An aspiring game developer starting life as a humble modder, looking to build up a portfolio and break my way into the games industry.
Currently leading development of S.T.A.L.K.E.R: Wormwood.
Thanks for the comment!
There's very little info out there on the PBS suppressors, but from what I could find (http://www.red-alliance.net/forum/index.php?topic=8823.0), PBS-5 was for AK74-U and PBS-1 for the AKM.
Good points about the positioning and rotation though, thanks for that!
Next up on the caliber-specific silencer list is the 5.45mm 'PBS-5', created by Virgil!
We're working very hard on the imminent relaunch, and if anyone's skilled in creating flash animation, we'd like to hear from you! We want to create a countdown for the main page, but none of us possess the skills required (we can't be amazing at EVERYTHING right?!), so get in touch!
Poltergeist with a full body, it looks like?
Impressive, that was a great guess. How did you know? The fence outside?
Let's keep it a secret for now ;)
You guys have some really impressive NPC models! Any chance you have spare modellers hanging around who need work? ;)
Another day, another new interior goes into the game!
These are a high priority for the dev team, but our lack of 3D modellers is really slowing down the rate at which we can produce new, high-quality interior spaces.
If you're a 3D artist with experience in Autodesk Maya (preferably), please get in touch and help us out! These pieces would look great on your portfolio.
Might I recommend restricting voting to Members next year?
Would you believe Etcetera. and I had this exact conversation when we started all this? I was off on the bridge by a letter :(
We'll be settling down to a more sane level of content posting again now that MOTY is over, so we'll finish off 2014 with this shot - recognise where it is?
We're hard at work on the rebranding/relaunch which we have planned for January - the new ModDB page design was just the beginning, so keep an eye on us this coming year!
Happy New Year, let's make 2015 another great year for Stalkers everywhere!
We didn't make the Top 5 Upcoming mods this year, but it's been a wild ride! Being in the Top 100 has been amazing, so thanks for all your brilliant support!
With your help, next year we'll win Best Released mod of 2015 ;)
You can drag and drop different textures into the gamedata/textures/wpn folder :)
Yes, Redux is not a small mod and like any mod that goes above very small changes, is not compatible with another mod.
Glad to hear that! SoC Redux holds a very special place in my heart. That said, we've gone beyond Redux now. We're 'relaunching' in January with a new name :)
Hope your Christmas has been all you wanted, Stalkers! Have a vodka round the campfire on us.
Take a look at this article :) Moddb.com
Looking through the media section is your best source for info right now - we're rebranding and relaunching the mod with a new website with a full features list in January, so stay tuned :)
Yeah, if only those things were possible huh... Wouldn't that be a Christmas miracle?
3 hours left ladies and gents. It's your final chance to get your votes in for Mod of the Year and get Redux into the Top 10. Let's see if we can do it.
Thanks to all who have already voted - we'll make you proud.
We're going to be changing it :)
Haha this is the area around Jupiter/Yanov Station friend :) Pripyat is however, also suitably green and lush as it is in real life.
It's the little things, right? :P
Might be to do with your cache - hit F5 a load of times in quick succession and it should refresh everything.
Hey! I took the awesome background screenshot ;)
We're also demonstrating some of the graphical enhancements of the mod in this shot - increased grass draw distance, AtmosFear 3, Absolute Nature 3 and Absolute Structures integration. Big thanks to Cromm Cruac for letting us use his brilliant mods.
We could probably share the SDK objects with no problem after we release :) We just need more modellers to speed up the creation of new areas!
Thank you! Merry Christmas to you :)