An aspiring game developer starting life as a humble modder, looking to build up a portfolio and break my way into the games industry. Currently leading development of S.T.A.L.K.E.R: Wormwood.

Comment History  (660 - 690 of 944)
Beac
Beac Jan 12 2011, 1:19pm replied:

I've only just managed to do this myself really, but I'll hopefully write it out eventually - thanks :)

+2 votes   tutorial: A guide to the Call of Pripyat SDK.
Beac
Beac Jan 12 2011, 1:16pm replied:

Szabtom - Yes. It will probably be by default using Vanilla settings, but I may add the choice to play with Redux weaponry :)

AudioGhost - Think SoC, but in the CoP engine, basically. Cordon, Garbage, Agroprom etc etc.

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Jan 11 2011, 1:08pm replied:

Thanks :) I'm in the process of creating a total conversion for CoP using the levels from SoC and CS - these will never be in CoP: Redux :)

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Jan 10 2011, 5:25pm replied:

Read the Features list, upgrading is temporarily disabled to prevent massive unbalance :)

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Jan 9 2011, 7:04pm says:

Some people might be interested in these pictures - see if you can recognise the location ;)
Dl.dropbox.com
Dl.dropbox.com
Dl.dropbox.com

+2 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Jan 9 2011, 7:09am replied:

No problem! Happy to help, and I look forward to what you can do with it :)

+3 votes   member: Beac
Beac
Beac Jan 8 2011, 7:56am replied:

Yeah.

+2 votes   tutorial: A guide to the Call of Pripyat SDK.
Beac
Beac Jan 8 2011, 3:31am says:

Thanks a lot guys, very happy to help. I'm very close to getting a working SoC Cordon into CoP so when I do I may write a more complicated tutorial on how to accomplish that :P

+8 votes   tutorial: A guide to the Call of Pripyat SDK.
Beac
Beac Jan 7 2011, 1:36pm replied:

It may be something to do with the fact that it's for Call of Pripyat, not Clear Sky :D

+3 votes   member: Beac
Beac
Beac Jan 7 2011, 1:26pm says:

I've added a tutorial for setting up/using the new CoP SDK if anyone's interested :)

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Jan 6 2011, 9:46am replied:

I see (also Gnomus scopes is not included in Redux).

+1 vote   news: The way forward for Redux, Part One!
Beac
Beac Jan 5 2011, 8:46am replied:

Pardon?

+2 votes   news: The way forward for Redux, Part One!
Beac
Beac Jan 2 2011, 6:14am replied:

Probably because v1.05a is a lot less buggy than people make out :P

+2 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Jan 2 2011, 6:14am replied:

If I can get it working as I need it to, Redux should be done quicker :)

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Jan 2 2011, 6:13am replied:

Yeah I'm looking into it ;)

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 28 2010, 6:37am replied:

I'm afraid I'm not going to add new mutants, such as the cat or Izlom, etc.

If GSC thought they fit the Zone, they would have put them in themselves ;)

+1 vote   news: The way forward for Redux, Part One!
Beac
Beac Dec 26 2010, 6:47am replied:

Sorry - it's designed to be very challenging, and even then isn't as challenging as some people would like - can't please everyone, sorry!

+2 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 24 2010, 10:41pm replied:

SMRTER and Redux are total opposites...

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 24 2010, 3:44pm replied:

It's in progress :)

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Dec 23 2010, 5:04pm replied:

I'm tuning the RWS, but I don't see why experienced bandits shouldn't occasionally have heavy weaponry ;)

+2 votes   news: The way forward for Redux, Part One!
Beac
Beac Dec 20 2010, 8:51pm says:

Interesting news post on the way...

+3 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Oct 28 2010, 4:27pm says:

I'd like in to this.

+1 vote   news: Desura is opening up
Beac
Beac Oct 19 2010, 9:10am replied:

v2.0 is something I'm not working on yet, so it's gonna be a while. As well as this, v1.05a will probably be the last patch before v2.0. Sorry!

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Oct 19 2010, 9:10am replied:

There is no Russian version of Redux, only English.

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Oct 19 2010, 9:09am replied:

Thanks for the kind words!

0 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Oct 19 2010, 9:09am replied:

Are you using the Compass artifact? I believe this is what causes the crash (it's not Redux-centric either).

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Oct 11 2010, 6:21pm replied:

God no.

+3 votes   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Sep 26 2010, 2:25pm replied:

If you merge the relevant files (if needed) it will work fine :)

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
Beac
Beac Sep 25 2010, 2:53pm replied:

That fix requires a restart.

0 votes   download: S.T.A.L.K.E.R. Call of Pripyat: Redux v1.05a Patch
Beac
Beac Sep 25 2010, 4:51am replied:

This. I'm not going to help you when you've pirated the game.

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
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