An aspiring game developer starting life as a humble modder, looking to build up a portfolio and break my way into the games industry.
Currently leading development of S.T.A.L.K.E.R: Wormwood.
That's sad mate :(
Hopefully the Zone will draw you back in as it always does with me.
Still not dead! Things are just very slow right now mate :) Keep the faith!
We're working on it mate, hold in there :)
Awesome guys, always love these articles. Very excited to see what you guys have managed, tremendous. Happy Christmas to all of you, may 2014 be the year of the Lost Alpha.
Happy Christmas guys :)
This is the closest I've ever seen a game come to real-life Pripyat, and I've actually been there. Well bloody done guys, if the rest of the city is like this in the game you've captured it truly well. Awesome job.
Hey guys, please read this devlog and give me your feedback.
Dev logs have now started again! :)
Things have been tremendously busy, as well as real life stuff with me. Dev logs will be back ASAP :)
We're not dead :)
Do you have the latest patch installed (v1.05b) and a new game started? What is the error message? (Paste into this reply box after you crash).
Sorry to hear that mate :/
This is a superb shot.
Are you testing for Bangalore then? :) What does this mean for Variation Mod?
The main menu music from v1.0 is the Clear Sky Theme from the Great Swamps :)
Oh yes :)
Since GSC didn't make third person a vanilla feature and I don't personally use it, we won't be doing stuff like this, sorry! I think it's much more important to spend time on new content and interesting features that change the game fundamentally, so that's what we're concentrating on :)
This is changed back to vanilla again in v2.0, but you can change it yourself for now in 'game_relations.ltx' within the gamedata/configs/creatures folder :)
Awesome guys, love to see the detailed story behind the mod (game?) as it is now! As always, very excited. Take your time.
monsters.ltx , corpse_remove_game_time_interval and stay_after_death_time_interval.
It's set to 5 hours, I dunno how that can be a problem for you, but there you go! Thanks for the kind words.
Redux Dev Log 04/08/2013:
Many more dev logs on there too!
If you guys need someone to write/modify your radio broadcasts, let me know, I'd love to help.
gorgeous calendar guys, really nice
Congrats again on the job Mill, another great model + texture!
Glad you like it! Removing the minimap is integral to increasing immersion :)
Of course ;) And yeah, that's exactly the inspiration I used.
V1.0 has new modified versions of weapons and a couple of new armours, v2.0 will have dozens of new armours and suits.
No portable fireplaces, but NPCs won't just all go back to Skadovsk at night now.