I am Co-President, Game/Design Director and Writer for Molotov Games. I am a Christian, gamer, musician and freedom fighter. Want to know more? Contract me.
We just wanted to get the news out to everyone that we are still working on this and our production has been dealing with some issues. We are still working hard trying to make this the best game we can.
Nope, we are not dead. We will have an article coming out explaining what is going on just as soon as it gets authorized. Look out for that.
Thanks Jet. We are on it now. We had to put the website on the back burner for quite a while while we focused on more pressing matters, which sadly are still present at the moment. We're going to get back to website very soon though.
Thank you for the feedback! We're glad you like it! We're really trying to strive for top quality for you guys.
Yeah, like was alvarofer0021 said. Although we're indie we're trying our hardest to create a AAA quality game. Look at Double Fine and the people making Wasteland 2. They're considered indie but are making AAA games.
Ingame content is coming soon. We've just been dealing with personnel issues over the past 2 or 3 weeks as time has become very limited for some. This has slowed down our art side very much so we're trying to recover from it. We do thank you and everybody else for your patience and we will make it up to you guys somehow.
Glad you like it. We've been getting quite a few comments on his name. We know it's an interesting name. We wanted something a little different when we approached Max.
Thanks man! I'll pass on the compliment to Andrew.
I'm glad you caught the little irony in there!
Mental ray composite rendering. 16938 polygons, 2048x2048 resolution with 5 texture passes.
Liz and the AK are the in-game models, but rendered special for the wallpaper.
It's kind of tricky honestly. Right now, indie.
lol we'll take that as a compliment. I don't know how we managed to find these extremely talented and dedicated people. I myself am incredibly grateful for my fellow team and wouldn't trade them for anyone.
Yes, Izaak is still a part of our team and drew this piece as well as the inside piece.
Yeah, we know about this. Thanks.
Thanks frag. Our concept artist Jesus De Leon.
We definitely agree fragfest. Due to some unusual circumstances though, we do need to be cautious of what we release. We'll keep everyone updated though.
On top the differences Marcosis mentioned, there is a ridiculous amount of other features, not just small things but many game changers and large mechanics, that seperate us from any shooter out there.
You will know what I am talking about a little later down the line of course. Those features aren't ready to be revealed just quite yet.
I am the CEO of Molotov as well as Game & Design Director and Writer of Patriots just to let you know.
Thanks for following Patriots. All of us at Molotov appreciate it.
CEO of Molotov Games
We have no idea right now. It really depends on what opens up for us.
Hello Markus. Thanks for following Patriots! All of us at Molotov appreciate this greatly!
Thank you for showing interest in Patriots! We at Molotov appreciate it!
Thanks for your interest in Patriots! All the guys at Molotov appreciate it!