So, I'm basically just your average user here, I guess. I work here and there, mixed up with schooling, home-work, and other stuff. I play a lot of indie and corporate games and do plenty of research to find out what people like, what's popular and what hasn't been seen before. Hopefully I can show that off.

Report RSS Object Interaction Events Are Boring to Make.

Posted by on

Wow.
So, I've been playing with multiple game engines, including Blender Game Engine, Unity 3D, Game Maker and a few others you've probably never heard of (be thankful), and from all those, I've learned one thing: making a character that can interact with everything is very, very boring. By everything, I mean everything. You can pull flowers, dig up dirt, hug trees, step on stuff, kick chickens, and anything with anything. Very, very boring to make. A lot of coding. It's insane, really. I can't contain myself; I only work with this about half an hour a day and it seems like forever.
If anyone knows a better way to do this, let me know :O

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