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So who are you going to play first guys? I'm going to play as the Seleukid Empire on very hard to see if its any different than EB1.
I've been looking forward to this for a VERY long time. If the Halo map editor wasn't so unfriendly I would definitely have got into it a long time ago (I map for Source instead) so its nice to see that some people are actually trying to do good with it.
Uh... while I loved this mod, i'm curious to know why its suddenly become so popular on Moddb again.
This is the greatest video of all time.
So god damn awesome. What weapon has that Elite got near the end of the video?
Absolutely amazing. I've been looking forward to this for years. Your mod is on par with greats like MINERVA, Research and Development and Precursor. Can't wait to play through the full thing.
VERY nice music. Maybe a bit too Matrix-y though.
Could you explain what Sector Push is?
Looking forward to this immeasurably.
In all honesty i'd prefer to play as an actual eagle.
God damn I loved that game. Some of the later levels in that game were just ridiculous when I was a kid.
What a foolish mistake.
Awesome. I love the Irish A.I. Sounds so... nonthreatening.
Is it possible for me to decompile one of your maps to try to convert it to Overwatch gameplay? I loved the multiplayer in this mod and the museum map seems perfect for RTS gameplay.
All this mod really needs is more custom maps, it has amazing potential but few people have exploited it by creating their own levels for it (which is easily do-able due to the fgd release)
What the.. this came out of nowhere! I thought Vietnam wasn't going to be ready for ages. Oh well, a welcome surprise nonetheless.
Are there any pictures of the faction towns? I'd like to see the Arabian part of the campaign map.
Sweet baby Jesus, finally another faction preview!
If any part of this DLC is as good as the section at the end of 1187 where the Portal opens, i'm sold.
Something about the glass looks... off, to me.
It's probably because Minecraft is a pathetically unfinished game which we spent good money on, he should spend more time actually adding gameplay depth to it instead of working on crappy games.
I thought the French community faction was nearing completion? What do you mean it'll never be put in the mod?
No mods, therefore no point.
Cave Johnson wasn't alive in 1910. And the test chambers have to be the underground old style.
Wow, this came out of nowhere. How many maps?
I take it you don't have a ruler.
God damn, I love your BTS areas, i'm trying to create some for a coop mappack i'm making. How do you get the fog to work?
The walls definitely need to be redone, they're very blocky and boring as of now, i'd try to make it in the style of the industrial factory levels with yellow/blue fog everywhere and broken up test chambers.
Otherwise, pretty cool.
Once you delete the clientregistry.blob file you have to reinstall Steam completely. I did it on my laptop the other week and it screwed up my login.
Nice, although you've gone a bit overboard with the vines, Valve made sure to never have them in a place that would disrupt the visuals of the map and the puzzles, only to complement them. Also the lighting seems a bit... off somehow.
Nice, this is what I was hoping to get from City 17: Episode 1 before it became Black Mesa Source 2.0
Discouragement Fields have eyes?
Looks good, but why are you using the crappy Portal 1 textures?
Are you a tard? It's people like you whining about karma that make people realise how useful it is for trolling. Please kindly stfu.
35... new maps... and only a 0.1 added to the end? My God man..
North Africa. Nowhere in France looks like this I don't think. And the Italian flag couldn't make it more obvious.
Hot damn, beautiful level design.