I am Co-President, Game/Design Director and Writer for Molotov Games. I am a Christian, gamer, musician and freedom fighter. Want to know more? Contract me.

Comment History  (60 - 68 of 68)
AudioOutlaw
AudioOutlaw Feb 18 2014, 3:05pm replied:

We just wanted to get the news out to everyone that we are still working on this and our production has been dealing with some issues. We are still working hard trying to make this the best game we can.

+1 vote   article: What In The World Is Going On, Molotov!?
AudioOutlaw
AudioOutlaw Feb 15 2014, 1:54am replied:

Nope, we are not dead. We will have an article coming out explaining what is going on just as soon as it gets authorized. Look out for that.

+2 votes   media: Intersection 1
AudioOutlaw
AudioOutlaw Jul 17 2013, 9:42pm replied:

Thanks Jet. We are on it now. We had to put the website on the back burner for quite a while while we focused on more pressing matters, which sadly are still present at the moment. We're going to get back to website very soon though.

+2 votes   article: 7 Months, Expose 11 & Concepts
AudioOutlaw
AudioOutlaw Dec 7 2012, 5:05am replied:

Thank you for the feedback! We're glad you like it! We're really trying to strive for top quality for you guys.

+1 vote   article: Website, Music and IOTY!
AudioOutlaw
AudioOutlaw Aug 23 2012, 9:46pm replied:

Yeah, like was alvarofer0021 said. Although we're indie we're trying our hardest to create a AAA quality game. Look at Double Fine and the people making Wasteland 2. They're considered indie but are making AAA games.

+2 votes   article: Max Reveal, New Wallpaper, Name Issues & Progress Update
AudioOutlaw
AudioOutlaw Jun 21 2012, 7:30pm replied:

Ingame content is coming soon. We've just been dealing with personnel issues over the past 2 or 3 weeks as time has become very limited for some. This has slowed down our art side very much so we're trying to recover from it. We do thank you and everybody else for your patience and we will make it up to you guys somehow.

+2 votes   media: Home Sweet Home to Survivors
AudioOutlaw
AudioOutlaw Apr 26 2012, 3:45pm replied:

Glad you like it. We've been getting quite a few comments on his name. We know it's an interesting name. We wanted something a little different when we approached Max.

+2 votes   media: Max Slade
AudioOutlaw
AudioOutlaw Apr 20 2012, 4:21pm replied:

Thanks man! I'll pass on the compliment to Andrew.

+1 vote   media: Patriots OST: Main Theme (We Called Upon War)
AudioOutlaw
AudioOutlaw Mar 21 2012, 4:02pm replied:

I'm glad you caught the little irony in there!

+2 votes   media: Patriot Fighter
AudioOutlaw
AudioOutlaw Jan 8 2012, 7:17pm replied:

Mental ray composite rendering. 16938 polygons, 2048x2048 resolution with 5 texture passes.

+2 votes   media: Liz Freeman Wallpaper Preview
AudioOutlaw
AudioOutlaw Jan 7 2012, 2:53am replied:

Liz and the AK are the in-game models, but rendered special for the wallpaper.

+3 votes   media: Liz Freeman Wallpaper Preview
AudioOutlaw
AudioOutlaw Nov 17 2011, 2:07pm replied:

It's kind of tricky honestly. Right now, indie.

+1 vote   article: New Character Revealed!
AudioOutlaw
AudioOutlaw Nov 13 2011, 5:19pm replied:

lol we'll take that as a compliment. I don't know how we managed to find these extremely talented and dedicated people. I myself am incredibly grateful for my fellow team and wouldn't trade them for anyone.

+1 vote   media: Liz Freeman
AudioOutlaw
AudioOutlaw Oct 28 2011, 1:51pm replied:

Yes, Izaak is still a part of our team and drew this piece as well as the inside piece.

+2 votes   media: Chicago's Transit System
AudioOutlaw
AudioOutlaw Oct 5 2011, 9:33pm replied:

Yeah, we know about this. Thanks.

+1 vote   article: New Concept Art
AudioOutlaw
AudioOutlaw Oct 5 2011, 8:56pm replied:

Thank you...?

+3 votes   member: AudioOutlaw
AudioOutlaw
AudioOutlaw Oct 5 2011, 8:55pm replied:

Thanks frag. Our concept artist Jesus De Leon.

+1 vote   media: Jason Walker
AudioOutlaw
AudioOutlaw Oct 4 2011, 2:57am replied:

We definitely agree fragfest. Due to some unusual circumstances though, we do need to be cautious of what we release. We'll keep everyone updated though.

+1 vote   article: Small Word
AudioOutlaw
AudioOutlaw Sep 29 2011, 12:52am replied:

On top the differences Marcosis mentioned, there is a ridiculous amount of other features, not just small things but many game changers and large mechanics, that seperate us from any shooter out there.

You will know what I am talking about a little later down the line of course. Those features aren't ready to be revealed just quite yet.

I am the CEO of Molotov as well as Game & Design Director and Writer of Patriots just to let you know.

+2 votes   game: Patriots: Soldiers of Liberty
AudioOutlaw
AudioOutlaw Sep 28 2011, 12:25am says:

Thanks for following Patriots. All of us at Molotov appreciate it.

Zak Spiro
CEO of Molotov Games

+2 votes   member: Thunderchicken
AudioOutlaw
AudioOutlaw Sep 29 2011, 5:02pm replied:

We have no idea right now. It really depends on what opens up for us.

+1 vote   game: Patriots: Soldiers of Liberty
AudioOutlaw
AudioOutlaw Sep 28 2011, 3:32am says:

Hello Markus. Thanks for following Patriots! All of us at Molotov appreciate this greatly!

Zak Spiro
CEO of Molotov Games

+2 votes   member: Wutoholik
AudioOutlaw
AudioOutlaw Sep 28 2011, 12:26am says:

Thank you for showing interest in Patriots! We at Molotov appreciate it!

Zak Spiro
CEO of Molotov Games

+2 votes   member: ghost59
AudioOutlaw
AudioOutlaw Sep 28 2011, 12:20am says:

Thanks for your interest in Patriots! All the guys at Molotov appreciate it!

Zak Spiro
CEO of Molotov Games

+2 votes   member: Garyn┬áDakari
AudioOutlaw
AudioOutlaw Sep 28 2011, 12:19am says:

Andrew,

Thank you for showing interest in Patriots! We at Molotov appreciate it!

Zak Spiro
CEO of Molotov Games

+1 vote   member: MSVHazard
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