This member has provided no bio about themself...

Comment History  (90 - 120 of 344)
ausbushman
ausbushman @ Rock, Paper or Scissors?

There *was* a full stop, FYI.

Good karma+1 vote
ausbushman
ausbushman @ Rock, Paper or Scissors?

large hadron collider!

Good karma-1 votes
ausbushman
ausbushman @ Rock, Paper or Scissors?

No we don't :/

:P

Good karma+10 votes
ausbushman
ausbushman @ Rock, Paper or Scissors?

Ahhh, it all makes sense now! :)

Good karma+1 vote
ausbushman
ausbushman @ Rock, Paper or Scissors?

"Rock. Paper or Scissors?"

Really, what this is asking is either "paper or scissors?", as due to the mistake of using a full stop instead of a comma, the option "rock" is not part of the question as intended.

Seeing as you're polling a community of [tens, hundreds of?] thousands, it may be worth testing polls before posting them to make sure they a) make sense to people other than the person writing it and b) don't contain spelling and grammatical errors.

That said, paper ftw. Though having said that, I just realised that I should have voted scissors as, if the proposing question is anything to go by, the rock option shouldn't exist and therefore nothing would be able to destroy the scissors. Damnit.

Good karma-1 votes
ausbushman
ausbushman @ Primal Carnage-Concept Art

I like the indian guy too, and the chick. But the 3 big guys look like pretty similar characters - how do they differ?

Good karma0 votes
ausbushman
ausbushman @ Lukewarm Media Goes Indie

Congrats, looking forward to Primal Carnage (and Lightspire)!

Good karma+1 vote
ausbushman
ausbushman @ Siege Engineer and Animation Overhaul

Looking good guys!

Good karma+2 votes
ausbushman
ausbushman @ December 15th Road to the Future

Nice modelling and texturing. It looks like the hands could do with a little more work though - what's the distinct shadow around the face?

Keep up the good work guys.

Good karma+1 vote
ausbushman
ausbushman @ Visage

Looks beautiful, great work!

Good karma+1 vote
ausbushman
ausbushman @ Dino D-Day: The Mod - Released!

Funny idea, cool theme, great setting and nice looking map and models.

Unfortunately my game experience wasn't very enjoyable though. I found myself walking around for what felt like too long trying to find the intended route, and often finding it hidden away in the most unexpected places.

This isn't be so bad if a path were to lead to a secret area, but trying to find the main path and having to walk (often back-tracking) for long distances isn't very interesting and can be frustrating. It was nice admiring the mapping and details though.

I noticed some sounds from Day of Defeat and DoD:Source in there, did you get permission to use them? :)

Top idea though and well pulled off with good quality artwork. This game has potential for some real fun!

Good karma+1 vote
ausbushman
ausbushman @ Dino D-Day: The Mod - Released!

Kickass combination!

Good karma+1 vote
ausbushman
ausbushman @ First screenshots, teaser trailer

Cool video, didn't tease much but I like the sounds and effects!

Good karma+2 votes
ausbushman
ausbushman @ Level Editor "Spark" Released

That level looks freakin' hot!

Good karma+1 vote
ausbushman
ausbushman @ Punching, Raccoons and Brochures

I like the style of the characters and the gloves, and the music too! The world models and textures are just temporary though, right?

The animations do look quite placid for zombies. But, if this were a game directed at children then the animations aren't so bad because they don't look violent! They suit the music as well.

Keep up the good work!

Good karma+2 votes
ausbushman
ausbushman @ Rainbows sneak preview

Wow! Very cool. Great work!

Good karma+1 vote
ausbushman
ausbushman @ November News

Oh yep I see him.

"MG!!!!"

Good karma+1 vote
ausbushman
ausbushman @ November News

In the first video where the player gets shot at the start, was he killed by the German running across the road or from somewhere else?

Good karma+1 vote
ausbushman
ausbushman @ Living Hell: Noname Island 2 Release This Month

Looks great! Excellent work.

What's with the interlacing effect on the video?

Good karma+1 vote
ausbushman
ausbushman @ November 15th RTTF Update

Looking good!

Nice boots.

Good karma+2 votes
ausbushman
ausbushman @ New Impact Effects

The glass, wood and ceramic tile looks too slow in response to the bullet. The concrete one looks like it responds quickly enough, but the dust looks too small and dense.

These walls are meant to look like they're being hit by a high impact bullet, not like they're having a smoke, right? :)

Keep up the good work.

Good karma+1 vote
ausbushman
ausbushman @ Postcards from the Hebrides…

Great terrain!

Good karma+1 vote
ausbushman
ausbushman @ News Special : WorkInProgress

Nice textures!

Good karma+1 vote
ausbushman
ausbushman @ US Base

Hollywood isn't necessarily an accurate reference for things like this, but the hand in this screenie and the video does seem noticeably too far forward :). Even though it is an alpha :)

Good karma+1 vote
ausbushman
ausbushman @ Daniel Mariano Developer Interview

I think that voice over could do with some improvements :)

Good karma+1 vote
ausbushman
ausbushman @ Random update #2 - Abandoned House WIP

Nice texturing!

Good karma+2 votes
ausbushman
ausbushman @ CR3 Plans Revealed + NEW WEAPONS Unvieled + HotFix Released

New models and textures look great!

Good karma+1 vote
Level
Avatar
Avatar
Last Online
Country
Australia Australia
Gender
Male
Friends
Become friends
Member watch
Start tracking
Comment Statistics
Posts
344
Per day
0.1
Mods
7
Articles
281
Polls
23
Media
35