Azaxor - Aza Game Studio - Indie dev
Alright your opinion. i can increase jumping height or movement speed to counter this, besides i'm using reverse time alot in video's hence why character shift position's ( not included in demo ), anyway thanks for the feedback.
Alright, thought you were a dev or something. There is a clue / tip about it in the controls, but i could have made a more clear tutorial, but it is there right when you get in the game to the left. I'll be sure to have better tutorials for mechanics, thanks for feedback
What kind of experience? You should read the controls again and play again, if you cant figure out how to interact with objects i can help
In fact, every chapter will bring new mechanics to the game!
Wow, I think you are judging too quick, you can interact with many things with your mouse and find secrets, try going left in the beginning. Look at your mouse cursors orb change colour. To call this a walking sim is just stupid, you need to understand the game in order to play properly. There wont be another demo, only full ver.
Thank you very much!
You can hold shift to walk slowly & the light will bounce less, but i will look into it, thanks for the feedback! :)
New demo trailer out now!
Thank you, i will do a new article soon!
Thank you - new screenshots added now!
This is the prelude to the manor added in the new demo v1.1, Evergreen Forest is a huge open world map, with many secret's, and many objects to interact with, aswell as 4 new enemy types ;) Thank you! Will post more soon!
Just gonna leave controls here for you all. Cheers.
MOVE LEFT: A
MOVE RIGHT: D
DRAW SPIRIT ENERGY: DRAG MOUSE & HOLD LEFT MOUSE BUTTON
INTERACT WITH OBJECT'S: RIGHT MOUSE BUTTON ( INTERACTABLE OBJECT'S ARE INDICATED BY MOUSE CURSOR's ORB COLOR CHANGE )
Oh i forgot ingame, the mouse cursor is a purple orb, this orb changes to green orb when hovering over diamonds, and turns to golden when mouse cursor is hovering over other interactable objects this way you know, which one's can be interacted with.
Hit esc to close pause menu popping up when main menu start's, sorry for this minor bug, will be fixed! Else i enjoyed your playthrough, only thing is you're supposed to use the mouse and left click on interactable object's such as Signs etc. in the enviroment, you can also draw spirit energy as you drag and move the mouse while holding left mouse button! Cheers!
Thank you for playing!
Thank you, i will do more updates on story as i move further in development.
Thanks appreciate it, Some items is indeed still placeholders, but the gui fades to smaller black transparent squares when you hover your mouse over item slots. Thanks for the feedback!
The demo will soon be available for download! Have fun!
Thank you, i might do a update soon just pretty busy with my other games. What would you like to see, crafting protective nests? controlling flying pterodactyl? Need to set up more controllers and make selection screen :)
Thank you! Hope you will vote for Liveout, once i activate greenlight!
The silent hill universe as a whole is a big inspiration for the game :)
He has good reason to be scared with the horrible creatures roaming around!
Great work on the game!
Loving the mech's!
Thx, check out the new portal video if you haven't :)
Thank you! No not atm, all set on composers.
Sorta lobbylike, right now there is only singleplayer / Local LAN for up to 6+ players. But can go higher.
You create a server which means you are the host, choose amount of players, choose ip address, then people can join and only then does the server start, if you wanna play alone you simply type 1 player.
Hope this helps clear up your thoughts :) !
Glad you like the game! :)
Thank you glad you like the gore :)
Indeed, there is quite a few slaughterhouses and abandoned houses in the fields, i want to give the player a more open world experience in this level :)
Indeed the sledgehammer wont suffice, but just wait till i show off the new pbr shotgun :)