Modding and all, that is all about it.
Looking great, mates. Keep it going. :)
It is nice, thanks. However, I am also interested in other mods as well.
I am not sure who opened this page, but I thank the guy for continuing our project. I think it will be best for him to know project is going to be remastered by the original team, or who is left of it. We needed to release a perfected version of the mod as it always deserved. Thought I'd let you know.
I could help the development of Warband Modules coming by this team as a scripter and all sorts of thing. Been modding it for ages already. Salute from Belendor.
Particularly, this one: Moddb.com
I reminded the old beta days now. Hopefully, it will be as GOOD as then. :)
Will be a success, I know; it will. :)
It will all be good. Good luck, MERP team.
I see a treasure there. Smells nicey nicey.
Great. Hope everything goes well.
So much of detail, nice.
Guzel duruyor, fakat hersey biraz "fazla" olmus sanki.
Nah, it is not.
Harika bir calisma. :)
Awesome job, bud. :)
Blessed Khajit of Anarchy!
Sure thing. Will be waiting.
Gerçekten güzel olmuş, bende birgün böyle çizecem. :)
Aye, none of us were free, RL keeps eating our time. So don't worry, just get in forums regularly as i asked from you and finish the test whenever you are free. ;)
Looks strange. Good luck, though.
Well, that is just another interpration how Zeus looks like. It sure is quite different from how he usually looks like from what we usually see from usual artists.
Quite good. Would look better without those PS Glows, though.
Thanks. Improving per day, starting to spot my drawing mistakes better and better.
Some awesome details there. :)
Indeed. Good ol' times waste of playing this game, was fun. Thanks, admiral. :)
Yes, i am jerk because i said something meaningful. She/he could always give the development to someone else, yet destroying everything with his going, meh.
Alas, i was waiting for release of such an awesome mod. Only reason that made my tongue this much harmful. I have nothing against you, to be honest i actually admire you yet means nothing.
Good job, then.
Hmm, what inspired you before starting on this thing? :O
Swordsman look awesome. Well done.
Sealed Awesome Pearl.
Environment is lovely to watch...
Indeed. Looking lovely...
Yes, i am.
Check the Summary to see Development Team.
Lovely. For orion i presume...
Good idea, i would like to help too but neither my skills allow that kind of this needs much of effort to nor i do have time for it.
Best of Luck.
That's why we are trying change whole 46 animations to something better.
No. In stage of thoughts.
Thanks both. Texture will be changed soon.
Lindin i suppose.
For you to show template of the palace put-in game.
Thanks, buddy. :)
Nope, if you just read the books there it says they only wield axes even sword and shield ********. But after my long researches gave me they they also wield "Hammers" and "Axes". But mostly axes of course...
On the other hand, there will also be 5 axes of different variations i am thinking of.
Sure. I didn't use any image editing program...
Thats a compliment. =)
I loved that logo down-right more than model itself. :D
Ah, sorry misunderstood. Of course i know what UV map means, still i am really bad at it as a newbie. I didn't know materials, though.
Poly-count is about 700 i suppose.
I agree with materials, i will apply that on my next models.
Some for games, some for mods but actually most of them for eye-candy but for this one i would say for a mod.
I am still very newbie, damn. What do you mean by adding materials? :)
Ah. Honestly i didn't like the 2-ship-at-opposide-sides ones. Other than that, loved the first concepts.
Yes, i am completely changing whole animations to something more appopriate regarding to antique mythology, so it is important when you try to present something total-conversion.
Spectacular details on it, really awesome work.
Mythology man, mythology...
Good, i suppose.
If you say that "Distortion" at the upper of noise, i also noticed that and checked personally so there is nothing wrong, thats because of angle of view and door's size is just not that important, still thanks for informing.
I am trying to put whatever i can into here as soon as something is being made. I am not giving any of them a time limit only they are sending me whenever they made it which works fine since now so it takes a while and longer it has been made more-qualified the result is.
Program in use costs about 2000 dollars but other than that you can use Wings3D.
Indeed. All animations will be modified after beta. Thanks for informing...
I loved it!
Are these corns on top?
We are keeping the poly count at maximum 600-700 poly for each model.