An aspiring game developer starting life as a humble modder, looking to build up a portfolio and break my way into the games industry.
Currently leading development of S.T.A.L.K.E.R: Wormwood.
You can drag and drop different textures into the gamedata/textures/wpn folder :)
Yes, Redux is not a small mod and like any mod that goes above very small changes, is not compatible with another mod.
Glad to hear that! SoC Redux holds a very special place in my heart. That said, we've gone beyond Redux now. We're 'relaunching' in January with a new name :)
Hope your Christmas has been all you wanted, Stalkers! Have a vodka round the campfire on us.
Take a look at this article :) Moddb.com
Looking through the media section is your best source for info right now - we're rebranding and relaunching the mod with a new website with a full features list in January, so stay tuned :)
Yeah, if only those things were possible huh... Wouldn't that be a Christmas miracle?
3 hours left ladies and gents. It's your final chance to get your votes in for Mod of the Year and get Redux into the Top 10. Let's see if we can do it.
Thanks to all who have already voted - we'll make you proud.
We're going to be changing it :)
Haha this is the area around Jupiter/Yanov Station friend :) Pripyat is however, also suitably green and lush as it is in real life.
It's the little things, right? :P
Might be to do with your cache - hit F5 a load of times in quick succession and it should refresh everything.
Hey! I took the awesome background screenshot ;)
We're also demonstrating some of the graphical enhancements of the mod in this shot - increased grass draw distance, AtmosFear 3, Absolute Nature 3 and Absolute Structures integration. Big thanks to Cromm Cruac for letting us use his brilliant mods.
We could probably share the SDK objects with no problem after we release :) We just need more modellers to speed up the creation of new areas!
Thank you! Merry Christmas to you :)
Thanks Borovos, that means a lot! Merry Christmas :)
No worries :)
We're doing a full graphical overhaul, at least equal to Misery's level. Our theme however is to stick with the real-life Zone aethetic - lush, green and alive. Hopefully some of the recent screenshots can show the level of graphical fidelity we're at now. More info soon!
Just over 72 hours left until Phase 2 of MOTY closes - if you haven't yet voted for Redux, please think about giving us a vote over on the Top 100 page! Every vote counts, and we need your help to stand a chance of getting in the Top 10! Huge thanks to everyone who's already voted!
Of course, but we wrap that into the general Jupiter complex :)
Good stuff, looking forward to it mate!
Really pretty guys! Any ETA on the DC?
We're very excited about the Ranger Station as a location in Redux v2.0 - it's had extensive work carried out upon it, and as you can see, is now fully enterable. Dare you find out what lurks within?
Unfortunately, due to engine limitations, that's the best we can do. it'll become clearer.
That's not 8 full magazines, it's a magazine with 8 rounds in it.
Please do give us some of your thoughts on this, we really value your feedback!
It doesn't make much sense for Degty to join a faction while he's on a mission for the USS after all, but we did want to beef up the interactions you could have with the factions in CoP.
We on the Dev Team really enjoyed the Pripyat-1 Underpass map, but the storyline never gave much of a chance to explore it.
We’re opening the Underpass up, adding new interiors, anomalies and loot, adding A-Life, and turning it into a level you can access at any point after you've unlocked it.
Thanks a lot man, I appreciate that. I'll be more specific for you. We're making good progress recently - we have a new modeller who is slowly getting started with content (see the 'Bronson Boomslang' Suppressor image) but we still really need more to get things moving quicker. We're also making good progress on stability of the mod, solving a couple of persistent crashes recently. As well as that, our new script systems (more on those later...) are coming along slowly but surely. All in all, things are looking good lately! All of this is helped a whole load by the amazing support you guys are giving us.
Oh, and our new website and ModDB page are coming along well too ;)