An aspiring game developer starting life as a humble modder, looking to build up a portfolio and break my way into the games industry.
Currently leading development of S.T.A.L.K.E.R: Wormwood.
Hey guys, while you're here looking at this, we'd appreciate it if you could vote for Redux in the MOTY awards! Just head over to the main page and click the vote button :) You can do it for as many mods as you like, so be generous!
Just v1.05b, make sure you start a new game :)
Thanks for the support mate! We'll definitely get there in the end, don't you worry :)
As a follow-up to last weeks media, this is just one small part of the newly opened-up area in the Jupiter factory complex. All of the new areas are brought up to, and exceeding, GSC's original quality level.
Not properly, but you can do new jobs for factions and ingratiate yourself with them more.
Sad news man. It's been an honour, thanks for your awesome work.
We won't be releasing in 2014. It's done when it's done :)
All factions, including new Merc and Ecologist patrols. Ambush whoever you like ;)
Something a little different this time, this is just a nice shot of one of the brand new areas we've created for the mod - a fleshed out smaller warehouse building in the Jupiter Factory complex.
The factory itself was processing a lot of stuff, so surely they needed somewhere to store things, right? Well, now you can explore it.
This area has a fire, so Stalkers will dynamically come here and camp for a while.
With more places like these, there should be a lot more interesting gameplay around the factory complex.
Thanks mate! Appreciate it.
Graffiti stuff would be great if you could send it over to Riki, I'm certain that extra inspiration is always helpful!
We'e found that interesting decals and markings in the game add significantly to atmosphere and immersion, we're sure you'll agree when you find them yourself!
Can you upload your crash log to pastebin and post here please? Ctrl-v into pastebin after the crash to get the log.
What difficulty are you playing on? You have to play on Master, not any of the -DoNotUse- difficulties.
Nothing to announce regarding the relaunch yet, we're working on it!
Did you make sure to install the v1.05b patch and then start a new game?
Dude, what are you doing. Seriously.
Thanks a lot! I can't wait to get it out to you.
Thanks for your kind words and Let's Play, it's very heartwarming to see you enjoying the mod! Thanks a lot for that.
There is only one knife in the game, it's bound to the '1' key :)
Haha, I wish. 'When it's done' ;)
Probably not, the focus isn't on new/improved weapon models etc.
Not in v1.0, v2.0/new mod name will have a FoV command :)
Unfortunately it's mainly because STALKER modellers are so few and far between... We suffer from this ourselves, we are in desperate need of more 3D modelling help.
Thanks! We have a lot of really cool stuff to show in the future, especially our new Skadovsk interior!
We will have at least one brand new underground lab at the very least :)
Thanks for the kind words!
I'm afraid we won't support the Russian language version of the game - as you say, items and descriptions will likely not work correctly, though the mod may still technically run and be playable, you will likely encounter a lot of errors in that respect, sorry about that :/
Sneak peek of our new Logo!
We're 'relaunching' with a different name etc, lots of new media, more info etc :)
Thanks for your kind words - you won't have to tweak that stuff for v2.0 ;)
No one said a Fall 2014 release :) Our mod relaunch is going to be Fall or before for sure, but the actual mod itself is still TBA
We're getting closer and closer to relaunch, our new logo is finished and we're working on an awesome relaunch event :)