I'm an aspiring game developer starting life as a humble modder, looking to build up a portfolio and break my way into the games industry. Nice to meet you.

Comment History  (30 - 60 of 729)
Beac
Beac Apr 3 2014, 2:52pm says:

Horrible. Our hearts go out to you guys. I can't wait to play your finished version, the wait is nearly over.

+6 votes     article: Lost Alpha Update
Beac
Beac Mar 31 2014, 1:08pm says:

Interesting idea, but will they be available to the player? And why would there be different colours anyway?

+1 vote     media: Ecologist Suits
Beac
Beac Mar 28 2014, 9:36am says:

That's sad mate :(

Hopefully the Zone will draw you back in as it always does with me.

+2 votes     article: The End
Beac
Beac Feb 25 2014, 3:21pm replied:

Still not dead! Things are just very slow right now mate :) Keep the faith!

+3 votes     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Jan 13 2014, 6:26am replied:

We're working on it mate, hold in there :)

+4 votes     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Jan 6 2014, 12:55pm says:

Garbage!

+3 votes     media: Lost Alpha Screens for January, 2014
Beac
Beac Dec 25 2013, 2:25pm says:

Awesome guys, always love these articles. Very excited to see what you guys have managed, tremendous. Happy Christmas to all of you, may 2014 be the year of the Lost Alpha.

+4 votes     article: Merry Christmas!
Beac
Beac Dec 24 2013, 2:24pm says:

Happy Christmas guys :)

+3 votes     media: Merry Christmas!
Beac
Beac Dec 24 2013, 11:29am says:

This is the closest I've ever seen a game come to real-life Pripyat, and I've actually been there. Well bloody done guys, if the rest of the city is like this in the game you've captured it truly well. Awesome job.

+3 votes     media: New screenz
Beac
Beac Dec 12 2013, 5:12pm says:

Hey guys, please read this devlog and give me your feedback.

Alexkane.co.uk

+5 votes     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Dec 12 2013, 6:10am replied:

Dev logs have now started again! :)

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Dec 4 2013, 10:07am replied:

Things have been tremendously busy, as well as real life stuff with me. Dev logs will be back ASAP :)

+2 votes     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Dec 2 2013, 9:52am replied:

We're not dead :)

+4 votes     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Nov 20 2013, 6:22am replied:

Do you have the latest patch installed (v1.05b) and a new game started? What is the error message? (Paste into this reply box after you crash).

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Oct 20 2013, 1:04pm says:

Sorry to hear that mate :/

+3 votes     article: Mod likely cancelled
Beac
Beac Oct 1 2013, 10:42am says:

This is a superb shot.

+1 vote     media: Lost Alpha Calendars for Oct 2013
Beac
Beac Sep 30 2013, 9:51am says:

Are you testing for Bangalore then? :) What does this mean for Variation Mod?

+2 votes     media: Stalker Trio
Beac
Beac Sep 15 2013, 4:13am replied:

The main menu music from v1.0 is the Clear Sky Theme from the Great Swamps :)

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Sep 14 2013, 8:00pm replied:

Oh yes :)

+4 votes     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Aug 18 2013, 3:27pm replied:

Since GSC didn't make third person a vanilla feature and I don't personally use it, we won't be doing stuff like this, sorry! I think it's much more important to spend time on new content and interesting features that change the game fundamentally, so that's what we're concentrating on :)

+2 votes     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Aug 18 2013, 7:54am replied:

This is changed back to vanilla again in v2.0, but you can change it yourself for now in 'game_relations.ltx' within the gamedata/configs/creatures folder :)

+2 votes     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Aug 10 2013, 6:02am says:

Awesome guys, love to see the detailed story behind the mod (game?) as it is now! As always, very excited. Take your time.

+9 votes     article: Where are we heading to?
Beac
Beac Aug 8 2013, 2:36pm replied:

monsters.ltx , corpse_remove_game_time_interval and stay_after_death_time_interval.

It's set to 5 hours, I dunno how that can be a problem for you, but there you go! Thanks for the kind words.

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Aug 8 2013, 8:40am replied:

Why?

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Aug 4 2013, 10:53am says:

Redux Dev Log 04/08/2013:
Alexkane.co.uk

Many more dev logs on there too!

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Aug 2 2013, 10:18am says:

If you guys need someone to write/modify your radio broadcasts, let me know, I'd love to help.

+1 vote     media: NPP Outskirts
Beac
Beac Aug 2 2013, 9:07am says:

gorgeous calendar guys, really nice

+2 votes     media: Lost Alpha Calendars for Aug 2013
Beac
Beac Jul 29 2013, 6:04am says:

Congrats again on the job Mill, another great model + texture!

+2 votes     media: M4A1 model
Beac
Beac Jul 25 2013, 10:21am replied:

Glad you like it! Removing the minimap is integral to increasing immersion :)

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Beac
Beac Jul 25 2013, 10:20am replied:

Of course ;) And yeah, that's exactly the inspiration I used.

+2 votes     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
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