Rise of the reds beta tester & the guy behind the arena game mode.

Report RSS ARMYDEFENSE REloaded

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OK, let's do this again with armydefense... It's not that hard, but you need to keep your eyes open, and if you fail, try to remember for your mistake, then correct it next time.

Some hints for playing:

Don't forget to build supply center/drop zones!
You need to build a lot of units during the game, so you will need more supplies!
Keep in mind: The first is Supply center, then two Chinooks, then drop zones!

The First steps after you begin:
build 4 hummers, replace their weapon to Vulcan, get at least one Missile Defender into them.
(You should have 8 of these)
You will need some bigger missiles too, so build min. 6 tomahawks and have them guard near the entrace from the hills. Start building Plasma tanks or Shatterers.

For the 4. wave you should have:
- 8 Rocket-wee (Hummer with missile defenders)
- 6 Tomahawks
- Either 2 Shatteres, or some Plasma tanks

Use your Air Force!
Without planes you won't have any chance!
Fill both Airfields with planes and have them guard the playground...
Use Aurora bombers, and don't forget to keep them away from AA units!

Be careful with Plasma tanks!
As you know, they have a bit unstable weapon so don't use them in large groups! Make two smaller teams, and have the first guard from left, the second from the right side.

Don't forget to build AA units!
That's very imprtant too! The Rocket-wees with Vulcan turrets are very good against aircrafts, but don't forget to build Avengers. (The first Planes will arrive in wave 9)

Save your Particle cannon/ Airstrikes for bad days!
Don't fire everything when it's ready. They can save your reactor if they are used in the
right place/right time.

That's all, if you have everything, then it depends only on your own tactics...
If you have any questions or suggestions, you will find me here...

Good Luck!


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