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Thanks, the 2D art is defiantly DBZ inspired.
Played for a few deaths. Nice start to a game there, very fun. Personally tho I think it would be nice if the loot drops auto picked up when you walked over them but that is a little thing. Keep up the good work.
Looks very interesting can't wait to give it a go.
Thanks it is getting there. :)
Thanks for the questions.
1: Yes it most defiantly is and the modding tools will be a part of the game it self, I have not made the menus for it but at some point there will be a button that says mod and from there you will be able to load/create mods for the game.
2: Yes I will be adding animations to the characters but with the exception of the couple art assets my friend is making I am doing the art and am a programmer so the modding tools will probably show up before the animations do.
3: The skill progression works by you do some thing to unlock the skill then the more you use it the for points go to it and it levels up. The character progression has only 5 levels E-A and to move up levels you must fight the other competitors (fighting AAUs only gives you loot and skill points) and it is important to note that if you loose repeatedly then you can go down a rank. Different ranks unlock new Districts and rig item that will make you stronger. There is not strength stats or any thing to level like in a traditional RPG so your power comes from the items you find and how good of a shot you are.
I hope that answers your questions if not just let me know and I will describe more. :)
I have submitted this version of the game to the download section now so as soon as it is approved who ever is interested can give it a shot.
Very true, I was thinking it would be a good option and am glad to see some one agrees. :-)
Thanks I appreciate that, I was very happy with how this boss level turned out. :)
Thanks it is always nice to know that people like what I am trying to do. :)
thanks a lot, that is a very good point and I will keep them varied :)
Thanks it is starting to come together.
Fair enough I have never played armoured core but have wanted to give it a go just never found the time.
Thanks I like where it is going. I use "Freez Screen Video Capture" to record all my game videos, it's not great but it is free and easy to use.
That is the plan :)
Thank you. :)
Thanks, it is getting there bit by bit. I'm looking forward to when it actually feels like a game.
Thanks it is one of the tallest buildings in the game.
Thanks, I am happy with most of them. :) I am trying to have as much variety in the game as I can manage.
Thanks I am very happy with it. It took about 2 hrs to make but that is because it shares components with my other creations.
Thanks, indeed the AI is a little better but still very basic for the moment. It is a little funny tho how deadly AI can be even when just basic.
That is probably because it was inspired by the gundam wing zero :)
Thanks, I was very happy with how this one turned out.
The reason for that is they have not been textured yet, I have just applied a basic texture to all to give a better idea of what they will look like in the end. They will eventually get their own individual textures with little details added in to the textures but that is not a priority at this point. :)
Thanks, it is nice to get the functionality to work, can't wait to get some polish on it.
Thanks was feeling artistic one day so decided to wip some thing up.
Still needs more but is a good base.
Thanks, hopefully I can make it reach its potential.
I'm hoping to get some more art content soon.
Agreed, I'm yet to decide on a final camera angle and height. Once I have done that I will make the movement more fluid, I'm thinking a bit closer might be good.
There are 7 sanctuaries, one for each district. They are just for show you will not be able to attack the sanctuaries.
I don't understand your question about faces for mechs?
Indeed I have started to code there AI but I keep disabling it for this test as it is focusing on there death. The AI is going to take a long time to get it looking good tho as there are so many things they need to be able to do.
Thanks I wan't the game to have variety so that even tho the core game play of destroying the opposition does not change there is still plenty of different things to do with unique rewards for doing them. Like with the nation match if you win it increases your patriot score which intern affects how likely others from your nation are to help you out and give you things. Where as if you challenge people from your nation to a duel your patriot score will suffer for it.