my name was kadv because I didnt know that it would be my username. I thought it was for creating a mod.

Comment History  (30 - 60 of 233)
awkook
awkook @ Alien survival map

LOL

Good karma+1 vote
awkook
awkook @ Half-Life: Yellow-Shift

When you say job, are you looking to be paid? Because we can't pay anyone for anything.

Good karma+1 vote
awkook
awkook @ Half-Life: Yellow-Shift

Are you black or can you sound black?

Good karma+1 vote
awkook
awkook @ Latest news and progress

Found only at www.halflifezone.com :D

Good karma+1 vote
awkook
awkook @ Half-Life Episode Two Gallery

GG lighting engine

Good karma+1 vote
awkook
awkook @ Half-Life Episode Two Gallery

Lol, funny because it's really dark.

Good karma+2 votes
awkook
awkook @ Half-Life: Yellow-Shift

Why does it need HD models? We prefer the LD models.

Good karma+1 vote
awkook
awkook @ Half-Life: Yellow-Shift

Half-Life itself would first have to be ported to mac before even thinking of having other mods ported to mac.

Good karma+1 vote
awkook
awkook @ Overturn WON Title Screen

Love the won menu so much

Good karma+3 votes
awkook
awkook @ Work in Progress Intro Map

Lmao @ the bottomless pit.

Good karma+1 vote
awkook
awkook @ Platoon

This mod is looking good dude, good luck and have fun! Looks like you have a lot of mapping done compared to my mod i'm in the process with. Keep on mapping, bro!

Good karma+1 vote
awkook
awkook @ E1M2 - Radiotherapy

Wow looking good, is there any different lighting engines in this?

Good karma+1 vote
awkook
awkook @ Half-Life: Yellow-Shift

if we pick our ***** up? Year or so

Good karma+1 vote
awkook
awkook @ SD Zombie

Looks like you scribbled over his head with MS paint in red.

Good karma+16 votes
awkook
awkook @ Opfor D. Eagle with barney hands fixed

we actually have that done with janitor hands for YS :D

Good karma+1 vote
awkook
awkook @ Gunns

Oh bro I see the mod you're making here looks pretty good.

Good karma+2 votes
awkook
awkook @ New Barney

Uhh, what joke about being a long cleaning shift? He's talking about the description of this image. And if you dont realise whats different just by looking at it, then play Half-Life again until you figure it out.

Good karma+4 votes
awkook
awkook @ Half-Life: Yellow-Shift

Gtfo. It's not dead. We are slowly, slowly, slowly working on it.

Good karma+3 votes
awkook
awkook @ E1M1B - New areas

I kinda noticed, that this mod is somewhat red

Good karma+1 vote
awkook
awkook @ Half-Life: Yellow-Shift

Sometime in the very far future

Good karma+1 vote
awkook
awkook @ Alpha Hud

I dont remember seeing that HUD at all in any of the beta pics/videos

Good karma+1 vote
awkook
awkook @ Level design

I mapped this part :D Hunk just improved it

Good karma+2 votes
awkook
awkook @ Half-Life: Yellow-Shift

No we haven't. We like the low def models

Good karma+3 votes
awkook
awkook @ Half-Life 1 Beta Archive V4 Released

Does each version contain the same files from the previous version?

Good karma+1 vote
awkook
awkook @ Entrance

Rotating signs are too much for this room. This is what the BSHIFT entrance looked like.

Good karma+1 vote
awkook
awkook @ YS Intro maps WIP

what

Good karma+1 vote
awkook
awkook @ Entrance

Awesome idea. This was kind of like the blue shift intro thing. But thats actually a good idea because theres already a guard outside that door

Good karma0 votes
awkook
awkook @ Entrance

Yeah i plan to, and I have no other ideas for this room

Good karma0 votes
awkook
awkook @ Glock

Well considering how the bullets go everywhere but your crosshair, it might not unbalance that much. Unless you get point blank

Good karma+1 vote
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