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Tracking. Thank you for putting time into making this,
Thank you guys for the update.
Neither of which I am experienced in, as I never knew World of Warcraft could be modded like this (that, and my artistic capabilities are hindered by an unsteady hand).
Thank you for clearing all that up for me. I play video games solo and offline, so, being able to play this offline is welcomed. Also, I would like to sign up to be a tester, however, there are a couple of problems. First, I don't have WoW yet. Would any store-bought copy work? Second, I notice the contact link goes to Skype. While I do have Skype, I am uncomfortable video chatting with those I have never met in person. Does it have to be video chat, or could it be just Skype instant message?
If this is a WoW mod, then will there be things like blasters, starfighters, and stuff like that?
My mind can't wrap itself around the idea of a total conversion for an MMORPG as big as World of Warcraft.
So, let me get this straight, with this mod, you can play Star Wars Galaxies completely solo and 100% offline? Also, is this for the actual game, or for World of Warcraft? Normally, I would be able to figure this out myself, but, I never heard of modding an active MMORPG like this before.
Thank you. I had left First Strike for some time, due to the whole "AI not being able to pilot AT-ATs" thing, and going back to BF2142 version 1.4 to make full use of your singleplayer mini mod for 2142. Now, I may just play First Strike primarily, and reserve the Battlefront games for Hoth battles.
What I meant to say was I would like to know if you have a general idea of what you want the story to be like. If you have no idea, then I can think of something from scratch.
I could probably help with the story. But, I will need a general idea of what you want the story to be like.
People keep asking if/saying that this mod is dead, so, the link I provided shows the_Farseer replying to a recent comment, saying that work will resume on this after the next version of Rise of the Mandalorians is released.
For those who say this mod is dead;
Out of the things you listed? Or do you need help on both equally?
What do you need help with the most?
Would it be possible for you guys to create something similar later down the road?
You have to command them to exit.
You have to put the mission template folder in the mission folder in C:\Users\(your username here)\Documents\Arma 3\. Then load it via the editor (the option in the main menu. Not sure if loading it from the editor in the multiplayer menu will work).
Nevermind, figured it out.
Alright, figured out how I can access it, but, I'm not sure where to put the folder in order to install the mission.
How does one access the mission template? Is it possible to play the mission template?
Tracking, and will download once I have a more stable internet connection. Always need my Halo on PC fix, and this mod covers a conflict not often portrayed in Halo games, which is refreshing.
I know that there is a big mod for the Force Unleashed II (which I considered to be not as good as the original game), but, how moddable is the engine? And I hated the turn-base combat in KotOR as well as the linear environments. Then again, my first RPG was The Elder Scrolls IV Oblivion (I plsy Morrowind and Skyrim as well. Tried getting into Daggerfall, but, I couldn't stand the DOS-era graphics and sound effects), so, that may be affecting my opinion.
I play both Jedi Knight II Jedi Outcast and Jedi Academy. The multiplayer is fun, especially with bots (I play solo most of the time, so, that opinion maybe a little biased.
Did you see my post below by any chance?
Actually, you can still play Battlefield 2142 with an internet connection. It just takes some time for it to time out (about 2-3 minutes, maybe a little longer) and ask if you want to start in offline mode. After that, it will detect an internet connection and ask if you want to log in. Just hit cancel and you are good to go. Blocking communications via Firewall may or may not speed this process up.
Well, I'm not 100% sure that's the case, but, if the history of Battlefield and bot support is anything to go by, I feel that bot support will be cut from the new Battlefront game.
I know you guys have more important things at the moment. As long as improved bot support comes at some point in time, I am content with waiting. I just didn't want them to be left out completely, or at least left out of conquest mode.
Well, I know the Team Lead of First Strike, Dnamro, was an expert of sorts with adding bot support to mods, like First Strike. Perhaps maybe he could contribute to the bot sector if he gets the chance. Heck, if I could afford the UE4 engine, I would learn the AI systems and contribute myself.
I'm not going to lie, that actually disappoints me a little (more so if bots are indeed not included eventually). It's getting harder and harder to find games with good singleplayer support. I haven't played any Battlefield game past 2142 because of the lack of bots (singleplayer campaigns get repetative after a while), and 2142 was only because of the First Strike mod. If bots are included, me, and surely others as well, will greatly appreciate it. I already know that Battlefront 2015 is not going to include bots, so, thats out of the question.