An aspiring game developer starting life as a humble modder, looking to build up a portfolio and break my way into the games industry.

Comment History  (60 - 90 of 806)
Beac
Beac Dec 1 2014, 8:04am replied:

Thanks man! We appreciate that :)

+3 votes   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Dec 1 2014, 6:14am says:

Hey guys, while you're here looking at this, we'd appreciate it if you could vote for Redux in the MOTY awards! Just head over to the main page and click the vote button :) You can do it for as many mods as you like, so be generous!

+1 vote   media: 'No More Deliveries'
Beac
Beac Nov 30 2014, 1:15pm replied:

Just v1.05b, make sure you start a new game :)

+2 votes   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Nov 30 2014, 8:02am replied:

Thanks for the support mate! We'll definitely get there in the end, don't you worry :)

+3 votes   media: 'No More Deliveries'
Beac
Beac Nov 30 2014, 7:47am says:

As a follow-up to last weeks media, this is just one small part of the newly opened-up area in the Jupiter factory complex. All of the new areas are brought up to, and exceeding, GSC's original quality level.

+5 votes   media: 'No More Deliveries'
Beac
Beac Nov 30 2014, 7:41am replied:

Not properly, but you can do new jobs for factions and ingratiate yourself with them more.

+1 vote   media: Jupiter Factory - Warehouse
Beac
Beac Nov 28 2014, 5:14pm says:

Sad news man. It's been an honour, thanks for your awesome work.

+2 votes   article: It's Over
Beac
Beac Nov 25 2014, 4:59pm replied:

We won't be releasing in 2014. It's done when it's done :)

+3 votes   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Nov 24 2014, 7:55am replied:

We'll be releasing a big trailer with our relaunch, we're working on it :)

+1 vote   media: Jupiter Factory - Warehouse
Beac
Beac Nov 22 2014, 5:44pm replied:

All factions, including new Merc and Ecologist patrols. Ambush whoever you like ;)

+2 votes   media: Jupiter Factory - Warehouse
Beac
Beac Nov 22 2014, 1:56pm says:

Something a little different this time, this is just a nice shot of one of the brand new areas we've created for the mod - a fleshed out smaller warehouse building in the Jupiter Factory complex.
The factory itself was processing a lot of stuff, so surely they needed somewhere to store things, right? Well, now you can explore it.
This area has a fire, so Stalkers will dynamically come here and camp for a while.
With more places like these, there should be a lot more interesting gameplay around the factory complex.

+12 votes   media: Jupiter Factory - Warehouse
Beac
Beac Oct 26 2014, 2:49pm replied:

Thanks mate! Appreciate it.
Graffiti stuff would be great if you could send it over to Riki, I'm certain that extra inspiration is always helpful!

+2 votes   media: 'долг'
Beac
Beac Oct 26 2014, 2:10pm says:

We'e found that interesting decals and markings in the game add significantly to atmosphere and immersion, we're sure you'll agree when you find them yourself!

+7 votes   media: 'долг'
Beac
Beac Oct 13 2014, 2:03pm replied:

Can you upload your crash log to pastebin and post here please? Ctrl-v into pastebin after the crash to get the log.

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Oct 13 2014, 2:03pm replied:

What difficulty are you playing on? You have to play on Master, not any of the -DoNotUse- difficulties.

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Oct 13 2014, 7:43am replied:

Nothing to announce regarding the relaunch yet, we're working on it!

+2 votes   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Oct 13 2014, 6:31am replied:

Did you make sure to install the v1.05b patch and then start a new game?

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Sep 29 2014, 6:39am says:

Dude, what are you doing. Seriously.

+5 votes   mod: S.T.A.L.K.E.R.: R.E.D.U.X.
Beac
Beac Sep 26 2014, 8:45am says:

RADUX.... Really?

+13 votes   mod: S.T.A.L.K.E.R.: R.E.D.U.X.
Beac
Beac Sep 23 2014, 5:11pm replied:

Thanks a lot! I can't wait to get it out to you.

+2 votes   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Sep 23 2014, 5:52am replied:

Hey there!

Thanks for your kind words and Let's Play, it's very heartwarming to see you enjoying the mod! Thanks a lot for that.

There is only one knife in the game, it's bound to the '1' key :)

+2 votes   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Sep 21 2014, 12:11pm replied:

Haha, I wish. 'When it's done' ;)

+2 votes   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Sep 21 2014, 12:11pm replied:

Probably not, the focus isn't on new/improved weapon models etc.

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Sep 21 2014, 12:10pm replied:

Not in v1.0, v2.0/new mod name will have a FoV command :)

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Sep 4 2014, 2:55pm replied:

Unfortunately it's mainly because STALKER modellers are so few and far between... We suffer from this ourselves, we are in desperate need of more 3D modelling help.

+2 votes   media: 'Barricade'
Beac
Beac Sep 4 2014, 8:36am replied:

Thanks! We have a lot of really cool stuff to show in the future, especially our new Skadovsk interior!

+4 votes   media: 'Barricade'
Beac
Beac Aug 29 2014, 6:23am replied:

We will have at least one brand new underground lab at the very least :)

+3 votes   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Aug 23 2014, 4:56am replied:

Thanks for the kind words!

I'm afraid we won't support the Russian language version of the game - as you say, items and descriptions will likely not work correctly, though the mod may still technically run and be playable, you will likely encounter a lot of errors in that respect, sorry about that :/

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Aug 8 2014, 6:11am says:

Sneak peek of our new Logo!

Facebook.com

+2 votes   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Aug 5 2014, 5:40pm replied:

We're 'relaunching' with a different name etc, lots of new media, more info etc :)

Thanks for your kind words - you won't have to tweak that stuff for v2.0 ;)

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Aug 5 2014, 12:16pm replied:

No one said a Fall 2014 release :) Our mod relaunch is going to be Fall or before for sure, but the actual mod itself is still TBA

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
Beac
Beac Jul 10 2014, 5:19pm replied:

We're getting closer and closer to relaunch, our new logo is finished and we're working on an awesome relaunch event :)

+4 votes   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
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