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Comment History  (30 - 60 of 83)
badboy_zay
badboy_zay Jun 23 2013, 7:50am replied:

great! now I can continue my game without starting a 100th new game :D

+1 vote   media: A small patch will be released in a day or two..
badboy_zay
badboy_zay Jun 23 2013, 12:35am says:

haven't had any issues so far (great work btw). do I need to start a new game when this patch released?

+1 vote   media: A small patch will be released in a day or two..
badboy_zay
badboy_zay Jun 20 2013, 12:22am says:

YAY!

+1 vote   download: [RELEASE] Morrowind Rebirth 2.3!
badboy_zay
badboy_zay Jun 16 2013, 11:16pm replied:

thanks!

+2 votes   media: Vivec Entrance - Ordinator Barracks
badboy_zay
badboy_zay Jun 16 2013, 12:09pm says:

your graphic looks great, did you use any mod? :-s
btw, MGE is not working well on my PC, I wonder if there is some mods can help increase draw distance without MGE

+2 votes   media: Vivec Entrance - Ordinator Barracks
badboy_zay
badboy_zay Jun 8 2013, 8:07am says:

hotfix coming soon? :)

+2 votes   media: New Splashscreen Art: The Bitter Coast
badboy_zay
badboy_zay May 27 2013, 9:32pm replied:

hotfix? do you mean there will be an upcoming patch? if there is I will wait for a wait, I plan to do a new game

+1 vote   news: [RELEASE] Morrowind Rebirth 2.2!
badboy_zay
badboy_zay May 20 2013, 11:14am replied:

thanks for the reply! I also want to try this mod but I'm not sure if it compatibility too
Planetelderscrolls.gamespy.com

+1 vote   mod: Morrowind Rebirth 3.1
badboy_zay
badboy_zay May 20 2013, 6:40am says:

is this mod compatibility with these?
Morrowind.nexusmods.com
Morrowind.nexusmods.com

+1 vote   mod: Morrowind Rebirth 3.1
badboy_zay
badboy_zay Apr 23 2013, 11:44pm says:

HAOW! AM I DREAMING?

-1 votes   news: Vampire Slayer 2.0 beta release
badboy_zay
badboy_zay Feb 18 2013, 5:16am says:

wow, after a year...
would you mind posting a changelog?
thank you for your work, great mod

+3 votes   download: Half-Life: Dreamcast v1.1
badboy_zay
badboy_zay Feb 16 2013, 7:13am says:

great news!!!!

+3 votes   news: Upcoming release
badboy_zay
badboy_zay Jan 9 2013, 12:58am says:

this is amazing!
I hope you guys can working on the npc/monster/quest sync soon :)

+3 votes   mod: Vault-Tec Multiplayer Mod
badboy_zay
badboy_zay Dec 5 2012, 10:46pm says:

congratulation! your mod is on the top page :)

+3 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Nov 2 2012, 11:48am replied:

great news! I was hoping to play Deus ex 1 again, maybe I should wait a little longer for the release of this mod

+2 votes   mod: Project HDTP
badboy_zay
badboy_zay Oct 30 2012, 11:36am replied:

Bob Page: "what do you mean, almost?"

+3 votes   mod: Project HDTP
badboy_zay
badboy_zay Oct 22 2012, 7:34am replied:

bollock.
so a Bioware's stuff being port from a sequel of Bioware's game is considered as illegal?
stop speaking about this illegal ********, as long as he don't sell it or claim it his own, he have the right to do it as he want.
modding was made to bring entertainment of the game to the new level, there is nothing wrong when the guy is porting some stuff from a sequel to a prequel to make that game even better, there are no harm in it. everything he did is for your own fun, it took a lot of his time but it's free, and the important thing is he didn't port it and say something like "omg this awesome texture was made by me hail to me baby!!!", that is something you should respect.

+3 votes   media: Latest work 102112
badboy_zay
badboy_zay Oct 9 2012, 5:24am replied:

yes I have

+2 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Oct 9 2012, 12:21am says:

is there any way to fix the gamma/brightness? everytime I alt-tab, the game change brightness setting itself and I have to change it back again.
and when I use print screen for some good screenshot, the brightness of the screenshot have incorrect brightness - which dark as hell.

+2 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Oct 7 2012, 4:25am replied:

still, I think there should be a feature to turn that on for people who like cutscene :)

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Oct 6 2012, 10:08am replied:

thanks, work like charm

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Oct 6 2012, 7:23am replied:

okay thanks.
however, set the video resolution on high doesn't change the texture setting, the textures are still really ugly and looks like it were compressed.
otherwise, the mod is awesome. there are few bugs that ruined some levels, but with a restart or some trick I could get past it easily :).

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Oct 6 2012, 5:44am says:

some questions:
1. how to enable cutscenes?
2. is there any way to set the system setting to high quality? I really want to get rid of those low res textures.
3. is there any other way to config server setting? like edit config file or something?

+4 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Oct 5 2012, 12:28pm says:

been playing for 2 hours now. there are some lags issue, but the game is totally playable, I still can pop a lot of head in fast pace xD. me and my friend have a lot of good laughs.
here are a few thing I want to ask:
- can I stealth? it seems impossible for me and my friend
- how can I config cvars setting? the server config ingame is lacking some options.
- why the system setting is so lacking? the graphic looks really bad with those blurry low res textures setting :(

also, I don't know if it is a bug or me and my friend just got stupid. in the second level (before tram level), near the last part of the level, everyone in the locked building were disappeared, there aren't no enemies and me and my friend running around without any idea what to do. if I not wrong in the part where I get to the machine gun, there will be a load of soldier coming on the bridge, however there aren't no one at the time we playing.

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Oct 5 2012, 8:08am replied:

15MB? are you kidding me? I can't download such a big size.

wait... what the hell I'm saying?
HOLY SHYT!!!!! FINALLY AFTER 1 YEAR, MY DREAM HAS BEEN COME TRUE !!!

big thanks to the team. even though your mod might not be so popular, but its meaning to the people who enjoy this mod is much bigger than any big mod out there.

first thing I'm gonna do is enjoy the mod. I will report bug if I find any. and then, I will do some advertising for this mod :P

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Oct 3 2012, 8:17am says:

must... stay... calm... and... be... patieeeeee...
HNNNNNNNNNNG

+3 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Sep 25 2012, 1:04am replied:

OMG U SUCK!!! RELEASE IT NAO! IF I HAO TO WAIT ANY OTHER DAY I'LL NEVAR PLAY DIS MOD !!!111!!!

nah, I'm just kidding, please take all the time you need, no need to rush :). I can wait till October if I must.
I'm also have tracked this mod since the beginning, and I can't believe it's been nearly a year since I'm excited to see this.
godspeed my friends

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Sep 23 2012, 11:48pm says:

WOOHOOO! only few days left now \n/

+2 votes   mod: Return To Castle Wolfenstein: Cooperative Gameplay
badboy_zay
badboy_zay Sep 14 2012, 10:56am says:

BURN IN HEEEEEELLLLLLLLL BIIITTTCCHEESSS !!!!111!!!

+2 votes   media: Flamethrower in a COOP-Action
badboy_zay
badboy_zay Sep 14 2012, 10:53am says:

Rise and shine, Mr. Freeman. Wake up and smell the arses.

+1 vote   mod: Black Mesa
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