An aspiring game developer starting life as a humble modder, looking to build up a portfolio and break my way into the games industry.
Currently leading development of S.T.A.L.K.E.R: Wormwood.
Hello! Would you like to send me a PM or email about what you can offer? I'm a big fan of AMK :)
What exactly do you mean?
All will be answered in good time my friend! Things are still in the process of designing, but the ISG will be an interesting faction to interact with, I promise.
Anything from as simple as an NPC disappearing after a mission, to as complicated as NPCs performing certain jobs during a rainstorm, during the night-time, etc.
No ETA yet - when it's done ;)
It was 25 years ago today that the world experienced the worst nuclear disaster in history, and that Europe, and the World, was saved by a handful of incredibly brave men. We can only pay tribute to these true, almost unknown heroes. We will not forget their sacrifices.
Haha you guys are awful at this! :D
Much closer! Not quite though!
Big clue: You find him in Yanov Station in CoP.
Probably a combination of both :)
Haha he's totally new anyway ;)
None of those people wear a Rad Suit haha
Nope! It's the guy in the Rad Suit standing in the background.
'Fraid not. He's less well known than that, but you'll find him in CoP too!
I'm not quite sure that's right actually... In the intro, I think he's escorting Ecologists - he doesn't have any idea who Clear Sky are until Lebedev explains in their camp.
The only thing I add is the logo in the corner. Everything else is as you see it in game!
And thanks! I'm the only one who actually gets to play in-game, so the screenies are mine :)
Nope! He's at the back of the screenshot, wearing the Rad Suit.
No-one has guessed at the leader of the camp yet!
We will probably be adding a couple of new weapons, and new weapon variants, yes.
We're not really ready to talk about the exact levels that will be in WotW I'm afraid :)
Nimble won't be fulfilling special orders in WotW, as he's still a scout for Clear Sky at this point in the story.
Possibly, but not a huge amount. There will also be new variants of existing weapons :)
We're aiming to have a very different Limansk, designed for free-play and heavily modified from the original :)
I'm intrigued at how you managed to get an apparently very good stealth system into Clear Sky - a lot of people have been trying to do that for any of the games, and this is the best I've seen it yet!
The Great Swamps were inaccessible before the Great Emission at the beginning of Clear Sky, and hence will not be accessible in WotW - that's not to say there will be no contact with Clear Sky however...
Glad to hear it! I hope it was interesting :)
Sorry, Redux is specifically designed to be very challenging, and hence is only designed for the Redux difficulty :)
I'm afraid I don't know that mod - if you know how to merge mods properly, I would say at first glance that I don't see why not :)
You should definitely play through the games without mods (vanilla) before playing with a mod - how can you appreciate what a mod changes otherwise? :) No ETA at the moment though, sorry!