This member has provided no bio about themself...

Comment History  (0 - 30 of 190)
Auxor Aug 3 2015 says:

Can we see the Endor Aftermath GC? Maybe as one of the new Warlord factions?

+1 vote   news: Let's Test: Imperial Civil War
Auxor Jul 31 2015 replied:

There were no Amazons in the Iliad, they appear centuries later in Homeric tradition under the Romans. The only historical basis for female warriors is nomadic tribesmen on the Pontic steppe and even then it is considered highly unlikely they were regular members of their raiding parties. To say that Ancient Greek women did not live under patriarchal societies which are apparently a later invention is absolutely mad, any power or influence they did have was what they could wield through a male figure. A woman couldn't even give evidence through the law courts without having a male to vouch for her.

Ancient societies were on the whole far more patriarchal than our own, despite repeated attempts at historical revisionism to refute this by looking at priestesses, mystery cults and fertility goddesses. There is a reason "feminist theory" in Ancient History is still considered somewhat of a joke. It usually takes the "what-if" instead of the "what". While I think it would be certainly be interesting to have female leaders in the mod where sensible, this preoccupation many people seem to have nowadays of shoehorning women into positions of historical importance (as if it would somehow redress the initial unfairness of society as it was thousands of years ago) would be dangerous to the historicity of this project.

Anyway, just a thought.

+3 votes   mod: The Trojan War
Auxor Jul 31 2015 replied:

Seriously, this. Have people not even played the mod? The amount of work they're going to have to put into reworking the Dothraki and Jogos Nhai with the new nomad and tributary mechanics, not to mention the reworkings of different government types.

+1 vote   mod: Crusader Kings 2: A Game of Thrones (CK2:AGOT)
Auxor Jul 30 2015 replied:

As someone who has actually been to Troy, it's on the Turkish mainland south-east of Canakkale.

+5 votes   mod: The Trojan War
Auxor Jul 28 2015 says:

Play the Aristeia Total War mod for Rome Total War: Alexander for some inspiration. It's a fantastic mod and quite close to what the geopolitical situation may have been at the time of the 1200 BC original conflict.

+2 votes   mod: The Trojan War
Auxor Jul 6 2015 replied:

If it is possible to have as many AI factions as you want now, surely they'd be able to have the Maw Fleet, Ciutric Hegemony, Protectorate of Prakith and Antemeridian under Moff Getelles too (though obviously without much unique development). Having a more busy Galaxy would make the mod truly fantastic.

+1 vote   media: Bellator
Auxor May 19 2015 replied:

That's a fair point.

+1 vote   mod: Hispania 1200
Auxor May 19 2015 says:

This should really be during the taiga era where there are many Muslim factions instead of just one.

+2 votes   mod: Hispania 1200
Auxor Apr 20 2015 says:

I'm amazed, but skeptical. This is all sounds too good to be true honestly.

Also, Remember New Plympto!

+1 vote   mod: Yuuzhan Vong at War
Auxor Apr 19 2015 replied:

"Too complex"

This makes me laugh every time, if they gave modders access to the tools the developers had they would be able to pump out superior content within months. Unfortunately it would show them up when it came to their DLC releases.

+6 votes   news: Everything you need to know about STW:BF
Auxor Apr 15 2015 says:

I'm really looking forward to this.

Seems like the Muslims might be a bit weak in the north eastern part of the map, maybe the Damascans should have more provinces?

+1 vote   news: Factions for version 1.0 - Menu finished
Auxor Mar 19 2015 says:

I was a massive fan of Lumoria, hope this goes well for you guys.

+1 vote   news: Announcing Pillars!
Auxor Mar 13 2015 says:

I disabled my adblock after seeing this. Then within minutes was blasted with a loud obnoxious ad with sound. Immediately turned it back on.

+2 votes   news: The challenge of Adblock
Auxor Feb 25 2015 replied:

Well there's a reason why the term "submod" exists.

+2 votes   media: Concept
Auxor Feb 25 2015 says:

Really. This is kind of pathetic, no offence.

The Decline and Fall of the Empire at War Modding Community summed up in a single sequence of images.

+3 votes   media: Concept
Auxor Feb 19 2015 says:

Will the mod depict the development of the Greek city states and their movement away from monarchies towards oligarchies/democracies as the Archaic age comes to an end, i'm curious. I'm sure it'd at least be a nice event chain and could maybe change Greek holdings from tribal to normal ones representing historical events like Attican synoecism.

+1 vote   mod: Pharaohs & Consuls
Auxor Feb 17 2015 says:

I didn't even realise the site had ads. There's no harm in it I suppose and this place has always been good to me.

+2 votes   news: The challenge of Adblock
Auxor Jan 11 2015 replied:

I have another copy of the game on 2.2.1 which I use for mods that aren't able to work on the actual steam copy due to the stupid default auto-update settings. So I am playing 0.9.

As you are likely suspecting it's a pirate copy. I'm not letting Steam get in the way of me playing a mod I never got to try.

+3 votes   mod: Crusader Kings 2: A Game of Thrones (CK2:AGOT)
Auxor Jan 8 2015 replied:

I've been trying to play it kind of roleplay style, so I haven't expanded beyond the islands themselves. Just raided all western Essos, though i've left the unified Iron Throne alone. I know it's possible for vassals to love you, what I want is for non-vassals to actually be able to interact with me without immediately loathing me. Plus the slavery system doesn't work too well because your slaves from Essos immediately have a -75 negative opinion of you on top of everything else. Being a pirate IS easy unless you're an 8 year old kid with constant mutinies and a douchebag regent.

Yeah the Vikings thing is how I see it, they should play more like mass slavers who find it almost impossible to conquer outside of the islands but can strip entire areas of people for the slave markets. Instead you're pretty much discouraged from keeping slaves and due to the lack of naval combat you don't really feel much like pirates. Some love for them eventually would be pretty cool, I think they're very underrated.

+2 votes   mod: Crusader Kings 2: A Game of Thrones (CK2:AGOT)
Auxor Jan 8 2015 says:

Just downloaded this a few days ago and i'm having an absolute blast, this mod is seriously one of the best i've played in a decade for any game. It's phenomenal.

Started off as a random faction and picked a pirate lord on the Stepstone Islands, had a blast looting Braavos and various revolting principalities, Myr, Tyrosh and then completely razing Lys to the ground (all 6 holdings) and seizing its population for slavery. Giving an island to Tyrion Lannister so I could have him as a steward. Having to pick myself up after the death of my king character while a regent revoked all my lands was glorious.

Some feedback for Stepstone Isles

Pirate should not give a -75 opinion modifier, they already have to deal with -25 foreigner from pretty much everyone. It should be more like 20 or 30 in total. It's virtually impossible to deal with anyone, and not in a fun way, more in a "I invite you to my court and give you land, so why the hell are you still angry at me". What would be best is a mechanic that allows a person who has been near pirates for 6 months to acclimatize to them and lose the -75 dislike. The pirate invasion cassus bellum also seems far too powerful. The inability to take concubines is also kind of stupid considering they're a slave keeping pirate faction near Essos. Some flavor events would also be great, although I know the team probably has their work cut out just doing the more famous peoples like the Dothraki. Stepstones so far have been phenomenal though and i'd like to replay them if they ever got fleshed out more, maybe with stereotypical plank walking.

+4 votes   mod: Crusader Kings 2: A Game of Thrones (CK2:AGOT)
Auxor Aug 23 2014 says:

So who are you going to play first guys? I'm going to play as the Seleukid Empire on very hard to see if its any different than EB1.

+2 votes   mod: Europa Barbarorum 2
Auxor Sep 9 2012 says:

I've been looking forward to this for a VERY long time. If the Halo map editor wasn't so unfriendly I would definitely have got into it a long time ago (I map for Source instead) so its nice to see that some people are actually trying to do good with it.

+2 votes   news: 7 days and counting
Auxor Aug 30 2012 says:

Uh... while I loved this mod, i'm curious to know why its suddenly become so popular on Moddb again.

+3 votes   mod: Hidden Source
Auxor Jul 30 2012 says:

This is the greatest video of all time.

+1 vote   news: A video update from the Narrator
Auxor Jul 30 2012 says:

So god damn awesome. What weapon has that Elite got near the end of the video?

+1 vote   news: Tonight is the Night
Auxor Jul 29 2012 says:

Absolutely amazing. I've been looking forward to this for years. Your mod is on par with greats like MINERVA, Research and Development and Precursor. Can't wait to play through the full thing.

+8 votes   news: Mission Improbable released!
Auxor Jul 22 2012 says:

VERY nice music. Maybe a bit too Matrix-y though.

+1 vote   mod: Portal 2: Easyway
Auxor Jul 17 2012 says:

Looks great.

+3 votes   mod: Half-Life 2: Breen's Brainswash
Auxor Jul 13 2012 says:

Could you explain what Sector Push is?

+3 votes   news: Road to Forgotten Hope 2.45: Part 3
Offline Since
Aug 4, 2015
United Kingdom United Kingdom
Member Watch
Track this member
Comment Statistics
Posts per day