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Mod Review on Apr 17th, 2012 - 12 people agree 16 people don't
Takes around 6-10 minutes to load a new map or save, very unstable, crashes randomly (My hardware is plenty sufficent). 98% of all weapons are hideous, has poor sounds and animations, if any at all, they often got the wrong scale (Especially the handguns).
some NPC's can't be killed, 60 rounds of 5.7 to their head, and they're still standing, then promptly kill you in return with short burst from their 5.45 rifle. An Izlom took 16 rounds of 12 gauge to die as well, stuff like that doesn't factor into difficulity, all this is on Master too, by the way.
the mod is packed with strange and new contraptions, most of which are so poorly translated and implemented altogether, you just end up ignoring it.
The hillariously bad late 90's ''slavcore'' is extremely annoying too when you enter combat, it's plain cheesy and takes away all immersion.
The collector mode was a good idea, and with the new areas to explore, I figured I'd have a good time, but at the end of the day, after downloading 5-6gb of compressed crap, it's just unplayable, from the poor models, textures, animations, unbalanced enemies that seem to alternate between not hurting you at all, then suddenly killing you in a nanosecond, the crash that will destroy your progress and make you load your last save for 10 minutes again, and a translation I'm fairly certain was put through google translate.
As for the positive stuff, you can come over some good music playing at both Sid's bunker and the barkeep, and probably the Army warehouse too, if the game didn't **** itself while trying to get there.
won't say it fits the atmoshpere 100% of the time, but it adds a nice touch nonetheless
And that's about it for the good stuff, I really wish I could have enjoyed this, as it's been too long since I've been in the zone.
If you do decide to go on ahead and waste your time downloading this mod, don't sleep for 8 hours, you'll fucken die of starvation, man.
And yeah, don't get the latest patch, it makes the game CTD
Mod Review on Jan 14th, 2012 - 11 people agree 9 people don't
stuck at Yanov station, no medicine, no money, no ammunition, no cash, and I'm about to starve to death, I can't afford the price to go back to Zaton, and good luck actually finding any food as loot
This mod isn't hard, it's unfair, and it becomes unplayable at a certain point, I can't for the life of me imagine going through Pripyat, or the tunnels leading there.
if you decide to go ahead and install this anyways, never sleep more than a few hours to save yourself from eating, DO NOT do the quest with Grouse and the missing hunter (as the doc will disappear, along with any medical supplies you could get in Zaton) and be smart while shopping guns, my SKS became useless in Jupiter, as I had to go back to Zaton to buy the 30 or so rounds I could afford after the 6000 RU you had to pay for traveling there, and back. Should also be pointed out that the ironsights are completly useless for most guns (STG44, Galil, Skorpion, FAMAS, Stetchin, AKM, Tokarev+++) and those are only the ones I tried.
the fatigue while ''running'' doesn't really bother me personally, as I only carry about 8kg at all times, but once you loose a single bar of HP, you'll get exhausted instantly.
The economy has also been completly ruined, shopkeepers will rarely carry any food, which is needed every 6-8 hour or so.
Visuals might be really good at times, but most of the time, I'm walking around in some mist that limits my sight to 50 feet, and completly destroys the draw distance.
This has potential to be a pretty good mod, but the mod needs a bunch of small fixes, guns, economy, food/medicine etc.