Self taught programmer, 3D modeller, designer and artist. I like games, and making them.

Comment History  (0 - 30 of 193)
b5cully
b5cully Oct 25 2014, 12:31am replied:

Full release is planned in March next year. Trying to get it done in February, but no promises!

+1 vote   media: Aim Mode
b5cully
b5cully Oct 23 2014, 10:42pm replied:

Thank you so much! Really happy you like it!

+2 votes   media: Aim Mode
b5cully
b5cully Oct 8 2014, 9:16am says:

where is this from?

+1 vote   media: Modded 2
b5cully
b5cully Sep 22 2014, 5:39pm replied:

Thank you! :)
The alpha demo is going to be free for sure. I plan to sell the final game at around 2-7€ (~$3-8).

Now that you mention "donateware", I do like itch.io's donation option at a suggested price, so maybe I will use that. I haven't completely settled with one option yet.

+1 vote   game: CamoTactics
b5cully
b5cully Sep 9 2014, 7:23pm replied:

Thank you for the encouragement! :)

+1 vote   game: CamoTactics
b5cully
b5cully Jul 25 2014, 12:22pm replied:

Why would you do this? People can get a better idea what your game is going to "feel" like if they have something "solid" to play around with - It doesn't even matter how unfinished or outdated the demo is

+2 votes   game: Spacemen
b5cully
b5cully Jul 6 2014, 3:30pm replied:

SPOILER WARNING


If you combine pemmican with animal fat you can craft prepared pemmican at a fire source.

+1 vote   game: Wayward
b5cully
b5cully Jun 15 2014, 3:39pm says:

I think you should start selling merchandise one day
I'd totally wear a t-shirt with the wayward logo on it

+1 vote   game: Wayward
b5cully
b5cully Jun 15 2014, 3:29pm says:

omgomg finally a new game release I can (try to) break!
Jk, can't wait to try all the new features out :D

+1 vote   article: Wayward Beta 1.9 Released!
b5cully
b5cully May 8 2014, 7:20pm replied:

I'd be interested to donate to this game as well :)

+2 votes   download: S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED
b5cully
b5cully May 8 2014, 7:15pm replied:

I'm running this game just fine on W7 64bit
You CAN run 32bit versions of software on a 64bit machine (just not the other way round)

+1 vote   game: Lift
b5cully
b5cully May 8 2014, 7:11pm says:

so many awesome planes :D

+1 vote   media: User Showcase
b5cully
b5cully May 8 2014, 7:09pm says:

oooh I like that one

+1 vote   media: User built planes
b5cully
b5cully Apr 29 2014, 6:21pm replied:

Yup... if youre running in third person you can hear the steps. It's a bug.

+1 vote   download: S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 1
b5cully
b5cully Apr 29 2014, 6:20pm replied:

Could be you're not running the game as an admin (on w7)... at least I made the experience I cannot save any games if I don't.

+1 vote   download: S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 1
b5cully
b5cully Apr 29 2014, 6:18pm replied:

their forums can be found here: Dezowave.com

I used WinRar to unpack the downloaded files. Rightclicked the first part of the archive, clicked on unpack, and it automatically unzipped everything properly (all archive parts must be in the same folder though). If you do it manually it MAY cause issues... i.e. fragmented/incomplete files. But not too sure about that ;)

Though if you're having problems DURING the installation, the game takes quite a while to install everything, even if the slider reached 100%. It still copies files even then (I checked that on my hard drive) so just let it work for a bit. If everything was copied, it'll shortly ask you later to install the XNA framework and some other utilities once it's done.

+1 vote   download: S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 1
b5cully
b5cully Apr 29 2014, 6:07pm says:

Since I wrote a novel about bugs/crashes/suggestions for improvements
it didnt quite fit the 2000 character limit... So I just submitted it here:
B5cully.blogspot.de
Please keep up the great work - this game will end up thousand times better than it already is if you do!

+1 vote   download: S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 1
b5cully
b5cully Mar 26 2014, 10:38am replied:

...maybe "buggy" is the wrong word. "Unfinished" would suit better.

+1 vote   game: StarFire
b5cully
b5cully Mar 17 2014, 4:28pm says:

I shall try this once I have time, will report back later!

+1 vote   game: Lift
b5cully
b5cully Feb 28 2014, 6:24pm replied:

Can you also please check whether its possible to learn the iron ingot recipe? I discovered most of recipes in blacksmithing but I dont seem to be able to obtain that one. Was quite a while ago last time I was able to craft iron ingots too (possibly 1-3 releases ago?)
Edit: OHHH nevermind... I CAN craft it... >_> no one told me I had to have all the stuff for it first :D

On that note, ectoplasma also decays way too fast (and chances are very low that I also have offal in my inventory when I have obtained it)

+1 vote   article: Wayward Beta 1.7 Released: Refine/Define
b5cully
b5cully Feb 28 2014, 3:13pm replied:

The in-game hints should be enough to understand the basics of the game I think.

+1 vote   game: Wayward
b5cully
b5cully Feb 28 2014, 3:08pm replied:

Ah that's good news then :D

And I found another "bug" with the weekly version. Is it intended that Stone tile flooring is heavier than Wooden flooring? (stone is 5, wood is 10) Seems a bit odd to me...
What also is a bit annoying that some items dont break when they reach 0 durability. This is the case with soil, sinews and mortar&pestle (its possible that more items are affected). Its actually quite handy for tools as they dont break and just vanish, but very annoying for "consumed" items like the sinews and soil since you cant repair those.

+1 vote   article: Wayward Beta 1.7 Released: Refine/Define
b5cully
b5cully Feb 25 2014, 3:15pm replied:

Ah, alright then.
I'll trust you guys to make fishing better, so can't wait to try it in the next release :D
I forgot about one important bug though: It's when you use the solar still. I think I'm on my 6th or so day now and ever since day 2 the water is still not purified. Maybe you put 100.000 turns instead of just 10.000 for purification?

+2 votes   article: Wayward Beta 1.7 Released: Refine/Define
b5cully
b5cully Feb 25 2014, 3:02pm says:

You guys deserve it!

+1 vote   article: Space Engineers - 250,000 copies sold
b5cully
b5cully Feb 23 2014, 5:48pm says:

This is a great update - I like that you split up crafting and inventory (and the fact you can toggle them both) and the annoying window focus bug with containers seems fixed as well.
I noticed you have already fixed most of the bugs I wanted to mention already. Is it possible to download the weekly 1.7.1 update or do I have to play in my browser?

One bug I found (that is not mentioned in the changelog of 1.7.1) is when you remove a stone water still and want to move it, it gets -1 durability. I seem to get random error messages, last time when making a wooden wall and another time stoking fire.

Fishing is a bit better now since more fish seems to be spawning (I could be wrong here though) but I'm still having problems catching them (low fishing skill -> fish hard to catch -> sharks in water -> cant fish) - killing sharks seems like a better food source Lol. (Maybe you could make fish only travel in shallow water so the sharks wont be in the way?)

On that note, did you remove the recipe for cooked trout or is that something you need to discover?

+2 votes   article: Wayward Beta 1.7 Released: Refine/Define
b5cully
b5cully Feb 17 2014, 2:08pm says:

Is this game still in development? Hasn't been updated for quite a while now

+1 vote   game: Pioneers
b5cully
b5cully Feb 16 2014, 5:33pm replied:

There's different camera "points" on each ship, and one happens to be inside it. You can press 1 and 2 (above Q&W key) to switch through available cameras (one should be inside the cockpit, the other behind the ship). Everything's still very very buggy Lol.

+1 vote   game: StarFire
b5cully
b5cully Feb 10 2014, 4:50pm says:

Aw man... At least you did get some stuff done, even if it's just a bit - progress is progress!

+1 vote   article: M.I.N.T Development Update 02/06/2014
b5cully
b5cully Jan 12 2014, 6:30pm replied:

thanks :)

+1 vote   media: Graphical&Internal Overhaul
b5cully
b5cully Jan 10 2014, 5:23pm says:

Work on StarFire is going along well, a demo release with some gameplay can be expected in around 2 months. Hope to start dev'ing on multiplayer till then, too :)

+2 votes   game: StarFire
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