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Just a heads up guys; I've never given up on this, and I wanted to let the original supporters know it's still ongoing. Take a glance, read the changes...
Howdy guys! Just a heads up that Ancients is back up and running, and I just wanted to get into contact with all the previous followers of Ancients.
Happy New Year! An update on my latest progress with Unliving. I've made a detour from my original development plan and have instead focused on the player's...
Quickly going over the Combat Minigame and its future version plans and what's next on the road for Unliving!
I have the following modules currently completed: Simple character creation, world generation, horde drift, inventory (partially), exploration, Time...
The Ancients is now available on Kickstarter! Let's get this project finally going!
After much deliberation, I have come to a final conclusion on my course of action with Project World/Project Terra/The Ancients...
I've had to make a decision between the game being historically correct, and making the world balanced for player population and total sandbox control...
Just a news piece on the mapping progress of Rome, and an explanation of some of the building templates to be expected.
So this is our first news piece in a while, and lagging behind our latest progress. So we've decided we may as well throw in a whole bunch of information...
Current progress on Insulae pixelling, a new hero arises and our first real programming update!
Alpha Access! Programming began on Tuesday night! Playerbase able to choose one of the features that will be in the Alpha, by popular vote! Mapping begins...
This week, I've mostly been working on the website. There's not much else to do, until we can get a programmer in - everything else till then is pretty...
Prospecting, Player Recipes in Cooking, an update on Combat, Praying, Rituals, Cosmetics, Laundry and Slaves. And portraits.
System details on Farming, Mining, Appraising, Lapidary, Goldsmithing, Woodcutting, Fishing, Butchering, Writing & Publishing, Poleturning, Bowyering...
Earlier on in the updates, I said if there was enough development changes going on to permit it, I'd up a mid-week update on Thursday. Well, here it is...
No pixel work this week i'm afraid! However, the website and engine are coming along quite nicely.
Development Update #014! Beautification of the Forum Romanum commences! Also, a web designer has been hired!
Project Earth? Nope! Project Terra, and it's glorious (ish?) new website! And also say hello to Project Terra's new Programmer, Rose!
The "Voting Game" will be based around an individual of the Project Earth Community's choosing. It will begin with character creation, then according...
The "Voting Game" will be based around an individual of the Project Earth Community's choosing. It will begin with character creation, then according...
So, i've been looking forward to this update! I've finished the last building in the Forum Romanum, I've bought a book on Roman Cooking that is exactly...
Here comes Development Update #011. Tabernae Argentariae, Feature #05: "Drugs, Sex and Rocks that Roll" and this week's Q&A!
Completion of the Comitium, Morals, and did I waste my time with those buildings? Oops!
Alas, another updateless update... Nethertheless, Feature #03 and this week's Q&A!
Here comes Development Update #008! Update with, regrettably, no development news.
Here comes Development Update #007! Basic progress report on the last couple of buildings, the current construction, and the remaining two of three buildings...
The first Development Update since I've returned is basically... an update... on development. What I've done the past week, what I'm doing right now...
I'm currently going through a real life transition, which should all be sorted some time in February.
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