:

the thumbnails are not linked to an image

+2 votes   article: Press Release #2
Betelgeuze
Betelgeuze Mar 27 2008, 2:21pm replied:

and see how many play them...

+1 vote   article: Media Update 20
Betelgeuze
Betelgeuze Mar 27 2008, 11:40am replied:

So you are going to start one next year, or it will be done next year?

The source engine is getting a little old so starting a mod in 2009 is a bit late considering it takes years to complete it.

+1 vote   article: Media Update 20
Betelgeuze
Betelgeuze Mar 25 2008, 8:46am replied:

It showed an indie logo next to the newspost instead of a hl2 logo. :)

+1 vote   article: Dystopia: March Update - Dustoff!
Betelgeuze
Betelgeuze Mar 24 2008, 7:58pm says:

Looking good!

So why are you guys listed as a standalone game?

+1 vote   article: Dystopia: March Update - Dustoff!
Betelgeuze
Betelgeuze Mar 19 2008, 2:37am replied:

Yes, it is :)

+1 vote   media: Terrain engine
Betelgeuze
Betelgeuze Mar 17 2008, 3:43pm replied:

no that not a 'huge' ship.

Infinity won't have planet destroyers

+2 votes   media: Bellerophon
Betelgeuze
Betelgeuze Jan 17 2008, 5:41pm says:

Hehe Asskicked, nice one! ;)

+1 vote   media: The new Combine SMG!
Betelgeuze
Betelgeuze Jan 11 2008, 8:00am says:

It looks nice as always, but I see some some influence from Japanese art-style(manga) in some of the concepts. Personally I would stick to Western designs.

0 votes   article: Concept Art Showcase
Betelgeuze
Betelgeuze Jan 7 2008, 5:15pm replied:

FRAPS is to blame for the slowdowns ;)

+1 vote   download: Infinity Space Fly-by video
Betelgeuze
Betelgeuze Jan 4 2008, 9:15am says:

blingbling!

+1 vote   media: In-Game Shot 2
Betelgeuze
Betelgeuze Dec 8 2007, 6:14pm says:

Sounds very good!

+1 vote   article: Bunch of updates for you
Betelgeuze
Betelgeuze Nov 22 2007, 6:25pm says:

They got me hyped again :D

+3 votes   article: Empires Mod 2.0 Interview
Betelgeuze
Betelgeuze Aug 28 2007, 7:39am says:

Looks a lot like this:
Crysis-france.com

+1 vote   article: We're back and ready to mod!
Betelgeuze
Betelgeuze Feb 5 2007, 3:26pm says:

SinKing, all I can say is; thank you for your honest opinion. Personaly I like the end result a lot altought I agree that it could use some work. It's hard to say if this ship will make it in the final game(as with every other ship) but always keep in mind that those renders never represend what it will look like in the final game, its all WIP ;)

I want to add that contributors get constant feedback from Koshime and the other devs, I think Koshime even helped texturing this one.

+1 vote   media: From concept to render2
Betelgeuze
Betelgeuze Nov 16 2006, 5:17am says:

Nice screenshots Koshime :)

+1 vote   media: ICP 2.0b screenshot 2
Betelgeuze
Betelgeuze Nov 12 2006, 12:08pm says:

Looks very good

+1 vote   media: Test of the Ceremon Engine
Betelgeuze
Betelgeuze Nov 5 2006, 6:27am says:

original, nice skin!

+1 vote   media: Brek - Model Render
Betelgeuze
Betelgeuze Nov 5 2006, 6:25am says:

Looks good, nice rocks

+1 vote   media: Rauminsel 2
Betelgeuze
Betelgeuze Sep 5 2006, 4:04pm says:

Nice one!

+1 vote   media: Sewers
Betelgeuze
Betelgeuze Aug 27 2006, 5:38am says:

Ive seen this news post before, exactly the same screenshots!

+1 vote   article: OpenArena 0.5.1 released
Betelgeuze
Betelgeuze Jul 28 2006, 6:05pm says:

@Sonic_Valley
The first time it doesn't matter what username and pass you use, just remember to use the same one next time ;)

+1 vote   article: Combat prototype 1.0 release + trailer!
Betelgeuze
Betelgeuze Aug 10 2006, 1:38pm says:

hmm... wait a sec ive seen that banner before!
Solarvoyager.com

what about copyright guys?

+1 vote   article: Discovery 4.80 Final Released
Betelgeuze
Betelgeuze Feb 16 2007, 2:26pm says:

I never had lag while playing this mod.

+1 vote   article: Pirates Vikings and Knights II
Betelgeuze
Betelgeuze Apr 9 2006, 3:10pm says:

Amazing screenshots, cant recognise anything from hl2(textures, props,...)

+1 vote   article: No More Room in Hell Media!
Betelgeuze
Betelgeuze Apr 16 2007, 2:30am says:

For rain :P

+1 vote   article: Silverbow and rain.
Betelgeuze
Betelgeuze Jul 21 2006, 6:31pm says:

@starwarsfan11:
Those are made by the Infinity concept artist Koshime.
Koshime.com

+1 vote   media: Infinity art14
Betelgeuze
Betelgeuze Dec 29 2005, 8:22am says:

looks very good for HL engine!

+1 vote   article: New Master Sword Continued Media!
Betelgeuze
Betelgeuze Dec 22 2005, 7:10am says:

Looks great!

+1 vote   article: Darsana Media and First Alpha Shots
Betelgeuze
Betelgeuze Aug 24 2007, 10:59am says:

For a moment I hoped this was a WW1 mod but this is nice anyway!
Good stuff!

+1 vote   article: British Infantry rolling out...
Betelgeuze
Betelgeuze Aug 24 2007, 9:07am says:

A Linux port might come later after release, if there are enough requests. A Macintosh port is unlikely.

+1 vote   game: Infinity: The Quest for Earth
Betelgeuze
Betelgeuze Oct 3 2006, 1:19am says:

Amazing!

+1 vote   media: PadLibrary by ENTE
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