Rise of the reds beta tester & the guy behind the arena game mode.

Report RSS So... back again?

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Been a while since I last cared about Moddb from mapping perspective. For quite a few years now I've been only snooping around here to check the updates of mods I'm interested towards, and occasionally look for something new and interesting. However, this is about to change.

For around 6 months now I've been actively playing Rise of the Reds on a hamachi network and I also joined to conversations on SWR forums. One day I was answering to a thread regarding a mapping question and the guy told me told me something that I thought was totally impossible. From what he said I think even he wasn't sure about it... Regardless, I got really frustrated, loaded up world builder and prepped my testmap for another experiment... and it worked!

Ever since I started mapping in Zero Hour's SAGE WB I thought that giving units and buildings to players in a multiplayer environment is not possible. But hell, it works exactly the same way as in C&C3, it's just not as obvious.

So with the addition of this new mechanic to my already extensive WB knowledge which was already much better than the last time when I uploaded maps here (those maps suck compared to what I can do now xD) I created a map for Rise of the Reds featuring a new game mode which got the attention of several people from the SWR team.

As a result, I'm now a beta tester and my game mode will likely be a part of the next official ROTR map pack. Till then though, there's plenty of work to do...

Oh and if you are curious about what exactly this game mode is, have a look at the video below:

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