I have replayed that mission and some of the things I have said above are inaccurate. The last time I have played Exodus was more than a year ago, after all.
Firstly, the fastest way to get the convoy rolling is to salvage the Hunchback in the pirate base and run it to the rendezvous marker. It is imperative that you get the convoy rolling ASAP or else the clanners' main forces would see the convoy. Note one of the Ambulances is actually inside the walled complex containing the Hunchback.
Secondly, there are only three enemy mechs in total that you need to defeat in this mission: one Hunchback and one Firemoth in the central part of the map and one more Firemoth at the extraction point. You should not engage anything else if you are doing this mission properly. The main problem is the Hunchback and its AC/20. The Firemoth has very little firepower. Depending on what mechs you have bought at the beginning your current force may not be enough to defeat it without serious damage. Use the Hunchback the pirates gave you to even the odds while your main force tangle with the central group. The lone Firemoth at the extraction point is only there to trip up players who neglect to scout ahead.
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