I know it seems ironic and hypocritical looking at the King Tigers in my avatar and profile header, but they are intentionally garish and not recommended for combat :-P
p.s. I like that your using an historical palette.
I agree with the above.
The middle one is possibly too bright and vibrant.
The third one is also reasonable, although it seems to have a greater purple hue (they all have a slight purple in the third shade).
Looks like that was fun to film.
The meaning of the word has no bearing on the joke, merely the knowledge of its context.
An RPG makes anything go.
Its the ultimate fashion accessory.
If your hit by this YOUR DOING IT WRONG!
What he should say is "...an easy way to NOT do it"
Lucky she was holding the microphone there to catch the drip. What a pro.
Someone used Play-DOH!
Well he's screwed come tuesday!
Ahh good point. I thought they were earlier. Well then I don't think its a problem :-P kind of eliminates the historic issue altogether.
That's possibly the scariest thing I've ever seen.
"oh Crap! Guys, last night... you'll never guess where we pitched the tents."
I've been waiting for ages.
Thats one tough little button.
Then what's that across his chest?
It's about time for this vehicle, I was wondering why Digital Mindsoft never made it. Finally someone has and its nice work. I agreed about the panzerfausts, they look good but they limit accuracy for historic scenarios.
I'll let my children's children finish it then.
So 1000 systems and I'd end up with long hair, long finger nails and very old by the time I'm finished. Excellent.
A day after yesterday,.. but not today. What am I?
You mean like a wiff of extra strong cheddar?
How mature is "extremely mature" I always thought that was around 62.
Eee gad, they replaced his eyes with sunglasses. What's wrong with these people!!
Well they are certainly good actors.
Wonder if they can also kick a ball.
Just wondering has anyone thought of making a map a bit like those old metal maps from Total Annihilation, especially that one with lots of dividing walkways and closed off areas. Probably doesn't play well under the new mechanics but I used to love that map.
A lot of things in the Movies don't make a whole lot of sense. Often things are changed or omitted that end up losing a great chunk of the character/detail/logic from the books & the things that are valued by many are left out. Leading them to be 'Peter Jackson's' LOTR & not Tolkiens.
I give these guys (devs) a whole lot of respect for setting the books & manuscripts of Tolkiens Arda first and walking a finer line. Especially as this isn't a movie but a rpg game where greater immersion and depth is greatly desired.
So let them create their project as they see fit. They are gracious & modest enough to recognise that views will differ on something so grand & engage with the community of enthusiasts of book & film to better the results.
Frankly I may not agree with every nut & acorn (so far I mostly do) but I'm not the one putting in the hours.
So for me; "The road goes ever on and on...
...And I must follow, if I can..."
Yeah I'm quite annoying like that. I live in the details.
It does look great.
I'm salivating at the prospect of fighting battles there. It's all about the immersion.
Look great, I can see some great battles around the river.
I might be wrong, but shouldn't they be the same or similar to the surrounding rocks they were hewn from. Or is that difficult to do?
Your praise is appreciated. I've noted your own map work, so thank you.
It is still in progress with tweeks and script work.
Will it have a long recharge time for the main weapon (relatively speaking)?
It shouldn't need any additional advantage, other than the fact it can probably engage from a greater range than most. So if its not in the line of sight of a unit or firing its weapon it will most likely be far back enough to stay hidden. I guess it will best be deployed in combined arms tactics (as with most units) so forward units can reveal targets for the Laser Distroyer to "snipe". Basicly the role of a typical tank hunter.