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Bazerka
Bazerka @ FMC Generals: Development Update #002

Thanks, the 2D art is defiantly DBZ inspired.

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Bazerka
Bazerka @ Harvested - Alpha 0.1.5.7

Played for a few deaths. Nice start to a game there, very fun. Personally tho I think it would be nice if the loot drops auto picked up when you walked over them but that is a little thing. Keep up the good work.

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Bazerka
Bazerka @ Storytelling

Looks very interesting can't wait to give it a go.

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Bazerka
Bazerka @ Menu system update

Thanks it is getting there. :)

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Bazerka
Bazerka @ Full Metal Combat

Thanks for the questions.

1: Yes it most defiantly is and the modding tools will be a part of the game it self, I have not made the menus for it but at some point there will be a button that says mod and from there you will be able to load/create mods for the game.

2: Yes I will be adding animations to the characters but with the exception of the couple art assets my friend is making I am doing the art and am a programmer so the modding tools will probably show up before the animations do.

3: The skill progression works by you do some thing to unlock the skill then the more you use it the for points go to it and it levels up. The character progression has only 5 levels E-A and to move up levels you must fight the other competitors (fighting AAUs only gives you loot and skill points) and it is important to note that if you loose repeatedly then you can go down a rank. Different ranks unlock new Districts and rig item that will make you stronger. There is not strength stats or any thing to level like in a traditional RPG so your power comes from the items you find and how good of a shot you are.

I hope that answers your questions if not just let me know and I will describe more. :)

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Bazerka
Bazerka @ New Game Play Through Video

I have submitted this version of the game to the download section now so as soon as it is approved who ever is interested can give it a shot.

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Bazerka
Bazerka @ Loot Chest and so much more.

Very true, I was thinking it would be a good option and am glad to see some one agrees. :-)

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Bazerka
Bazerka @ Cerberus Test Run

Thanks I appreciate that, I was very happy with how this boss level turned out. :)

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Bazerka
Bazerka @ District One Update

Thanks it is always nice to know that people like what I am trying to do. :)

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Bazerka
Bazerka @ District One

thanks a lot, that is a very good point and I will keep them varied :)

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Bazerka
Bazerka @ Full Metal Combat

Thanks it is starting to come together.

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Bazerka
Bazerka @ Rig Parts

Fair enough I have never played armoured core but have wanted to give it a go just never found the time.

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Bazerka
Bazerka @ Rig Armor Configerasion Test

Thanks I like where it is going. I use "Freez Screen Video Capture" to record all my game videos, it's not great but it is free and easy to use.

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Bazerka
Bazerka @ Girls Of FMC

That is the plan :)

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Bazerka
Bazerka @ Progress Update.

Thank you. :)

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Bazerka
Bazerka @ Progress Update.

Thanks, it is getting there bit by bit. I'm looking forward to when it actually feels like a game.

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Bazerka
Bazerka @ Guardian Tower

Thanks it is one of the tallest buildings in the game.

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Bazerka
Bazerka @ 25 Current AAUs

Thanks, I am happy with most of them. :) I am trying to have as much variety in the game as I can manage.

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Bazerka
Bazerka @ 7th's Non-regulation RIG

Thanks I am very happy with it. It took about 2 hrs to make but that is because it shares components with my other creations.

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Bazerka
Bazerka @ Ultera Crab Challenge

Thanks, indeed the AI is a little better but still very basic for the moment. It is a little funny tho how deadly AI can be even when just basic.

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Bazerka
Bazerka @ 7th Guardian RIG

That is probably because it was inspired by the gundam wing zero :)

Thanks, I was very happy with how this one turned out.

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Bazerka
Bazerka @ Drag

The reason for that is they have not been textured yet, I have just applied a basic texture to all to give a better idea of what they will look like in the end. They will eventually get their own individual textures with little details added in to the textures but that is not a priority at this point. :)

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Bazerka
Bazerka @ Dragon Den Quest: Functionality Test One

Thanks, it is nice to get the functionality to work, can't wait to get some polish on it.

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Bazerka
Bazerka @ Full Metal Combat

Ditto :)

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Bazerka
Bazerka @ Sanctuary One's Guardian's RIG

Thanks was feeling artistic one day so decided to wip some thing up.
Still needs more but is a good base.

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Bazerka
Bazerka @ Full Metal Combat

Thanks, hopefully I can make it reach its potential.
I'm hoping to get some more art content soon.

Reply Good karma+3 votes
Bazerka
Bazerka @ Updated Sanctuary Functionality

Agreed, I'm yet to decide on a final camera angle and height. Once I have done that I will make the movement more fluid, I'm thinking a bit closer might be good.

Thanks.

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Bazerka
Bazerka @ Sanctuary One

There are 7 sanctuaries, one for each district. They are just for show you will not be able to attack the sanctuaries.

I don't understand your question about faces for mechs?

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Bazerka
Bazerka @ AAU Destruction

Indeed I have started to code there AI but I keep disabling it for this test as it is focusing on there death. The AI is going to take a long time to get it looking good tho as there are so many things they need to be able to do.

Thanks.

Reply Good karma+1 vote
Bazerka
Bazerka @ How To Guide: Enter Arena Match

Thanks I wan't the game to have variety so that even tho the core game play of destroying the opposition does not change there is still plenty of different things to do with unique rewards for doing them. Like with the nation match if you win it increases your patriot score which intern affects how likely others from your nation are to help you out and give you things. Where as if you challenge people from your nation to a duel your patriot score will suffer for it.

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