my name was kadv because I didnt know that it would be my username. I thought it was for creating a mod.
Pretty cool tutorial man! Easy to follow if you have some knowledge in programming, and you explained what everything was as well! Good job man!
Maybe change up the texture on that wall, maybe split it into two textures just to make a design. Maybe cover the waterfall opening with a grate texture
Looks good, but it seems too clean.
Very difficult! Is it even possible for the player to get that lambda and still finish the level?
pics or it didnt happen
This is where gameplay ended for me. Cant wait for this **** man. I'll be ready to **** my pants more than FEAR
Took the CS 1.6 mp5 into paint. Nice.
definitely much better
Some pictures would be nice for the new mappers
Why would we do this? Burn the CD from files that are on the computer, then put them on a disc which will just take longer to transfer them back to the CD to install it?
what is updated about it
GG lighting engine
Lol, funny because it's really dark.
Lmao @ the bottomless pit.
Wow looking good, is there any different lighting engines in this?
Looks like you scribbled over his head with MS paint in red.
Oh bro I see the mod you're making here looks pretty good.
Uhh, what joke about being a long cleaning shift? He's talking about the description of this image. And if you dont realise whats different just by looking at it, then play Half-Life again until you figure it out.
I kinda noticed, that this mod is somewhat red
Does each version contain the same files from the previous version?
Awesome idea. This was kind of like the blue shift intro thing. But thats actually a good idea because theres already a guard outside that door
Yeah i plan to, and I have no other ideas for this room
noob look at descripshun i KNOW ITS NOT FINISH!
Its a hospital. What do you expect?
Doesn't need to be original. It's Black Mesa. :)
Woah, dude. You make sure you give proper crediting. You are using that code without proper permission. I'm pretty sure the author of the syringe wont mind, but you have to give credit where credit is due.
I made a tutorial on that method but tetsu0 from TWHL taught me.
Dude, i know this is the wrong place, but ive tried to contact you twice about the sprite you said you would do for my mod. You havent answered. PRIVATE MESSAGE ME. I messaged you
your mapping fast! I cant wait to play this!
Taking things from HL Decay?
works fine for me. try going through the hall way again.
i like that terrian
Lol i like your hammer logo.
Looks awesome! Cant wait to play the full version! I love the FX engine
Well im not an HTML coder, and I just used a program called Cool Page so it's not going to be something like moddb.
Nice textures mate! ;)
The reason why this huge *** lobby is still here is because moving everything will be difficult and will mess up many things. I dont even know why i made it so big.
there is no new video right now. I posted screens. Look at them
Its beta! This was made a long time ago. And there is nothing different in the demo. Im just reflecting on this. Once you see what I have now, you will like "whaa!?" I guess ill just post some screen shots
Dont even visit this mod page anymore. You are not giving any positive feedback. not in any way. I dont need your negative feedback.
dude, i dont know what to say. your mapping is excellent
whats the supposed to mean?
HOLY **** NO WAY!!! SWEET!!
not enemies. scientists, barneys, ect. read the latest news. it tells all its features
explain your reasoning. lol srsly tho
im still here! i did the voices remember?
lol what easter egg
its not done yet dont worry... i take my time with this
egh, i cant code really. i only know a couple people that MIGHT be able to figure something else
too many prefabs...
check my mod. pretty much same concept
Hmm, i never replied to this. Though i might. lets look this through
Open hammer + new file = 6 sec
Create 2-3 block + add texture = 50 sec
Compil you're map = 5 mins tops.
open moddb, open profil of the mod, add screenshots = 1 minutes
also, you have terrible english.
Hey, i wanna get involved with ur HL mod. Even tho im working on mine, i wanna do some stuff to help with your mod. I can mostly map, but im good. my AIM is lilggg12 and my steam is email@example.com Add me! I live on east coast like pvt.johnson but ill be on most of the time u are on. besides after i go to bed. so add me
Cool, I hope you dont get some ******* like kaski or freredarme or what ever his name is to put you down. He did to me, but i moved on. Anyway, i hope you finish your mod sometime soon!
im hoping it can be an ammo weapon. it will have its own ammo. there will still be the medpacks lying around.
make sure you've restarted steam
i hope you read the WHOLE article. your talking to the other person when you say the mapping is WAY better. mine was at the very end when it said "also includes...." thats mine. the only new thing you see is the cliffs. i still hope you like mine
come on man, update the site
We all know that valve will seriously consider hiring you guys
Hey man look, the meaningless signs is a better than starting you off with pointless weapons. Im not also a professional mapper and ive tired triangle cliffs but im just not good at it. And hey, atleast its not just flat
:( too bad this mod is for hl2. I have hl2, but im not really a fan of HL2 mods besides garrys mod. If this was half life 1, i would be all over it. But i think im willing to give this mod a shot. It does look pretty cool too!
its just some more work to be shown off. I dont want to reveal all my secrets i have. the storage room is where the weapons used to be. i took the weapons out. thats what i did with it
What mods have you made **** hole? Huh? Why don't you try and do better dip ****?
doesnt work on steam for me
:( where is it?
horrible in game text? thats gmans talking!
PRETTY SWEET OPEN BETA
If 2 people from valve made this mod, I wonder what they did when working on HL2
well i have news but, not news some people would wanna hear...
Read the summary everyone!