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I wouldn't say that.
AB.Q3.2012 ("THE DATE in Q3") - new links in the download section become available -> same date: flood of "wow"-s and "8D"-s etc. comments for 5-8 pages
Same and next day - 2-4 pages more from stupid lamers (like myself) saying "oooh, it doesn't run! what do I do???" and probably FAQ will get updated pretty soon)))
But then, once everything settles down, 2-5 pages will spawn DAILY with "OMG, have you met that bloodsucker under the bridge in darkscape??", "Did you see that chopper shooting at mutants' lair???" etc.
I think it'll be something like that
oh man, where do you take these vids??? lucky bast... bunny!))
And hey, will it be (is it already) possible to put hands on the steer wheel while in a car? Minor but curious about it though
Any news? Any updates? Maybe you could "leak" a snippet of gameplay? Just a small one, e.g. Fang doing some quest or any other NPC meeting protagonist or going to a trader to tell he's through his task?
in vanilla it's apparently a glitch or a bug but I'd love THESE kind of bugs instead of NPCs pushing each other from their favorite place around bonfire. Ever seen that?
yeah, this space and gravity distorting anomaly is another great example of what vanilla lacked. Anomalies don't have to be mandatory dangerous - just really weird and unexplainable. This would make me wandering about for hours to find out WHAT it is and how else can it do...
Fang?? niiiiiiiiiice! 8D
Will he be 'a bit weird and his R was burry' as the Bartender says?
is it complete yet? I want it!) I salute you!
And Gorbachov himself???))) that's nice XD
Monolith seemed a bit high (both on voice pitch and pot))
But maaaan, complete voice overs! It's so close!
We're on the edges of our chairs now!
Naaah, come on! There is no 2013!)
This one is true as nothing else before!!! I WANT THIS IN 2000X6000 RES!!!
...which is good but what about actual bug finding? I guess the answer would be "we test new tasks and "doesn't fit" testing AFTER the bugs are none already" ;)
yeah, really ugly comment! bring it down to "buried" stage. It's so abnormal to ask for a beautiful picture in good quality!
Totally agree and support!!! Because PDA is such an advanced device but has no feature to make map marks??...
Or some notebook for yourself to remember where you stashed your 3 suits, 1000+ ammo and scrap-quality guns for sale would be fine the same :) Sorry, if I missed it that you've already had the "notes" feature.
All our thoughts are with the dez0wave team! Keep it up guys!
I'd say: don't hurry but release this! :)
Guys you just make people happy!
please do it end of May - I'LL BE THERE!!!
@ dez0wave team:
please someone upload to other shared resource - I cannot get pt 002 with the size of 200 Mb, no matter what I do :(
exxxed, you are so right!
I gave almost identical comments to some other screenshots here and I understand that there are VERY LITTLE difference between people. No matter where you live, who you are and stuff - we are all the same and we get thrilled about the same things!
Cheers and +30 inspiration artifacts to dez0wave!
yeah, would be a great feature to see. But you can imagine how elaborated the monster should be - he should have different textures (maybe even models) not to get spotted right away and he should be "alike" some other NPCs...
Man, thanks for the idea!
I am sorry, Soap but it was I who gave you the -1. Reason why I did that is because I don't want to see the answer here - I want to EXPERIENCE it in the game %-)
And what did you mean by Cheap stuff?
By the way, shadows looks really distinct and detailed. Can you give a link to it with 1920x1200 res? =)
which new front page memo?
By the way, overbrightened images look amazingly attractive! I think this feature is underestimated. High-contrast high- brightness image should have been used a lot more in vanilla.
Real stalkers always find whatever they need!!! Way to go, guys!
DE-Z0-WAVE! DE-Z0-WAVE! DE-Z0-WAVE!
would it be possible to have the drowned tractor, the tower and the bridge reflected in the water?
Would be creepy to explore areas like this one...
- Why? - you might ask.
- Because this one looks EXACTLY like the view from my window and countless places all over Ukraine.
- What makes it so creepy then?
- Hey, do I know what has dez0wave put there? What can be scarier than the environment you got used to but designed to be spawned with all the possible dangers of the Zone? ;)
Don't take my bread of conspiracy theorist)))
And hey, it's only 22nd of Feb and not even end of the day. They have 7 days more.
in sdk SHADER? Maaan, I think people like me (complete stupid lamers who can only play what they had "served to them on a plate") will start bugging you even more after LA release with requests like these: oh, oh, can I jump a little higher? How do I make my AK74 fire through rail? Can I be invisible for NPCs during the night?
But indeed, after LA release (and maybe more after its completion) quite a lot of users would MOOOAN for some fine-tuning to be made to make this dream game even closer to THEIR vision of the dream game.
You understood my point perfectly. SoC isn't a simple shooter and that is good, but CS and CoP are really "stamped" although they had some good features. And I do wish GSC to have their fastest recovery.
My point was to your "you can't mass produce excelence" - first of all, you don't HAVE to. Moreover, you MUST NOT do it right after you've created a sort of masterpiece.
I'd agree with "stop the story of true GSC (2005-2006)!" but I'd never agree with "hey, they take care of market and money-making". Because giving 2 games in 2 years which basically add
1) improved graphics
2) game features features (NPC grenading, looting, guiding you around Zone, weapon & armor repair and modding - yes, these are good and appreciated)
3) new levels (as well as reviving the cut ones and expanding the ones from SoC)
is indeed money making and refining the cut features they've already had or seen from mod-makers as opposed to the features they worked on during the first seven years:
5) gameplay and replayability (see next item)
6) AI (especially the promised "magic" A-life that will make the Zone UNPREDICTABLE, which seems one of the components to me that would really make this game special among others).
I'm no specialist in game development, but items 4-6 APPARENTLY took more time than the 1-3, especially taking into account that 1-3 (except for graphics, I guess?) were also worked on but incomplete during SoC development.
Once again, let's put on our +10 patience artifacts (the fans) and +30 inspirations artifacts (the dez0wave team)!