Hello, I'm Batguerra It says I have to make a bio, so let's go. I like FPS's, action and horror indie games, those are the best. My preffered games are Crysis (the first one), most First Person Shooters like Battlefield series and Call of Duty 4, and I love the Brothers in Arms series. I do many reviews and I try not to be like those professional reviewers, i'm not so critic, i'm just a gamer that loves what does.
Hello Guys! Soon there will be another article on my Group, this time I will review Wolfenstein 3D, one of the first 3D games ever made. I'm gonna tell you about it story, creators, what did it changed in the videogame world and about the main game too! My Group is Old School Games Fans, it is on ModDB and Desura here: Desura.com. Thx for reading, I hope you enjoy my article very soon!
Finally I've got enough time to make a review for Mario. I've managed to make a text about his origin, his creator, his best games, his first apparitions, when he became what he is today and of course, some curiosities about him! You can read it here in my Old School Games Fans Group on Desura: http://www.desura.com/groups/old-school-games-fans
Also, leave comments about what you think about my text! Your opinion is necessary for my improvement! Thx!
The new slender game, Slender The Arrival is now on Beta! It has new gameplay, a better story and plenty scenarys to escape from slender man and gather the pages! The game becomes more scarier because the environments are darker and of course the graphical quality is new and very good if compared to other Indie Games. Pre-Order Now and receive the Beta!
When we go back to the 90's we see the videogame industry growing up like never before, we see many magazines such as the famous Nintendo Power and were developed new consoles and add-ons as well as the Sega 32X and of course , games. But in 1993 a game for PC released by id Software would change this reality, it was the day that was launched the game which would change the path of videogame industry, I'm talking about Doom.
Forget about those FPS's you play, without Doom, believe me, they wouldn't exist. You see all these games such as Call of Duty, Battlefield and Medal of Honor? Well, they all came from Doom, they are just Doom "wannabes". In a time where new videogames were almost the same, Doom came breaking all limits and bringing a whole new genre to the videogames.
When we come back to 1993, what we see is something that I can't rellay explain because it was a "BOOM", nobody expected that Doom would make so big differences in what we call videogames. 3D detailed graphics, huge environments full of secrets to explore, monsters to fight with pistols, shotguns, chainguns or even your own bare hands. What we see is what I call "The Beggining".Why Beggining?
Well, there are two different periods, before Doom and after Doom. Before Doom the NES, SNES, Sega Genesis, Atari, Game Boy and 3DO. Doom brought what I call the "BOOM" of videogame industry, he brought the fith generation of consoles to us, and sure many companies started to make "Doom like" games, we can take for example Quake, it's awesome, even better graphics, awesoem gameplay and good soundtrack.
Doom was created by John Carmack and John Romero in 1993 , with the engine programed by John Carmack, it represented significant improvements compared to other games of that time, the engine was the same used in Wolfenstein 3D and Quake (later on) as well as Heretic and Hexen (both using modified version of Doom 2 engine). And Doom as in graphical quality also had dark and obscure environments, bringing a new sense of horror in videogames.
Doom, in that time, was also know as a violent game, when you kill a zombie or a demon they bleed and even mutilate in parts, and that in the videoagmes was something totally new, and nobody ever thought in seeing something like it until it appeared. Doom was polemic and had dark themes, with pentagrams representing the love by Devil and also the episode where the player had to kill demons in hell, was judged by the catholic church as a game to make persons "kill and hail the demon".
The differences we can see between Doom and Wolfenstein 3D were : different heights (in Wolfenstein 3D all rooms were the same altitude); Non-perpendicular walls (all walls in Wolfenstein 3D run along a grid square); Texture mapping on all surfaces (in Wolfenstein 3D, ceiling and floor textures were not); Varied level of light (all areas in Wolfenstein 3D are fully lit with the same brightness). Although also contributing to the visual authenticity of the game. it probably and most importantly added to the atmosphere of the game, the use of darkness as a means to frighten and confuse the player was a novel element in the games.
The story of Doom refers to a spacial marine who was obligated to work for UAC (Union Aerospace Corporation) , because he shot in a superior officer who told him to kill inocent people, he is more know as "Doom Guy" because in the game a name never appears, so this agency was working on a confidential reasearch of teleportation in the Mars's moons, Phobos and Deimos, but something go wrong and portals with creatures appearently from hell come to Phobos. An squad from UAC is sent to Phobos , but they are all killed and only one survives: the player whom task is to survive.The game is separated in 3 episodes (only one in the shareware version) with 9 levels each, "Knee-Deep In The Dead" where you are in a high tech base in Phobos and need to get out, where in the last mission you have to kill two Barons of Hell, after you kill them you go through a portal to Deimos. In this second episode, "The Shores of Hell", the player makes a travel through the facilities of the second Mars's moon, Deimos, whose maps show a huge architecture, in the last level after beating the Cyberdemon (for sure the scariest monster in Doom) you discover the truth behind everything, Deimos is under the own Hell, the player goes down there wiht a rope and starts the second and last episode, "Inferno", after destroying the final boss, Spider Mastermind (a kind of giant spider brain mounted on a steel frame with four mechatronic legs and armed with a machine-gun chaingun style), a secret door opens for the player who "proved too tough for Hell to contain", so then he goes back to Earth.
There is an expansion called "Ultimate Doom" which adds an extra episode named "Thy Flesh Consumed", telling the player's adventure back to Earth.The succes was so huge that there were a sequel called Doom 2 Hell on Earth, which story is that the humans captured the Mother Demon and she opens a portal bringing all demons to Earth, so the player has to stop this attack once for all. And it doesn't stop there, there are Master Levels for Doom 2, Master Levels for Doom II is an expansion for Doom 2 Hell on Earth made by the same engine from Final Doom of PS1 with 21 different levels to play. As a bonus of the CD, a collection of 1,830 WADs downloaded from internet called Maximum Doom.
If you think Doom is like every classic game that stay in closet for years and no one play it anymore, you're wrong. There are thousands of people playing Doom at this moment, also many mods were made for this game since it source code was released in 1999, and are still being made, for example Skulltag, an modification which permits you to play multiplayer with many players online, another one like Brutal Doom, an modification of the original Doom that adds more gore and blood to it, and earned the best mod award of 2012.
We are in a time where the videogame industry has grew up and gathered so many fans that if we could go back to the past, exactly in the 90's, we would find it strange to have so few games and people to play, but that because we LIVE in the Gold Age of the videogames, but eveything needs a basis, and if Doom hadn't appeared to be our basis, probably we could not have what we have today. It was "The Beggining" of of the Gold Age of the videogames, an ocean separator if you wish. Doom is our holy treasure. Will always be.
You probably never heard about Hotline Miami, actually you might have said "what the heck is that game?". Well, I can tell you that it is a game, an awesome one. You know GTA 2, with it's upper camera while you were killing people? Well, mix that in a game where you the only objective is to kill people but with tons of blood and gore, in some games the blood is a secondary thing, but not in this game, the blood is crucial.
I will try to explain you the best way I can the story of Hotline Miami: you control a hitman, and you are contracted to kill people by the phone, the "clients" leave you a message saying it's fake name and the address of the persons they want you to kill, like "Hello it's John, you forgot your wallet here, the address is bla bla bla, don't you forget it again". When you get there you have to choose between different masks that represents different personalities, like the panther that makes you run faster or the crocodile that makes the kills even more gory.
And as you kill the persons along the game, you notice some strange things, in the end of some levels you go to some shops or a bar where the owner appears to be the same guy, and people are dead all over the place, they start to talk to you then, *blimp*, all of a sudden they dissapear. There is a level where you go back to "Phone Hom" and you see people dead everywhere, and you find a guy hacking a computer in the main room, you have a fight but you don't let him tell who he were.
In the middle of the game you are killed, but not really killed, you wake up in a hospital and realizes that those things did not really happened, you were just in a coma all this time. And then you go after the persons that have tried to kill you, you fight with the bosses in a 5 minute fight and then the game ends, but it hasn't ended yet.
You play now as the guy you killed back in "Phone Hom", you are going after the people that made you and him in all this stuff, and that's where the story makes sense, and you discover that were 2 janitors, they were planning eveything, they were threatening people in the whole US to kill Russian mobsters. You kill the assholes and you finish (for real) the game.
Hotline Miami is that kind of game that brings you back to the 8-bit age but with a different taste, the graphics were especially designed for this game, also the level designs are really good and it fits perfectly to the gameplay, little rooms and many doors and hallways, that's incredible. The enemies make you cry for being such a hard targets, if you don't click the attack button fast enought you die and good news! There's no checkpoint, you have to begin the entire level again(except for when you go to other floors, if you die you restart in that floor).
The controls are simple and very easy to learn, and the best part is that you can't change the mouse sensitivity. Yes, because in Hotline Miami you have to move the mouse exactly where you need to or else your little brains will do the painters job. The soundtrack is awesome and it's incredible how Hotline Miami know how to mix different styles of games in a completely different one, from the menu you know what's coming for you, good sound effects and awesome songs.
Of course we won't forget the best part, guts and blood everywhere, there are many ways to kill the enemies, it could be just a hit with the baseball bat or a katana or even executions that makes you remember Manhunt, yeah, if I said this game was created by Rockstar you would believe me, but it is not. Indie games are pretty reasonable, but this one does the job.
Hotline Miami makes you don't get of the front of the monitor, ensuring an awesome gameplay and level designs, different weapons to execute the enemies and of course a great story and retro graphics, it's a whole new genre! Go get your copy on Steam, it's less than 20 dollars!