An aspiring game developer starting life as a humble modder, looking to build up a portfolio and break my way into the games industry. Currently leading development of S.T.A.L.K.E.R: Wormwood.

Comment History  (90 - 120 of 905)
Beac
Beac Jan 11 2015, 7:26pm replied:

Thanks for the comment!

There's very little info out there on the PBS suppressors, but from what I could find (http://www.red-alliance.net/forum/index.php?topic=8823.0), PBS-5 was for AK74-U and PBS-1 for the AKM.

Good points about the positioning and rotation though, thanks for that!

+2 votes   media: 5.45x39mm Suppressor - "PBS-5"
Beac
Beac Jan 11 2015, 6:14pm says:

Next up on the caliber-specific silencer list is the 5.45mm 'PBS-5', created by Virgil!

We're working very hard on the imminent relaunch, and if anyone's skilled in creating flash animation, we'd like to hear from you! We want to create a countdown for the main page, but none of us possess the skills required (we can't be amazing at EVERYTHING right?!), so get in touch!

+4 votes   media: 5.45x39mm Suppressor - "PBS-5"
Beac
Beac Jan 10 2015, 12:08pm says:

Poltergeist with a full body, it looks like?

+3 votes   media: The Deadly Fog - You Are Dead...
Beac
Beac Jan 10 2015, 12:07pm replied:

Impressive, that was a great guess. How did you know? The fence outside?

+1 vote   media: 'Long Forgotten'
Beac
Beac Jan 7 2015, 4:22am replied:

Let's keep it a secret for now ;)

+2 votes   media: 'Long Forgotten'
Beac
Beac Jan 6 2015, 4:18pm says:

You guys have some really impressive NPC models! Any chance you have spare modellers hanging around who need work? ;)

+6 votes   media: January 1st, Rat (NPC 3d Model by Hakim)
Beac
Beac Jan 5 2015, 6:13am says:

Another day, another new interior goes into the game!
These are a high priority for the dev team, but our lack of 3D modellers is really slowing down the rate at which we can produce new, high-quality interior spaces.
If you're a 3D artist with experience in Autodesk Maya (preferably), please get in touch and help us out! These pieces would look great on your portfolio.

+11 votes   media: 'Long Forgotten'
Beac
Beac Dec 30 2014, 3:22pm says:

Might I recommend restricting voting to Members next year?

+23 votes   feature: Mod of the Year 2014 - Players Choice
Beac
Beac Dec 30 2014, 3:21pm replied:

The former.

+5 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 29 2014, 5:28pm replied:

Preobrezhansky?

+3 votes   media: 'Going Exploring'
Beac
Beac Dec 29 2014, 2:02pm replied:

Would you believe Etcetera. and I had this exact conversation when we started all this? I was off on the bridge by a letter :(

+3 votes   media: 'Going Exploring'
Beac
Beac Dec 29 2014, 12:59pm says:

We'll be settling down to a more sane level of content posting again now that MOTY is over, so we'll finish off 2014 with this shot - recognise where it is?

We're hard at work on the rebranding/relaunch which we have planned for January - the new ModDB page design was just the beginning, so keep an eye on us this coming year!

Happy New Year, let's make 2015 another great year for Stalkers everywhere!

+10 votes   media: 'Going Exploring'
Beac
Beac Dec 28 2014, 11:10am says:

We didn't make the Top 5 Upcoming mods this year, but it's been a wild ride! Being in the Top 100 has been amazing, so thanks for all your brilliant support!

With your help, next year we'll win Best Released mod of 2015 ;)

+10 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 27 2014, 2:56pm replied:

You can drag and drop different textures into the gamedata/textures/wpn folder :)

+2 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 27 2014, 4:38am replied:

Yes, Redux is not a small mod and like any mod that goes above very small changes, is not compatible with another mod.

+2 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 26 2014, 6:40pm replied:

Glad to hear that! SoC Redux holds a very special place in my heart. That said, we've gone beyond Redux now. We're 'relaunching' in January with a new name :)

+2 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 26 2014, 4:56pm says:

Hope your Christmas has been all you wanted, Stalkers! Have a vodka round the campfire on us.

+8 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 26 2014, 2:02pm replied:

Take a look at this article :) Moddb.com

+2 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 24 2014, 5:12am replied:

Looking through the media section is your best source for info right now - we're rebranding and relaunching the mod with a new website with a full features list in January, so stay tuned :)

+4 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 21 2014, 5:12am replied:

Yeah, if only those things were possible huh... Wouldn't that be a Christmas miracle?

+2 votes   media: 'Dinner Time'
Beac
Beac Dec 20 2014, 4:03pm says:

3 hours left ladies and gents. It's your final chance to get your votes in for Mod of the Year and get Redux into the Top 10. Let's see if we can do it.

Thanks to all who have already voted - we'll make you proud.

+8 votes   media: 'Dinner Time'
Beac
Beac Dec 20 2014, 11:58am replied:

We're going to be changing it :)

+1 vote   news: MOTY 2014: Final 24 Hours and ModDB Redesign!
Beac
Beac Dec 20 2014, 7:49am replied:

Haha this is the area around Jupiter/Yanov Station friend :) Pripyat is however, also suitably green and lush as it is in real life.

+4 votes   media: 'Yanov'
Beac
Beac Dec 20 2014, 7:48am replied:

It's the little things, right? :P

+4 votes   media: 'Yanov'
Beac
Beac Dec 20 2014, 7:47am replied:

Might be to do with your cache - hit F5 a load of times in quick succession and it should refresh everything.

+1 vote   news: MOTY 2014: Final 24 Hours and ModDB Redesign!
Beac
Beac Dec 20 2014, 7:47am replied:

Hey! I took the awesome background screenshot ;)

+4 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 19 2014, 6:37pm replied:

We're also demonstrating some of the graphical enhancements of the mod in this shot - increased grass draw distance, AtmosFear 3, Absolute Nature 3 and Absolute Structures integration. Big thanks to Cromm Cruac for letting us use his brilliant mods.

+8 votes   media: 'Yanov'
Beac
Beac Dec 19 2014, 6:57am replied:

Which room?

+1 vote   media: Skadovsk - Middeck Redesign
Beac
Beac Dec 19 2014, 6:12am replied:

We could probably share the SDK objects with no problem after we release :) We just need more modellers to speed up the creation of new areas!

+2 votes   media: Panorama: Ranger Station
Beac
Beac Dec 18 2014, 12:38pm replied:

Thank you! Merry Christmas to you :)

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
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