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Comment History  (330 - 344 of 344)
ausbushman Oct 2 2010, 5:28am replied:

It doesn't quite make sense to fully optimise when the game's still being developed now does it?

+2 votes   article: The Flamethrower - Gameplay Video
ausbushman Sep 27 2010, 2:33am says:

This is awesome! Well done, keep up the good work.

+1 vote   article: Status of the mod
ausbushman Jun 22 2010, 6:46am says:

I can taste the difference.

+1 vote   article: New shaders in dod source
ausbushman Mar 31 2010, 3:38am says:

Is that Jedi second from the right checking his watch? Like, what, he's gotta be somewhere?

+8 votes   media: Star Wars Conquest Screenshots
ausbushman Mar 16 2010, 8:07am replied:

It does look bigger than the concept. I think I like the robot's weight from the concept better.

+2 votes   article: TAR render release
ausbushman Nov 12 2009, 10:07pm says:

The glass, wood and ceramic tile looks too slow in response to the bullet. The concrete one looks like it responds quickly enough, but the dust looks too small and dense.

These walls are meant to look like they're being hit by a high impact bullet, not like they're having a smoke, right? :)

Keep up the good work.

+1 vote   article: New Impact Effects
ausbushman Sep 20 2009, 12:33am says:

Looks great! Ahhhhh, the nostalgia.

I wonder what the music is on the am firing range video?

+1 vote   article: One hell of an update
ausbushman Sep 6 2009, 4:44pm says:

Very very cool.

Is that REM?

+1 vote   article: Encore! Update 1.3
ausbushman Sep 6 2009, 5:19am says:

The track sounds really well done. Good work!

+2 votes   article: Homepage, Forums, Music!
ausbushman Aug 19 2009, 10:27pm replied:

I second this.

*Hate* it when that happens.

Again this can be helped by filtering the servers by ping so within a few seconds you have all the servers under 200ms say and then you're ready to go.

+1 vote   article: New multiplayer server browser
ausbushman Aug 12 2009, 1:36am says:

Thanks for the news!

+2 votes   article: Carmack talks Rage, Doom 4, and modding
ausbushman Jul 4 2009, 8:08am says:

Looks brilliant. Artwork is fantastic!

+1 vote   article: Summer Update!
ausbushman Jun 12 2009, 9:51am says:

Looks interesting. One day I'll update RO and download this and give it a go.

Mentioning the ultra realism is a good point because that's what reminded me of why I didn't get into RO. The close quarter maps were fun, but the large open ones weren't so much. I think with a proper team who would stay and work together would fix that though.

0 votes   article: Darkest Hour v3.0 Released on Steam
ausbushman May 30 2009, 12:48am says:

Cool. Simple models and good textures.

I was listening to the track by John Imbler. I understand that it's meant to be background music, so it shouldn't be too distracting, but have you thought of using some Dubstep [ ] influence in there? It sounds similar to the bass beat in your track, but catchier and with more tone and rhythm.

Dubstep is a pretty good electronic style for games actually, as the bass is less intrusive (though still powerful) than the sound of hard-hitting drums. It can also sound pretty dark - which might just suit your mod perfectly :)

Keep up the good work!

+1 vote   article: Media Update #2
ausbushman May 23 2009, 7:55pm says:

Good quality character and sniper concepts, looks very cool. Map textures are looking great, supporting the theme very well.

Great work!

+1 vote   article: Media update
ausbushman May 14 2009, 12:04am replied:

From a coding standpoint :)

+1 vote   article: Full Steam Ahead
ausbushman May 13 2009, 2:19am says:

The maps are looking really good!

Good to hear about the "deploy on anything reasonable" method for MG's. How difficult is this to do?

+1 vote   article: Full Steam Ahead
ausbushman Apr 25 2009, 11:52am says:

Looks really nice. Cool looking characters!

+1 vote   article: New character Vivian and play test
ausbushman Mar 31 2009, 10:56pm says:

So much work to show off! Great stuff guys, keep it up.

+1 vote   article: Lightspire:March Update
ausbushman Mar 16 2009, 10:30pm says:

Some very convincing mapping there! Excellent work.

+1 vote   article: March Updates
ausbushman Jan 30 2009, 9:04pm says:

Sweet, first saw this in an episode of L&O Criminal Intent just the other day. Good stuff!

+1 vote   article: CheyTac M200 Intervention
ausbushman Jan 14 2009, 6:14am says:

Very good work on the hud and I like the addition of the grass moving when the missile is launched! Very nice!

Well done.

+1 vote   article: Javelin HUD Work In Progress
ausbushman Jan 10 2009, 1:09am says:

Co-op/Singleplayer hey, didn't see that coming!

The game from that video looks great. So you can heal teammates by giving them a drink and fire arrows with bombs attached? Awesome. I like those additions.

Great stuff.

+2 votes   article: Fistful of Frags 2.5 preview.
ausbushman Jan 5 2009, 9:59pm says:

Not bad. Cleverly created video there and the mapping from the images look good, although very dark to view. Based on the synopsis I quite like the idea!

As with any mod, more content would be help to entice us and show off your mod :)

Oh and I forgot to ask... what does the player actually do in this game? Do we get to shoot aliens? :)

+1 vote   article: Intro Trailer
ausbushman Dec 24 2008, 1:30pm says:

That was a kickass vid!

+1 vote   article: New Trailer available!
ausbushman Dec 1 2008, 12:15am says:

Looking fantastically convincing! Textures look very detailed and realistic. Keep up the good work!

+3 votes   article: 3 New Screenshots Released
ausbushman Nov 30 2008, 8:27pm says:

Damn that's hot.

+1 vote   media: Female Assassin
ausbushman Nov 30 2008, 8:25pm says:

Oh man, that video brings back memories. Yous just gots me all excited.

I really like the gun sounds. Different but still very cool.

This is a crazy amount of work for you guys to pull off and everything's looking great. Top work and congrats on your trailer!

+6 votes   article: Black Mesa Official Trailer released!
ausbushman Nov 30 2008, 6:21am says:

The animation looks awesome indeed! And I'm loving these animals!

Really good work guys, thanks for sharing.

First time I've come across this game too - watched!

+2 votes   article: Procedural Animation and Terrain
ausbushman Nov 26 2008, 7:40pm says:

Good stuff. If there's one thing that annoys the absolute crap out of me it's dodgy flash players that don't work properly.

Even Moddb's player beforehand seemed to work okay but this is a good improvement so well done!

+2 votes   article: Video playback updated
ausbushman Nov 26 2008, 1:25am says:

Maybe both of the dam's were inspired by a real-life reference such as this one -

Anyway, it's just a dam.

+3 votes   article: Steamworks game play stats, a new map and a radio interview.
ausbushman Nov 25 2008, 4:05am says:

Yep, that's a very cool surprise (the ending). Good job man!

+2 votes   media: Meet the Wormdemon!
ausbushman Nov 23 2008, 8:30pm says:

Looking impressive as usual!

+2 votes   article: Meet the Wormdemon!
ausbushman Nov 16 2008, 9:56pm says:

Screenies are looking good, but I still wonder why you're sticking so close to the Farcry 2 name and game. Why not just keep the same environment but make your own (new) game for it?

+2 votes   article: Two Levels
ausbushman Nov 8 2008, 12:33am says:

Wow! I am very much liking the style of this game! Can't wait to see more...

+1 vote   media: Warm Gun November Update
ausbushman Nov 8 2008, 12:27am says:

Looks great! :D

+1 vote   media: Preview Thursday #1 Updates
ausbushman Nov 5 2008, 8:15pm says:

Please don't simply re-create Farcry 2 in Crysis, you can make a much better game than that. At least keep the same player movement and gameplay as in Crysis.

The video and pics look good btw.

+1 vote   mod: FarCrysis
ausbushman Oct 26 2008, 7:59pm says:

This is looking absolutely amazing! So much detail, it looks brilliant. Top work!

I like the addition of the 'tech stuff' in your news update as well.

Will there be traps in this game?

/thinks of the film 'Cube' for some reason...

+1 vote   mod: CURSE
ausbushman Sep 21 2008, 3:20pm says:

Ditto to CaptainSource. Arnhem is looking very good quality. I've always wanted to battle in Arnhem :).

I've been a long-time lurker of your site. I'm glad to see signs of good progress coming from the team.

+1 vote   article: Ham and Jam September Update
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