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Comment History  (90 - 120 of 344)
ausbushman Jan 3 2010, 5:47pm replied:

There *was* a full stop, FYI.

+1 vote   poll: Rock, Paper or Scissors?
ausbushman Jan 3 2010, 6:51am says:

large hadron collider!

-1 votes   poll: Rock, Paper or Scissors?
ausbushman Jan 3 2010, 6:48am replied:

No we don't :/


+10 votes   poll: Rock, Paper or Scissors?
ausbushman Jan 3 2010, 6:47am replied:

Ahhh, it all makes sense now! :)

+1 vote   poll: Rock, Paper or Scissors?
ausbushman Jan 3 2010, 12:57am says:

"Rock. Paper or Scissors?"

Really, what this is asking is either "paper or scissors?", as due to the mistake of using a full stop instead of a comma, the option "rock" is not part of the question as intended.

Seeing as you're polling a community of [tens, hundreds of?] thousands, it may be worth testing polls before posting them to make sure they a) make sense to people other than the person writing it and b) don't contain spelling and grammatical errors.

That said, paper ftw. Though having said that, I just realised that I should have voted scissors as, if the proposing question is anything to go by, the rock option shouldn't exist and therefore nothing would be able to destroy the scissors. Damnit.

-1 votes   poll: Rock, Paper or Scissors?
ausbushman Dec 28 2009, 5:31am says:

Maps are content.

+1 vote   poll: When it comes to mods, would you prefer new content or new maps?
ausbushman Dec 25 2009, 5:29pm says:

I like the indian guy too, and the chick. But the 3 big guys look like pretty similar characters - how do they differ?

0 votes   media: Primal Carnage-Concept Art
ausbushman Dec 25 2009, 5:26pm says:

Congrats, looking forward to Primal Carnage (and Lightspire)!

+1 vote   feature: Lukewarm Media Goes Indie
ausbushman Dec 24 2009, 5:06am says:

Looking good guys!

+2 votes   news: Siege Engineer and Animation Overhaul
ausbushman Dec 15 2009, 7:46pm says:

Nice modelling and texturing. It looks like the hands could do with a little more work though - what's the distinct shadow around the face?

Keep up the good work guys.

+1 vote   news: December 15th Road to the Future
ausbushman Dec 4 2009, 8:29pm says:

Looks beautiful, great work!

+1 vote   mod: Visage
ausbushman Nov 30 2009, 11:23am says:

Funny idea, cool theme, great setting and nice looking map and models.

Unfortunately my game experience wasn't very enjoyable though. I found myself walking around for what felt like too long trying to find the intended route, and often finding it hidden away in the most unexpected places.

This isn't be so bad if a path were to lead to a secret area, but trying to find the main path and having to walk (often back-tracking) for long distances isn't very interesting and can be frustrating. It was nice admiring the mapping and details though.

I noticed some sounds from Day of Defeat and DoD:Source in there, did you get permission to use them? :)

Top idea though and well pulled off with good quality artwork. This game has potential for some real fun!

+1 vote   news: Dino D-Day: The Mod - Released!
ausbushman Nov 29 2009, 6:16pm says:

Kickass combination!

+1 vote   news: Dino D-Day: The Mod - Released!
ausbushman Nov 28 2009, 12:04am says:

Cool video, didn't tease much but I like the sounds and effects!

+2 votes   news: First screenshots, teaser trailer
ausbushman Nov 26 2009, 10:23am says:

That level looks freakin' hot!

+1 vote   news: Level Editor "Spark" Released
ausbushman Nov 25 2009, 6:56pm says:

I like the style of the characters and the gloves, and the music too! The world models and textures are just temporary though, right?

The animations do look quite placid for zombies. But, if this were a game directed at children then the animations aren't so bad because they don't look violent! They suit the music as well.

Keep up the good work!

+2 votes   news: Punching, Raccoons and Brochures
ausbushman Nov 23 2009, 10:48pm says:

Wow! Very cool. Great work!

+1 vote   news: Rainbows sneak preview
ausbushman Nov 22 2009, 7:05pm replied:

Oh yep I see him.


+1 vote   news: November News
ausbushman Nov 21 2009, 8:35pm says:

In the first video where the player gets shot at the start, was he killed by the German running across the road or from somewhere else?

+1 vote   news: November News
ausbushman Nov 17 2009, 10:02pm says:

Looks great! Excellent work.

What's with the interlacing effect on the video?

+1 vote   news: Living Hell: Noname Island 2 Release This Month
ausbushman Nov 16 2009, 8:16pm says:

Looking good!

Nice boots.

+2 votes   news: November 15th RTTF Update
ausbushman Nov 12 2009, 10:07pm says:

The glass, wood and ceramic tile looks too slow in response to the bullet. The concrete one looks like it responds quickly enough, but the dust looks too small and dense.

These walls are meant to look like they're being hit by a high impact bullet, not like they're having a smoke, right? :)

Keep up the good work.

+1 vote   news: New Impact Effects
ausbushman Nov 11 2009, 8:04am says:

Great terrain!

+1 vote   news: Postcards from the Hebrides…
ausbushman Nov 11 2009, 6:51am says:

Great render!

0 votes   news: Community Newsletter #1: Lest we forget...
ausbushman Oct 27 2009, 9:00am says:


+1 vote   poll: Whats the speed of your internet connection?
ausbushman Oct 18 2009, 10:59pm says:

Nice textures!

+1 vote   news: News Special : WorkInProgress
ausbushman Oct 13 2009, 2:39am replied:

Hollywood isn't necessarily an accurate reference for things like this, but the hand in this screenie and the video does seem noticeably too far forward :). Even though it is an alpha :)

+1 vote   media: US Base
ausbushman Oct 13 2009, 2:29am says:

I think that voice over could do with some improvements :)

+1 vote   feature: Daniel Mariano Developer Interview
ausbushman Oct 10 2009, 11:53pm says:

Nice texturing!

+2 votes   news: Random update #2 - Abandoned House WIP
ausbushman Oct 7 2009, 4:56am says:

New models and textures look great!

+1 vote   news: CR3 Plans Revealed + NEW WEAPONS Unvieled + HotFix Released
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Jun 2, 2011
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