Comment History  (180 - 210 of 275)
Baryonyx May 22 2013, 5:58pm replied:

Its flat pack for easy shipping.
12 soldiers per box.

+6 votes   media: Fallen Heroes D-Day
Baryonyx Mar 25 2013, 12:36pm replied:

The MG sounds very good, except it has a slight sound like it was recorded in a concrete building and not in the open.

+2 votes   media: Normandy 1944
Baryonyx Mar 20 2013, 5:08pm says:

Does anyone know, if they're using GEM 2 or GEM 3 (or other) for this?

Edit: It does look more like GEM 2 when I look a little closer.

+3 votes   media: Call To Arms
Baryonyx Oct 18 2012, 8:24pm replied:

Like the European Union.

+3 votes   media: farmin'
Baryonyx Sep 15 2012, 11:43am says:

What does get me about this game is the comical (Hollywood) muzzle flash for weapons.
Mg42 with a flame thrower attachment.

But other than some niggles to be ironed out, its moving along ok.

+1 vote   article: New Videolog: Heroes & Generals – Beta Videolog 3: Crace & Dietl
Baryonyx Aug 10 2012, 9:16am replied:

Otherwise known as Wally.

+2 votes   media: Where's Waldo?
Baryonyx Aug 8 2012, 4:58pm replied:

I think the enemy decided to skittle their ship.

+2 votes   media: Light show
Baryonyx Aug 2 2012, 3:53pm replied:

Damn it, I hate when I spell "You're" wrong!

0 votes   media: Poll
Baryonyx Aug 2 2012, 7:16am replied:

Your right, the game engine and the limited map sizes makes long ranges impractical from a tactical perspective. It doesn't fit the scale of the game, sadly.
But from a video making or custom scenario its still interesting.

For me the range is dependant on other factors, such as if the battlefield has been designed with the range in mind or if other mechanics are adapted to fit, like the AI engangement ranges etc. Vanilla worked well in its own way and worked for tactical perposes with the original limitations of the game. The MowAS versions increased ranges stressed out playablilty on some of the smaller maps when using anything more powerful than infantry.

+2 votes   media: Poll
Baryonyx Jul 31 2012, 5:36am says:

Oh how I love CryEngine.

+2 votes   media: First map - "Hope"
Baryonyx Jul 30 2012, 2:18pm replied:

Yep, that looks really good.

+1 vote   media: Promotional Wallpaper 2--City Under Fire
Baryonyx Jul 27 2012, 8:54am says:

I like the shell casings discarded from the wings.

+1 vote   media: Messerschmitt in an attack run
Baryonyx Jul 17 2012, 11:06pm says:

This guy needs his own TV show or a major film role as himself.

+3 votes   article: Anna played by Pewdiepie
Baryonyx Jul 11 2012, 11:16pm replied:

A human "guided" missile

+2 votes   article: Report 020: Trees and First super weapon
Baryonyx Jul 9 2012, 5:50pm replied:

The wheels or bogies in real life are removable. Relatively few Flak 41's were made. The in game Flak 41 dosen't have an accurate in game model anyway.

+1 vote   media: Normandy Map by Prométeusz
Baryonyx Jul 9 2012, 2:36pm replied:

Thats not true. The french did attack and capture Mulhouse in Alsace for example.
My point was that it didn't occur often and so I mearly pointed out it wasn't as likely with less historic situations to choose from.

+5 votes   media: German campaign
Baryonyx Jul 9 2012, 8:41am replied:

This is the first world war. Not many German cities to choose from.

+6 votes   media: German campaign
Baryonyx Jul 4 2012, 8:01pm replied:

Must be something to do with Dwarves.

+2 votes   media: 4th of July
Baryonyx Jul 2 2012, 11:05pm replied:

You mean scans...
But its ok I don't think anyone noticed.
Technically it doesn't scan perfectly either but hay ho, on we go...

+1 vote   media: Who you gonna call?
Baryonyx Jul 2 2012, 10:52pm replied:

Somethings been changed in the matrix
Damn it... wrong fiction again.

+1 vote   media: 40k art by justaman78
Baryonyx Jun 29 2012, 11:37am replied:

The ninjas are holding them up!

+14 votes   media: Ninjas
Baryonyx Jun 24 2012, 7:06pm says:

This is great. Really good work and love the smoke and sound effects. Really excellent.

+9 votes   media: Muskets: Battle scene (updated musket fx)
Baryonyx Jun 18 2012, 6:01pm replied:

The meaning of the word has no bearing on the joke, merely the knowledge of its context.

+3 votes   media: Hilter's chair!
Baryonyx May 25 2012, 1:05pm replied:

A lot of things in the Movies don't make a whole lot of sense. Often things are changed or omitted that end up losing a great chunk of the character/detail/logic from the books & the things that are valued by many are left out. Leading them to be 'Peter Jackson's' LOTR & not Tolkiens.
I give these guys (devs) a whole lot of respect for setting the books & manuscripts of Tolkiens Arda first and walking a finer line. Especially as this isn't a movie but a rpg game where greater immersion and depth is greatly desired.
So let them create their project as they see fit. They are gracious & modest enough to recognise that views will differ on something so grand & engage with the community of enthusiasts of book & film to better the results.
Frankly I may not agree with every nut & acorn (so far I mostly do) but I'm not the one putting in the hours.
So for me; "The road goes ever on and on...
...And I must follow, if I can..."

+6 votes   media: WIP White Mountain retexturing
Baryonyx May 22 2012, 11:12am replied:

Your praise is appreciated. I've noted your own map work, so thank you.
It is still in progress with tweeks and script work.

+2 votes   member: Baryonyx
Baryonyx May 20 2012, 2:15pm replied:

Yeah it does look a bit like someone whacked him with a painbrush.

+4 votes   media: Designing Dynamic Helmet HUD
Baryonyx May 15 2012, 7:58pm replied:

Must be a world shortage.

+1 vote   media: All.Too.True
Baryonyx May 7 2012, 7:30am says:

Man, I'd be ****** enough to join Chaos too if someone had written on my forehead.

+1 vote   media: If repost delete, if not enjoy
Baryonyx May 6 2012, 1:32pm replied:

Big ones

+3 votes   media: Heightmap screenshots
Baryonyx May 6 2012, 1:30pm replied:

I'm confident I can beat you at Pictionary

+8 votes   media: More Rohirrim weapons
Baryonyx May 1 2012, 4:36pm says:

My word. That's quite the veteran.

+1 vote   media: More Skins
Baryonyx Apr 29 2012, 3:13pm says:

Humm, I can't see the wood for the trees...

+1 vote   media: Firien Wood Canopy WIP
Baryonyx Apr 29 2012, 3:12pm replied:

Hope the dev's don't get lost whilst making it.

+11 votes   media: Firien Wood WIP
Baryonyx Apr 22 2012, 12:02pm says:

Great to see they created some new buildings so it doesn't look like every other city/town/farm/airfield in the mow series!
Oh wait... no they havn't.

+6 votes   media: Screenshot
Baryonyx Apr 22 2012, 7:44am says:

Excellent. This is exactly the sort of thing I've been wondering about trying out. Thank you.

+2 votes   article: Tutorial to extract heightmaps from Google Earth in GEM 2 - Men of War
Baryonyx Apr 17 2012, 4:52pm replied:

Attacking with a mine is known as suicide. They are intended for defence. They are great at protecting areas like flanks. I love making the enemy fear them. Mines are great because you don't need many to make the foe think twice about a charge and its sometimes good to let them know you laid some.

+4 votes   media: Minecraft.
Baryonyx Apr 17 2012, 6:46am replied:

That better have a long build time, even with quick dry concrete. :-P

+2 votes   media: New Bunker Model
Baryonyx Mar 25 2012, 10:15pm says:

Actually it doesn't have to be .dds
For example it can be .bmp
Also if someone accidently takes the image, for example from the south, just rotate to the correct position during edit. Most important is that it is vertical and perpendicular.

+2 votes   article: How to create a minimap
Baryonyx Mar 24 2012, 12:56pm replied:

I've just tested it and you're totally right it doesn't seem to work. My memory must be terribly poor :-)
It would be good if the game spawned an entity for the smoke but it seems to be part of the object.
Sorry about the confusion.

+3 votes   media: Railway
Baryonyx Mar 24 2012, 12:41pm replied:

I might have forgotten how the smoke fx spawns but if its an already crashed/distroyed vehicle at the start of the game, then each smoke fx is its own entity and can be located and deleted. I may have misremembered but thats how I think they can be prevented at the start of the game loading. If I'm way off, someone will correct me I'm sure.

+2 votes   media: Railway
Baryonyx Mar 24 2012, 12:10pm replied:

Can't you locate and delete the fx entities for each smoke column? Or have I misunderstood what you meant? :-)

+3 votes   media: Railway
Baryonyx Mar 7 2012, 8:25pm replied:

Misuse of artifacts is highly dangerous and not recommended.

+8 votes   media: Artifact Activation
Baryonyx Mar 1 2012, 6:56pm says:

Moonwalking to the front.
It's not blitzkrieg. Shamone!

+1 vote   media: Preview: WW2
Baryonyx Mar 1 2012, 6:38pm says:

I love this map.

+1 vote   media: Neverending Battles 2.0
Baryonyx Feb 19 2012, 8:28am says:

Lovely attention to detail, good lighting. Would love to see more. Interested in the overall design.

+2 votes   media: Stalingrad map
Baryonyx Feb 18 2012, 11:05am says:

I'd enter mine, if I didn't consider it to be ineligible. Plus there are better maps around :-)

+2 votes   article: Mapping competition for MoW games series
Baryonyx Jan 31 2012, 6:07pm says:

I love it. I hope somewhere or somewhen your skins are available to download.

+2 votes   media: bassmaniac
Baryonyx Jan 3 2012, 12:16pm says:

I love this one!

+1 vote   media: Ice cream
Baryonyx Jan 3 2012, 8:59am says:

Some really well thought out and researched maps you've made here. It's good to finally see some historic battlefields to go with the historically accurate divisions. Both halves make a whole ;-)
Great work.

+1 vote   media: Primosole Bridge
Baryonyx Nov 28 2011, 9:40am says:

Sounds good and looks good. Looking forward to it.

+2 votes   media: Heroes & Generals Jesper Kyd Soundtrack Teaser
Baryonyx Oct 30 2011, 8:36am says:

Looks great.
The new official patch caused all sorts of 'issues' for me, so I've gone back to older patches.
Also, it's the town of Cassino (two S's).

+1 vote   article: Fallshirmjägers
Baryonyx Oct 25 2011, 4:52pm replied:

Now U.S.S Cheeseburger would have made a great TV show.

These are the voyages of the starship Cheeseburger...

+1 vote   media: Akira class
Baryonyx Oct 20 2011, 6:18pm replied:

no its due to a poor/lazy reskin on the model

+4 votes   media: YELLOW COMET
Baryonyx Sep 14 2011, 7:52am says:

Looks like you beat me to the release (although thats not difficult with the speed im going) :-P . I'll try it out

+1 vote   download: MonteCassino
Baryonyx Sep 12 2011, 5:11pm says:

That's a really well thought out design and attention to detail. Again realistic lighting settings is superb.
What is meant in the description "... time of day will be changed in more dramatic one"?

+1 vote   media: Normandy '44
Baryonyx Aug 6 2011, 3:36pm replied:

Of course, had to do something with thousands of captured equipment.

+1 vote   media: SU85 in German Service
Baryonyx Jul 12 2011, 8:07am says:

Absolutely brilliant skin!

+1 vote   media: King Tiger
Baryonyx Jun 15 2011, 12:13pm replied:

a Shovel

+5 votes   media: The M1910 Shovel
Baryonyx Jun 4 2011, 3:45pm says:

Just wanted to say I've done my own skins for fun from time to time and I recommend reducing the vibrance of some of the colours (in this case the green). From real life into a game world its always best to be careful with colours. I really like your work, great effort, keep at it.
I like the ones you've done based on historic paints and patterns best, top job.
p.s My avatar image isn't a good example of subtle or historic, but tiger skin on a kt, I had to do it, :).

+1 vote   media: Skins for Panzer III and Hetzer
Baryonyx Mar 18 2012, 2:40pm says:

Now thats impressive. Much improvement, great job.

+1 vote   media: Cybran Air Unit - Texturing lol
Baryonyx Mar 16 2012, 6:55am says:

Looking forward to playing this later. Thanks.

+1 vote   download: Total Mayhem 1.16
Baryonyx Mar 13 2012, 9:41am replied:

If your ****** at the patching for Mow:vanilla the patching for Mow:AS is even more annoying.

+1 vote   mod: German Power 2 map
Baryonyx Mar 8 2012, 9:57pm says:

Sovereign - supreme power within a limited sphere or leader (probably doesn't fit cybran)
Autonomy - self-governing or free
Paragon - a model of excellence or perfection
Exemplar - an ideal model/example
Avatar - an embodiment
Principal - most important

+2 votes   media: Cybran Battle Bot \ Spider Bot
Baryonyx Mar 1 2012, 6:36pm says:

Great map and great features.

+2 votes   download: Tessel Skirmish Mission by Bassmaniac
Baryonyx Mar 1 2012, 11:57am says:

I like it.
In the ref picture the leg stance is a litte more spread with wider hips and hunkered down, gives it a little more of a stable muscular look.

+1 vote   media: Atlas wip Main model finished
Baryonyx Mar 1 2012, 11:46am replied:

Ahh right, well I'm glad its not a pokemon :-)

+1 vote   media: UEF Atlas wip
Baryonyx Feb 29 2012, 9:03pm says:

Looks like a pokemon.
What size is it likely to be? Because it looks to me to be a medium sized unit, once it gets some legs...?
It really has a UEF feel and I like what looks to be missile pods in the chest.
I think it needs short stubby yet stable legs.

+1 vote   media: UEF Atlas wip
Baryonyx Feb 26 2012, 9:53pm replied:

No luck. I have an issue with a map file error. Does it work for anyone else?

+1 vote   download: Reichstag-winter map BETA
Baryonyx Feb 26 2012, 9:31pm says:

So far I can't get it to work. It crashes on loading. I'll have a look to see if I can get it to work.

+1 vote   download: Reichstag-winter map BETA
Baryonyx Feb 26 2012, 9:13pm replied:

If your using Vista or 7, print screen doesn't work that well. Best to use a third party screen capture software e.g. Fraps.

+2 votes   download: Reichstag-winter map BETA
Baryonyx Feb 21 2012, 3:53pm says:

Very, very impressive. I hope this turns out as good as you hope. Best of luck.

+5 votes   media: WiP Map
Baryonyx Feb 21 2012, 3:17pm says:

Historically realistic colour palette and tone. Its easy to go too bright, so this is excellent.

+2 votes   media: Tiger I Optional camo
Baryonyx Feb 19 2012, 4:53pm says:

So no feathered "raptors" then?

+1 vote   media: Primal Carnage - Alpha Gameplay 3
Baryonyx Feb 17 2012, 12:44pm says:

1 & 6

+1 vote   media: Tiger I camo
Baryonyx Feb 16 2012, 6:34am says:

Have you made "upgrades" for these additional weapons like the vanilla ones? Because if so, thats a mental amount of work.
I'd love the ability to equip a c-mag at the price of handling, weight and a rediculous reload time.

+2 votes   media: icons
Baryonyx Feb 5 2012, 6:28pm replied:

Actually I have to admit I'm not very good at spelling :-) Hence the rumours abound of 'eating' dictionaries to further my diction.
Spelling our own is alot easier, who's to tell us its wrong.
All because I'm too feeble to display my miz spelledings with preide. Oh why, why must I fall for convention
Have I gone off topic...

+1 vote   media: New UEF ship
Baryonyx Feb 4 2012, 10:28pm replied:

Go for whatever you think fits the purpose or feel of the unit. Seeing how you designed it you probably have the best feel for what fits best after people give you some fresh ideas.
Everyone when they look at something thinks something different, even if its only slight. So its great that you open it up to the people who are interested for their thoughts on it.
Ha and if you create enough units you can use all the names!
I just want to see how many units you can make. ;-)

+1 vote   media: New UEF ship
Baryonyx Feb 4 2012, 1:30pm replied:

I't took me a long while to stop eating them and realise I only needed to read them instead. Saved me alot of indigestion and reduced dictionary sales :-)
After eating a 'hot off the press' edition not long ago I noted the spelling as dictionaries ;-)
Now I appear somewhat flatulent and magniloquent.
I must retire from such tenacious verbosity, lest it lead me to appear self aggrandizing but ultimately fatuous to virtue. Especially with regard to such fine a compliment as you have conveyed.

Labrys? The sacred double-headed axe of ancient Crete. And formerly a symbol of Greek fascism. labrys is also linked to lesbianism and feminism due to its menoan matriarchal religious symbolism. But the menoans were also the first Greeks to have a powerful navy. I like the word it looks tasty, nom nom nom :-P

+2 votes   media: New UEF ship
Baryonyx Feb 2 2012, 3:25pm replied:

Unfortunatly I think a frigate already has that name from the original game (a Cybran frigate). Could get a bit confusing naming multiple ships from different factions the same.

+1 vote   media: New UEF ship
Baryonyx Feb 2 2012, 11:15am says:

Because it's artillery...
Harrower Class - implements used to level the ground, stir up soil.
or Polestar Class something that serves as a guiding principle
something that is the center of attention or attraction.
Might not be suitable for this one, but maybe good for other ships.
I'm putting up too many already.
I can't help it that I like words ;-)

Great work with this mod by the way, best of luck.

+1 vote   media: New UEF ship
Baryonyx Feb 1 2012, 5:18pm says:

Meridian class?
Links in with the other UEF Summit class battleship

+1 vote   media: New UEF ship
Baryonyx Mar 5 2013, 7:34pm replied:

That might be true of the majority but the "three" individuals with an all expenses paid rehabilitation ego trip seem to be everywhere at the same time throwing the word noob around like free condoms during aids awareness week.

+20 votes   poll: I prefer my mods to be...
Baryonyx Feb 12 2013, 4:23pm replied:

I totally see your point and depending on the game I tend to sometimes feel the same way regarding real world realism.
But with SupCom though, it is a hugely stylised game and relies on the improbable all the way to the crazy impossible. It's somewhat its charm. I mean has anyone ever mentioned that the scale of the games huge mechs would collapse under their own weight or that using battleships that fire unguided artillery is obsolete? ;-D

+8 votes   media: UEF T2 Fighter
Baryonyx Nov 24 2012, 12:02pm says:

That "watermark" is verging on acid etched.

+1 vote   media: SS
Baryonyx Nov 11 2012, 2:18pm says:

All you need now is the young child the statue carving is stamping on and you've got a worldwide hit on your hands.

+5 votes   media: origins of Gangnam style
Baryonyx Nov 4 2012, 1:04am says:

Just what the Aeon need. Looks really great.
Especially since I dislike the vanilla Galactic Colossus, which single handedly ruined the Aeon for me in the original game. This is much more like I'd imagine Aeon.

+3 votes   media: Battle Bot
Baryonyx Nov 2 2012, 1:19pm says:

Woopsy, missing an R :-)
Also arn't they just called just escort not escorter?

More importantly nice ship.

+2 votes   media: Tech 1 Cybran Escorter.
Baryonyx Sep 26 2012, 10:57pm says:

Wait a minute... that's not Putin!

+1 vote   media: Something I found
Baryonyx Sep 13 2012, 9:58pm says:

Nobody owns Tolkien and nobody owns creativity and I will fight anyone who claims they do.
This shows how broken the laws are to do with copyright, "intellectual property" and corporate power.
What would Tolkien think of all this?!
Thankfully I bought the rights to Tolkien's opinions. So I can tell you he thinks warner bros need to take a running jump into Mount Doom.

+19 votes   media: Game Cannon Interview with MEB and Alasdair
Baryonyx Aug 7 2012, 8:14pm says:

Seems you forgot to move the mouse cursor off screen in two of the pictures. But I like the thought and detail thats gone into the map.

+2 votes   media: My Airfield :)
Baryonyx Aug 5 2012, 6:23am says:

Totally agree about the Roddenbery philosophy and "reboot" (ughhh I hate the term reboot, sounds like everything these days can be "wiped" and started again with a press of a button). I treat the two as competely seperate entities and only have a heart for the originals and TNG.
Loving the detail going into this, much passion.

+4 votes   article: 5 reasons we're stoked about TNG Remastered!
Baryonyx Jul 25 2012, 5:55am says:

I'm more interested in the guy in the back that looks like they've had a bag of flour poured over them.

Also, they arn't fighting, they are dancing.

+3 votes   media: Some more funny military pics
Baryonyx Jun 30 2012, 4:11pm replied:

In the editor put in custom parameters in place of default values when creating a map area. You can also add to the map area using the terrain tools.

+2 votes   media: Test Range Tiger I
Baryonyx Jun 29 2012, 11:36am says:

Just what you don't want at a checkpoint in baghdad.

+7 votes   media: Car horn
Baryonyx Jun 29 2012, 11:32am says:

If only Julian would have a goofy smile, then he'd be "Disney", "I can't wear a shirt with buttons" material too.

Also someone seems to have coloured in Julian's face!

+3 votes   media: Information
Baryonyx Jun 25 2012, 8:27am replied:

I think your removing too much colour, and the method your using seems to be the reason for the purple tint and the increasing lack of red and green.
Using the third one from the top of this page as an example, I would take the RAL 8017 (Red brown) layer and try to adjust the colour hue very gently to bring the shade closer to the middle one, yet not making it as bright.
I think its the method your using to remove vibrancy is too heavy and you need to find a balance between brightness and colour.
For a game I would usually lighten relative to the real world and reduce the colour vibrancy but only by small amounts.

+1 vote   media: King Tiger Ambush Camo Variants
Baryonyx Jun 25 2012, 6:50am replied:

They look suprisingly similar after using the samples. Although I still think there is something going on with the purple hue (that might just be the image), the new example is quite dark and its lost some of the contrast and highlights.
Was that using a straight sampling with no changes?
Because if it is I think it shows your own ones are are quite close and that it would be the result I'd expect without adjustments.
Like I said your choices are really quite accurate already, in my opinion they just needs a few tweaks here and there. Some of the best I've seen regarding history.

+1 vote   media: King Tiger Ambush Camo Variants
Baryonyx Jun 24 2012, 7:04pm replied:

I actually had a set of colours from a paint suppliers colour chart who got it as close to the original as seems possible. They had the colours on their website for painting historic models. If only I could find the images I downloaded I'd give them to you. I'll PM you if I find them again.

+1 vote   media: King Tiger Ambush Camo Variants
Baryonyx Jun 24 2012, 6:02pm replied:

I know it seems ironic and hypocritical looking at the King Tigers in my avatar and profile header, but they are intentionally garish and not recommended for combat :-P

p.s. I like that your using an historical palette.

+1 vote   media: King Tiger Ambush Camo Variants
Baryonyx Jun 24 2012, 5:52pm says:

I agree with the above.
The middle one is possibly too bright and vibrant.
The third one is also reasonable, although it seems to have a greater purple hue (they all have a slight purple in the third shade).

+1 vote   media: King Tiger Ambush Camo Variants
Baryonyx Jun 21 2012, 8:06am says:

Looks like that was fun to film.

+4 votes   media: Heroes & Generals - Come Out to Play Trailer
Baryonyx Jun 18 2012, 5:49pm says:

What he should say is " easy way to NOT do it"

+4 votes   media: Calling Microsoft
Baryonyx Jun 6 2012, 9:44pm says:

So 1000 systems and I'd end up with long hair, long finger nails and very old by the time I'm finished. Excellent.

+5 votes   article: Galaxial: Random Galaxy Generation
Baryonyx May 28 2012, 9:43pm replied:

You mean like a wiff of extra strong cheddar?
How mature is "extremely mature" I always thought that was around 62.

+1 vote   media: Hermoine HAS grown into a beautiful young lady! :D
Baryonyx May 27 2012, 1:45pm says:

Just wondering has anyone thought of making a map a bit like those old metal maps from Total Annihilation, especially that one with lots of dividing walkways and closed off areas. Probably doesn't play well under the new mechanics but I used to love that map.

+2 votes   download: Total Mayhem Map: Smoothie
Baryonyx May 17 2012, 12:35pm replied:

Ooo... Awkward! (he sang in a shrill and dramaticly camp voice)

+2 votes   media: Grandma is that you?
Baryonyx May 12 2012, 9:11am says:

Looks like it's about to hit the dirt. Nothing like being overweight and top heavy to ruin your dream of being an athlete.
Reminds me of that russian experimental tank that broke in half trying to cross a river. But anyway MORE GUNS! BIGGER GUNS! that'll fix it...

+1 vote   media: Conversions | Homebrew models
Baryonyx May 6 2012, 10:31am says:

Cleans the skin right off.

+7 votes   media: Bathing Prohibited
Baryonyx Apr 22 2012, 1:14pm says:


+2 votes   media: Sapience Trailer #2 - Pre-Alpha Extended
Baryonyx Apr 19 2012, 6:25pm replied:

Regarding Palaisy's reply.
That is incorrect.

+3 votes   media: Lost Vale Maidens
Baryonyx Apr 19 2012, 5:59pm replied:

The fire was red, it flaming spread
The trees like torches blazed with light

+18 votes   media: Delving too deep
Baryonyx Apr 14 2012, 12:18pm replied:

The description says "It's real life equivalent would be a radio system"
Vox is latin for Voice.

+3 votes   media: Vox caster
Baryonyx Mar 25 2012, 11:25pm replied:

Good post by the way. It's really helpful infomation for everybody. The more the better for a library of knowledge.

+3 votes   article: How to create a minimap
Baryonyx Feb 1 2012, 1:45pm says:

payara (vampire fish)

+3 votes   media: New cybran ships
Baryonyx Jan 8 2012, 3:27pm says:

The detail is incredible. It looks good enough for a top quality FPS let alone RTS.
I'd say better than any of the new MOW:AS models.
MOW will look better than Assault Squad with this mod.

+5 votes   media: M42 Duster
Baryonyx Dec 25 2011, 7:07pm replied:

Indeed, I believe so.

+3 votes   media: Uparmored M151 - 2
Baryonyx Dec 20 2011, 5:07am says:

Good old flag waving. "yoo-hoo, Germans, we're over here!"

+3 votes   media: RUS Reinforcements
Baryonyx Dec 1 2011, 8:28am says:

I really hope it works.

+1 vote   article: Campaign data handling
Baryonyx Nov 20 2011, 3:28am replied:

Your right, many cross platform games, mostly so called AAA titles, end up working to the lowest common denominator, which are the consoles.

+3 votes   article: A bit on displacement maps
Baryonyx Nov 11 2011, 5:54pm says:

Great mod, I'd seen an older version I think you made on another site but forgot about it.
This is an interesting change, even if the new layout confused me for a little while. I like the extra space for viewing scrollable menus like production queue and research.
Overall useful to have, Thank you

+1 vote   mod: Widescreen Ahoi(FTM)!
Baryonyx Nov 1 2011, 9:31pm says:

This looks absolutely amazing!!
I already prefer this to Battlefield 3 for so many reasons.

+3 votes   article: Heroes & Generals - Alpha Videolog 3
Baryonyx Jun 2 2011, 2:36pm replied:

That is an Iron Cross to correct you. Its known as a Balkenkreuz and unsuprisingly its related to the Iron Cross and is a symbol of the Wehrmacht Heer, the Luftwaffe, and the Kriegsmarine of the German armed forces not just the Wehrmacht.
I only mention this because everyone keeps wanting to split hairs about everything on the internet, so I reckon I'd have a proper go at it aswell.

+6 votes   media: German Me262 Fighter Interceptor
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