my name was kadv because I didnt know that it would be my username. I thought it was for creating a mod.

Comment History  (150 - 180 of 231)
awkook
awkook Jan 22 2009, 6:45pm replied:

The reason why this huge *** lobby is still here is because moving everything will be difficult and will mess up many things. I dont even know why i made it so big.

+1 vote   media: Inside the lobby.
awkook
awkook Jan 22 2009, 6:42pm replied:

there is no new video right now. I posted screens. Look at them

+1 vote   news: Old news
awkook
awkook Jan 22 2009, 3:07pm replied:

Its beta! This was made a long time ago. And there is nothing different in the demo. Im just reflecting on this. Once you see what I have now, you will like "whaa!?" I guess ill just post some screen shots

+1 vote   news: Old news
awkook
awkook Jan 17 2009, 9:45am replied:

Hmm, i never replied to this. Though i might. lets look this through
Open hammer + new file = 6 sec
Create 2-3 block + add texture = 50 sec
Compil you're map = 5 mins tops.
open moddb, open profil of the mod, add screenshots = 1 minutes

also, you have terrible english.

+1 vote   media: Time to choose...
awkook
awkook Jan 11 2009, 9:04pm says:

Hey, i wanna get involved with ur HL mod. Even tho im working on mine, i wanna do some stuff to help with your mod. I can mostly map, but im good. my AIM is lilggg12 and my steam is pjr427@verizon.net Add me! I live on east coast like pvt.johnson but ill be on most of the time u are on. besides after i go to bed. so add me

+1 vote   member: Doommarine23
awkook
awkook Jan 11 2009, 9:01pm says:

Cool, I hope you dont get some ******* like kaski or freredarme or what ever his name is to put you down. He did to me, but i moved on. Anyway, i hope you finish your mod sometime soon!

+1 vote   mod: Half-Life: Yellow-Shift
awkook
awkook Jan 11 2009, 8:46pm replied:

Dont even visit this mod page anymore. You are not giving any positive feedback. not in any way. I dont need your negative feedback.

+1 vote   media: The other side..
awkook
awkook Jan 11 2009, 8:44pm replied:

im hoping it can be an ammo weapon. it will have its own ammo. there will still be the medpacks lying around.

+1 vote   media: Kleiners Adventures: New Weapon: Syringe
awkook
awkook Dec 22 2008, 2:49pm replied:

make sure you've restarted steam

+1 vote   mod: Half-Life Episode Two
awkook
awkook Dec 20 2008, 9:29am says:

dude, i dont know what to say. your mapping is excellent

+1 vote   media: Ingame pictures of the mod
awkook
awkook Dec 16 2008, 5:49pm replied:

i hope you read the WHOLE article. your talking to the other person when you say the mapping is WAY better. mine was at the very end when it said "also includes...." thats mine. the only new thing you see is the cliffs. i still hope you like mine

+1 vote   mod: Kleiner's Adventures
awkook
awkook Dec 4 2008, 4:11pm says:

come on man, update the site

+1 vote   mod: Half-Life Episode Two
awkook
awkook Dec 2 2008, 5:38pm says:

We all know that valve will seriously consider hiring you guys

+1 vote   media: Black Mesa Official Trailer
awkook
awkook Nov 26 2008, 9:12am replied:

Hey man look, the meaningless signs is a better than starting you off with pointless weapons. Im not also a professional mapper and ive tired triangle cliffs but im just not good at it. And hey, atleast its not just flat

0 votes   news: Map Updates and some news
awkook
awkook Nov 24 2008, 8:34pm says:

:( too bad this mod is for hl2. I have hl2, but im not really a fan of HL2 mods besides garrys mod. If this was half life 1, i would be all over it. But i think im willing to give this mod a shot. It does look pretty cool too!

+1 vote   mod: The Development Project
awkook
awkook Nov 23 2008, 4:07pm replied:

its just some more work to be shown off. I dont want to reveal all my secrets i have. the storage room is where the weapons used to be. i took the weapons out. thats what i did with it

0 votes   news: Map Updates and some news
awkook
awkook Nov 23 2008, 2:43pm replied:

whats the supposed to mean?

+1 vote   news: Map Updates and some news
awkook
awkook Nov 23 2008, 2:18pm replied:

What mods have you made **** hole? Huh? Why don't you try and do better dip ****?

-1 votes   download: Kleiner's Adventures Mod Demo
awkook
awkook Nov 22 2008, 4:10pm replied:

lolz.

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Nov 21 2008, 4:35pm says:

doesnt work on steam for me

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Nov 20 2008, 2:50pm says:

:( where is it?

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Nov 16 2008, 3:07pm replied:

horrible in game text? thats gmans talking!

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Oct 31 2008, 3:38pm says:

PRETTY SWEET OPEN BETA

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Oct 31 2008, 3:35pm says:

HOLY **** NO WAY!!! SWEET!!

+5 votes   download: Zombie Edition - Open Beta Version
awkook
awkook Oct 3 2008, 10:56pm says:

If 2 people from valve made this mod, I wonder what they did when working on HL2

0 votes   mod: Rock 24
awkook
awkook Oct 3 2008, 10:28pm replied:

loL!

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Oct 2 2008, 2:50pm replied:

not enemies. scientists, barneys, ect. read the latest news. it tells all its features

+1 vote   media: Kleiners Adventures: New Weapon: Syringe
awkook
awkook Oct 1 2008, 3:05pm replied:

explain your reasoning. lol srsly tho

-1 votes   news: C++ Coder WANTED AND NEEDED
awkook
awkook Sep 30 2008, 7:41pm replied:

well i have news but, not news some people would wanna hear...

0 votes   mod: Kleiner's Adventures
awkook
awkook Sep 30 2008, 6:30pm says:

Read the summary everyone!

0 votes   mod: Kleiner's Adventures
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