Comment History  (120 - 150 of 275)
Baryonyx May 22 2013, 5:58pm replied:

Its flat pack for easy shipping.
12 soldiers per box.

+6 votes   media: Fallen Heroes D-Day
Baryonyx Mar 25 2013, 12:36pm replied:

The MG sounds very good, except it has a slight sound like it was recorded in a concrete building and not in the open.

+2 votes   media: Normandy 1944
Baryonyx Mar 20 2013, 5:08pm says:

Does anyone know, if they're using GEM 2 or GEM 3 (or other) for this?

Edit: It does look more like GEM 2 when I look a little closer.

+3 votes   media: Call To Arms
Baryonyx Oct 18 2012, 8:24pm replied:

Like the European Union.

+3 votes   media: farmin'
Baryonyx Sep 15 2012, 11:43am says:

What does get me about this game is the comical (Hollywood) muzzle flash for weapons.
Mg42 with a flame thrower attachment.

But other than some niggles to be ironed out, its moving along ok.

+1 vote   article: New Videolog: Heroes & Generals – Beta Videolog 3: Crace & Dietl
Baryonyx Aug 10 2012, 9:16am replied:

Otherwise known as Wally.

+2 votes   media: Where's Waldo?
Baryonyx Aug 8 2012, 4:58pm replied:

I think the enemy decided to skittle their ship.

+2 votes   media: Light show
Baryonyx Aug 2 2012, 3:53pm replied:

Damn it, I hate when I spell "You're" wrong!

0 votes   media: Poll
Baryonyx Aug 2 2012, 7:16am replied:

Your right, the game engine and the limited map sizes makes long ranges impractical from a tactical perspective. It doesn't fit the scale of the game, sadly.
But from a video making or custom scenario its still interesting.

For me the range is dependant on other factors, such as if the battlefield has been designed with the range in mind or if other mechanics are adapted to fit, like the AI engangement ranges etc. Vanilla worked well in its own way and worked for tactical perposes with the original limitations of the game. The MowAS versions increased ranges stressed out playablilty on some of the smaller maps when using anything more powerful than infantry.

+2 votes   media: Poll
Baryonyx Jul 31 2012, 5:36am says:

Oh how I love CryEngine.

+2 votes   media: First map - "Hope"
Baryonyx Jul 30 2012, 2:18pm replied:

Yep, that looks really good.

+1 vote   media: Promotional Wallpaper 2--City Under Fire
Baryonyx Jul 27 2012, 8:54am says:

I like the shell casings discarded from the wings.

+1 vote   media: Messerschmitt in an attack run
Baryonyx Jul 17 2012, 11:06pm says:

This guy needs his own TV show or a major film role as himself.

+3 votes   article: Anna played by Pewdiepie
Baryonyx Jul 11 2012, 11:16pm replied:

A human "guided" missile

+2 votes   article: Report 020: Trees and First super weapon
Baryonyx Jul 9 2012, 5:50pm replied:

The wheels or bogies in real life are removable. Relatively few Flak 41's were made. The in game Flak 41 dosen't have an accurate in game model anyway.

+1 vote   media: Normandy Map by Prométeusz
Baryonyx Jul 9 2012, 2:36pm replied:

Thats not true. The french did attack and capture Mulhouse in Alsace for example.
My point was that it didn't occur often and so I mearly pointed out it wasn't as likely with less historic situations to choose from.

+5 votes   media: German campaign
Baryonyx Jul 9 2012, 8:41am replied:

This is the first world war. Not many German cities to choose from.

+6 votes   media: German campaign
Baryonyx Jul 4 2012, 8:01pm replied:

Must be something to do with Dwarves.

+2 votes   media: 4th of July
Baryonyx Jul 2 2012, 11:05pm replied:

You mean scans...
But its ok I don't think anyone noticed.
Technically it doesn't scan perfectly either but hay ho, on we go...

+1 vote   media: Who you gonna call?
Baryonyx Jul 2 2012, 10:52pm replied:

Somethings been changed in the matrix
Damn it... wrong fiction again.

+1 vote   media: 40k art by justaman78
Baryonyx Jun 29 2012, 11:37am replied:

The ninjas are holding them up!

+14 votes   media: Ninjas
Baryonyx Jun 24 2012, 7:06pm says:

This is great. Really good work and love the smoke and sound effects. Really excellent.

+9 votes   media: Muskets: Battle scene (updated musket fx)
Baryonyx Jun 18 2012, 6:01pm replied:

The meaning of the word has no bearing on the joke, merely the knowledge of its context.

+3 votes   media: Hilter's chair!
Baryonyx May 25 2012, 1:05pm replied:

A lot of things in the Movies don't make a whole lot of sense. Often things are changed or omitted that end up losing a great chunk of the character/detail/logic from the books & the things that are valued by many are left out. Leading them to be 'Peter Jackson's' LOTR & not Tolkiens.
I give these guys (devs) a whole lot of respect for setting the books & manuscripts of Tolkiens Arda first and walking a finer line. Especially as this isn't a movie but a rpg game where greater immersion and depth is greatly desired.
So let them create their project as they see fit. They are gracious & modest enough to recognise that views will differ on something so grand & engage with the community of enthusiasts of book & film to better the results.
Frankly I may not agree with every nut & acorn (so far I mostly do) but I'm not the one putting in the hours.
So for me; "The road goes ever on and on...
...And I must follow, if I can..."

+6 votes   media: WIP White Mountain retexturing
Baryonyx May 22 2012, 11:12am replied:

Your praise is appreciated. I've noted your own map work, so thank you.
It is still in progress with tweeks and script work.

+2 votes   member: Baryonyx
Baryonyx May 20 2012, 2:15pm replied:

Yeah it does look a bit like someone whacked him with a painbrush.

+4 votes   media: Designing Dynamic Helmet HUD
Baryonyx May 15 2012, 7:58pm replied:

Must be a world shortage.

+1 vote   media: All.Too.True
Baryonyx May 7 2012, 7:30am says:

Man, I'd be ****** enough to join Chaos too if someone had written on my forehead.

+1 vote   media: If repost delete, if not enjoy
Baryonyx May 6 2012, 1:32pm replied:

Big ones

+3 votes   media: Heightmap screenshots
Baryonyx May 6 2012, 1:30pm replied:

I'm confident I can beat you at Pictionary

+8 votes   media: More Rohirrim weapons
Baryonyx May 1 2012, 4:36pm says:

My word. That's quite the veteran.

+1 vote   media: More Skins
Baryonyx Apr 29 2012, 3:13pm says:

Humm, I can't see the wood for the trees...

+1 vote   media: Firien Wood Canopy WIP
Baryonyx Apr 29 2012, 3:12pm replied:

Hope the dev's don't get lost whilst making it.

+11 votes   media: Firien Wood WIP
Baryonyx Apr 22 2012, 12:02pm says:

Great to see they created some new buildings so it doesn't look like every other city/town/farm/airfield in the mow series!
Oh wait... no they havn't.

+6 votes   media: Screenshot
Baryonyx Apr 22 2012, 7:44am says:

Excellent. This is exactly the sort of thing I've been wondering about trying out. Thank you.

+2 votes   article: Tutorial to extract heightmaps from Google Earth in GEM 2 - Men of War
Baryonyx Apr 17 2012, 4:52pm replied:

Attacking with a mine is known as suicide. They are intended for defence. They are great at protecting areas like flanks. I love making the enemy fear them. Mines are great because you don't need many to make the foe think twice about a charge and its sometimes good to let them know you laid some.

+4 votes   media: Minecraft.
Baryonyx Apr 17 2012, 6:46am replied:

That better have a long build time, even with quick dry concrete. :-P

+2 votes   media: New Bunker Model
Baryonyx Mar 25 2012, 10:15pm says:

Actually it doesn't have to be .dds
For example it can be .bmp
Also if someone accidently takes the image, for example from the south, just rotate to the correct position during edit. Most important is that it is vertical and perpendicular.

+2 votes   article: How to create a minimap
Baryonyx Mar 24 2012, 12:56pm replied:

I've just tested it and you're totally right it doesn't seem to work. My memory must be terribly poor :-)
It would be good if the game spawned an entity for the smoke but it seems to be part of the object.
Sorry about the confusion.

+3 votes   media: Railway
Baryonyx Mar 24 2012, 12:41pm replied:

I might have forgotten how the smoke fx spawns but if its an already crashed/distroyed vehicle at the start of the game, then each smoke fx is its own entity and can be located and deleted. I may have misremembered but thats how I think they can be prevented at the start of the game loading. If I'm way off, someone will correct me I'm sure.

+2 votes   media: Railway
Baryonyx Mar 24 2012, 12:10pm replied:

Can't you locate and delete the fx entities for each smoke column? Or have I misunderstood what you meant? :-)

+3 votes   media: Railway
Baryonyx Mar 7 2012, 8:25pm replied:

Misuse of artifacts is highly dangerous and not recommended.

+8 votes   media: Artifact Activation
Baryonyx Mar 1 2012, 6:56pm says:

Moonwalking to the front.
It's not blitzkrieg. Shamone!

+1 vote   media: Preview: WW2
Baryonyx Mar 1 2012, 6:38pm says:

I love this map.

+1 vote   media: Neverending Battles 2.0
Baryonyx Feb 19 2012, 8:28am says:

Lovely attention to detail, good lighting. Would love to see more. Interested in the overall design.

+2 votes   media: Stalingrad map
Baryonyx Feb 18 2012, 11:05am says:

I'd enter mine, if I didn't consider it to be ineligible. Plus there are better maps around :-)

+2 votes   article: Mapping competition for MoW games series
Baryonyx Jan 31 2012, 6:07pm says:

I love it. I hope somewhere or somewhen your skins are available to download.

+2 votes   media: bassmaniac
Baryonyx Jan 3 2012, 12:16pm says:

I love this one!

+1 vote   media: Ice cream
Baryonyx Jan 3 2012, 8:59am says:

Some really well thought out and researched maps you've made here. It's good to finally see some historic battlefields to go with the historically accurate divisions. Both halves make a whole ;-)
Great work.

+1 vote   media: Primosole Bridge
Baryonyx Nov 28 2011, 9:40am says:

Sounds good and looks good. Looking forward to it.

+2 votes   media: Heroes & Generals Jesper Kyd Soundtrack Teaser
Baryonyx Oct 30 2011, 8:36am says:

Looks great.
The new official patch caused all sorts of 'issues' for me, so I've gone back to older patches.
Also, it's the town of Cassino (two S's).

+1 vote   article: Fallshirmjägers
Baryonyx Oct 25 2011, 4:52pm replied:

Now U.S.S Cheeseburger would have made a great TV show.

These are the voyages of the starship Cheeseburger...

+1 vote   media: Akira class
Baryonyx Oct 20 2011, 6:18pm replied:

no its due to a poor/lazy reskin on the model

+4 votes   media: YELLOW COMET
Baryonyx Sep 14 2011, 7:52am says:

Looks like you beat me to the release (although thats not difficult with the speed im going) :-P . I'll try it out

+1 vote   download: MonteCassino
Baryonyx Sep 12 2011, 5:11pm says:

That's a really well thought out design and attention to detail. Again realistic lighting settings is superb.
What is meant in the description "... time of day will be changed in more dramatic one"?

+1 vote   media: Normandy '44
Baryonyx Aug 6 2011, 3:36pm replied:

Of course, had to do something with thousands of captured equipment.

+1 vote   media: SU85 in German Service
Baryonyx Jul 12 2011, 8:07am says:

Absolutely brilliant skin!

+1 vote   media: King Tiger
Baryonyx Jun 15 2011, 12:13pm replied:

a Shovel

+5 votes   media: The M1910 Shovel
Baryonyx Jun 4 2011, 3:45pm says:

Just wanted to say I've done my own skins for fun from time to time and I recommend reducing the vibrance of some of the colours (in this case the green). From real life into a game world its always best to be careful with colours. I really like your work, great effort, keep at it.
I like the ones you've done based on historic paints and patterns best, top job.
p.s My avatar image isn't a good example of subtle or historic, but tiger skin on a kt, I had to do it, :).

+1 vote   media: Skins for Panzer III and Hetzer
Baryonyx May 20 2012, 2:13pm says:

Very impressive. I love the underground areas in stalker. For me it never had enough. A subterranean world, the perfect place to have a stalker base safe from the outside. I can imagine setting off from there down some creepy tunnel to try and hunt some mutants in the dark. A claustrophobic hive of underground structures. Possibly some parts built as secret soviet facilities... possibilities are endless.

+3 votes   media: Metro Station w.i.p. v2
Baryonyx May 17 2012, 1:28pm replied:

Yes true.

(I retract the note from my above post as it detracts from the tract as a joke. Ignore it or all humour hence forth shall be lost).

+3 votes   media: Grandma is that you?
Baryonyx May 17 2012, 1:01pm replied:

Belgium actually.

(people might notice, it's my official sarcastic humour day, coincidentally coinciding with spam spam spam day, and copiously verbose and bombasticly loquacious over enthusiasticly irritating day but others may just think... spooky picture)
And now I adjourn and wish you all a joyous picture viewing.

+4 votes   media: Grandma is that you?
Baryonyx May 17 2012, 12:44pm replied:

Hummm, I don't believe it's a common house mouse and it ain't a rabbit hole, sooo... My guess... a badger. If I recall they did make an appearance at Helm's Deep in an alternative musical version :-)

Alternatively for the caption: "Grandma is that you?"

+8 votes   media: Grandma is that you?
Baryonyx May 17 2012, 12:35pm replied:

Ooo... Awkward! (he sang in a shrill and dramaticly camp voice)

+2 votes   media: Grandma is that you?
Baryonyx May 15 2012, 7:45pm says:

This is actually more frightning.

+2 votes   media: YOU GET NOTHING!
Baryonyx May 15 2012, 7:43pm says:

You'd think he'd have worn an apron.

+1 vote   media: .........
Baryonyx May 15 2012, 7:17pm says:

I'm suprised Jussipussi bread rolls arn't up there. Because everyone likes a fresh bread roll for breakfast.

+1 vote   media: Fail, fail, fail...and hey! FAIL
Baryonyx May 15 2012, 7:12pm says:

Can't we turn GaGa into a clothing item,.. although unfortunatly I don't enjoy wearing synthetic materials.

+1 vote   media: While I Like hagar......
Baryonyx May 15 2012, 7:06pm replied:

Because evidently it's brought to you by the American Board of Education.

+1 vote   media: our solar system
Baryonyx May 15 2012, 6:57pm says:

"...Soow you See! That gwuy on my wight is a dwouble, I twiked you awll! Ta da!
"...and for mwy next twik..."

+1 vote   media: What do you think he just said?
Baryonyx May 15 2012, 6:49pm says:

The following are all on my recent playlist:
Gates of Delirium
You See Red
Queen of Torture
The Dean and I
Good Morning Judge
Rubber Bullets
How Does It Feel
Why Wont You Give Me Your Love
Oh Stacy (Look What You've Done)
Don't Kill the Whale
Release, Release
Arriving UFO
Circus of Heaven
I Can See for Miles and Miles
Magic Bus
House of Pain
Silver Tongue
Gettin' Tighter
I Need Love
No One Came

+3 votes   media: He just had sex in the what?
Baryonyx May 13 2012, 8:12am replied:

Carrots arn't new world, I'm sure they are native to europe and the original wild carrot comes from afghanistan and they wern't orange till the Dutch bred them. But pumpkins are New World. I can't remember what Tolkien said about it all anyway so it likely doesn't matter and no one will notice if Pumpkins or tomatos are available. It looks veried and brighter with modern veg.

+2 votes   media: New food
Baryonyx May 12 2012, 5:56pm says:

What was tolkiens final word on new world produce? Because it was once pointed out to the Professor about potatos etc being new world and I can't remember the response and subsequent conclusion.

+2 votes   media: New food
Baryonyx May 12 2012, 5:34pm says:

Camp fires?... in confined indoor spaces?
It would risk starving them all of oxygen and fill the room with noxious toxic smoke and cover the walls in soot. Not to mention the draught if there were any air ventings or open doors.

+2 votes   media: Safe Harbor
Baryonyx May 12 2012, 9:14am says:

Cillit Blam and the dirt is BLAM!!

+1 vote   media: Some more conversions
Baryonyx May 12 2012, 9:11am says:

Looks like it's about to hit the dirt. Nothing like being overweight and top heavy to ruin your dream of being an athlete.
Reminds me of that russian experimental tank that broke in half trying to cross a river. But anyway MORE GUNS! BIGGER GUNS! that'll fix it...

+1 vote   media: Conversions | Homebrew models
Baryonyx May 12 2012, 9:06am says:

Looks like its got a severe case of Habsburg Jaw. Thats what happens when you adopt royal inbreeding "techniques" on a galactic scale.

+2 votes   media: Conversion time!... again?
Baryonyx May 7 2012, 7:55am says:

Makes you wonder if inside it's totally filled with ammunition.

+1 vote   media: stormhammer...
Baryonyx May 7 2012, 7:44am says:

Spot the Firewarrior.

+1 vote   media: WH40K Models&Conversions 2
Baryonyx May 7 2012, 7:27am says:

What's that oversized swiss cheese doing in the background??

+1 vote   media: If repost delete, if not enjoy
Baryonyx May 7 2012, 7:23am says:

Frankly its more realistic looking armour. Like a cross between a Space
Marine and a character from Hellgate London.

+1 vote   media: Art by Klausmaster and Skinpeel
Baryonyx May 6 2012, 12:13pm replied:

Sorry, but didn't the movie take it from this and then 'shopped in' the Uruks and Rohirrim??

Haha, Or was that just Elves?...

+1 vote   media: Hornburg (WIP)
Baryonyx May 6 2012, 10:31am says:

Cleans the skin right off.

+7 votes   media: Bathing Prohibited
Baryonyx May 3 2012, 7:48pm says:

I thought I'd bring to attention that due to the asymmetrical nature of the numeration on the gun barrel, the number 10 is reversed along the median plane.

+1 vote   media: Veteran Tiger?
Baryonyx Mar 15 2013, 6:00pm says:

What a lot of bottles of ****.

+2 votes   media: Anyone thirsty
Baryonyx Dec 22 2012, 2:09pm replied:

The only winner of Monte Cassino was the Grim Reaper.

+2 votes   mod: Ace of Spades
Baryonyx Nov 18 2012, 9:15am says:

That's outstanding.

+4 votes   media: Cybran Avalanche - Mark 2 finished
Baryonyx Nov 11 2012, 2:15pm says:

So upset he changed his suit

+21 votes   media: Mustache
Baryonyx Nov 7 2012, 5:17pm says:

It always seems to me that the stupid get it easy.
Its the semi-stupid that get a hard time.
The smart just find a "work-around",
and the hyper-intelligent struggle with the enormity of the universe they perceive.

+3 votes   media: Simple And True (John Wayne Quote)
Baryonyx Oct 18 2012, 8:35pm says:

America the land of great plastic.

+1 vote   media: Made in USA you say...
Baryonyx Oct 18 2012, 8:33pm replied:

Iron man sounds like a brand of condoms.

+3 votes   media: This is why...
Baryonyx Oct 18 2012, 8:20pm replied:

Your telling me thats been Photoshopped?!!
I don't believe you.

+2 votes   media: Joe Biden during the VP debate.
Baryonyx Oct 18 2012, 7:39pm says:

Looks like Ian Hislop with slightly more hair.

(That one's for people hailing from a number of odd little islands).

+1 vote   media: 4 AM
Baryonyx Oct 16 2012, 4:22pm says:

I always figured they would sleep like modern day birds and not mammals. Maybe with unihemispheric slow wave sleep to keep half the brain awake at any one time.

+6 votes   media: shhh ...
Baryonyx Oct 2 2012, 9:31am says:

Looks great. I'd fancy creating a mission someday.

+2 votes   media: finished
Baryonyx Sep 26 2012, 10:49pm replied:

Arguably it was the failure to "properly" march on Moscow that lead to the failure of the axis in the east.

+1 vote   media: Invade Russia only if your ....
Baryonyx Aug 1 2012, 5:38am says:

My word! Putin has an evil look in his eyes.

+1 vote   media: People from history vs. Celebrities
Baryonyx Jul 25 2012, 6:15am says:

Well under this logic, he can't move his arms, legs, eyes, face, think, talk... anything.
I'm sure its known as something.... ahhh yes, DEAD!
Therefore the logic argument deconstructs at the point at which the "imagined" character in the "imagined" universe is controlled by "imagined" fictional supernatural constructs of nature as definded by the creator.
That is to say, by accepting the conclusion that it is a fictional concept and that the characters ability to act in a fashion resembling the living is entirely ficticious, one can conclude that the suggested logic is no longer applicable within the said context.

p.s. There is no such thing as simple logic.
Just logic.

+2 votes   media: Simple logic=Epic Win!
Baryonyx Jul 4 2012, 4:10pm says:

Very nice. I like the detailed work and textures on the contoured terrain.

+1 vote   media: makin
Baryonyx Jun 30 2012, 1:20pm says:

Oh my! What the hell did they do to its hair!

+11 votes   media: Ouch!
Baryonyx Jun 29 2012, 11:42am says:

Looks like a classical painting.

+3 votes   media: Hmmm...
Baryonyx Jun 27 2012, 12:11pm says:

Thats a better review than most.

+13 votes   media: Knuckle Stun Gun Review
Baryonyx Jun 18 2012, 5:55pm says:

An RPG makes anything go.
Its the ultimate fashion accessory.

+10 votes   media: Would you tell him?
Baryonyx Jun 18 2012, 5:50pm says:

If your hit by this YOUR DOING IT WRONG!

+5 votes   media: Tactical cool gun
Baryonyx Jun 15 2012, 7:53pm replied:

Someone used Play-DOH!

+1 vote   media: Pizza Fail
Baryonyx Jun 10 2012, 9:53pm says:

"oh Crap! Guys, last night... you'll never guess where we pitched the tents."

+1 vote   media: Mega-dump of de-motivation
Baryonyx Jun 7 2012, 12:19pm replied:

I'll let my children's children finish it then.

+5 votes   article: Galaxial: Random Galaxy Generation
Baryonyx May 30 2012, 11:16pm replied:

A day after yesterday,.. but not today. What am I?

+4 votes   media: Mering stream
Baryonyx May 21 2012, 12:07pm replied:

Will it have a long recharge time for the main weapon (relatively speaking)?

+1 vote   media: Destroyer tank hunter
Baryonyx May 21 2012, 8:52am replied:

It shouldn't need any additional advantage, other than the fact it can probably engage from a greater range than most. So if its not in the line of sight of a unit or firing its weapon it will most likely be far back enough to stay hidden. I guess it will best be deployed in combined arms tactics (as with most units) so forward units can reveal targets for the Laser Distroyer to "snipe". Basicly the role of a typical tank hunter.

+2 votes   media: Destroyer tank hunter
Baryonyx May 1 2012, 4:31pm replied:

Löwe or Loewe but not Lowe.

+3 votes   media: Loewe
Baryonyx Apr 24 2012, 9:04am says:

I really like the look and style of the menus and infomation HUD graphics, they are really clean and elegant. It fits well with the look of the game.
I'm looking forward to this and its ongoing progress.

+2 votes   article: Galaxial: Resources and Items Management
Baryonyx Mar 26 2012, 4:39pm says:

I'm confident you chaps will do a better job than Peter Jackson's "Green domestos army" and his weak effort with the paths of the dead.
Following with interest (and hopefully fear). Lead the way.

0 votes   media: The Paths of the Dead WIP
Baryonyx Mar 1 2012, 11:57am says:

I like it.
In the ref picture the leg stance is a litte more spread with wider hips and hunkered down, gives it a little more of a stable muscular look.

+1 vote   media: Atlas wip Main model finished
Baryonyx Mar 1 2012, 11:46am replied:

Ahh right, well I'm glad its not a pokemon :-)

+1 vote   media: UEF Atlas wip
Baryonyx Feb 29 2012, 9:03pm says:

Looks like a pokemon.
What size is it likely to be? Because it looks to me to be a medium sized unit, once it gets some legs...?
It really has a UEF feel and I like what looks to be missile pods in the chest.
I think it needs short stubby yet stable legs.

+1 vote   media: UEF Atlas wip
Baryonyx Feb 26 2012, 9:53pm replied:

No luck. I have an issue with a map file error. Does it work for anyone else?

+1 vote   download: Reichstag-winter map BETA
Baryonyx Feb 26 2012, 9:31pm says:

So far I can't get it to work. It crashes on loading. I'll have a look to see if I can get it to work.

+1 vote   download: Reichstag-winter map BETA
Baryonyx Feb 21 2012, 3:17pm says:

Historically realistic colour palette and tone. Its easy to go too bright, so this is excellent.

+2 votes   media: Tiger I Optional camo
Baryonyx Feb 19 2012, 4:53pm says:

So no feathered "raptors" then?

+1 vote   media: Primal Carnage - Alpha Gameplay 3
Baryonyx Feb 2 2012, 3:25pm replied:

Unfortunatly I think a frigate already has that name from the original game (a Cybran frigate). Could get a bit confusing naming multiple ships from different factions the same.

+1 vote   media: New UEF ship
Baryonyx Feb 1 2012, 10:58am says:

I love good quality sounds. It's sometimes lacking in games, often treated as a secondary feature. I'm glad its being taken seriously.
Great sound is a good way to raise the immersion level, I somewhat prefer it to shiny graphics.

One question; will the game have 3d sound and interact with the environment?

+2 votes   article: The Sound of Explosions
Baryonyx Dec 12 2011, 3:49pm says:

Top quality, top design, huge improvement and very elvish. I do love these Mithlond Nobles. My favorite that I have seen thus far.
Great job.

+1 vote   media: High Elves Preview
Baryonyx Dec 11 2011, 10:16am says:

Name should be Kugelblitz as in ball or sphere and the word lightning.

+1 vote   media: Kubelblitz
Baryonyx Dec 1 2011, 3:34pm says:

Ive been waiting an age for the Sdkfz7. Finally I can use the Sd.kfz.251 where it belongs. This is the proper workhorse.... well except for all the actual horses they used.

+2 votes   media: Sdkfz7 and Sdkfz7/2
Baryonyx Oct 25 2011, 3:59pm says:

It's all very well saying this looks amazing. Which I can recognise and understand from an artistic and technological viewpoint. But with regards to 'realism' of the visuals this is far from accurate compared to 'real life' (despite peoples zealous fanatical reverence).

My point is about the game creators attempt to render an environment as close to reality as possible, an aim since the dawn of computer gaming. Yet the tendancy is to make 'stylistic' choices to hide differences or embellish visuals using certain graphical techniques.
In Battlefield 3 it seems they have gone overboard with high contrast and unnatural lighting (or atleast missed out important considerations).

There is a key difference between "photo realism" and "optical realism" its a massive mistake to follow "photo realism" in a computer game. Great for still images and dramatic movies but totally totally unrealistic for actual gameplay and at worst a hindrance (in a game like this).

No one seems to makes the distinction between the two and I note a great number of people are swept away by the strong contrasts in the lighting and I put forward that its due to the natural excitment to the dramatic effect it produces, just as a powerful highly contrasted black and white photo can be a strong and intense image. It should not be confused with the 'realism' of the average human eye, which adjusts to light conditions unlike battlefield 3 visuals.

Basicly in short, the lighting is a mess.

p.s. I have played the game.
It's not the only game to play this cheap gimmick trick , its dramatic, it looks like a movie, it probably sells.

+3 votes   media: In-game screens
Baryonyx Aug 18 2011, 8:18am says:

Just tested your mission.
I'll provide feedback and opinion.
Firstly if this is your first attempt at a men of war map and mission, I can say you got some basic things right and others quite a bit wrong.
Firstly the good points:
It didn't crash during my play through.
It included environment and lighting.
It included objectives (although incomplete/lacking detail and explenation)
Objectives as apparently designed seemed to function and were achievable.

Lack of map detail
Lack of script detail i.e. things like clustered unit movements.
Lack of story
It lacked the infomation for objectives to explain task without guessing.
Setting/battle seemed random and confusingly ahistorical (russians vs germans alongside usa??)
Units under player control did not have their movement set to 'hold' by default.
Most of the scenario was conducted by the AI (not always a bad thing aslong as the player isn't left out).
Overall effort seems a little rushed, thats despite taking into account your statement of being amateur (we mostly all are around here), I would expect a little more 'finished product' than this before posting it out into the community, including play testing or getting friends to give feedback beforehand.
If this is your first attempt and your looking for lessons on how to improve, I recommend reading the forums at DMS and looking at other maps others have made to get tips. One good map for a beginner to look at is Bonus mission 3 Battle of Vernon. Its simple enough to learn the basics of how things can be done and you can modify it and practice changing things (it wont overwrite your game just save it as something new)
Best way to learn is to look at whats been done before and trial and error. Sadly I rate this one as mostly error but dont take it badly, it just needs quite bit more work. Making a great mission takes a huge amount of effort.

+3 votes   download: The stopped advance V.1.002.
Baryonyx Jul 30 2011, 2:25pm says:

Im interested in the sky map and lighting settings, look really well done, lets hope the latest mow:as patch hasn't ruined the look, for me it messed up the contrast levels etc.

+1 vote   media: New map,Holland
Baryonyx Dec 23 2010, 5:10am says:

not gothic knights, Teutonic Knights

+2 votes   media: Bitta fun
Baryonyx Dec 7 2010, 8:08pm replied:

I think its done like this to leave enough room to fight within the flaged square area

+3 votes   media: Minas Tirith
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