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Comment History  (30 - 46 of 46)
bakerg
bakerg Apr 7 2012, 5:53am replied:

Thanks for the reply, a 3200x2400 world is huge, I can understand it taking ages now. The chunk system should work a lot better though, and expandable worlds will be awesome.

+1 vote   game: PurpleRune
bakerg
bakerg Apr 5 2012, 1:28pm replied:

Firstly that doesn't answer the question at all, shows a complete lack of knowledge in the area and is just not useful. Wine is available on macs too, along with other stuff like steam etc. The only reason for the lack of games on the platform is because almost the whole world has windows and it is easier to make better gaming hardware for windows, unless you want to make a hackintosh.

+4 votes   engine: Adventure Game Studio
bakerg
bakerg Apr 4 2012, 12:11pm replied:

Checked out the website, looks a lot different to MC now, this game looks very interesting. Tracking

+3 votes   game: The Old World
bakerg
bakerg Apr 3 2012, 12:06pm says:

Dare I say it? This looks like an MC clone with amazing villagers.

+2 votes   game: The Old World
bakerg
bakerg Apr 3 2012, 12:02pm says:

From the latest videos it appears it takes 30 secs to make a new game, does it create the entire map for the whole game there and then?

+1 vote   game: PurpleRune
bakerg
bakerg Apr 1 2012, 5:07pm replied:

FAIR ENOUGH...

+2 votes   member: bakerg
bakerg
bakerg Apr 1 2012, 5:06pm replied:

HAHA MORE LIKE SMALL BASIC, YOU ARENT FOOLING ANYONE

+2 votes   member: bakerg
bakerg
bakerg Apr 1 2012, 5:04pm replied:

OH I KNOW, I STARTED OFF IN C. HANDLE THAT EXCEPTION! YOU PROBABLY STARTED IN A LITTLE GIRLS LANGUAGE LIKE PYTHON

+2 votes   member: bakerg
bakerg
bakerg Apr 1 2012, 5:03pm replied:

BETTER WATCH OUT, THE AUTOMATIC GARBAGE COLLECTION IS ABOUT TO PICK YOU UP

+2 votes   member: bakerg
bakerg
bakerg Apr 1 2012, 5:00pm says:

LOOKS LIKE YOU FORGOT TO ADD A THROWS STATEMENT WHEN YOU TRIED TO IMPORT YOUR BRAIN THIS MORNING.

+1 vote   member: bakerg
bakerg
bakerg Apr 1 2012, 4:46pm replied:

Yes please

+3 votes   game: Astro Worlds (CANCELED!)
bakerg
bakerg Apr 1 2012, 4:45pm replied:

You don't know my mum, she's a very nice person, she would never be a jerk.

+3 votes   game: Astro Worlds (CANCELED!)
bakerg
bakerg Apr 1 2012, 4:43pm replied:

Stop being such a jerk.

+3 votes   game: Astro Worlds (CANCELED!)
bakerg
bakerg Apr 1 2012, 4:40pm replied:

Im tracking you.

+3 votes   game: Astro Worlds (CANCELED!)
bakerg
bakerg Apr 1 2012, 4:36pm replied:

Oh ok, I'll follow your company

+3 votes   game: Astro Worlds (CANCELED!)
bakerg
bakerg Apr 1 2012, 4:34pm replied:

what is the other game development, I would like to see it. Is it on indiedb yet?

+2 votes   game: Astro Worlds (CANCELED!)
bakerg
bakerg Apr 1 2012, 4:33pm replied:

HTML isn't a programming language...

+2 votes   game: Astro Worlds (CANCELED!)
bakerg
bakerg Apr 1 2012, 4:27pm replied:

I hate trolls.

+2 votes   game: Astro Worlds (CANCELED!)
bakerg
bakerg Apr 1 2012, 4:09pm replied:

I appreciate that you are just 'getting the basics done', maybe include planned features in the description so people can tell you aren't making MC clone.

+2 votes   game: Astro Worlds (CANCELED!)
bakerg
bakerg Apr 1 2012, 3:54pm replied:

The problem is, its still exactly like MC (with less features), whether you liked it or not.

+5 votes   game: Astro Worlds (CANCELED!)
bakerg
bakerg Apr 1 2012, 1:37pm says:

I don't know whether you would be able to charge money for this game. Unless you add something drastically new, people will just buy MC. Minecraft is a higher quality (to be expected) than funcraft and there really doesn't like there is anything new in this game. However, the game looks surprisingly good for something made in game maker.

+6 votes   game: Astro Worlds (CANCELED!)
bakerg
bakerg Apr 1 2012, 4:22pm replied:

Dont joke, I heard un-original games are popular these days ;)

+2 votes   game: hidden test
bakerg
bakerg Mar 31 2012, 1:52pm replied:

Since your coding in java using LWJGL, macs are not a problem as long as you include the mac osx natives in the jar, I would recommend a tool called jarsplice to do this. I have previous experience of doing this, having one jar that runs on linux, mac and windows. You should have no problem.

+1 vote   game: Spacecraft
bakerg
bakerg Mar 28 2012, 2:45pm says:

Id say this concept is as good as that of portal, I think your on to a winner with this game. Graphics look spectacular. I think it would be nice to have different materials you can make the triangles from, each manipulating objects in different ways.

+4 votes   game: TRI: Of Friendship and Madness
bakerg
bakerg Mar 28 2012, 2:29pm says:

I like it, good concept and the physics are really good. Graphics are well designed, maybe in the future add the option to customise your character, not make your own, just choose from different colours etc. Level editor looks good, but maybe have an 'endless' mode aswell, where the map is randomly generated as you move off screen, when you fall off the game is over. A feature like this could add to the longevity of the game.

+1 vote   download: Flack Test #4
bakerg
bakerg Mar 28 2012, 1:07pm replied:

Oh, sorry to post twice but my edit time ran out. Will you ever make a mac version, really want to play this! If not I'll just run it in wine.

+1 vote   game: Spacecraft
bakerg
bakerg Mar 28 2012, 12:33pm says:

Looks great, can't wait for a download. However, I do agree that the perspective of the ships and the players and aliens seem to conflict, would be a lot better looking if they matched. In my opinion the rest of the graphics look fine and your game idea is solid. It would be good to have an ever expanding randomly generated universe with space stations to buy your stuff, like a space RPG.

+1 vote   game: Spacecraft
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