my name was kadv because I didnt know that it would be my username. I thought it was for creating a mod.

Comment History  (150 - 180 of 229)
awkook
awkook Feb 25 2015, 9:04pm says:

Looks good, but it seems too clean.

+1 vote   media: Water Control Station b
awkook
awkook Dec 4 2013, 6:37pm replied:

Very difficult! Is it even possible for the player to get that lambda and still finish the level?

+1 vote   media: Blast Pit
awkook
awkook Apr 10 2012, 10:58pm says:

pics or it didnt happen

+11 votes   download: Clean Water
awkook
awkook Dec 30 2011, 12:03am says:

This is where gameplay ended for me. Cant wait for this **** man. I'll be ready to **** my pants more than FEAR

+1 vote   media: Half-Life Episode Two Gallery
awkook
awkook Dec 14 2011, 9:47pm says:

Took the CS 1.6 mp5 into paint. Nice.

+3 votes   download: mp5 reskin
awkook
awkook Sep 19 2011, 9:57pm says:

definitely much better

+5 votes   media: Time travel = before & after
awkook
awkook Aug 18 2011, 4:31pm says:

Some pictures would be nice for the new mappers

+3 votes   article: How to make a trigger
awkook
awkook Aug 8 2011, 3:32am says:

Why would we do this? Burn the CD from files that are on the computer, then put them on a disc which will just take longer to transfer them back to the CD to install it?

+1 vote   download: Scientist Slaughterhouse (ISO)
awkook
awkook Jul 25 2011, 9:26pm says:

DOOM

+2 votes   media: REVENANT
awkook
awkook Jul 22 2011, 10:02pm says:

what is updated about it

+1 vote   download: Test Map (Update)
awkook
awkook Jun 22 2011, 10:51pm says:

LOL

+1 vote   download: Alien survival map
awkook
awkook May 31 2011, 7:26pm says:

GG lighting engine

+1 vote   media: Half-Life Episode Two Gallery
awkook
awkook May 31 2011, 7:25pm replied:

Lol, funny because it's really dark.

+2 votes   media: Half-Life Episode Two Gallery
awkook
awkook May 15 2011, 8:25pm replied:

Lmao @ the bottomless pit.

+1 vote   media: Work in Progress Intro Map
awkook
awkook May 2 2011, 10:21pm says:

Wow looking good, is there any different lighting engines in this?

+1 vote   media: E1M2 - Radiotherapy
awkook
awkook Mar 1 2011, 10:03pm says:

Looks like you scribbled over his head with MS paint in red.

+16 votes   download: SD Zombie
awkook
awkook Jan 13 2011, 8:40pm says:

Oh bro I see the mod you're making here looks pretty good.

+2 votes   member: Gunns
awkook
awkook Jan 13 2011, 8:40pm replied:

Uhh, what joke about being a long cleaning shift? He's talking about the description of this image. And if you dont realise whats different just by looking at it, then play Half-Life again until you figure it out.

+4 votes   media: New Barney
awkook
awkook Nov 18 2010, 3:35pm says:

I kinda noticed, that this mod is somewhat red

+1 vote   media: E1M1B - New areas
awkook
awkook Sep 17 2010, 11:42pm says:

Does each version contain the same files from the previous version?

+1 vote   article: Half-Life 1 Beta Archive V4 Released
awkook
awkook Aug 24 2010, 9:43pm replied:

Awesome idea. This was kind of like the blue shift intro thing. But thats actually a good idea because theres already a guard outside that door

0 votes   media: Entrance
awkook
awkook Aug 24 2010, 12:31am replied:

Yeah i plan to, and I have no other ideas for this room

0 votes   media: Entrance
awkook
awkook Jul 25 2010, 11:22pm says:

Inside eh?

+1 vote   media: Outside Blackmesa Part1
awkook
awkook Jul 1 2010, 1:40am buried:

(buried)

noob look at descripshun i KNOW ITS NOT FINISH!

-9 votes   media: secruity room weapons
awkook
awkook Jun 3 2010, 4:05pm replied:

Its a hospital. What do you expect?

+1 vote   media: BMMC
awkook
awkook May 22 2010, 6:23pm replied:

Doesn't need to be original. It's Black Mesa. :)

+1 vote   media: Chapter "Primary Target"
awkook
awkook May 15 2010, 11:57pm says:

holy ****

+1 vote   media: Improve
awkook
awkook Jan 29 2010, 4:48pm says:

Woah, dude. You make sure you give proper crediting. You are using that code without proper permission. I'm pretty sure the author of the syringe wont mind, but you have to give credit where credit is due.

+1 vote   article: New weapons
awkook
awkook Sep 24 2009, 6:59pm says:

Youtube.com

I made a tutorial on that method but tetsu0 from TWHL taught me.

+1 vote   article: Triangled terrain
awkook
awkook Sep 12 2009, 5:57pm replied:

Dude, i know this is the wrong place, but ive tried to contact you twice about the sprite you said you would do for my mod. You havent answered. PRIVATE MESSAGE ME. I messaged you

0 votes   media: Maintenance
awkook
awkook Jul 27 2009, 9:10pm says:

your mapping fast! I cant wait to play this!

+3 votes   media: Chapter "Violent Takeover"
awkook
awkook Jul 21 2009, 11:30am says:

Taking things from HL Decay?

+1 vote   media: induction
awkook
awkook Jul 19 2009, 10:29pm replied:

works fine for me. try going through the hall way again.

+1 vote   download: Kleiners Adventures The White Line demo 2
awkook
awkook Jul 13 2009, 4:47pm says:

i like that terrian

+2 votes   media: CA
awkook
awkook Jul 11 2009, 2:05pm says:

Lol i like your hammer logo.

+2 votes   download: My mapping pack
awkook
awkook Jul 10 2009, 11:09am says:

Looks awesome! Cant wait to play the full version! I love the FX engine

+1 vote   media: Editor
awkook
awkook Jul 5 2009, 2:37pm replied:

Well im not an HTML coder, and I just used a program called Cool Page so it's not going to be something like moddb.

+1 vote   media: New website
awkook
awkook Jul 2 2009, 5:29pm says:

Nice textures mate! ;)

+1 vote   media: enemies
awkook
awkook Jan 22 2009, 6:45pm replied:

The reason why this huge *** lobby is still here is because moving everything will be difficult and will mess up many things. I dont even know why i made it so big.

+1 vote   media: Inside the lobby.
awkook
awkook Jan 22 2009, 6:42pm replied:

there is no new video right now. I posted screens. Look at them

+1 vote   article: Old news
awkook
awkook Jan 22 2009, 3:07pm replied:

Its beta! This was made a long time ago. And there is nothing different in the demo. Im just reflecting on this. Once you see what I have now, you will like "whaa!?" I guess ill just post some screen shots

+1 vote   article: Old news
awkook
awkook Jan 11 2009, 8:46pm replied:

Dont even visit this mod page anymore. You are not giving any positive feedback. not in any way. I dont need your negative feedback.

+1 vote   media: The other side..
awkook
awkook Dec 20 2008, 9:29am says:

dude, i dont know what to say. your mapping is excellent

+1 vote   media: Ingame pictures of the mod
awkook
awkook Nov 23 2008, 2:43pm replied:

whats the supposed to mean?

+1 vote   article: Map Updates and some news
awkook
awkook Oct 31 2008, 3:35pm says:

HOLY **** NO WAY!!! SWEET!!

+5 votes   download: Zombie Edition - Open Beta Version
awkook
awkook Oct 2 2008, 2:50pm replied:

not enemies. scientists, barneys, ect. read the latest news. it tells all its features

+1 vote   media: Kleiners Adventures: New Weapon: Syringe
awkook
awkook Oct 1 2008, 3:05pm replied:

explain your reasoning. lol srsly tho

-1 votes   article: C++ Coder WANTED AND NEEDED
awkook
awkook Sep 23 2008, 3:31pm replied:

im still here! i did the voices remember?

+1 vote   article: News #20 - Reporting In
awkook
awkook Aug 29 2008, 1:43pm says:

lol what easter egg

+5 votes   media: Opposing Force Easter Egg
awkook
awkook Aug 26 2008, 12:08pm replied:

its not done yet dont worry... i take my time with this

+4 votes   download: Kleiner's Adventures Mod Demo
awkook
awkook Aug 24 2008, 11:41pm replied:

egh, i cant code really. i only know a couple people that MIGHT be able to figure something else

+2 votes   member: awkook
awkook
awkook Aug 19 2008, 6:41pm says:

too many prefabs...
check my mod. pretty much same concept

+1 vote   media: Map design
awkook
awkook Jan 17 2009, 9:45am replied:

Hmm, i never replied to this. Though i might. lets look this through
Open hammer + new file = 6 sec
Create 2-3 block + add texture = 50 sec
Compil you're map = 5 mins tops.
open moddb, open profil of the mod, add screenshots = 1 minutes

also, you have terrible english.

+1 vote   media: Time to choose...
awkook
awkook Jan 11 2009, 9:04pm says:

Hey, i wanna get involved with ur HL mod. Even tho im working on mine, i wanna do some stuff to help with your mod. I can mostly map, but im good. my AIM is lilggg12 and my steam is pjr427@verizon.net Add me! I live on east coast like pvt.johnson but ill be on most of the time u are on. besides after i go to bed. so add me

+1 vote   member: Doommarine23
awkook
awkook Jan 11 2009, 9:01pm says:

Cool, I hope you dont get some ******* like kaski or freredarme or what ever his name is to put you down. He did to me, but i moved on. Anyway, i hope you finish your mod sometime soon!

+1 vote   mod: Half-Life: Yellow-Shift
awkook
awkook Jan 11 2009, 8:44pm replied:

im hoping it can be an ammo weapon. it will have its own ammo. there will still be the medpacks lying around.

+1 vote   media: Kleiners Adventures: New Weapon: Syringe
awkook
awkook Dec 22 2008, 2:49pm replied:

make sure you've restarted steam

+1 vote   mod: Half-Life Episode Two
awkook
awkook Dec 16 2008, 5:49pm replied:

i hope you read the WHOLE article. your talking to the other person when you say the mapping is WAY better. mine was at the very end when it said "also includes...." thats mine. the only new thing you see is the cliffs. i still hope you like mine

+1 vote   mod: Kleiner's Adventures
awkook
awkook Dec 4 2008, 4:11pm says:

come on man, update the site

+1 vote   mod: Half-Life Episode Two
awkook
awkook Dec 2 2008, 5:38pm says:

We all know that valve will seriously consider hiring you guys

+1 vote   media: Black Mesa Official Trailer
awkook
awkook Nov 26 2008, 9:12am replied:

Hey man look, the meaningless signs is a better than starting you off with pointless weapons. Im not also a professional mapper and ive tired triangle cliffs but im just not good at it. And hey, atleast its not just flat

0 votes   article: Map Updates and some news
awkook
awkook Nov 24 2008, 8:34pm says:

:( too bad this mod is for hl2. I have hl2, but im not really a fan of HL2 mods besides garrys mod. If this was half life 1, i would be all over it. But i think im willing to give this mod a shot. It does look pretty cool too!

+1 vote   mod: The Development Project
awkook
awkook Nov 23 2008, 4:07pm replied:

its just some more work to be shown off. I dont want to reveal all my secrets i have. the storage room is where the weapons used to be. i took the weapons out. thats what i did with it

0 votes   article: Map Updates and some news
awkook
awkook Nov 23 2008, 2:18pm replied:

What mods have you made **** hole? Huh? Why don't you try and do better dip ****?

-1 votes   download: Kleiner's Adventures Mod Demo
awkook
awkook Nov 22 2008, 4:10pm replied:

lolz.

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Nov 21 2008, 4:35pm says:

doesnt work on steam for me

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Nov 20 2008, 2:50pm says:

:( where is it?

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Nov 16 2008, 3:07pm replied:

horrible in game text? thats gmans talking!

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Oct 31 2008, 3:38pm says:

PRETTY SWEET OPEN BETA

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Oct 3 2008, 10:56pm says:

If 2 people from valve made this mod, I wonder what they did when working on HL2

0 votes   mod: Rock 24
awkook
awkook Oct 3 2008, 10:28pm replied:

loL!

+1 vote   mod: Half-Life: Zombie Edition
awkook
awkook Sep 30 2008, 7:41pm replied:

well i have news but, not news some people would wanna hear...

0 votes   mod: Kleiner's Adventures
awkook
awkook Sep 30 2008, 6:30pm says:

Read the summary everyone!

0 votes   mod: Kleiner's Adventures
awkook
awkook Sep 28 2008, 6:07pm replied:

wtf, i did

+1 vote   mod: Kleiner's Adventures
awkook
awkook Sep 23 2008, 4:31pm says:

use fists. didnt gordon take karate lessons as a kid? ;)

+1 vote   article: Unarmed weapon
awkook
awkook Dec 15 2013, 9:19pm says:

Just you fellas wait

+2 votes   article: Crack-Life: Campaign Mode
awkook
awkook Aug 17 2012, 3:15pm says:

Lower that grid size down to like 8. That is way too huge to be mapping on

+2 votes   media: Columns
awkook
awkook Jun 1 2011, 3:25pm replied:

Found only at www.halflifezone.com :D

+1 vote   article: Latest news and progress
awkook
awkook Nov 28 2010, 11:31am replied:

agreed

+1 vote   download: Old village map for napalm edition
awkook
awkook Oct 8 2010, 3:51pm says:

Nice map! Didnt Joe do it?

+4 votes   media: Grunt Test
awkook
awkook Sep 8 2010, 9:34pm replied:

Rotating signs are too much for this room. This is what the BSHIFT entrance looked like.

+1 vote   media: Entrance
awkook
awkook Aug 20 2010, 8:36pm replied:

Well considering how the bullets go everywhere but your crosshair, it might not unbalance that much. Unless you get point blank

+1 vote   media: Glock
awkook
awkook Aug 18 2010, 7:01pm replied:

Uhhh, Hunk is making this entire mod all by himself. No help at all, and you're a ******* douche bag for saying that. You cant be serious, and if you are, then you're an obvious troll. It's a hospital waiting room. What more can you ******* expect?

+1 vote   media: BMMC
awkook
awkook Aug 10 2010, 8:01am replied:

No, he was in on it.

0 votes   media: TROLED U GUYZ
awkook
awkook May 20 2010, 9:01pm replied:

actually those arent silences. They are pulling a black mesa source when no media is released for a long time. BUT i love this picture

+1 vote   media: Black Mesa Intro
awkook
awkook May 19 2010, 7:58pm says:

I give you credit for this. It's hard to draw in perspective like this.

+2 votes   media: Just Drawings
awkook
awkook Apr 24 2010, 10:37pm says:

Wow. Great look and architecture

+1 vote   media: Chapter "Hazardous Environment"
awkook
awkook Jun 28 2009, 11:10pm says:

That was a pretty cool demo there. I got stuck at the end and didnt know it was the end. Awesome mapping dude. The way you make func_ladders and func_breakables make things seem really realistic. Keep it up dude!

+1 vote   download: Citizen Arms
awkook
awkook Mar 24 2009, 5:24pm replied:

heh yeah i will.

+1 vote   media: Back to base
awkook
awkook Mar 24 2009, 3:47pm replied:

it fell through the top of the building

+1 vote   media: Back to base
awkook
awkook Jan 23 2009, 4:51pm replied:

yeah, but i dont use lights.rad some things i dont want to be lit up but i may want the light texture

+1 vote   media: Garage
awkook
awkook Sep 18 2008, 7:59pm replied:

changed.

+1 vote   media: Maps
awkook
awkook Aug 29 2008, 4:34pm says:

DUDE!! HARD!! even on easy mode! theres like to hp packets anywhere!

-3 votes   download: The Long Night
awkook
awkook Aug 26 2008, 4:56pm replied:

i didnt. my friend did. why do you care if it's shown or not tho

0 votes   media: Time to choose...
awkook
awkook Aug 24 2008, 11:28am replied:

lol. this isnt the final release

-2 votes   media: Time to choose...
awkook
awkook Aug 21 2008, 1:30am replied:

yea we didnt make it tho. snipped from sven coop

0 votes   media: New Player Model [AGAIN]
awkook
awkook Jun 11 2008, 8:51pm replied:

lol no, it's a bright, in your face site. it's not done

+1 vote   article: RE: Whats going on?
Level
Avatar
Avatar
Offline Since
Feb 25, 2015
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
7
Games
1
Mods
116
Articles
19
Media
79
Downloads
17
Groups
1