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Babl0 Jul 26 2010, 2:28am says:

Nice looking mechs, are these your own designs?

+1 vote     media: WIP images of various mechs
Babl0 Feb 16 2010, 8:25am replied:

I have to agree with you. Altough the whole evolutionary thing doesn't concern me, the model is too simple. It just doesn't fit into the natural selection design. Even the resourcer tower from the first natural selection had a cooler design. I love the character models, but this just doesn't stand in the same line with them. :(

+1 vote     article: Alien Harvest Reveal / Spark Q&A Part 2
Babl0 Jan 31 2010, 11:21am replied:

Yeah, I'm fixing the legs :) I did the upper body over-muscular on purpose . but I know, it seems stupid if the legs are too hinder.

+2 votes     media: The Lost One work-in-progress
Babl0 Jan 19 2010, 3:56am says:

I am currently creating "Hunter" for the villagers team and "The Lost One" for the minion team as the first characters introduced. If you think some other character class should be the first one, suggest them and I might consider doing one of them first.

+1 vote     mod: Count
Babl0 Jan 18 2010, 9:54am replied:

Don't know if you're being sarcastic there, werewolves and vampires ain't really that unique ;) But yeah, I try to design the weapons with a little bit out of the ordinary touch. Getting my inspiration from steampunk and vampire movies, comics and other art.

+1 vote     mod: Count
Babl0 Jan 18 2010, 4:51am replied:

Sorry mate, as cool as it sounds, I'm going to stick with the medieval/gothic theme with this one. :) Altough, MGS ftw. :P

+2 votes     mod: Count
Babl0 Jan 18 2010, 4:49am says:

Ok, posting some news later today for the current status of this project. I have some new sketches of the monsters, I got some help with those from a friend of mine. Also, I finished my military service, 8th of January, so I actually have some free time to continue this project once again. :)

+1 vote     mod: Count
Babl0 Aug 16 2009, 4:50am replied:

Haha, yeah, I can just imagine the ways you think it would be used.

I can create a little movie of how it would work for you to see. Now, it is the truth that the looks was the first priority, but I think I got the mechanics figured out ok.

+1 vote     media: Hackbow Render
Babl0 Aug 13 2009, 4:45pm says:

The logo is really great.

+1 vote     media: Website Coming Soon!
Babl0 Aug 13 2009, 2:03am replied:

Thanks, Dan 911. Vampire Slayer was a lot of fun back in the days :) I hope I can achieve atleast some of the glory of VS to Count.

+1 vote     mod: Count
Babl0 Aug 9 2009, 12:31pm replied:

Thanks, Scott913, trench coats are in a big consideration :P Just tried out the new batman - arkham asylum, and the cape of batman looked awesome ingame :)

+1 vote     mod: Count
Babl0 Aug 6 2009, 7:52am says:

Thanks rahx and Sythest.
Those two weapons that are showing are the "highest" tech that you see in the mod. I am trying to achieve a small amount of "steampunkish" style without too much complicated parts to make them believable in 17th century. :)

+1 vote     mod: Count
Babl0 Jan 26 2005, 6:58pm says:

Thanks for the moddb that got me contacted with Anubis. He is now our concept artist. Thanks for the help and welcome aboard Anubis.

Also gerhard|buuster contacted me and he might be drawing some of the wolves.

You can start waiting some work to be shown when guys get some sketches ready!


+1 vote     mod: Ookami
Babl0 Jan 23 2005, 5:46pm says:

Vala has joined Ookami modding team. Vala is going to write the history of Ookami world and he designs the world of Ookami.

This is a big relief for me :) Thank you Vala. And welcome aboard.

+1 vote     mod: Ookami
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